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Difference between revisions of "Metal Gear Rising: Revengeance"

From PCGamingWiki, the wiki about fixing PC games
(More details about the undub mod.)
 
(61 intermediate revisions by 27 users not shown)
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{{Infobox game/row/reception|IGDB|metal-gear-rising-revengeance|85}}
 
{{Infobox game/row/reception|IGDB|metal-gear-rising-revengeance|85}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Action, Hack and slash }}
+
{{Infobox game/row/taxonomy/genres            | Action, Hack and slash, Quick time events }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 
{{Infobox game/row/taxonomy/art styles        | Realistic }}
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
+
{{Infobox game/row/taxonomy/themes            | Africa, Asia, Middle East, North America, Sci-fi, South America }}
 
{{Infobox game/row/taxonomy/series            | Metal Gear }}
 
{{Infobox game/row/taxonomy/series            | Metal Gear }}
 
|steam appid  = 235460
 
|steam appid  = 235460
 +
|steam appid side =
 
|gogcom id    =  
 
|gogcom id    =  
 +
|gogcom id side =
 
|official site= https://www.konami.com/mg/archive/mgr/
 
|official site= https://www.konami.com/mg/archive/mgr/
 
|hltb        = 5905
 
|hltb        = 5905
 +
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 +
|lutris      =
 +
|mobygames    = 70041
 
|strategywiki = Metal Gear Rising: Revengeance
 
|strategywiki = Metal Gear Rising: Revengeance
|mobygames    = metal-gear-rising-revengeance_
 
 
|wikipedia    = Metal Gear Rising: Revengeance
 
|wikipedia    = Metal Gear Rising: Revengeance
 
|winehq      = 15794
 
|winehq      = 15794
Line 42: Line 46:
 
|introduction      =  
 
|introduction      =  
  
|release history  = The game's Mac port was deactivated in 2017.<ref name="macOS DRM">{{Refurl|url=https://www.reddit.com/r/Games/comments/8thog5/drm_takes_out_metal_gear_rising_revengeance/|title=DRM Takes Out Metal Gear Rising: Revengeance : Games |date=2020-12-07|snippet=Transgaming, the company who created the port included some DRM that has to "phone home" as part of its install process.}}</ref>
+
|release history  =  
  
|current state    =  
+
|current state    = The Mac OS X port was deactivated in 2017.<ref name="macOS DRM">{{Refurl|url=https://www.reddit.com/r/Games/comments/8thog5/drm_takes_out_metal_gear_rising_revengeance/|title=DRM Takes Out Metal Gear Rising: Revengeance : Games |date=2020-12-07|snippet=Transgaming, the company who created the port included some DRM that has to "phone home" as part of its install process.}}</ref>
 
}}
 
}}
  
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{{Availability/row| Amazon | B00HERCRAI | Steam |  |  | Windows | unavailable}}
 
{{Availability/row| Amazon | B00HERCRAI | Steam |  |  | Windows | unavailable}}
 
}}
 
}}
{{ii}} All Windows versions require {{DRM|Steam}}.
+
{{ii}} All versions require {{DRM|Steam}}.
 
{{--}} The Mac OS X version is no longer available and unplayable as the server for the DRM has been shut down.<ref name="macOS DRM">{{Refurl|url=https://www.reddit.com/r/Games/comments/8thog5/drm_takes_out_metal_gear_rising_revengeance/|title=DRM Takes Out Metal Gear Rising: Revengeance : Games |date=2020-12-07|snippet=Transgaming, the company who created the port included some DRM that has to "phone home" as part of its install process.}}</ref>
 
{{--}} The Mac OS X version is no longer available and unplayable as the server for the DRM has been shut down.<ref name="macOS DRM">{{Refurl|url=https://www.reddit.com/r/Games/comments/8thog5/drm_takes_out_metal_gear_rising_revengeance/|title=DRM Takes Out Metal Gear Rising: Revengeance : Games |date=2020-12-07|snippet=Transgaming, the company who created the port included some DRM that has to "phone home" as part of its install process.}}</ref>
 
{{--}} Not available in Asia.
 
{{--}} Not available in Asia.
  
===Downloadable content (DLC) and expansions===
+
==Monetization==
{{++}} All DLCs from console versions are built-in.
+
{{Monetization
 +
|ad-supported                =
 +
|cross-game bonus            =
 +
|dlc                        =
 +
|expansion pack              =
 +
|freeware                    =
 +
|free-to-play                =
 +
|one-time game purchase      = The game requires an upfront purchase to access.
 +
|sponsored                  =
 +
|subscription                =
 +
|subscription gaming service =
 +
}}
 +
 
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = The game does not contain microtransactions.
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 +
}}
 +
 
 +
===DLC and expansion packs===
 +
{{ii}} All DLC from the console versions, apart from the Japan exclusive Hebidamashii sword, is included.
  
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|description=Modify a game file|ref=<ref>[https://github.com/CookiePLMonster/SilentPatchMGR/blob/7d043cafab206e21ceb9192c61a876ca46b7d0c8/SilentPatchMGR/SilentPatchMGR.cpp#L556 CookiePLMonster/SilentPatchMGR | Skip intro splashes]</ref>|fix=
 
{{Fixbox|description=Modify a game file|ref=<ref>[https://github.com/CookiePLMonster/SilentPatchMGR/blob/7d043cafab206e21ceb9192c61a876ca46b7d0c8/SilentPatchMGR/SilentPatchMGR.cpp#L556 CookiePLMonster/SilentPatchMGR | Skip intro splashes]</ref>|fix=
# Open <code>{{P|game}}\METAL GEAR RISING REVENGEANCE.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]).
+
# Make a backup of {{file|{{P|game}}\METAL GEAR RISING REVENGEANCE.exe}}.
# Search for the following as hex: <code>8B 8D 8C 00 00 00 85 C9 74 13</code>.
+
# Open {{file|{{P|game}}\METAL GEAR RISING REVENGEANCE.exe}} through the hex editor [https://mh-nexus.de/en/hxd/ HxD].
# Replace it with <code>8B 8D 8C 00 00 00 85 C9 EB 13</code>.
+
# Press {{key|CTRL|R}} to open the '''Replace''' window.
 +
# On the '''Hex-values''' tab of the '''Replace''' window, enter the following values and select '''OK''':
 +
#* ‎‎‎‏‏‎Search for: <code>8B 8D 8C 00 00 00 85 C9 74 13</code>
 +
#* Replace with: <code>8B 8D 8C 00 00 00 85 C9 EB 13</code>
 
# Save the changes.
 
# Save the changes.
 +
}}
 +
 +
{{Fixbox|description=Use the mod Skip credits and more|ref=<ref>{{Refurl|url=https://www.nexusmods.com/metalgearrisingrevengeance/mods/66/|title=Skip credits and more at Metal Gear Rising: Revengeance Nexus - Mods and community|date=2022-09-11}}</ref>|collapsed=no|fix=
 +
# Download the mod [https://www.nexusmods.com/metalgearrisingrevengeance/mods/66/ Skip credits and more].
 +
# Extract the file to {{folder|{{P|game}}}} (''not'' to {{folder|{{P|game}}\GameData}}).
 +
'''Notes'''
 +
{{ii}} With the mod installed, it is possible to press {{key|Enter}} on a keyboard or the ''A'' button on a gamepad to skip the intro logos and the end credits. It is also possible to input the Konami code by pressing {{key|F11}}.
 
}}
 
}}
  
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|<!--DO NOT CHANGE, the game really uses the path like this-->C:\Users\{{p|username}}\Documents\MGR\SaveData\}}
+
{{Game data/config|Windows|<!--DO NOT CHANGE, the game really uses fixed path like this-->C:\Users\{{p|username}}\Documents\MGR\SaveData\}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
 
}}
 
}}
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|<!--DO NOT CHANGE, the game really uses the path like this-->C:\Users\{{p|username}}\Documents\MGR\SaveData\MGR.sav}}
+
{{Game data/saves|Windows|<!--DO NOT CHANGE, the game really uses fixed path like this-->C:\Users\{{p|username}}\Documents\MGR\SaveData\MGR.sav}}
{{Game data/saves|OS X|~/Library/Application Support/Metal Gear Rising - Revengeance Steam/p_drive/User/Application Data/MGR/SaveData/MGR.sav}}
+
{{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/Metal Gear Rising - Revengeance Steam/p_drive/User/Application Data/MGR/SaveData/MGR.sav}}
 
}}
 
}}
{{--}} The game uses a fixed path for its data instead of using the standard Windows variables, if the {{code|C:}} drive is missing or the aren't {{code|Documents}} folder under the user folder, the game will not be able to save and will crash.<ref>{{Refcheck|user=Marioysikax|date=June 20, 2016}}</ref> Possible workarounds include manually creating empty {{code|Documents}} folder or using symbolic linking.
+
{{--}} The game uses a fixed path for its data instead of using the standard Windows variables, if the {{code|C:}} drive is missing or there isn't a {{folder|Documents}} folder under the user folder, the game will not be able to save and will crash.<ref>{{Refcheck|user=Marioysikax|date=June 20, 2016}}</ref> This also means that Steam Cloud won't work correctly if the Documents folder of the user is in a drive other than {{code|C:}} (Steam Cloud will sync the savegame in the correct drive, but the game will ignore this save and create a new one in the {{code|C:}} drive instead).<ref>{{Refcheck|user=Reonu|date=June 12, 2022}}</ref> Possible workarounds include manually creating an empty {{folder|Documents}} folder or using symbolic linking. Symbolic linking allows one to keep Steam Cloud working while also having the user folder in a drive other than {{code|C:}}.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
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|origin notes              =  
 
|origin notes              =  
 
|steam cloud              = true
 
|steam cloud              = true
|steam cloud notes        = Approx. 954 MB available.<br/>Settings will sync too, except graphics settings.<br/>Steam Cloud will not sync any files if the system doesn't have a <code>C:</code> drive.<ref>[https://steamcommunity.com/games/235460/announcements/detail/1387412155878494752 Steam Community :: Group Announcements :: METAL GEAR RISING: REVENGEANCE]</ref><br/>Also, if there is a C: drive but your Documents folder has been moved to a different drive (for example, D:), Steam Cloud will sync the folder in the correct drive, but the game will insist on saving and loading from the C: drive, meaning that Steam Cloud will still not work. Your Documents folder needs to be in the C: drive in order for Steam Cloud to work.
+
|steam cloud notes        = Approx. 954 MB available.<br/>Settings will sync too, except graphics settings.<br/>Steam Cloud will not sync any files if the system doesn't have a <code>C:</code> drive.<ref>{{Refurl|url=https://steamcommunity.com/games/235460/announcements/detail/1387412155878494752|title=Steam Community :: Group Announcements :: METAL GEAR RISING: REVENGEANCE|date=17 May 2023}}</ref><br/>Also, if there is a C: drive but your Documents folder has been moved to a different drive (for example, D:), Steam Cloud will sync the folder in the correct drive, but the game will insist on saving and loading from the C: drive, meaning that Steam Cloud will still not work. Your Documents folder needs to be in the C: drive in order for Steam Cloud to work.
 
|ubisoft connect          =  
 
|ubisoft connect          =  
 
|ubisoft connect notes    =  
 
|ubisoft connect notes    =  
Line 109: Line 152:
  
 
==Video==
 
==Video==
{{Image|Metal Gear Rising - Revengeance - Video Settings.png|Video settings.}}
+
{{Image|Metal Gear Rising - Revengeance - Video Settings.png|Video settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
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|multimonitor notes        = Use [https://www.flawlesswidescreen.org Flawless Widescreen].
 
|multimonitor notes        = Use [https://www.flawlesswidescreen.org Flawless Widescreen].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Use [https://www.flawlesswidescreen.org Flawless Widescreen].
+
|ultrawidescreen notes      = Use [https://www.flawlesswidescreen.org Flawless Widescreen]. If the HUD is broken on Ultrawide/Superwide resolutions, you can use [https://cdn.discordapp.com/attachments/601783066037583892/1002839307222011925/FlawlessWidescreen-MetalGearRising-Superwide.7z this version of the plugin] instead, just replace the existing plugin in Flawless Widescreen. Make sure "Don't Stretch HUD" is checked.<br> MGROverride is not needed, just use the 800x600 resolution option and follow the instructions in the Flawless Widescreen window.
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
 
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
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|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          = Up to 16 samples.
+
|anisotropic notes          = Up to 16x.
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Up to 8x [[MSAA]].
 
|antialiasing notes        = Up to 8x [[MSAA]].
|vsync                      = false
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = limited
 
|60 fps                    = limited
|60 fps notes              = Main menu and cutscenes are capped at 30 FPS. Gameplay is capped at 59 FPS initially, frame limiter is unstable and jumps further up and down the longer the game is left on. (The latter is a long-standing issue with PlatinumGames PC ports)<ref>[https://cookieplmonster.github.io/2020/05/16/silentpatch-wonderful-101/ SilentPatch for The Wonderful 101: Remastered, fixing frame pacing issues | Silent's Blog]</ref>
+
|60 fps notes              = Main menu and cutscenes are capped at 30 FPS. Gameplay is capped at 59 FPS.<br> Frame limiter is unstable and may jump further up and down the longer the game is left on. This is a long-standing issue with PlatinumGames PC ports.<ref>[https://cookieplmonster.github.io/2020/05/16/silentpatch-wonderful-101/ SilentPatch for The Wonderful 101: Remastered, fixing frame pacing issues | Silent's Blog]</ref>
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|ray tracing                = false
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
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{{ii}} Game is limited to 800x600, 1280x720, 1366x768, 1680x1050 and 1920x1080 only. Aspect ratios other than 16:9 are {{W|Anamorphic format|anamorphic}}.
 
{{ii}} Game is limited to 800x600, 1280x720, 1366x768, 1680x1050 and 1920x1080 only. Aspect ratios other than 16:9 are {{W|Anamorphic format|anamorphic}}.
  
{{Fixbox|description=Set custom resolution|ref=<ref>{{Refurl|url=http://www.neogaf.com/forum/showpost.php?p=99628721&postcount=7487|title=NeoGAF - View Single Post - Metal Gear Rising: Revengeance PC Version |OT| Violence Breeds Violence|date=2017-03-03}}</ref>|fix=
+
{{Fixbox|description=Set custom resolution|ref=<ref>{{Refurl|url=https://www.neogaf.com/forum/showpost.php?p=99628721&postcount=7487|title=NeoGAF - View Single Post - Metal Gear Rising: Revengeance PC Version |OT| Violence Breeds Violence|date=2017-03-03}}</ref>|fix=
 
# Download [https://community.pcgamingwiki.com/files/file/722-mgroverride MGROverride].
 
# Download [https://community.pcgamingwiki.com/files/file/722-mgroverride MGROverride].
 
# Enter your desired resolution into the tool and press "Patch".
 
# Enter your desired resolution into the tool and press "Patch".
Line 158: Line 206:
 
{{ii}} Can cause minor graphical glitches, especially with the HUD.
 
{{ii}} Can cause minor graphical glitches, especially with the HUD.
 
{{ii}} You must manually select the 800x600 resolution each time the game launches. This is because the game tries to autodetect the correct resolution for your monitor on launch.
 
{{ii}} You must manually select the 800x600 resolution each time the game launches. This is because the game tries to autodetect the correct resolution for your monitor on launch.
 +
{{ii}} Can make Left Stick QTEs impossible to complete.
 
}}
 
}}
  
 
===Remove noise filter===
 
===Remove noise filter===
{{Fixbox|description=Remove noise filter|ref=<ref>{{Refurl|url=http://www.neogaf.com/forum/showpost.php?p=97260557&postcount=6133|title=NeoGAF - View Single Post - Metal Gear Rising: Revengeance PC Version |OT| Violence Breeds Violence|date=2017-03-03}}</ref>|fix=
+
{{Fixbox|description=Remove noise filter|ref=<ref>{{Refurl|url=https://www.neogaf.com/forum/showpost.php?p=97260557&postcount=6133|title=NeoGAF - View Single Post - Metal Gear Rising: Revengeance PC Version |OT| Violence Breeds Violence|date=2017-03-03}}</ref>|fix=
 
# Download the file from [https://community.pcgamingwiki.com/files/file/2093-nonoisefilter/ here] or [https://www.mediafire.com/download/zpu11ns33nrk795/NoNoiseFilter.7z here].
 
# Download the file from [https://community.pcgamingwiki.com/files/file/2093-nonoisefilter/ here] or [https://www.mediafire.com/download/zpu11ns33nrk795/NoNoiseFilter.7z here].
 
# Extract to the installation folder and overwrite.
 
# Extract to the installation folder and overwrite.
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===Modified camera settings===
 
===Modified camera settings===
{{ii}} These mods disable some camera restrictions and leave the camera a little more calm and fixed. They also make the player character centered on the screen, rather than aligned to the left.
+
{{ii}} These mods disable some camera restrictions and leave the camera a little more calm and fixed.<br> They also make the player character centered on the screen, rather than aligned to the left.
  
{{Fixbox|description=Use camera mods|ref=<ref>[http://z13.invisionfree.com/MetalGearRising_Mods/index.php?showtopic=3 Metal Gear Rising PC Modding -> Simple Camera Mod]</ref><ref>[http://z13.invisionfree.com/MetalGearRising_Mods/index.php?showtopic=4 Metal Gear Rising PC Modding -> Blade Wolf Camera Mod]</ref>|fix=
+
{{Fixbox|description=Use camera mods|ref=<ref>[http://z13.invisionfree.com/MetalGearRising_Mods/index.php?showtopic=3 Metal Gear Rising PC Modding Simple Camera Mod]</ref><ref>[http://z13.invisionfree.com/MetalGearRising_Mods/index.php?showtopic=4 Metal Gear Rising PC Modding Blade Wolf Camera Mod]</ref>|fix=
 
# Download the file from [https://community.pcgamingwiki.com/files/file/2091-dmc-camera-simple-camera-mod/ here] or [https://steamcommunity.com/app/235460/discussions/0/521643320350104394/#c521643320350211529 here].
 
# Download the file from [https://community.pcgamingwiki.com/files/file/2091-dmc-camera-simple-camera-mod/ here] or [https://steamcommunity.com/app/235460/discussions/0/521643320350104394/#c521643320350211529 here].
# Extract the desired mod to <code>{{p|game}}\GameData\</code>.
+
# Extract the desired mod to {{folder|{{p|game}}\GameData\}}.
 
}}
 
}}
  
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|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = false
 
|controller remap          = false
|controller remap notes    = Four presets only.
+
|controller remap notes    = Four presets available.
 
|controller sensitivity    = true
 
|controller sensitivity    = true
 
|controller sensitivity notes= Separate values for the Y-axis and the X-axis.
 
|controller sensitivity notes= Separate values for the Y-axis and the X-axis.
Line 207: Line 256:
 
|impulse triggers          = false
 
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = true
+
|dualshock 4              = hackable
|dualshock 4 notes        =  
+
|dualshock 4 notes        = See [[Controller:DualShock 4|DualShock 4]].
 
|dualshock prompts        = hackable
 
|dualshock prompts        = hackable
 
|dualshock prompts notes  = See [[#DualShock Button Prompts|DualShock Button Prompts]].
 
|dualshock prompts notes  = See [[#DualShock Button Prompts|DualShock Button Prompts]].
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
Line 245: Line 294:
 
# Download and open the following [https://community.pcgamingwiki.com/files/file/638-metal-gear-solid-rising-revengeance-dualshock-3-buttons/ archive].
 
# Download and open the following [https://community.pcgamingwiki.com/files/file/638-metal-gear-solid-rising-revengeance-dualshock-3-buttons/ archive].
 
# Open the appropiate language folder.  
 
# Open the appropiate language folder.  
# Extract the '''ui''' folder for the correct language in the <code>{{p|game}}\gamedata</code> path.
+
# Extract the {{folder|ui}} folder for the correct language to {{folder|{{p|game}}\gamedata}}.
  
 
'''Notes'''
 
'''Notes'''
{{ii}} Remove the '''ui''' folder in order to revert back to the standard button prompts.
+
{{ii}} Remove the {{folder|ui}} folder to revert back to the standard button prompts.
 
}}
 
}}
 
<gallery>
 
<gallery>
Line 263: Line 312:
 
|separate volume notes    = Music, sound effects and voices.
 
|separate volume notes    = Music, sound effects and voices.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 5.0 output.<ref>[https://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Up to 5.0 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=17 May 2023}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 271: Line 320:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =
 +
|red book cd audio        =
 +
|red book cd audio notes  =
 +
|general midi audio        =
 +
|general midi audio notes  =  
 
}}
 
}}
  
Line 280: Line 335:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    =
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 310: Line 365:
 
  |language  = Japanese
 
  |language  = Japanese
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = hackable
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Use [https://www.nexusmods.com/metalgearrisingrevengeance/mods/579 this mod] to restore the Japanese dub. Ported from the Japanese PlayStation 3 version.<br>Japanese audio for the DLC campaigns is currently not supported and thus remain in English.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 344: Line 399:
 
===Crash on launch (Windows)===
 
===Crash on launch (Windows)===
 
{{ii}} Even when the correct drive is present, the game might still crash from '''ntdll.dll''' as a faulty module
 
{{ii}} Even when the correct drive is present, the game might still crash from '''ntdll.dll''' as a faulty module
{{--}} The game uses a fixed path for its data instead of using the standard Windows variables, if the <code>C:</code> drive is missing the game will not be able to save and will crash.  
+
{{--}} The game uses a fixed path for its data instead of using the standard Windows variables, if the <code>C:</code> drive is missing the game will not be able to save and will crash.
 
 
{{Fixbox|description=Restart Steam|ref={{cn|date=September 2016}}}}
 
 
 
{{Fixbox|description=Installing the game on the <code>C:</code> Drive|ref=<ref>Tested by [[User:Marioysikax|Marioysikax]]</ref>|fix=
 
# Add a new Steam library path on the <code>C:</code> drive. See [[Steam#Changing the main Steam installation paths|Adding a new library path]].
 
# Move the main installation folder to the new Steam Library path. See [[Steam#Copying a game from a different computer|Moving a game from a different computer]].
 
 
 
'''Notes'''
 
{{ii}} Alternatively simply reinstall the game on the correct drive.
 
}}
 
  
{{Fixbox|description=Create a new C: drive|ref=<ref>[https://steamcommunity.com/app/235460/discussions/0/630802344123190161/ List of known bugs/missing features and workarounds :: METAL GEAR RISING: REVENGEANCE General Discussion]</ref><ref>[https://steamcommunity.com/app/235460/discussions/0/630802344124142968/ Refuses to start :: METAL GEAR RISING: REVENGEANCE General Discussion]</ref>|fix=
+
{{Fixbox|description=Create a new C: drive|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/235460/discussions/0/630802344123190161/|title=List of known bugs/missing features and workarounds :: METAL GEAR RISING: REVENGEANCE General Discussion|date=17 May 2023}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/235460/discussions/0/630802344124142968/|title=Refuses to start :: METAL GEAR RISING: REVENGEANCE General Discussion|date=17 May 2023}}</ref>|fix=
  
 
'''Notes'''
 
'''Notes'''
{{ii}} If needed a USB stick can also be plugged in and set to the appropiate letter instead.
+
{{ii}} If needed a USB stick can also be plugged in and set to the appropriate letter instead.
}}
 
 
 
{{Fixbox|description=Overlays in Game|ref={{cn|date=September 2020}}
 
 
 
'''Notes'''
 
{{ii}} If you use Discord, Geforce Experience or After Burner overlay you gonna need it to turn it off in order to fix this crash issue.
 
 
}}
 
}}
  
 
===Run the game at screen refresh rate===
 
===Run the game at screen refresh rate===
{{--}} Fullscreen mode may default the display's refresh rate to 24&nbsp;Hz or 60&nbsp;Hz, especially for users using HDMI cables.<ref>[https://steamcommunity.com/app/235460/discussions/0/630802344132561194/ Fix the 24 fps fullscreen lock ASAP :: METAL GEAR RISING: REVENGEANCE General Discussions]</ref>
+
{{--}} Fullscreen mode may default the display's refresh rate to 24&nbsp;Hz or 60&nbsp;Hz, especially for users using HDMI cables.<ref>{{Refurl|url=https://steamcommunity.com/app/235460/discussions/0/630802344132561194/|title=Fix the 24 fps fullscreen lock ASAP :: METAL GEAR RISING: REVENGEANCE General Discussions|date=17 May 2023}}</ref>
  
 
{{Fixbox|description=Override refresh rate with D3Dx|ref=<ref>{{Refcheck|user=Keith|date=2021-07-12|comment=}}</ref>|fix=
 
{{Fixbox|description=Override refresh rate with D3Dx|ref=<ref>{{Refcheck|user=Keith|date=2021-07-12|comment=}}</ref>|fix=
# Download [http://helixmod.blogspot.com/2013/02/chiris-force-certain-resolutionhertz.html D3Dx by Chiri].
+
# Download [https://helixmod.blogspot.com/2013/02/chiris-force-certain-resolutionhertz.html D3Dx by Chiri].
# Copy <code>d3d9.dll</code> and <code>d3dx.ini</code> to the game folder.
+
# Copy {{file|d3d9.dll}} and {{file|d3dx.ini}} to {{folder|{{P|game}}}}.
# Open <code>d3dx.ini</code>.
+
# Open {{file|d3dx.ini}}.
# Change <code>refresh_rate=60</code> to desired hertz; e.g. <code>refresh_rate=120</code>.
+
# Change <code>refresh_rate=60</code> to desired refresh rate; e.g. <code>refresh_rate=120</code>.
 
}}
 
}}
  
{{Fixbox|description=Set screen refresh rate|ref=<ref>{{Refcheck|user=Keith|date=2017-09-28}}</ref>|fix=
+
{{Fixbox|description=Set screen refresh rate with Special K|ref=<ref>{{Refcheck|user=Keith|date=2017-09-28}}</ref>|fix=
 
# Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide].
 
# Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide].
 
# Start the game once and close it to allow the configuration file of Special K to be created.
 
# Start the game once and close it to allow the configuration file of Special K to be created.
# Open <code>{{p|game}}\d3d9.ini</code> or <code>{{p|userprofile\Documents}}\My Mods\SpecialK\Profiles\METAL GEAR RISING REVENGEANCE.exe\SpecialK.ini</code> depending on the installation method you used.
+
# Open {{file|{{p|game}}\d3d9.ini}} or {{file|{{p|userprofile\Documents}}\My Mods\SpecialK\Profiles\METAL GEAR RISING REVENGEANCE.exe\SpecialK.ini}} depending on the installation method you used.
 
# Change <code>RefreshRate=-1</code> to the proper value, e.g. <code>RefreshRate=60</code> or use <code>RefreshRate=0</code> for automatic detection.
 
# Change <code>RefreshRate=-1</code> to the proper value, e.g. <code>RefreshRate=60</code> or use <code>RefreshRate=0</code> for automatic detection.
 
# Change <code>EnableTextureMods=true</code> to <code>EnableTextureMods=false</code>.
 
# Change <code>EnableTextureMods=true</code> to <code>EnableTextureMods=false</code>.
Line 393: Line 432:
  
 
'''Notes'''
 
'''Notes'''
{{ii}} By default, the refresh rate in the game will go back to normal once you close the program. You can change it by unchecking Restore on Close option.
+
{{ii}} By default, the refresh rate in the game will go back to normal once you close the program.<br> You can change it by unchecking Restore on Close option.
 +
}}
 +
 
 +
{{Fixbox|description=Disable fullscreen optimizations in Windows 10 and 11|fix=
 +
# Right click the EXE file of the game, and click on <code>Properties</code>.
 +
# Click on the <code>Compatibility tab</code>.
 +
# Check <code>(disable)</code>.
 +
# Click on <code>OK</code>.
 +
}}
 +
 
 +
===Crashes when changing display mode to fullscreen (Linux)===
 +
{{ii}} On some Proton / Linux configurations, changing display mode from windowed to fullscreen can cause a crash.<br> This can be worked around by editing the graphics settings file directly.
 +
 
 +
{{Fixbox|description=Find and edit graphics settings file|fix=
 +
# Locate the {{file|GraphicOption}} file in game's configuration path.
 +
# Open the file with a hex editor.
 +
# Each configuration option takes 4 bytes, with the first byte of each 4 holding a configuration value. Fullscreen/windowed setting is <b>seventh</b>, so you want to edit the <b>twenty-fifth</b> byte, or byte at address 0x18 in hex.
 +
# Set the byte at address 0x18 to 1 for windowed mode, and 0 for fullscreen mode.
 +
}}
 +
 
 +
===QTEs with Left Stick impossible to complete on controller ===
 +
{{Fixbox|description=Use D-pad {{Key|Left}} and D-pad {{Key|Right}} buttons|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/235460/discussions/0/3540329659711370843/|title=Left Stick Waggle Dont Works But On Keyboard It works :: METAL GEAR RISING: REVENGEANCE General Discussion|date=17 May 2023}}</ref>
 
}}
 
}}
  
Line 399: Line 459:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 +
|wing                  =
 +
|wing notes            =
 
|opengl versions        =  
 
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
Line 411: Line 473:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
 +
|metal support          =
 +
|metal support notes    =
 
|vulkan versions        =  
 
|vulkan versions        =  
 
|vulkan notes          =  
 
|vulkan notes          =  
Line 419: Line 483:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
+
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = true
 
|macos intel 32-bit app = true
 
|macos intel 64-bit app = false
 
|macos intel 64-bit app = false
|macos arm app          =  
+
|macos arm app          = unknown
 
|macos app notes        = Unplayable as of 2017.
 
|macos app notes        = Unplayable as of 2017.
 
|linux powerpc app      =  
 
|linux powerpc app      =  
|linux 32-bit executable= unknown
+
|linux 32-bit executable=  
|linux 64-bit executable= unknown
+
|linux 64-bit executable=  
 +
|linux arm app          =
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 435: Line 501:
 
|physics          = Havok
 
|physics          = Havok
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = Wwise
|audio notes      =  
+
|audio notes      = <ref>[https://www.audiokinetic.com/en/about/news/235-metal-gear-rising-revengeance/ Audiokinetic | METAL GEAR RISING: REVENGEANCE]</ref>
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
Line 444: Line 510:
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  
|multiplayer notes=  
+
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =  
 
}}
 
}}
  
Line 483: Line 551:
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recGPU  = Nvidia GeForce GT 750M
 
|recGPU  = Nvidia GeForce GT 750M
}}
 
 
{{System requirements
 
|OSfamily = Linux
 
 
|minOS    = 32-bit Distribution
 
|minCPU  = Intel Core i5-2400
 
|minRAM  = 2 GB
 
|minHD    = 25 GB
 
|minGPU  = Nvidia GeForce GTS 450
 
|minGPU2  = ATI Radeon HD 4870
 
|minother = D9VK or DXVK with Wine
 
 
|recOS    = 64-bit Distribution
 
|recCPU  = Intel Core i7-3770
 
|recRAM  = 4 GB
 
|recGPU  = Nvidia GeForce GTX 650
 
|recother = DXVK with Proton
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 13:24, 14 March 2024

Metal Gear Rising: Revengeance
Metal Gear Rising: Revengeance cover
Developers
PlatinumGames
macOS (OS X) TransGaming Inc.
Publishers
Konami
Engines
Platinum Engine
Release dates
Windows January 9, 2014
macOS (OS X) September 25, 2014
Reception
Metacritic 83
OpenCritic 84
IGDB 85
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Hack and slash, Quick time events
Art styles Realistic
Themes Africa, Asia, Middle East, North America, Sci-fi, South America
Series Metal Gear
Metal Gear Rising: Revengeance on HowLongToBeat
Metal Gear Rising: Revengeance on IGDB
Metal Gear Rising: Revengeance guide on StrategyWiki
Metal Gear Rising: Revengeance on MobyGames
Metal Gear Rising: Revengeance on Wikipedia
Metal Gear
Metal Gear 1990
Metal Gear Solid: Integral 2000
Metal Gear Solid 2: Substance 2003
Metal Gear Rising: Revengeance 2014
Metal Gear Solid V: Ground Zeroes 2014
Metal Gear Solid V: The Phantom Pain 2015
Metal Gear Survive 2018
Metal Gear (MSX2) 2020
Metal Gear Solid: Master Collection Vol.1 (series)
Metal Gear Solid Δ: Snake Eater 2024

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Metal Gear Rising: Revengeance is a singleplayer third-person action, hack and slash and quick time events game in the Metal Gear series.

The Mac OS X port was deactivated in 2017.[1]

General information

PC Report
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Amazon.com (unavailable)
Icon overlay.png
Windows
All versions require Steam DRM.
The Mac OS X version is no longer available and unplayable as the server for the DRM has been shut down.[1]
Not available in Asia.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

DLC and expansion packs

All DLC from the console versions, apart from the Japan exclusive Hebidamashii sword, is included.

Essential improvements

Skip intro videos

Modify a game file[2]
  1. Make a backup of <path-to-game>\METAL GEAR RISING REVENGEANCE.exe.
  2. Open <path-to-game>\METAL GEAR RISING REVENGEANCE.exe through the hex editor HxD.
  3. Press Ctrl+R to open the Replace window.
  4. On the Hex-values tab of the Replace window, enter the following values and select OK:
    • ‎‎‎‏‏‎Search for: 8B 8D 8C 00 00 00 85 C9 74 13
    • Replace with: 8B 8D 8C 00 00 00 85 C9 EB 13
  5. Save the changes.
Use the mod Skip credits and more[3]
  1. Download the mod Skip credits and more.
  2. Extract the file to <path-to-game> (not to <path-to-game>\GameData).

Notes

With the mod installed, it is possible to press Enter on a keyboard or the A button on a gamepad to skip the intro logos and the end credits. It is also possible to input the Konami code by pressing F11.

Game data

Configuration file(s) location

System Location
Windows C:\Users\%USERNAME%\Documents\MGR\SaveData\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/235460/pfx/[Note 1]

Save game data location

System Location
Windows C:\Users\%USERNAME%\Documents\MGR\SaveData\MGR.sav
macOS (OS X) $HOME/Library/Application Support/Metal Gear Rising - Revengeance Steam/p_drive/User/Application Data/MGR/SaveData/MGR.sav
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/235460/pfx/[Note 1]
The game uses a fixed path for its data instead of using the standard Windows variables, if the C: drive is missing or there isn't a Documents folder under the user folder, the game will not be able to save and will crash.[4] This also means that Steam Cloud won't work correctly if the Documents folder of the user is in a drive other than C: (Steam Cloud will sync the savegame in the correct drive, but the game will ignore this save and create a new one in the C: drive instead).[5] Possible workarounds include manually creating an empty Documents folder or using symbolic linking. Symbolic linking allows one to keep Steam Cloud working while also having the user folder in a drive other than C:.

Save game cloud syncing

System Native Notes
Steam Cloud
Approx. 954 MB available.
Settings will sync too, except graphics settings.
Steam Cloud will not sync any files if the system doesn't have a C: drive.[6]
Also, if there is a C: drive but your Documents folder has been moved to a different drive (for example, D:), Steam Cloud will sync the folder in the correct drive, but the game will insist on saving and loading from the C: drive, meaning that Steam Cloud will still not work. Your Documents folder needs to be in the C: drive in order for Steam Cloud to work.

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Use Flawless Widescreen.
Ultra-widescreen
Use Flawless Widescreen. If the HUD is broken on Ultrawide/Superwide resolutions, you can use this version of the plugin instead, just replace the existing plugin in Flawless Widescreen. Make sure "Don't Stretch HUD" is checked.
MGROverride is not needed, just use the 800x600 resolution option and follow the instructions in the Flawless Widescreen window.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
Up to 8x MSAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Main menu and cutscenes are capped at 30 FPS. Gameplay is capped at 59 FPS.
Frame limiter is unstable and may jump further up and down the longer the game is left on. This is a long-standing issue with PlatinumGames PC ports.[7]
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Widescreen resolution

Game is limited to 800x600, 1280x720, 1366x768, 1680x1050 and 1920x1080 only. Aspect ratios other than 16:9 are anamorphic.
Set custom resolution[8]
  1. Download MGROverride.
  2. Enter your desired resolution into the tool and press "Patch".
  3. Close the tool. You do not need to reopen it unless you wish to unpatch or change to another resolution.
  4. Select the 800x600 resolution in game to enable your custom resolution.

Notes

Can cause minor graphical glitches, especially with the HUD.
You must manually select the 800x600 resolution each time the game launches. This is because the game tries to autodetect the correct resolution for your monitor on launch.
Can make Left Stick QTEs impossible to complete.

Remove noise filter

Remove noise filter[9]
  1. Download the file from here or here.
  2. Extract to the installation folder and overwrite.

Modified camera settings

These mods disable some camera restrictions and leave the camera a little more calm and fixed.
They also make the player character centered on the screen, rather than aligned to the left.
Use camera mods[10][11]
  1. Download the file from here or here.
  2. Extract the desired mod to <path-to-game>\GameData\.

Input

Input settings.
Input settings.
Keyboard settings.
Keyboard settings.
The Konami Code can only be input with a controller.

Keyboard and mouse State Notes
Remapping
Certain keys such as A and D cannot be changed. No extra mouse buttons.
Mouse acceleration
Negative mouse acceleration present by default.
Mouse sensitivity
Separate values for the Y-axis and the X-axis.
Mouse input in menus
Mouse Y-axis inversion
Also has X-axis inversion. General camera settings also affect sub-weapon aiming and blade mode cameras.
Controller
Controller support
Full controller support
Controller remapping
Four presets available.
Controller sensitivity
Separate values for the Y-axis and the X-axis.
Controller Y-axis inversion
Also has X-axis inversion. General camera settings also affect sub-weapon aiming and blade mode cameras.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See DualShock 4.
PlayStation button prompts
See DualShock Button Prompts.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Switches rapidly between controller and KB/M prompts. Prioritizes KB/M prompts.

DualShock Button Prompts

Instructions[citation needed]
  1. Download and open the following archive.
  2. Open the appropiate language folder.
  3. Extract the ui folder for the correct language to <path-to-game>\gamedata.

Notes

Remove the ui folder to revert back to the standard button prompts.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, sound effects and voices.
Surround sound
Up to 5.0 output.[12]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Use this mod to restore the Japanese dub. Ported from the Japanese PlayStation 3 version.
Japanese audio for the DLC campaigns is currently not supported and thus remain in English.
Brazilian Portuguese
Russian
Fan translation by «ZoG Forum Team».
Spanish

Issues fixed

Crash on launch (Windows)

Even when the correct drive is present, the game might still crash from ntdll.dll as a faulty module
The game uses a fixed path for its data instead of using the standard Windows variables, if the C: drive is missing the game will not be able to save and will crash.
Create a new C: drive[13][14]

Notes

If needed a USB stick can also be plugged in and set to the appropriate letter instead.

Run the game at screen refresh rate

Fullscreen mode may default the display's refresh rate to 24 Hz or 60 Hz, especially for users using HDMI cables.[15]
Override refresh rate with D3Dx[16]
  1. Download D3Dx by Chiri.
  2. Copy d3d9.dll and d3dx.ini to <path-to-game>.
  3. Open d3dx.ini.
  4. Change refresh_rate=60 to desired refresh rate; e.g. refresh_rate=120.
Set screen refresh rate with Special K[17]
  1. Install Special K by following the Special K Unofficial Guide.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\METAL GEAR RISING REVENGEANCE.exe\SpecialK.ini depending on the installation method you used.
  4. Change RefreshRate=-1 to the proper value, e.g. RefreshRate=60 or use RefreshRate=0 for automatic detection.
  5. Change EnableTextureMods=true to EnableTextureMods=false.
Use ForceFix
  1. Install recommended software and system updates, if for Windows 7, under Ideal Conditions from Steam Guide.
  2. Download version of ForceFix for your operating system from Steam Guide.
  3. Unpack the archive and launch ForceFix.
  4. For refresh rates above 60 Hz, set frequency under Custom tab and Apply.

Notes

By default, the refresh rate in the game will go back to normal once you close the program.
You can change it by unchecking Restore on Close option.
Disable fullscreen optimizations in Windows 10 and 11
  1. Right click the EXE file of the game, and click on Properties.
  2. Click on the Compatibility tab.
  3. Check (disable).
  4. Click on OK.

Crashes when changing display mode to fullscreen (Linux)

On some Proton / Linux configurations, changing display mode from windowed to fullscreen can cause a crash.
This can be worked around by editing the graphics settings file directly.
Find and edit graphics settings file
  1. Locate the GraphicOption file in game's configuration path.
  2. Open the file with a hex editor.
  3. Each configuration option takes 4 bytes, with the first byte of each 4 holding a configuration value. Fullscreen/windowed setting is seventh, so you want to edit the twenty-fifth byte, or byte at address 0x18 in hex.
  4. Set the byte at address 0x18 to 1 for windowed mode, and 0 for fullscreen mode.

QTEs with Left Stick impossible to complete on controller

Use D-pad and D-pad buttons[18]

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Unplayable as of 2017.

Middleware

Middleware Notes
Physics Havok
Audio Wwise [19]
Cutscenes Criware

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) Intel Core i5-2400
System memory (RAM) 2 GB
Hard disk drive (HDD) 25 GB
Video card (GPU) Nvidia GeForce GTS 450
DirectX 9.0c compatible
Sound (audio device) DirectX compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9.2
Processor (CPU) Intel Core i Series
System memory (RAM) 4 GB
Hard disk drive (HDD) 27 GB
Video card (GPU) Nvidia GeForce GT 650M
ATI Radeon HD 4870
Intel Iris


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/235460/ in addition to or instead of this directory. The app ID (235460) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 DRM Takes Out Metal Gear Rising: Revengeance : Games - last accessed on 2020-12-07
    "Transgaming, the company who created the port included some DRM that has to "phone home" as part of its install process."
  2. CookiePLMonster/SilentPatchMGR | Skip intro splashes
  3. Skip credits and more at Metal Gear Rising: Revengeance Nexus - Mods and community - last accessed on 2022-09-11
  4. Verified by User:Marioysikax on June 20, 2016
  5. Verified by User:Reonu on June 12, 2022
  6. Steam Community :: Group Announcements :: METAL GEAR RISING: REVENGEANCE - last accessed on 17 May 2023
  7. SilentPatch for The Wonderful 101: Remastered, fixing frame pacing issues | Silent's Blog
  8. NeoGAF - View Single Post - Metal Gear Rising: Revengeance PC Version - last accessed on 2017-03-03
  9. NeoGAF - View Single Post - Metal Gear Rising: Revengeance PC Version - last accessed on 2017-03-03
  10. Metal Gear Rising PC Modding → Simple Camera Mod
  11. Metal Gear Rising PC Modding → Blade Wolf Camera Mod
  12. PC Gaming Surround Sound Round-up - last accessed on 17 May 2023
  13. List of known bugs/missing features and workarounds :: METAL GEAR RISING: REVENGEANCE General Discussion - last accessed on 17 May 2023
  14. Refuses to start :: METAL GEAR RISING: REVENGEANCE General Discussion - last accessed on 17 May 2023
  15. Fix the 24 fps fullscreen lock ASAP :: METAL GEAR RISING: REVENGEANCE General Discussions - last accessed on 17 May 2023
  16. Verified by User:Keith on 2021-07-12
  17. Verified by User:Keith on 2017-09-28
  18. Left Stick Waggle Dont Works But On Keyboard It works :: METAL GEAR RISING: REVENGEANCE General Discussion - last accessed on 17 May 2023
  19. Audiokinetic | METAL GEAR RISING: REVENGEANCE