Memoria
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Developers | |
---|---|
Daedalic Entertainment | |
Publishers | |
Daedalic Entertainment | |
Retail | Deep Silver |
Engines | |
Visionaire | |
Release dates | |
Windows | August 30, 2013 |
macOS (OS X) | August 30, 2013 |
Reception | |
OpenCritic | 77 |
IGDB | 81 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Third-person |
Controls | Point and select |
Genres | Adventure, Puzzle |
Themes | Fantasy |
Series | The Dark Eye |
The Dark Eye | |
---|---|
Realms of Arkania (series) | |
Drakensang (series) | |
The Dark Eye: Chains of Satinav | 2012 |
Memoria | 2013 |
Demonicon | 2013 |
Blackguards | 2014 |
Skilltree Saga | 2014 |
Blackguards 2 | 2015 |
The Dark Eye: Book of Heroes | 2020 |
Memoria is a singleplayer third-person adventure and puzzle game in the The Dark Eye series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | ||||
Steam | Able to run without Steam in background.[citation needed] | |||
ZOOM Platform |
Essential improvements
Skip intro videos
Rename/delete video.vv000/003[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Daedalic Entertainment\Memoria\config.ini |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/243200/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Daedalic Entertainment\Memoria\Savegames |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/243200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Static aspect 16:9. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Voice, Music, Effects, Cinematics | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | Steam and Zoom Platform only; download for GOG.com release. | |||
Russian | ||||
Spanish | Unreleased official translation, download. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8 |
Processor (CPU) | 2.5 GHz Single Core or 2 GHz Dual Core | |
System memory (RAM) | 2.5 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | 512 MB of VRAM OpenGL 2.0 compatible | 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | 2 GHz Dual core Intel | |
System memory (RAM) | 2.5 GB | |
Hard disk drive (HDD) | 10 GB |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/243200/
in addition to or instead of this directory. The app ID (243200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.