Difference between revisions of "Mega Man X8"
From PCGamingWiki, the wiki about fixing PC games
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===Demos=== | ===Demos=== | ||
− | + | {{ii}} A demo is available [https://community.pcgamingwiki.com/files/file/910-megaman-x8-demo/ here]. The demo only supports English and Japanese. | |
− | |||
==Game data== | ==Game data== | ||
Line 75: | Line 74: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Frame-rate is capped at 60 FPS. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 102: | Line 101: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = Requires pressing {{key|Tab}} to switch between keyboard and controller remapping under Controls tab. | + | |controller remap notes = Requires pressing {{key|Tab}} to switch between keyboard and controller remapping under Controls tab. Confirm is bound to the Dash and Cancel is bound to Jump. |
− | |controller sensitivity = | + | |controller sensitivity = false |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Digital movement. |
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|button prompts = false | |button prompts = false | ||
Line 113: | Line 112: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|light bar support = false | |light bar support = false | ||
Line 130: | Line 129: | ||
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = | + | |mute on focus lost notes = Game is paused when out of focus. |
|eax support = unknown | |eax support = unknown | ||
|eax support notes = | |eax support notes = |
Revision as of 02:39, 25 August 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Capcom | |
Release dates | |
Windows | March 10, 2005 |
⤏ Go to series page | |
Mega Man | 1990 |
Mega Man 3 | 1992 |
Mega Man X (series) | |
Rockman IQ Whirlwind | 1998 |
Rockman's Gold Empire | 1999 |
Rockman DASH: Adventure to Save the Planet | 1999 |
Mega Man Legends | 2001 |
Rockman Strategy | 2001 |
Rockman 1~6 Collection | 2002 |
Rockman Dash 2 | 2003 |
Street Fighter X Mega Man | 2012 |
Mega Man Legacy Collection | 2015 |
Mega Man Maker (Unofficial) | 2017 |
Mega Man Legacy Collection 2 | 2017 |
Mega Man 11 | 2018 |
Mega Man Zero/ZX Legacy Collection | 2020 |
Mega Man Battle Network Legacy Collection Vol. 1 | 2023 |
Mega Man Battle Network Legacy Collection Vol. 2 | 2023 |
Key points
- Was not released physically in North American territories.
- Supports higher resolutions, enhanced sound, and other improvements compared to the PlayStation 2 version.
- Limited video settings.
General information
Availability
- Some releases of the game are sold on one or two discs. The 2-disc versions contains support for multiple languages whereas the single-disc versions does not.
- This game will be released with Mega Man X5, Mega Man X6, and Mega Man X7 as part of Mega Man X Legacy Collection 2.
Demos
- A demo is available here. The demo only supports English and Japanese.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Video settings
Input settings
Audio settings
Localizations
- Language selected during installation changes the options available in-game.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
Intel Pentium 4 2.0 GHz AMD Athlon XP 2000+ |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1 GB | 1.6 GB |
Video card (GPU) | 64 MB of VRAM DirectX 8.1 compatible | 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).