Mega Man Legends
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Developers | |
---|---|
Capcom | |
Release dates | |
Windows | February 23, 2001 |
⤏ Go to series page | |
Mega Man | 1990 |
Mega Man 3 | 1992 |
Mega Man X (series) | |
Rockman IQ Whirlwind | 1998 |
Rockman's Gold Empire | 1999 |
Rockman DASH: Adventure to Save the Planet | 1999 |
Mega Man Legends | 2001 |
Rockman Strategy | 2001 |
Rockman 1~6 Collection | 2002 |
Rockman Dash 2 | 2003 |
Street Fighter X Mega Man | 2012 |
Mega Man Legacy Collection | 2015 |
Mega Man Maker (Unofficial) | 2017 |
Mega Man Legacy Collection 2 | 2017 |
Mega Man 11 | 2018 |
Mega Man Zero/ZX Legacy Collection | 2020 |
Mega Man Battle Network Legacy Collection Vol. 1 | 2023 |
Mega Man Battle Network Legacy Collection Vol. 2 | 2023 |
General information
Key points
- The lighting in the PC port is broken. As a result, shadows are basically non-existent. Comparisons: PSX 1, PC 1; PSX 2, PC 2
- The music for the PC port is noticeably lower quality than the PSX version due to Capcom using a low-quality recording of the PSX music. See the Unfinished Business Patch for higher quality music
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Unfinished Business Patch
- replaces almost all pieces of music with higher quality recordings from the PSX version[1]
- contains two optional alternate tracks from other games (PS1 GTA, and Zero Hour from Freedom Fighters), rename them to be WAV files and overwrite if you wish to use them
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Locked at 640 x 480. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 30fps. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse not supported. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, ME | |
Processor (CPU) | 300 MHz Intel Pentium II | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 3dfx Voodoo3 Nvidia GeForce Matrox G400 DirectX 6.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).