Mega Man Legacy Collection
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Original games | Capcom |
Digital Eclipse Software | |
Publishers | |
Capcom | |
Engines | |
Eclipse Engine | |
Release dates | |
Windows | August 25, 2015 |
Reception | |
Metacritic | 85 |
OpenCritic | 80 |
IGDB | 79 |
⤏ Go to series page | |
Mega Man | 1990 |
Mega Man 3 | 1992 |
Mega Man X (series) | |
Rockman IQ Whirlwind | 1998 |
Rockman's Gold Empire | 1999 |
Rockman DASH: Adventure to Save the Planet | 1999 |
Mega Man Legends | 2001 |
Rockman Strategy | 2001 |
Rockman 1~6 Collection | 2002 |
Rockman Dash 2 | 2003 |
Street Fighter X Mega Man | 2012 |
Mega Man Legacy Collection | 2015 |
Mega Man Maker (Unofficial) | 2017 |
Mega Man Legacy Collection 2 | 2017 |
Mega Man 11 | 2018 |
Mega Man Zero/ZX Legacy Collection | 2020 |
Mega Man Battle Network Legacy Collection Vol. 1 | 2023 |
Mega Man Battle Network Legacy Collection Vol. 2 | 2023 |
Key points
- A compilation of Mega Man 1-6 for the NES.
- Game includes sprite flickering and slowdowns which were present in the original NES versions of the games.[1][2] As of the December 11, 2018 update however, a Turbo Mode function has been added to reduce the NES slowdown.[3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\MegaMan\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/363440/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\MegaMan\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/363440/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Only for ranking points, no savegames or challenges are saved. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 16:9 only. See resolution and scaling. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See resolution and scaling. | ||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter. Freely resizeable anamorphic. See resolution and scaling. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Game speed bound to 60FPS frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Resolution and scaling
- Game is rendered at 1920x1080, other resolutions are scaled anamorphically from that using bilinear scaling.
This will also effect on TV and Monitor filters. - The main gameplay is 256x240. Overscan area is cropped out and rest is upscaled into 956x896 pixel-perfect with nearest neighbor.
- The game has three scaling modes: Original, Full and Wide.
All modes will stretch the earlier resolution using bilinear scaling as following:
- Original stretches the game horizontally into 4:3 aspect ratio, resulting 1195x896 resolution.
- Full stretches the game vertically to fill the space, then horizontally to stretch into 4:3 aspect ratio, resulting anamorphic 1440x1080 resolution.
- Wide simply stretch the game to fit the whole 1920x1080 area.
Game running in 4:3 resolution. Main gameplay is first pillarboxed to fit 16:9 aspect ratio of the game which is then letterboxed to make the game fit 4:3 aspect ratio window.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No volume slider at all | |
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Mega Man Legacy Collection. |
Issues fixed
Run the game at screen refresh rate
- Exclusive fullscreen mode defaults to a 60 Hz refresh rate.
Override refresh rate set by game[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo E6600 2.4 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 379 MB | |
Video card (GPU) | ATI Radeon HD 4800 Series DirectX 11 compatible |
- 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/363440/
in addition to or instead of this directory. The app ID (363440) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Jarring Slowdown In The Games :: Mega Man Legacy Collection General Discussion
- ↑ hello dev's... why the slowdown?! :: Mega Man Legacy Collection General Discussion
- ↑ 245.3 mb update. - Steam Community Discussions - last accessed on 2019-12-17
- ↑ Verified by User:Keith on 2019-10-08