Difference between revisions of "Max Payne 2: The Fall of Max Payne"
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{{Standard table|Parameter|Description|content= | {{Standard table|Parameter|Description|content= | ||
− | {{Standard table/row| -screenshot | | + | {{Standard table/row| -screenshot | Enables {{key|F10}} for taking screen shots. Screen shots are saved to the "screenshots" folder under the Max Payne 2 installation folder.}} |
− | {{Standard table/row| - | + | {{Standard table/row| -nodialog | Skips the Max Payne 2 startup dialog when loading the game (uses options previously set).}} |
− | {{Standard table/row| -window | | + | {{Standard table/row| -skipstartup | Skips the startup video.}} |
− | {{Standard table/row| - | + | {{Standard table/row| -disable3dpreloads | If the system runs out of texture memory while loading a level, this option may prevent the game from crashing due to a driver error.}} |
− | {{Standard table/row| -developerkeys | | + | {{Standard table/row| -window | Runs the game in a windowed mode, in the resolution selected from the Max Payne 2 launch dialog. Not all 3d accelerators support running in a windowed mode.}} |
+ | {{Standard table/row| -novidmemcheck | Disables the video memory check at the start of the game.}} | ||
+ | {{Standard table/row| -developer | Enables "developer mode", including console (toggled with {{key|`}}). Mostly useful for mod developers.}} | ||
+ | {{Standard table/row| -developerkeys | Enables special developer keys (requires -developer as well). Note: you can break the game flow using developer keys.}} | ||
+ | {{Standard table/row| -showprogress | Sshows extended loading information. -developer is required.}} | ||
+ | {{Standard table/row| -profile | Enables in-game profiler. Toggle profile with {{key|F11}}, and see console aliases for profiling options.}} | ||
}} | }} | ||
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{{--}} Will not work if you have a <code>data</code> folder in {{P|game}}, if you used this patch with the <code>data</code> folder in {{P|game}} you will have to delete that folder and <code>MP2_Arsenal.ras</code> and redownload the <code>MP2_Data.ras</code> file. | {{--}} Will not work if you have a <code>data</code> folder in {{P|game}}, if you used this patch with the <code>data</code> folder in {{P|game}} you will have to delete that folder and <code>MP2_Arsenal.ras</code> and redownload the <code>MP2_Data.ras</code> file. | ||
− | * [https://www.moddb.com/mods/max-payne-2-epilepsy-accessibility-mod Epilepsy Accessibility Mod] | + | * [https://www.moddb.com/mods/max-payne-2-epilepsy-accessibility-mod Epilepsy Accessibility Mod] Removes certain effects to make the game accessible to those with epilepsy issues. |
− | * [https://www.moddb.com/mods/payne-effects-3 Payne Effects 3] (not recommended to use with EAX) | + | * [https://www.moddb.com/mods/payne-effects-3 Payne Effects 3] Gameplay mod that adds new effects and overhauls most of the gameplay mechanics. (not recommended to use with EAX) |
− | * [https://www.moddb.com/mods/payne-evolution Payne Evolution] | + | * [https://www.moddb.com/mods/payne-evolution Payne Evolution] Gameplay mod that emulates the mechanics closer to that of [[Max Payne 3]]. (not recommended to use with EAX) |
− | * [https://community.pcgamingwiki.com/files/file/2104-max-payne-2-fixing-the-payne/ Fixing the Payne] | + | * [https://community.pcgamingwiki.com/files/file/2104-max-payne-2-fixing-the-payne/ Fixing the Payne] Adds lots of minor tweaks like balance fixes, skipping bullet time reload cutscene, additional bullet cam, sounds ported from [[Max Payne]] etc. |
==System requirements== | ==System requirements== |
Revision as of 15:29, 17 May 2022
Developers | |
---|---|
Remedy Entertainment | |
Publishers | |
Rockstar Games | |
Russia | 1C-SoftClub |
Engines | |
MAX-FX | |
Release dates | |
Windows | October 14, 2003 |
Reception | |
Metacritic | 86 |
IGDB | 84 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Realistic |
Themes | North America, Contemporary |
Series | Max Payne |
Max Payne | |
---|---|
Max Payne | 2001 |
Max Payne 2: The Fall of Max Payne | 2003 |
Max Payne 3 | 2012 |
Max Payne 1&2 Remake | TBA |
Max Payne 2: The Fall of Max Payne is a singleplayer third-person action and shooter game in the Max Payne series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM disc check, 3 CD's Roms | |||
Retail | Max Payne Anthology released only in Poland and Germany | |||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Can only be purchased in specific countries. Among others: USA, Canada, UK, Switzerland and some European countries. Notable exceptions: Croatia and Russia. |
- Demo
- A faithful higher quality icons for Max Payne and Max Payne 2: The Fall Of Max Payne can be found here. You must be logged in to download.
Essential improvements
Patches
Patch 1.01 is the latest version
Unofficial patches
Dead Man Walking mode bonus chapters
- Official maps for the Dead Man Walking mode made by Rockstar games.
Skip intro videos
Launch the game with the -skipstartup parameter[1]
|
---|
Skip launcher
Launch the game with the -nodialog parameter
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\MP2_Init.ras[Note 1] HKEY_CURRENT_USER\Software\Remedy Entertainment\Max Payne 2\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12150/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Max Payne 2 Savegames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12150/pfx/[Note 2] |
- 10 save slots + 2 quicksave slots + 1 autosave slot available.
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
- Can only be changed in the launcher
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use ThirteenAG's fix. | ||
Multi-monitor | Stretched | ||
Ultra-widescreen | Use ThirteenAG's fix. | ||
4K Ultra HD | Use ThirteenAG's fix. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter or use the -window parameter. |
||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Can be improved by forcing 16x in the graphics card control panel. | ||
Anti-aliasing (AA) | Not applied when Bullet Time is active; Nvidia users see Anti-aliasing (AA). | ||
Vertical sync (Vsync) | Always enabled. Use d3d8to9 on Windows 10. |
||
60 FPS | |||
120+ FPS | Uncapped frame rate causes minor issues. Physics objects and dead bodies jump more, NPCs may be knocked down by doors when opening them during scripted animations.[2] |
Field of view (FOV)
Use widescreen fix[citation needed] |
---|
|
Use game's console command[citation needed] |
---|
|
- Changing the FOV causes visual glitches during some in-game cutscenes, and might turn the nightmare levels unplayable, since these sections of the game already alter the camera FOV.
Borderless fullscreen windowed
Force borderless fullscreen[citation needed] |
---|
|
Anti-aliasing (AA)
- Graphical issues occur when using anti-aliasing.
MSAA[3] |
---|
Notes
|
SGSSAA[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Quick save/load cannot be remapped (set to F5 and F9, respectively). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | [4] |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 2.0 |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Retail only. Patch for digital release here. | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Retail only. Patch for digital release here. | |||
Spanish | Retail only. Patch for digital release here. | |||
Turkish | Fan translation, download |
Issues fixed
Application load error 5:0000065434
Set the Anti-aliasing to Off[citation needed] |
---|
The launcher does not start
Laptops using Nvidia Optimus must set the preferred graphics processor for Max Payne 2 to "Intel Integrated Graphics"[citation needed] |
---|
Run the game in compatibility mode for Windows 98 / Me[citation needed] |
---|
Error: setFullscreen - creating the device failed: E_FAIL
Use ThirteenAG's fix[citation needed] |
---|
|
Exception in engineInit: Unable to load save game "Files"
Reinstall the game on the C: drive[citation needed] |
---|
Error: Exception in startupInit: Directory \data not found
Move the game to a folder without spaces[citation needed] |
---|
Reinstall the game to a folder without spaces in the folder path (e.g. C:\Games\MaxPayne2). |
(Steam) Move the game to a folder without spaces[citation needed] |
---|
|
Game won't launch on modern AMD graphics cards, still shows up in task manager
Use the Unofficial startup hang patch[citation needed] |
---|
Run the game in compatibility mode for Windows 98 / Me[citation needed] |
---|
Roll back CCC drivers to Catalyst 12.6[citation needed] |
---|
See Force CPU affinity to run the game on one core[citation needed] |
---|
Launcher starts, but game won't launch on Nvidia graphics cards, crashes and doesn't show up in task manager
Make sure that Options->Video Settings->Antialiasing is set to 'Off' |
---|
Mods don't work
Make sure that version of the game contains few RAS archive files, instead of unpacked game files to folder "data". |
---|
Mouse hitches and stops oddly
Make sure that Options->Video Settings->Antialiasing is set to 'Off' |
---|
High frame rate / v-sync issues
- This problem occurs when using a Radeon card on Windows 10 or 11. With an Nvidia card there are no v-sync issues.
Install d3d8to9 |
---|
|
Reshade/SweetFX doesn't work
- This problem occurs when using the Thirteen AG Widescreen Patch.
Use the d3d8to9 wrapper[5] |
---|
Enable the d3d8to9 wrapper in widescreen fix[6] |
---|
|
Max/Mona suddenly runs continuously without pressing anything
See Force CPU affinity to run the game on one core |
---|
Reduced color depth (Proton/Linux)
- Color banding may occur with Proton 6.3-8 or newer.
Use Proton 5.13-6 or older |
---|
In the Compatibility tab of the game's Properties window in Steam, enable the "Force the use of a specific Steam Play compatibility tool" option and select Proton 5.13-6 or older from the drop-down list. |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D Requires "D3D8to9" wrapper, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | DirectSound3D | |
Cutscenes | Bink Video |
Command line arguments
- See command line arguments on how to use the following options.
Parameter | Description |
---|---|
-screenshot | Enables F10 for taking screen shots. Screen shots are saved to the "screenshots" folder under the Max Payne 2 installation folder. |
-nodialog | Skips the Max Payne 2 startup dialog when loading the game (uses options previously set). |
-skipstartup | Skips the startup video. |
-disable3dpreloads | If the system runs out of texture memory while loading a level, this option may prevent the game from crashing due to a driver error. |
-window | Runs the game in a windowed mode, in the resolution selected from the Max Payne 2 launch dialog. Not all 3d accelerators support running in a windowed mode. |
-novidmemcheck | Disables the video memory check at the start of the game. |
-developer | Enables "developer mode", including console (toggled with ~). Mostly useful for mod developers. |
-developerkeys | Enables special developer keys (requires -developer as well). Note: you can break the game flow using developer keys. |
-showprogress | Sshows extended loading information. -developer is required. |
-profile | Enables in-game profiler. Toggle profile with F11, and see console aliases for profiling options. |
Modifications
Weapon patch
- Allows for mods to have more weapons than in the original game.
- Required by most mods.
- Will not work if you have a
data
folder in <path-to-game>, if you used this patch with thedata
folder in <path-to-game> you will have to delete that folder andMP2_Arsenal.ras
and redownload theMP2_Data.ras
file.
- Epilepsy Accessibility Mod Removes certain effects to make the game accessible to those with epilepsy issues.
- Payne Effects 3 Gameplay mod that adds new effects and overhauls most of the gameplay mechanics. (not recommended to use with EAX)
- Payne Evolution Gameplay mod that emulates the mechanics closer to that of Max Payne 3. (not recommended to use with EAX)
- Fixing the Payne Adds lots of minor tweaks like balance fixes, skipping bullet time reload cutscene, additional bullet cam, sounds ported from Max Payne etc.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 2000, ME, XP |
Processor (CPU) | Intel Pentium III 1.0 GHz Intel Celeron 1.2 GHz AMD Athlon 1.0 GHz AMD Duron 1.2 GHz |
Intel Pentium 4 1.7 GHz Intel Celeron 1.7 GHz AMD Athlon 1.4 GHz AMD Duron 1.7 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 9 compatible | 64 MB of VRAM |
Sound (audio device) | DirectSound compatible sound card |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12150) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Averygoodperson on 2022-01-22
- ↑ Max Payne frame limit · Issue #568 · ThirteenAG/WidescreenFixesPack
- ↑ Verified by User:Flang on 2019-07-21
- ↑ Joystick/Joypad support for Max Payne 2 on PC – Rockstar Support
- ↑ Verified by User:Averygoodperson on 2022-01-22
- ↑ Verified by User:Averygoodperson on 2022-01-22