Difference between revisions of "Master Reboot"
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m (→Availability: new availability table) |
Marioysikax (talk | contribs) (→Video settings: yet another framerate smoothing situation.) |
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|oculus rift = unknown | |oculus rift = unknown | ||
|oculus rift notes = | |oculus rift notes = | ||
− | |high frame rate = | + | |high frame rate = hackable |
− | |high frame rate notes = | + | |high frame rate notes = See [[#High frame rate|High frame rate]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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'''Notes''' | '''Notes''' | ||
{{ii}} This will properly scale the game with your desired resolution across 21:9 or multiple monitors. | {{ii}} This will properly scale the game with your desired resolution across 21:9 or multiple monitors. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Change frame rate smoothing}} | ||
+ | # Navigate to [[#Game data|configuration file(s) location]]. | ||
+ | # Open the <code>UDKEngine.ini</code> with a text editor. | ||
+ | # Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value. | ||
+ | # Save file. | ||
+ | {{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]]. | ||
}} | }} | ||
Revision as of 16:56, 23 August 2014
Developers | |
---|---|
Wales Interactive | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 29, 2013 |
macOS (OS X) | TBA |
Key points
- OS X version after launch.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/251850/pfx/[Note 1] |
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/251850/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Ultra-widescreen
Instructions |
---|
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Audio settings
Issues fixed
No visuals when using a PC with Intel integrated graphics and Nvidia GPU
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | 7 |
Processor (CPU) | Intel Core 2 Duo or AMD Athlon 64 x2 | Intel Core i5/i7, AMD equivalent or better |
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | NVIDIA GeForce 9600 GT ATI Radeon 4670 HD | NVIDIA GeForce GTX 280 ATI Radeon 4870 |
- 64-bit recommended.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/251850/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (251850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.