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Mass Effect Legendary Edition

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Revision as of 20:02, 15 May 2021 by Rose (talk | contribs) (slightly improved the wording in the introduction)
Mass Effect Legendary Edition
Mass Effect Legendary Edition cover
Developers
BioWare
Abstraction[1]
Blind Squirrel Games[2]
Publishers
Electronic Arts
Engines
Unreal Engine 3[3]
Release dates
Windows May 14, 2021
Reception
Metacritic 85
OpenCritic 90
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres ARPG, Shooter
Art styles Realistic
Themes Sci-fi, Space
Series Mass Effect
Mass Effect Legendary Edition on HowLongToBeat
Mass Effect Legendary Edition on IGDB
Mass Effect Legendary Edition on MobyGames
Mass Effect Legendary Edition on Wikipedia
Mass Effect
Mass Effect 2008
Mass Effect 2 2010
Mass Effect 3 2012
Mass Effect: Andromeda 2017
Mass Effect Legendary Edition 2021

Mass Effect Legendary Edition is a third-person ARPG and shooter developed by BioWare, with assistance from Abstraction Games and Blind Squirrel Games.[1][2] It is a compilation of the Mass Effect trilogy, including most of the additional content, and featuring remastered visuals, such as upgraded textures and lighting, support for HDR, and tweaks to game balance.[4][3]

Mass Effect 3's multiplayer is not included due to time constraints, while the Pinnacle Station downloadable content for Mass Effect is not included due to loss of the original source code.[5][6]

The game released on the Origin and Steam platforms for Windows on May 14, 2021, after being announced at the "N7 Day" fan celebration in November 2020.[4]

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Origin
Windows
Green Man Gaming
Origin
Region locked in Latin America.
Windows
Humble Store
Origin
Windows
Origin
Origin
Included with EA Play Pro.
Windows
Steam
Icon overlay.png
Origin
Windows
All versions require Origin and Denuvo Anti-Tamper DRM.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\BioWare\Mass Effect Legendary Edition\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1328670/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\BioWare\Mass Effect Legendary Edition\Save\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1328670/pfx/[Note 1]
Existing save data from Mass Effect 2 and Mass Effect 3 can be used after copying them from their respective locations.[7]

Save game cloud syncing

System Native Notes
Origin
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics settings[Note 2]
Graphics settings[Note 2]
Image calibration settings[Note 3]
Image calibration settings[Note 3]

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+ from 16:9 in gameplay and menus.
Conversation scenes and cutscenes are pillarboxed to 16:9.[8]
4K Ultra HD
Field of view (FOV)
Capped at 75°. A mod to change the FOV in Mass Effect can be found here.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
Games are capped at 240 FPS. Launcher is capped at 60 FPS.[9]
High dynamic range display (HDR)
[10] Options for peak brightness (400 - 10k nits) and contrast.

Depth of field

Disable depth of field through a config file[citation needed]
  1. Go to the config folder location
  2. Open GamerSettings.ini
  3. Add the lines "[SystemSettings]" and "DepthOfField=False" at the bottom
  4. Save the file

Input

Controls settings (Mass Effect)
Controls settings (Mass Effect)
Controls settings (Mass Effect 2 & Mass Effect 3)
Controls settings (Mass Effect 2 & Mass Effect 3)

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Negative mouse acceleration is always enabled with no option present in Mass Effect.[11]
Known as Mouse Dampening in Mass Effect 2 and Mass Effect 3.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Sound settings
Sound settings
Launcher settings
Launcher settings

Audio feature State Notes
Separate volume controls
Dialog, Sound Effects and Music.
Surround sound
7.1 surround sound in Mass Effect 2 and Mass Effect 3.[12]
Subtitles
Subtitles are locked to audio language.
Closed captions
Mute on focus lost
Only Mass Effect 2 and Mass Effect 3.[13]


Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Polish
Audio is only available for Mass Effect and Mass Effect 2.
Mass Effect 2 is missing some voiceover that could not be restored.[14]
Russian
Audio is only available for Mass Effect.[14]
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio ISACT, Wwise[15]
Cutscenes Bink Video 2.7s

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-3570
AMD FX-8350
System memory (RAM) 8 GB
Hard disk drive (HDD) 120 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon HD 7970
AMD Radeon R9 280X
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1328670/ in addition to or instead of this directory. The app ID (1328670) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. Settings are identical across all three games.
  3. Settings are identical across all three games.

References

  1. 1.0 1.1 Abstraction Games - Mass Effect Legendary Edition - last accessed on 2021-05-01
  2. 2.0 2.1 Blind Squirrel Entertainment Inc. - Our Games - last accessed on 2021-05-01
  3. 3.0 3.1 IGN - Mass Effect: Legendary Edition First Impressions: Less Than a Remake, but Much More Than a Basic Remaster - last accessed on 2021-05-01
  4. 4.0 4.1 BioWare - Happy N7 Day! - last accessed on 2021-05-01
  5. Game Informer - BioWare Explains Why It Didn't Bring Back Mass Effect 3 Multiplayer In Legendary Edition - last accessed on 2021-05-01
  6. Game Informer - BioWare Explains Pinnacle Station DLC Exclusion From Mass Effect Legendary Edition, "Heartbreaking" - last accessed on 2021-05-01
  7. Verified by User:Shadowstealer7 on 2021-05-14
    Copied my existing Mass Effect 2 and 3 save files over to the MELE saves folder and they showed up in game and could be loaded. Mass Effect 1 does not work as the save format has changed from the original version.
  8. Verified by User:Shadowstealer7 on 2021-05-14
  9. Verified by User:Shadowstealer7 on 2021-05-14
  10. TheGamer - Mass Effect: Legendary Edition Preview - Skippable Elevators, Improved Mako, And More - last accessed on 2021-02-02
  11. Verified by User:Aaronth07 on 2021-05-14
    Tested in Mass Effect 1. Even with mouse dampening disabled through the INI (no option in menu), moving the mouse faster results in a lower overall camera movement than just moving the mouse slowly. This may be different for Mass Effect 2 and 3.
  12. Verified by User:Shadowstealer7 on 2021-05-14
    Tested using Razer Surround 7.1 virtualisation and confirmed using Special K. Mass Effect 1 did not show any channel activity other than left and right stereo channels.
  13. Verified by User:Shadowstealer7 on 2021-05-14
  14. 14.0 14.1 EA - Mass Effect™ Legendary Edition - What languages are supported in the Legendary Edition? - last accessed on 2021-05-06
  15. Eric Vervaet on Twitter - last accessed on 2021-05-01
    "Due to a number of reasons, we needed to stick with ISACT it for ME1. Naturally that has brought its own challenges. 2&3 are with Wwise as they were previous."