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Difference between revisions of "Mary Skelter 2"

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|ultrawidescreen            = false
 
|ultrawidescreen            = false
 
|ultrawidescreen notes      = {{Term|Pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15|comment=Tested different resolutions via the in-game resolution options. The internal resolution is squished to a 16:9 aspect ratio and pillarboxed.}}</ref>
 
|ultrawidescreen notes      = {{Term|Pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15|comment=Tested different resolutions via the in-game resolution options. The internal resolution is squished to a 16:9 aspect ratio and pillarboxed.}}</ref>
|4k ultra hd                = unknown
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|4k ultra hd                = true
|4k ultra hd notes          =  
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|4k ultra hd notes          = 2D UI elements are upscaled from 1920x1080.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15|comment=Tested using different screen resolutions, and by checking RenderDoc captures.}}</ref>{{note|Certain 2D elements such as character bustups use 2048x2048 texture atlases, which are then used with 1920x1080 render targets.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15}}</ref>}}
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  = Uses a 60° FOV. Uses {{Term|Hor+}} FOV Scaling.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15|comment=Tested by removing pillarboxes and by changing the float value used for a 16:9 aspect ratio.}}</ref>
 
|fov notes                  = Uses a 60° FOV. Uses {{Term|Hor+}} FOV Scaling.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15|comment=Tested by removing pillarboxes and by changing the float value used for a 16:9 aspect ratio.}}</ref>

Revision as of 02:36, 15 January 2022

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Mary Skelter 2
Mary Skelter 2 cover
Developers
Idea Factory
Compile Heart
Publishers
Ghostlight
Engines
OROCHI 4
Release dates
Windows January 13, 2022
Reception
OpenCritic 77
Taxonomy
Modes Singleplayer
Pacing Turn-based
Perspectives First-person
Controls Direct control, Menu-based
Genres JRPG, Visual novel
Art styles Anime
Themes Fantasy, Post-apocalyptic, Horror
Series Mary Skelter
Mary Skelter 2 on HowLongToBeat
Mary Skelter 2 on IGDB
Mary Skelter 2 on MobyGames
Mary Skelter
Mary Skelter: Nightmares 2018
Mary Skelter 2 2022

Mary Skelter 2 is a singleplayer first-person JRPG and visual novel game in the Mary Skelter series.

General information

Visual Novel Database article
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\MarySkelter2.ini[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1496250/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Ghostlight Ltd\Mary Skelter 2
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1496250/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed to a 16:9 aspect ratio.[1]
4K Ultra HD
2D UI elements are upscaled from 1920x1080.[2][Note 3]
Field of view (FOV)
Uses a 60° FOV. Uses Hor+ FOV Scaling.[4]
Windowed
Borderless fullscreen windowed
Uses "Copy with GPU GDI" composition.[5] Exclusive Fullscreen is also available.[6]
Anisotropic filtering (AF)
Anti-aliasing (AA)
Uses Temporal Anti-Aliasing.[7]
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Capped at 64 FPS. Game speed depends on a locked 60 FPS.[8]
120+ FPS
[9]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
Certain actions (Such as activating blood abilities) are hardcoded with others (such as backing out of menus).[10]
Mouse rebinding is not available.[Note 4]
Mouse acceleration
Mouse sensitivity
Mouse input is not used outside of menu navigation.[12]
Mouse input in menus
Healing requires using the WASD keys and Space to navigate between party members.[13]
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller input requires setting a controller as the input device in the options menu.
Controller remapping
Same restrictions with key rebinding applies to controller rebinding as well.[14]
Controller sensitivity
Controller Y-axis inversion
"Camera Action Up/Down" and "Camera Action Left/Right" in the "Customization" portion of the Options menu.[15]
Controller types
XInput-compatible controllers
Xbox button prompts
Only supports Xbox 360 prompts when using a controller.
Left and Right analog stick bindings will have a 1 or 2 on the label respectively.[16]
Impulse Trigger vibration
PlayStation controllers
Uses XInput by default. Requires enabling "LegacyInput" in <path-to-game>MarySkelter2.ini or by using Steam Input.[17]
PlayStation button prompts
Only supports Xbox 360 prompts when using a controller.[18]
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Supports DirectInput when enabling "LegacyInput" in <path-to-game>MarySkelter2.ini.
Button prompts
Additional information
Controller hotplugging
Controllers will not be detected by the game without a restart.[19]
Haptic feedback
The in-game "Vibration" option currently doesn't work with an Xbox One controller wirelessly.[20]
Digital movement supported
Simultaneous controller+KB/M
Only mouse inputs will register if a controller is selected as the primary input device in the settings menu.[21]

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Japanese

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 8
Processor (CPU) Intel Core 2 Duo 2.13 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) DirectX 11 compatible
Sound (audio device) XAudio2 compatible
A 64-bit operating system is required.


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1496250/ in addition to or instead of this directory. The app ID (1496250) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  3. Certain 2D elements such as character bustups use 2048x2048 texture atlases, which are then used with 1920x1080 render targets.[3]
  4. As of Update 1.10, the mouse wheel can be used to cycle between blood abilities. However, this cannot be remapped.[11]

References

  1. Verified by User:KingKrouch on 2022-01-15
    Tested different resolutions via the in-game resolution options. The internal resolution is squished to a 16:9 aspect ratio and pillarboxed.
  2. Verified by User:KingKrouch on 2022-01-15
    Tested using different screen resolutions, and by checking RenderDoc captures.
  3. Verified by User:KingKrouch on 2022-01-15
  4. Verified by User:KingKrouch on 2022-01-15
    Tested by removing pillarboxes and by changing the float value used for a 16:9 aspect ratio.
  5. Verified by User:KingKrouch on 2022-01-15
    Checked composition type using Special K.
  6. Verified by User:KingKrouch on 2022-01-15
  7. Verified by User:KingKrouch on 2022-01-15
  8. Verified by User:KingKrouch on 2022-01-15
    Tested when uncapping the framerate and when using a cap below 60 FPS.
  9. Verified by User:KingKrouch on 2022-01-15
    Removing the 64 FPS cap results in a 96 FPS cap outside of dialogue segments.
  10. Verified by User:KingKrouch on 2022-01-15
    Checked the "Remap Controls" menu.
  11. Verified by User:KingKrouch on 2022-01-15
  12. Verified by User:KingKrouch on 2022-01-15
  13. Verified by User:KingKrouch on 2022-01-15
  14. Verified by User:KingKrouch on 2022-01-15
    Checked the "Remap Controls" menu.
  15. Verified by User:KingKrouch on 2022-01-15
  16. Verified by User:KingKrouch on 2022-01-15
  17. Verified by User:KingKrouch on 2022-01-15
    Tested using DualShock 4 and DualSense controllers.
  18. Verified by User:KingKrouch on 2022-01-15
  19. Verified by User:KingKrouch on 2022-01-15
    Attempted looking for Xbox One controller in the "Input Device" menu after connecting it.
  20. Verified by User:KingKrouch on 2022-01-15
  21. Verified by User:KingKrouch on 2022-01-15
    Discovered this while trying to figure out why keyboard inputs were not registering. Had to power on a controller to change this in the settings menu.