Difference between revisions of "Mary Skelter 2"

From PCGamingWiki, the wiki about fixing PC games
(Video)
m (Added engine info.)
(3 intermediate revisions by the same user not shown)
Line 8: Line 8:
 
{{Infobox game/row/publisher|Ghostlight}}
 
{{Infobox game/row/publisher|Ghostlight}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|OROCHI 4}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|January 13, 2022}}
 
{{Infobox game/row/date|Windows|January 13, 2022}}
Line 63: Line 64:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|game}}\MarySkelter2.ini}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|userprofile\Documents}}\My Games\Ghostlight Ltd\Mary Skelter 2}}
 
}}
 
}}
  
Line 130: Line 131:
 
==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = limited
|key remap notes          =  
+
|key remap notes          = Certain actions (Such as activating blood abilities) are hardcoded with others (such as backing out of menus).<ref>{{Refcheck|user=KingKrouch|date=2022-01-15|comment=Checked the "Remap Controls" menu.}}</ref><br>Mouse rebinding is not available.{{note|As of Update 1.10, the mouse wheel can be used to cycle between blood abilities. However, this cannot be remapped.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15}}</ref>}}
|acceleration option      = unknown
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Mouse input is not used outside of menu navigation.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15}}</ref>
|mouse menu                = unknown
+
|mouse menu                = limited
|mouse menu notes          =  
+
|mouse menu notes          = Healing requires using the WASD keys and Space to navigate between party members.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15}}</ref>
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 144: Line 145:
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
|full controller notes    =  
+
|full controller notes    = Controller input requires setting a controller as the input device in the options menu.
|controller remap          = unknown
+
|controller remap          = limited
|controller remap notes    =  
+
|controller remap notes    = Same restrictions with key rebinding applies to controller rebinding as well.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15|comment=Checked the "Remap Controls" menu.}}</ref>
|controller sensitivity    = unknown
+
|controller sensitivity    = n/a
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= "Camera Action Up/Down" and "Camera Action Left/Right" in the "Customization" portion of the Options menu.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15}}</ref>
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = true
+
|xbox prompts              = limited
|xbox prompts notes        =  
+
|xbox prompts notes        = Only supports Xbox 360 prompts when using a controller.<br>Left and Right analog stick bindings will have a 1 or 2 on the label respectively.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15}}</ref>
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = limited
|dualshock 4 notes        =  
+
|dualshock 4 notes        = Uses XInput by default. Requires enabling "LegacyInput" in <code>{{P|game}}MarySkelter2.ini</code> or by using [[Steam#Steam Input|Steam Input]].<ref>{{Refcheck|user=KingKrouch|date=2022-01-15|comment=Tested using DualShock 4 and DualSense controllers.}}</ref>
|dualshock prompts        = unknown
+
|dualshock prompts        = false
|dualshock prompts notes  =  
+
|dualshock prompts notes  = Only supports Xbox 360 prompts when using a controller.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15}}</ref>
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
Line 170: Line 171:
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = limited
|other controllers notes  =  
+
|other controllers notes  = Supports DirectInput when enabling "LegacyInput" in <code>{{P|game}}MarySkelter2.ini</code>.
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = false
|controller hotplug notes  =  
+
|controller hotplug notes  = Controllers will not be detected by the game without a restart.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15|comment=Attempted looking for Xbox One controller in the "Input Device" menu after connecting it.}}</ref>
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
|haptic feedback notes    =  
+
|haptic feedback notes    = The in-game "Vibration" option currently doesn't work with an Xbox One controller wirelessly.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15}}</ref>
|simultaneous input        = unknown
+
|simultaneous input        = false
|simultaneous input notes  =  
+
|simultaneous input notes  = Only mouse inputs will register if a controller is selected as the primary input device in the settings menu.<ref>{{Refcheck|user=KingKrouch|date=2022-01-15|comment=Discovered this while trying to figure out why keyboard inputs were not registering. Had to power on a controller to change this in the settings menu.}}</ref>
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  

Revision as of 02:30, 15 January 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Mary Skelter 2
Mary Skelter 2 cover
Developers
Idea Factory
Compile Heart
Publishers
Ghostlight
Engines
OROCHI 4
Release dates
Windows January 13, 2022
Reception
OpenCritic 77
Taxonomy
Modes Singleplayer
Pacing Turn-based
Perspectives First-person
Controls Direct control, Menu-based
Genres JRPG, Visual novel
Art styles Anime
Themes Fantasy, Post-apocalyptic, Horror
Series Mary Skelter
Mary Skelter 2 on HowLongToBeat
Mary Skelter 2 on IGDB
Mary Skelter 2 on MobyGames
Mary Skelter
Mary Skelter: Nightmares 2018
Mary Skelter 2 2022

Mary Skelter 2 is a singleplayer first-person JRPG and visual novel game in the Mary Skelter series.

General information

Visual Novel Database article
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\MarySkelter2.ini[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1496250/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Ghostlight Ltd\Mary Skelter 2
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1496250/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed to a 16:9 aspect ratio.[1]
4K Ultra HD
Field of view (FOV)
Uses a 60° FOV. Uses Hor+ FOV Scaling.[2]
Windowed
Borderless fullscreen windowed
Uses "Copy with GPU GDI" composition.[3] Exclusive Fullscreen is also available.[4]
Anisotropic filtering (AF)
Anti-aliasing (AA)
Uses Temporal Anti-Aliasing.[5]
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Capped at 64 FPS. Game speed depends on a locked 60 FPS.[6]
120+ FPS
[7]
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
Certain actions (Such as activating blood abilities) are hardcoded with others (such as backing out of menus).[8]
Mouse rebinding is not available.[Note 3]
Mouse acceleration
Mouse sensitivity
Mouse input is not used outside of menu navigation.[10]
Mouse input in menus
Healing requires using the WASD keys and Space to navigate between party members.[11]
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller input requires setting a controller as the input device in the options menu.
Controller remapping
Same restrictions with key rebinding applies to controller rebinding as well.[12]
Controller sensitivity
Controller Y-axis inversion
"Camera Action Up/Down" and "Camera Action Left/Right" in the "Customization" portion of the Options menu.[13]
Controller types
XInput-compatible controllers
Xbox button prompts
Only supports Xbox 360 prompts when using a controller.
Left and Right analog stick bindings will have a 1 or 2 on the label respectively.[14]
Impulse Trigger vibration
DualShock 4 controllers
Uses XInput by default. Requires enabling "LegacyInput" in <path-to-game>MarySkelter2.ini or by using Steam Input.[15]
DualShock button prompts
Only supports Xbox 360 prompts when using a controller.[16]
Light bar support
Connection modes unknown
Generic/other controllers
Supports DirectInput when enabling "LegacyInput" in <path-to-game>MarySkelter2.ini.
Button prompts
Additional information
Controller hotplugging
Controllers will not be detected by the game without a restart.[17]
Haptic feedback
The in-game "Vibration" option currently doesn't work with an Xbox One controller wirelessly.[18]
Simultaneous controller+KB/M
Only mouse inputs will register if a controller is selected as the primary input device in the settings menu.[19]

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Japanese

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 8
Processor (CPU) Intel Core 2 Duo 2.13 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) DirectX 11 compatible
Sound (audio device) XAudio2 compatible
A 64-bit operating system is required.

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1496250/ in addition to or instead of this directory. The app ID (1496250) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  3. As of Update 1.10, the mouse wheel can be used to cycle between blood abilities. However, this cannot be remapped.[9]

References

  1. Verified by User:KingKrouch on 2022-01-15
    Tested different resolutions via the in-game resolution options. The internal resolution is squished to a 16:9 aspect ratio and pillarboxed.
  2. Verified by User:KingKrouch on 2022-01-15
    Tested by removing pillarboxes and by changing the float value used for a 16:9 aspect ratio.
  3. Verified by User:KingKrouch on 2022-01-15
    Checked composition type using Special K.
  4. Verified by User:KingKrouch on 2022-01-15
  5. Verified by User:KingKrouch on 2022-01-15
  6. Verified by User:KingKrouch on 2022-01-15
    Tested when uncapping the framerate and when using a cap below 60 FPS.
  7. Verified by User:KingKrouch on 2022-01-15
    Removing the 64 FPS cap results in a 96 FPS cap outside of dialogue segments.
  8. Verified by User:KingKrouch on 2022-01-15
    Checked the "Remap Controls" menu.
  9. Verified by User:KingKrouch on 2022-01-15
  10. Verified by User:KingKrouch on 2022-01-15
  11. Verified by User:KingKrouch on 2022-01-15
  12. Verified by User:KingKrouch on 2022-01-15
    Checked the "Remap Controls" menu.
  13. Verified by User:KingKrouch on 2022-01-15
  14. Verified by User:KingKrouch on 2022-01-15
  15. Verified by User:KingKrouch on 2022-01-15
    Tested using DualShock 4 and DualSense controllers.
  16. Verified by User:KingKrouch on 2022-01-15
  17. Verified by User:KingKrouch on 2022-01-15
    Attempted looking for Xbox One controller in the "Input Device" menu after connecting it.
  18. Verified by User:KingKrouch on 2022-01-15
  19. Verified by User:KingKrouch on 2022-01-15
    Discovered this while trying to figure out why keyboard inputs were not registering. Had to power on a controller to change this in the settings menu.