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Difference between revisions of "Marvel vs. Capcom: Infinite"

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{{Infobox game/row/engine|Unreal Engine 4}}

Revision as of 19:00, 7 October 2021

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Marvel vs. Capcom: Infinite
Marvel vs. Capcom: Infinite cover
Developers
Capcom
Publishers
1C-SoftClub
Engines
Unreal Engine 4
Release dates
Windows September 19, 2017
Reception
Metacritic 69
OpenCritic 72
IGDB 69
Taxonomy
Monetization DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Fighting
Series Marvel vs. Capcom
Marvel vs. Capcom: Infinite on HowLongToBeat
Marvel vs. Capcom: Infinite on IGDB
Marvel vs. Capcom: Infinite on MobyGames
Marvel vs. Capcom: Infinite on Wikipedia
Marvel vs. Capcom
Subseries of Marvel
Ultimate Marvel vs. Capcom 3 2017
Marvel vs. Capcom: Infinite 2017

General information

Official website
Steam Community Discussions

Availability

Denuvo Anti-Tamper DRM was removed from the game on May 15, 2018.[1]

Game data

Configuration file(s) location

System Location
Windows <Steam-folder>\MARVEL VS. CAPCOM INFINITE\MVCI\Saved\Config\WindowsNoEditor\
Microsoft Store %LOCALAPPDATA%\Packages\F024294D.407397AB99398_8fty0by30jkny\LocalState\Duck\Saved\Config\UWP
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/493840/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>\MARVEL VS. CAPCOM INFINITE\MVCI\Saved\SaveGames\
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/493840/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

In-game graphics settings.
In-game graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See the WSGF topic for Cheat Engine table.
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Adaptive. See Vertical sync (Vsync).
60 FPS
120+ FPS
Frame rate is limited to 60 FPS. Frame rate is tied to game speed.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Borderless fullscreen windowed

Enable borderless fullscreen[2]
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Add FullscreenMode=1 under [/Script/Engine.GameUserSettings].

Vertical sync (Vsync)

Disable Vsync[3]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following:
[SystemSettings]
r.VSync=0

Chromatic aberration

Disable chromatic aberration[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following:
[SystemSettings]
r.SceneColorFringeQuality=0

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
7.1
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Latin American Spanish
Italian
Japanese

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU) Intel Core i3-4160 3.60 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 59 GB
Video card (GPU) Nvidia GeForce GTX 480, GTX 570 or GTX 670
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References