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| |release history = ''{{PAGENAME}}'' is set to release on August 12, 2022, almost two years after it was originally released for the PlayStation 5 in 2020. | | |release history = ''{{PAGENAME}}'' is set to release on August 12, 2022, almost two years after it was originally released for the PlayStation 5 in 2020. |
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− | |current state = The PC version was well received by reviewers, with some criticism going to some performance not being optimal on certain hardware configurations.<ref>{{Refurl|url=https://www.youtube.com/watch?v=rV7DNdtl2ZE|title=Spiderman Remastered PC Review | "Buy, Wait for Sale, Never Touch?" 4k|date=2022-08-11}}</ref> Four days before release, Nixxes Software implemented significant performance improvements, ray tracing fixes and expanded graphical options for ray tracing, traffic density and crowd density to address most issues reviewers noted, indicating that some reviews might not fully reflect the state of the game on release date.<ref>{{Refurl|url=https://twitter.com/NixxesSoftware/status/1557477138672107522|title=Nixxes Software Twitter updated graphics menu|date=2022-08-11}}</ref><ref>{{Refurl|url=https://twitter.com/Dachsjaeger/status/1557385224069210114|title=Alex Battaglia Twitter Graphical Settings (Digital Foundry)|date=2022-08-11}}</ref><ref>{{Refurl|url=https://twitter.com/Dachsjaeger/status/1557405473275617281|title=Alex Battaglia Twitter RT (Digital Foundry)|date=2022-08-11}}</ref><ref>{{Refurl|url=https://www.eurogamer.net/digitalfoundry-2022-marvels-spider-man-pc-why-we-arent-posting-our-review-today|title=Marvel's Spider-Man PC: why we aren't posting our review today|date=2022-08-11}}</ref> | + | |current state = The PC version was well received by reviewers with it being praised as a good-quality port, with some criticism going to performance sometimes not being optimal on certain hardware configurations. The game was found to be quite CPU-heavy in some scenarios, especially during traversal and when ray-traced reflections are turned on.<ref>{{Refurl|url=https://www.youtube.com/watch?v=rV7DNdtl2ZE|title=Spiderman Remastered PC Review | "Buy, Wait for Sale, Never Touch?" 4k|date=2022-08-11}}</ref> Four days before release, Nixxes Software implemented significant performance improvements, ray tracing fixes and expanded graphical options for ray tracing, traffic density and crowd density to address most issues reviewers noted, indicating that some reviews might not fully reflect the state of the game on release date.<ref>{{Refurl|url=https://twitter.com/NixxesSoftware/status/1557477138672107522|title=Nixxes Software Twitter updated graphics menu|date=2022-08-11}}</ref><ref>{{Refurl|url=https://twitter.com/Dachsjaeger/status/1557385224069210114|title=Alex Battaglia Twitter Graphical Settings (Digital Foundry)|date=2022-08-11}}</ref><ref>{{Refurl|url=https://twitter.com/Dachsjaeger/status/1557405473275617281|title=Alex Battaglia Twitter RT (Digital Foundry)|date=2022-08-11}}</ref><ref>{{Refurl|url=https://www.eurogamer.net/digitalfoundry-2022-marvels-spider-man-pc-why-we-arent-posting-our-review-today|title=Marvel's Spider-Man PC: why we aren't posting our review today|date=2022-08-11}}</ref> |
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Marvel's Spider-Man Remastered is a remastered version of the PlayStation 4 game from 2018. The game and subsequent remaster for PlayStation 5 were developed by Insomniac Games, while the PC version is being developed by Nixxes Software and published by PlayStation PC. Marvel's Spider-Man Remastered is the first traditional Spider-Man game to release on PC since The Amazing Spider-Man 2 in 2014. The PC version improves in a variety of aspects compared to the PS5 release, including improved shadows, improved ray traced reflections (full resolution instead of half resolution, and more objects can be included in the ray traced reflections), FSR 2.0, DLSS, DLAA, ultrawide screen support, improved texture filtering and an unlocked frame rate.[1]
Marvel's Spider-Man Remastered is set to release on August 12, 2022, almost two years after it was originally released for the PlayStation 5 in 2020.
The PC version was well received by reviewers with it being praised as a good-quality port, with some criticism going to performance sometimes not being optimal on certain hardware configurations. The game was found to be quite CPU-heavy in some scenarios, especially during traversal and when ray-traced reflections are turned on.[2] Four days before release, Nixxes Software implemented significant performance improvements, ray tracing fixes and expanded graphical options for ray tracing, traffic density and crowd density to address most issues reviewers noted, indicating that some reviews might not fully reflect the state of the game on release date.[3][4][5][6]
General information
- Steam Community Discussions
Availability
Essential improvements
Skip launcher
Game data
Configuration file(s) location
Save game data location
Video
Ambient occlusion
- It was reported that, at launch, SSAO seemed to deliver a more pleasing and plausible result compared to the HBAO+ option. Might be that the HBAO+ implementation is broken at launch.[9]
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Master, music, speech, UI, SFX and gamepad speaker audio |
Surround sound |
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Option available for mono sound |
Subtitles |
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Can be adjusted in size, color and background |
Closed captions |
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Mute on focus lost |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Arabic |
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Traditional Chinese |
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Czech |
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Danish |
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Dutch |
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Finnish |
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French |
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German |
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Greek |
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Hungarian |
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Italian |
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Japanese |
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Korean |
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Norwegian |
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Polish |
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Portuguese |
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Brazilian Portuguese |
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Russian |
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Spanish |
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Latin American Spanish |
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Swedish |
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Network
Multiplayer types
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
12 |
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Shader Model support |
5.1 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Physics |
Havok |
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Audio |
Wwise |
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Interface |
Scaleform |
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Cutscenes |
Bink Video, Annosoft Speech Engine |
Bink v2.7p, Annosoft Speech Engine 4.0.25.0 (used for automated lipsync) |
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
10 | |
Processor (CPU) |
Intel Core i3-4160
| Intel Core i5-4670 AMD Ryzen5 1600 |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
75 GB (HDD) |
75 GB (SSD) |
Video card (GPU) |
Nvidia GeForce GTX 950 AMD Radeon RX 470 DirectX 12 compatible
| Nvidia GeForce GTX 1060 (6 GB) AMD Radeon RX 580 |
- A 64-bit operating system is required.
- The recommended requirements are for 1080p 60 FPS with the Medium preset. Additional requirements for higher presets, 4K, ray tracing, and more are listed here.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1817070/
in addition to or instead of this directory. The app ID (1817070) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References