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Mars: War Logs

From PCGamingWiki, the wiki about fixing PC games
Mars: War Logs
Mars: War Logs cover
Developers
Spiders
Publishers
Focus Home Interactive
Engines
Silk
Release dates
Windows April 26, 2013
Mars: War Logs on Wikipedia

General information

Official website
Official forums
Steam Community Discussions

Availability

All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Mars - War Logs\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/232750/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Mars - War Logs\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/232750/pfx/[Note 1]
50 save slots available.

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Save files only.

Video settings

Template:Video settings

Field of view (FOV)

This game uses vertical FOV. See FOV Calculator for help.
Modify globalsettings.sli[1]
  1. Open <path-to-game>\datalocal\globalsettings.sli with a text editor
  2. Edit the first occurrence of <FOV value="45" /> to the desired FOV value.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Issues fixed

Run the game at screen refresh rate

Fullscreen mode defaults to 100 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed]
  1. Go to the configuration file(s) location.
  2. Open graphicconfig.txt.
  3. Change REFRESHRATE to your desired refresh rate. (e.g. 120 or 144)

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista SP2, 7, 8
Processor (CPU) AMD/Intel Dual Core 2.2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 512 MB of VRAM
DirectX 9.0 compatible
Shader model 4.0 support

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/232750/ in addition to or instead of this directory. The app ID (232750) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References