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March of Empires

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Revision as of 16:15, 23 July 2025 by SargeCassidy (talk | contribs) (Set Xbox and Steam sync to N/A. Replaced the save location template with a note on server-side progress. Added note on all versions requiring online connection at all times. Updated MS Store ID and added a note on the new version having a progress import from the Lords of War one.)
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March of Empires
March of Empires cover
Developers
Gameloft Bulgaria
Publishers
Gameloft
Engines
Since 2025 Unreal Engine 5[1]
Release dates
Windows August 13, 2015
Taxonomy
Monetization Free-to-play
Microtransactions Loot box
Modes Singleplayer, Multiplayer
Pacing Persistent, Real-time, Turn-based
Perspectives Isometric
Controls Multiple select, Point and select
Genres Strategy, TBS, Wargame, Building
Art styles Stylized
Themes Classical, Europe, Historical
March of Empires on HowLongToBeat
March of Empires on IGDB
March of Empires on MobyGames

Warnings

This game requires a constant internet connection for all game modes.

General information

Steam Community Discussions

March of Empires is a singleplayer and multiplayer isometric strategy, TBS, wargame and building game.

Availability

Source DRM Notes Keys OS
Microsoft Store
Microsoft Store
Always online (requires a constant internet connection to play)
Error: key type 'Windows' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Always online (requires a constant internet connection to play)
Windows
All versions require a constant internet connection for all game modes.

Monetization

Type Notes
Free-to-play The game is free-to-play.

Microtransactions

Type Notes
Loot box Game has loot boxes with random chance rewards.


Game data

Configuration file(s) location

System Location
Windows
Microsoft Store %LOCALAPPDATA%\MOE\Saved\Config\WinGDK\GameUserSettings.ini
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/702320/pfx/[Note 1]

Save game data location

Progress is saved server-side.

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Hindi
Windows store only
Indonesian
Windows Store only
Italian
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Thai
Turkish

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play
Versus
Asynchronous multiplayer
Crossplay
Supported platforms: iOS, Android
Requires transfer code and a Game Center, MSN, or Google Play account[2]



Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bitARM Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
MinimumRecommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i3
System memory (RAM) 3 GB
Storage drive (HDD/SSD) 2 GB
Video card (GPU) Nvidia GeForce 210
DirectX 11 compatible
Sound (audio device) DirectX compatible
Other Broadband Internet connection


Notes

  1. Notes regarding Steam Play (Linux) data:

References

  1. March of Empires - Unreal Engine 5 Transition Summary - last accessed on 2025-07-23
  2. How does the Link Device option work? - last accessed on 2024/12/3