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Difference between revisions of "Lyne"

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{{Infobox game/row/date|OS X|March 17, 2014|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 
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{{Infobox game/row/date|Linux|March 17, 2014|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 
{{Infobox game/row/date|Linux|March 17, 2014|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
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|taxonomy    =
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{{Infobox game/row/taxonomy/monetization      | }}
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{{Infobox game/row/taxonomy/microtransactions | None }}
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{{Infobox game/row/taxonomy/modes            | Singleplayer }}
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{{Infobox game/row/taxonomy/pacing            | Relaxed }}
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{{Infobox game/row/taxonomy/perspectives      | Flip screen, Top-down view }}
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{{Infobox game/row/taxonomy/controls          | Point and select }}
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{{Infobox game/row/taxonomy/genres            | Puzzle }}
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{{Infobox game/row/taxonomy/sports            | }}
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{{Infobox game/row/taxonomy/vehicles          | }}
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{{Infobox game/row/taxonomy/art styles        | Abstract, Vector art }}
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|steam appid  = 266010
 
|steam appid  = 266010
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|gogcom id    =  
 
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|official site= http://www.lynegame.com/
 
|official site= http://www.lynegame.com/
 
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|license      = commercial
 
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Revision as of 07:14, 21 October 2020

Lyne
Lyne cover
Developers
Thomas Bowker
Engines
Former Unity 4[Note 1]
Unity 2019[Note 2]
Release dates
Windows March 17, 2014
macOS (OS X) March 17, 2014[citation needed]
Linux March 17, 2014[citation needed]
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Flip screen, Top-down view
Controls Point and select
Genres Puzzle
Art styles Abstract, Vector art
Lyne on HowLongToBeat
Lyne on IGDB
Lyne on MobyGames

General information

Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Thomas Bowker\LYNE\
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Thomas Bowker/LYNE/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\saves\lyne.sav[Note 3]
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Thomas Bowker/LYNE/lyne.sav

Save game cloud syncing

System Native Notes
Steam Cloud
Cloud Syncing Support added in Patch 1.2.0[3]. Sync between Windows and Linux works [4]

Video settings

Unity launcher
Unity launcher

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) 256 MB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) 256 MB of VRAM

Notes

  1. Unity engine build: 4.5.2f1[1]
  2. Unity engine build: 2019.4.1f1[2]
  3. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Vetle on 2017-05-25
  2. Verified by User:Baronsmoki on 2019-06-25
  3. LYNE version 1.2.0 - Cloud Saves
  4. Verified by User:Kaede on 2020-07-19