Lorelai
From PCGamingWiki, the wiki about fixing PC games
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Developers | |
---|---|
Harvester Games | |
Publishers | |
Screen 7 | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | April 26, 2019 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Adventure |
Art styles | Stylized |
Themes | Horror, Supernatural, Contemporary, Europe |
Series | Devil Came through Here |
Devil Came through Here | |
---|---|
The Cat Lady | 2012 |
Downfall | 2016 |
Lorelai | 2019 |
Lorelai is a singleplayer side view and scrolling adventure game in the Devil Came through Here series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Harvester Games\Lorelai\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/593960/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Harvester Games\Lorelai\Lorelai_*.save |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/593960/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 16:10 aspect ratios are Hor- compared to 16:9. Button prompts are stretched from 16:9.[2] | ||
Multi-monitor | Hor+ scaling, which results in visibility far past the edge of game scenes, including characters and objects intended to be off-screen. Button prompts are stretched from 16:9. Many user interface elements are distorted.[3] | ||
Ultra-widescreen | Hor+ scaling, which results in visibility past the edge of game scenes, including characters and objects intended to be off-screen. Button prompts are stretched from 16:9.[4] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Use -window-mode exclusive for exclusive fullscreen. |
||
Anisotropic filtering (AF) | Varies with graphics quality setting. See Unity graphical presets for details. | ||
Anti-aliasing (AA) | 2x MSAA on Beautiful and Fantastic graphics quality. Disabled on Good or worse quality. | ||
Vertical sync (Vsync) | Enabled on Good or better graphics quality. Disabled on Simple or worse quality. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse is unsupported. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | The Unity launcher cannot be navigated with a controller. | |
Controller remapping | ||
Controller sensitivity | Digital input. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Having a DualShock 4 connected without an XInput wrapper can prevent the game from starting. Players may get stuck on the Press Enter to start launch screen. (Even pressing ↵ Enter on the keyboard may not work.)[5] |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No volume controls. | |
Surround sound | Stereo.[6] | |
Subtitles | ||
Closed captions | Subtitles include captions for nonverbal dialogue, such as crying. General sound effects and music are not captioned. |
|
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Quad Core | Intel Core i7-4770 3.4 GHz AMD Ryzen 5 1600 3.2 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 11 GB | |
Video card (GPU) | Nvidia GeForce GT 705 AMD Radeon HD 8450G 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon HD 7870 4 GB of VRAM |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 5.6.0f3[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/593960/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (593960) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2022-07-02
- ↑ Verified by User:Baronsmoki on 2022-07-03
- Tested at 2560x1600 resolution
- ↑ Verified by User:Baronsmoki on 2022-07-03
- Tested at 2560x480 custom resolution
- ↑ Verified by User:Baronsmoki on 2022-07-03
- Tested at 2560x1080 custom resolution
- ↑ Verified by User:Baronsmoki on 2022-07-03
- ↑ Verified by User:Baronsmoki on 2022-07-05
- Tested with Special K.