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Difference between revisions of "List of games that support tracked motion controllers in non-VR gameplay"

From PCGamingWiki, the wiki about fixing PC games
(→‎Steam Controller: Cemu support)
(Added Cemu support based on official website.)
Line 23: Line 23:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [[Cemu]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Wii Remote|Native support]] || Native support.
+
| [[Cemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
Third-party alternatives exist for motion control support via Wiimotes (MotionPlus model), including [https://epigramx.github.io/WiimoteHook WiimoteHook] and [https://github.com/v1993/linuxmotehook2 linuxmotehook].
 
Third-party alternatives exist for motion control support via Wiimotes (MotionPlus model), including [https://epigramx.github.io/WiimoteHook WiimoteHook] and [https://github.com/v1993/linuxmotehook2 linuxmotehook].
 
|-
 
|-
| [[Citra]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Wii Remote|Native support]] || Native support.
+
| [[Citra]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[de Blob]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Wii Remote|Native support]] || Native support.
+
| [[de Blob]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[de Blob 2]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Wii Remote|Native support]] || Native support.
+
| [[de Blob 2]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Dolphin]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Wii Remote|Native support]] || Native support.
+
| [[Dolphin]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Sun Blast: Star Fighter]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Wii Remote|Native support]] || Native support.
+
| [[Sun Blast: Star Fighter]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|}
 
|}
  
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! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [[Cemu]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Controller:DualShock 3|Hackable]] || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3">[https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit (supports DS3 and DS4 controllers, but requires that you dedicate a Bluetooth dongle to it)]</ref>
+
| [[Cemu]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3">[https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit (supports DS3 and DS4 controllers, but requires that you dedicate a Bluetooth dongle to it)]</ref>
 
|-
 
|-
| [[Citra]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Controller:DualShock 3|Hackable]] || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
+
| [[Citra]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
 
|-
 
|-
| [[Dolphin]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Controller:DualShock 3|Hackable]] || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
+
| [[Dolphin]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
 
|-
 
|-
| [[Grand Theft Auto III]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Grand Theft Auto III#GInput|Hackable]] || [[Grand Theft Auto III#GInput|GInput mod]]. Enables motion controls for [[DualShock 3]] controllers or controllers which can emulate its behavior.
+
| [[Grand Theft Auto III]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [[Grand Theft Auto III#GInput|GInput mod]]. Enables motion controls for [[DualShock 3]] controllers or controllers which can emulate its behavior.
 
|-
 
|-
| [[Grand Theft Auto: Vice City]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Grand Theft Auto: Vice City#GInput|Hackable]] || [[Grand Theft Auto: Vice City#GInput|GInput mod]]. Enables motion controls for [[DualShock 3]] controllers or controllers which can emulate its behavior.
+
| [[Grand Theft Auto: Vice City]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [[Grand Theft Auto: Vice City#GInput|GInput mod]]. Enables motion controls for [[DualShock 3]] controllers or controllers which can emulate its behavior.
 
|-
 
|-
| [[Grand Theft Auto: San Andreas]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Grand Theft Auto: Vice City#GInput|Hackable]] || [[Grand Theft Auto: San Andreas#GInput|GInput mod]]. Enables motion controls for [[DualShock 3]] controllers or controllers which can emulate its behavior.
+
| [[Grand Theft Auto: San Andreas]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [[Grand Theft Auto: San Andreas#GInput|GInput mod]]. Enables motion controls for [[DualShock 3]] controllers or controllers which can emulate its behavior.
 
|-
 
|-
| [[RPCS3]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 3|Native support]] || Native support.
+
| [[RPCS3]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Ryujinx]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Controller:DualShock 3|Hackable]] || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
+
| [[Ryujinx]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
 
|-
 
|-
| [[yuzu]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Controller:DualShock 3|Hackable]] || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
+
| [[yuzu]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
 
|}
 
|}
  
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! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-  
 
|-  
| [[AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Alien Swarm]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Alien Swarm]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Amnesia: The Dark Descent]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Amnesia: The Dark Descent]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[And Yet It Moves]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[And Yet It Moves]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Assassin's Creed II]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Assassin's Creed II]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Assassin's Creed: Brotherhood]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Assassin's Creed: Brotherhood]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Audiosurf]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Audiosurf]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Batman: Arkham Asylum]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Batman: Arkham Asylum]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Battlefield: Bad Company 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Battlefield: Bad Company 2]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Battlefield 3]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Battlefield 3]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Beyond Good and Evil]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Beyond Good and Evil]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[BioShock]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[BioShock]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[BioShock 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[BioShock 2]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Bit.Trip Runner]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Bit.Trip Runner]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Borderlands]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Borderlands]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Borderlands 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Borderlands 2]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Bulletstorm]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Bulletstorm]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Civilization IV]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Civilization IV]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Civilization V]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Civilization V]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Call of Duty 4: Modern Warfare]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Call of Duty 4: Modern Warfare]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Call of Duty: World at War]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Call of Duty: World at War]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Call of Duty: Modern Warfare 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Call of Duty: Modern Warfare 2]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Call of Duty: Black Ops]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Call of Duty: Black Ops]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Company of Heroes]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Company of Heroes]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Company of Heroes: Opposing Fronts]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Company of Heroes: Opposing Fronts]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Company of Heroes: Tales of Valor]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Company of Heroes: Tales of Valor]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Crysis 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Crysis 2]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Dark]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Dark]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Darksiders]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Darksiders]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Dead Island]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Dead Island]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[DeathSpank]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[DeathSpank]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Defense Grid]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Defense Grid]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Deus Ex]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Deus Ex]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Deus Ex: Invisible War]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Deus Ex: Invisible War]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Diablo III]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Diablo III]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[DogFighter]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[DogFighter]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Doom 3]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Doom 3]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Eversion]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Eversion]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Fallout 3]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Fallout 3]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Fallout: New Vegas]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Fallout: New Vegas]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Galcon Fusion]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Galcon Fusion]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Grand Theft Auto III]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Grand Theft Auto III]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Grand Theft Auto IV]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Grand Theft Auto IV]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Grand Theft Auto: Vice City]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Grand Theft Auto: Vice City]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Half-Life 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Half-Life 2]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Half-Life: Blue Shift]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Half-Life: Blue Shift]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Half-Life: Caged]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Half-Life: Caged]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Half-Life: Opposing Force]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Half-Life: Opposing Force]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Half-Life]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Half-Life]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Hitman]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Hitman]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Hitman 2: Silent Assassin]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Hitman 2: Silent Assassin]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Hoard]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Hoard]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Just Cause 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Just Cause 2]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Kane & Lynch: Dead Men]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Kane & Lynch: Dead Men]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Kane & Lynch 2: Dog Days]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Kane & Lynch 2: Dog Days]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Killing Floor]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Killing Floor]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Larva Mortus]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Larva Mortus]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Left 4 Dead]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Left 4 Dead]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Left 4 Dead 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Left 4 Dead 2]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Lego Star Wars III: The Clone Wars]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Lego Star Wars III: The Clone Wars]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Lego Batman: The Videogame]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Lego Batman: The Videogame]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Lego Harry Potter: Years 1-4]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Lego Harry Potter: Years 1-4]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Lego Indiana Jones: The Original Adventures]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Lego Indiana Jones: The Original Adventures]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Lego Star Wars: The Complete Saga]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Lego Star Wars: The Complete Saga]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Lucidity]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Lucidity]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Machinarium]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Machinarium]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Magicka]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Magicka]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Mass Effect]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Mass Effect]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Mass Effect 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Mass Effect 2]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Max Payne]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Max Payne]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Max Payne 2: The Fall of Max Payne]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Max Payne 2: The Fall of Max Payne]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Metro 2033]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Metro 2033]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Mirror's Edge]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Mirror's Edge]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Monday Night Combat]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Monday Night Combat]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Mount & Blade]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Mount & Blade]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Mount & Blade: Warband]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Mount & Blade: Warband]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Obulis]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Obulis]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Oddworld: Abe's Exoddus]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Oddworld: Abe's Exoddus]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Oddworld: Abe's Oddysee]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Oddworld: Abe's Oddysee]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Osmos]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Osmos]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Painkiller]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Painkiller]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Painkiller: Overdose]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Painkiller: Overdose]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Peggle]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Peggle]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Plain Sight]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Plain Sight]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Plants vs. Zombies]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Plants vs. Zombies]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Poker Night at the Inventory]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Poker Night at the Inventory]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Portal]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Portal]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Portal 2]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Razer Hydra]] || Native support. The default controls for the game allow the player to look around, or move and rotate the carried object or portal, by moving their right hand. Flicking the left hand up, or pressing a button on the right controller, makes you jump. The left analog stick controls movement. The triggers fire or move portals.<ref>{{W|Razer_Hydra#Portal_2}}</ref>
+
| [[Portal 2]] ||style="text-align: center"| {{Tickcross|true}} || Native support. The default controls for the game allow the player to look around, or move and rotate the carried object or portal, by moving their right hand. Flicking the left hand up, or pressing a button on the right controller, makes you jump. The left analog stick controls movement. The triggers fire or move portals.<ref>{{W|Razer_Hydra#Portal_2}}</ref>
 
|-  
 
|-  
| [[Psychonauts]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Psychonauts]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Quantz]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Quantz]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[RAGE]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[RAGE]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Red Faction II]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Red Faction II]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Red Faction: Guerrilla]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Red Faction: Guerrilla]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Resident Evil 5]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Resident Evil 5]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Return to Castle Wolfenstein]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Return to Castle Wolfenstein]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[RollerCoaster Tycoon 3]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[RollerCoaster Tycoon 3]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Rush]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Rush]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[STALKER]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[STALKER]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Sam and Max 101]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Sam and Max 101]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Serious Sam HD: The First Encounter]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Serious Sam HD: The First Encounter]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Shadowgrounds]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Shadowgrounds]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Shadowgrounds: Survivor]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Shadowgrounds: Survivor]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Shatter]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Shatter]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[The Sims 3]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[The Sims 3]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Singularity]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Singularity]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Splinter Cell: Conviction]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Splinter Cell: Conviction]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Super Laser Racer]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Super Laser Racer]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Super Meat Boy]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Super Meat Boy]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Surgeon Simulator 2013]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Surgeon Simulator 2013]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Swarm Arena]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Swarm Arena]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Team Fortress 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Team Fortress 2]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[The Ball]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[The Ball]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[The Elder Scrolls IV: Oblivion]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[The Elder Scrolls IV: Oblivion]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[The Void]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[The Void]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[The Wonderful End of the World]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[The Wonderful End of the World]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Titanfall]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Titanfall]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Titan Quest]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Titan Quest]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Titan Quest: Immortal Throne]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Titan Quest: Immortal Throne]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Toki Tori]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Toki Tori]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Torchlight]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Torchlight]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Trials 2: Second Edition]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Trials 2: Second Edition]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Trine]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Trine]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[VRChat]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[VRChat]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Warhammer 40,000: Dawn of War]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Warhammer 40,000: Dawn of War]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Windosill]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Windosill]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[World of Goo]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[World of Goo]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Worms Reloaded]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Worms Reloaded]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Yosumin!]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Yosumin!]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|-  
 
|-  
| [[Zeno Clash]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Zeno Clash]] ||style="text-align: center"| {{Tickcross|unknown}} ||  
 
|}
 
|}
  
Line 339: Line 339:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [[Avicii Invector]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Avicii Invector]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Beyond: Two Souls]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Beyond: Two Souls]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Boomerang X]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.<ref name="al2009manForum">{{Refurl|url=https://community.pcgamingwiki.com/topic/4861-proposal-expand-tracked-motion-sensor-glossary-to-better-highlight-gamepads-with-motion-sensor-functions/|title=Proposal: Expand "Tracked motion sensor" Glossary to better highlight Gamepads with Motion Sensor functions.|date=2021-07-18}}</ref>
+
| [[Boomerang X]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="al2009manForum">{{Refurl|url=https://community.pcgamingwiki.com/topic/4861-proposal-expand-tracked-motion-sensor-glossary-to-better-highlight-gamepads-with-motion-sensor-functions/|title=Proposal: Expand "Tracked motion sensor" Glossary to better highlight Gamepads with Motion Sensor functions.|date=2021-07-18}}</ref>
 
|-
 
|-
| [[Days Gone]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.<ref name="al2009manForum"/>
+
| [[Cemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows. On Linux, [https://github.com/epigramx/ds4drv-cemuhook ds4drv-cemuhook] is needed (rumble should also work with Wine's XInput emulation).
 
|-
 
|-
| [[Death Stranding]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.<ref name="al2009manForum"/>
+
| [[Days Gone]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="al2009manForum"/>
 
|-
 
|-
| [[Doom Classic]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.<ref>{{Refurl|url=https://slayersclub.bethesda.net/en/article/Cfuf9wL5enNxkx90hfJ21/doom-and-doom-ii-update-september-3|title=DOOM & DOOM II Update - September 3|date=2020-09-03}}</ref> {{note|This function is only available on the Unity sourceport version (DOOM Classic and DOOM 2)..}}
+
| [[Death Stranding]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="al2009manForum"/>
 
|-
 
|-
| [[Doom II Classic]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Doom Classic]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>{{Refurl|url=https://slayersclub.bethesda.net/en/article/Cfuf9wL5enNxkx90hfJ21/doom-and-doom-ii-update-september-3|title=DOOM & DOOM II Update - September 3|date=2020-09-03}}</ref> {{note|This function is only available on the Unity sourceport version (DOOM Classic and DOOM 2)..}}
 
|-
 
|-
| [[Flower]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Doom II Classic]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Fortnite]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Flower]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Heavy Rain]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Fortnite]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Horizon Zero Dawn]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Heavy Rain]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Paladins]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.<ref name="al2009manForum"/>
+
| [[Horizon Zero Dawn]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Rogue Company]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.<ref name="al2009manForum"/>
+
| [[Paladins]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="al2009manForum"/>
 
|-
 
|-
| [[Sekiro: Shadows Die Twice]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Rogue Company]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="al2009manForum"/>
 
|-
 
|-
| [[Super Monkey Ball: Banana Mania]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Sekiro: Shadows Die Twice]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 +
|-
 +
| [[Super Monkey Ball: Banana Mania]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|}
 
|}
  
Line 374: Line 376:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [[Beatbuddy: On Tour]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Razer Hydra]] || Native support.
+
| [[Beatbuddy: On Tour]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Madagascar: Move It!]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Razer Hydra]] || Native support.
+
| [[Madagascar: Move It!]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Laserlife]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Razer Hydra]] || Native support.
+
| [[Laserlife]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Lego Portal Racers]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Razer Hydra]] || Native support.
+
| [[Lego Portal Racers]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Carmen Sandiego Returns]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Razer Hydra]] || Native support.
+
| [[Carmen Sandiego Returns]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|}
 
|}
  
Line 389: Line 391:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [[Cemu]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Wii Remote|Native support]] || Native support by setting the API to the SDLController API on Windows.
+
| [[Cemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 
|-
 
|-
| [[Death Stranding]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Steam Controller]] || Native support. Gyro sensors are supported and can be used for Controls for Soothing BB.
+
| [[Death Stranding]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro sensors are supported and can be used for Controls for Soothing BB.
 
|-
 
|-
| [[Horizon Zero Dawn]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Steam Controller]] || Native support.
+
| [[Horizon Zero Dawn]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|}
 
|}
 
;See more
 
;See more
 
{{mm}} [https://www.reddit.com/r/SteamController/wiki/official-support/#wiki_games_with_official_steam_controller_support Games with Official Steam Controller Support]
 
{{mm}} [https://www.reddit.com/r/SteamController/wiki/official-support/#wiki_games_with_official_steam_controller_support Games with Official Steam Controller Support]
 +
 +
===[[Controller:Joy-Con|Joy-Con]]===
 +
{| class="wikitable sortable"
 +
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 +
|-
 +
| [[Cemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows. On Linux, [https://github.com/joaorb64/joycond-cemuhook joycond-cemuhook] works.
 +
|}
 +
 +
===[[Controller:Switch Pro Controller|Switch Pro Controller]]===
 +
{| class="wikitable sortable"
 +
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 +
|-
 +
| [[Cemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 +
|}
  
 
===[[Controller:DualSense|DualSense]]===
 
===[[Controller:DualSense|DualSense]]===
Line 402: Line 418:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [[Death Stranding: Director's Cut]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualSense]] || Native support. Gyro sensors are supported and can be used for Controls for Soothing BB.
+
| [[Cemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows. On Linux, [https://github.com/epigramx/ds4drv-cemuhook ds4drv-cemuhook] is needed (rumble should also work with Wine's XInput emulation).
 +
|-
 +
| [[Death Stranding: Director's Cut]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro sensors are supported and can be used for Controls for Soothing BB.
 
|}
 
|}
  
Line 413: Line 431:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [https://nintendo.fandom.com/wiki/Kirby_Tilt_%27n%27_Tumble Kirby Tilt 'n' Tumble] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Game Boy Color|Game Boy Color Emulation]] || The point of the game is to guide Kirby from the start of the level to the end of it by tilting the controller in the direction that you want the protagonist to go in.
+
| [https://nintendo.fandom.com/wiki/Kirby_Tilt_%27n%27_Tumble Kirby Tilt 'n' Tumble] ||style="text-align: center"| {{Tickcross|true}} || The point of the game is to guide Kirby from the start of the level to the end of it by tilting the controller in the direction that you want the protagonist to go in.
 
|-
 
|-
| [https://nintendo.fandom.com/wiki/Command_Master Command Master] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Game Boy Color|Game Boy Color Emulation]] || Native support.
+
| [https://nintendo.fandom.com/wiki/Command_Master Command Master] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|}
 
|}
  
Line 423: Line 441:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [https://nintendo.fandom.com/wiki/Diddy_Kong_Pilot_(2001_build) Diddy Kong Pilot] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Game Boy Advance|Game Boy Advance Emulation]] || Prototype. Requires applying patch. In the Options menu, there is possible to choose whether to use tilt controls or not but it's not working as designed.<ref>[https://donkeykong.fandom.com/wiki/Diddy_Kong_Pilot Diddy Kong Pilot]</ref>
+
| [https://nintendo.fandom.com/wiki/Diddy_Kong_Pilot_(2001_build) Diddy Kong Pilot] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Prototype. Requires applying patch. In the Options menu, there is possible to choose whether to use tilt controls or not but it's not working as designed.<ref>[https://donkeykong.fandom.com/wiki/Diddy_Kong_Pilot Diddy Kong Pilot]</ref>
 
|-
 
|-
| [https://nintendo.fandom.com/wiki/Koro_Koro_Puzzle_Happy_Panechu! Koro Koro Puzzle Happy Panechu!] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Game Boy Advance|Game Boy Advance Emulation]] || It is the first Game Boy Advance title that uses a tilt-sensor chip.
+
| [https://nintendo.fandom.com/wiki/Koro_Koro_Puzzle_Happy_Panechu! Koro Koro Puzzle Happy Panechu!] ||style="text-align: center"| {{Tickcross|true}} || It is the first Game Boy Advance title that uses a tilt-sensor chip.
 
|-
 
|-
| [https://nintendo.fandom.com/wiki/Yoshi_Topsy-Turvy Yoshi Topsy-Turvy] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Game Boy Advance|Game Boy Advance Emulation]] || By tilting the controller, the environment around Yoshi is rotated to knock over enemies, swing pendulums, bounce items all over the place, and to help Yoshi run up walls and leap huge pits.
+
| [https://nintendo.fandom.com/wiki/Yoshi_Topsy-Turvy Yoshi Topsy-Turvy] ||style="text-align: center"| {{Tickcross|true}} || By tilting the controller, the environment around Yoshi is rotated to knock over enemies, swing pendulums, bounce items all over the place, and to help Yoshi run up walls and leap huge pits.
 
|-
 
|-
| [https://nintendo.fandom.com/wiki/WarioWare_Twisted! WarioWare: Twisted!] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Game Boy Advance|Game Boy Advance Emulation]] || Every single microgame in WarioWare Twisted! is controlled by twisting the controller left and right.
+
| [https://nintendo.fandom.com/wiki/WarioWare_Twisted! WarioWare: Twisted!] ||style="text-align: center"| {{Tickcross|true}} || Every single microgame in WarioWare Twisted! is controlled by twisting the controller left and right.
 
|}
 
|}
  
Line 437: Line 455:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| Tony Hawk's Motion ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Native support. Tilting is moving Skater in desired side (left or right).<ref>[https://www.youtube.com/watch?v=1_2gAFApYiM YouTube: Tony Hawk's Motion (DS) - Let's Play (See the MOTION PAK)]</ref>
+
| Tony Hawk's Motion ||style="text-align: center"| {{Tickcross|true}} || Native support. Tilting is moving Skater in desired side (left or right).<ref>[https://www.youtube.com/watch?v=1_2gAFApYiM YouTube: Tony Hawk's Motion (DS) - Let's Play (See the MOTION PAK)]</ref>
 
|-
 
|-
| Hue Pixel Painter ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Native support. You can control Hue by tilting your controller in the direction you want Hue to go, dodging over or around enemies.<ref>[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/HuePixelPainter TvTropes: HuePixelPainter]</ref>
+
| Hue Pixel Painter ||style="text-align: center"| {{Tickcross|true}} || Native support. You can control Hue by tilting your controller in the direction you want Hue to go, dodging over or around enemies.<ref>[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/HuePixelPainter TvTropes: HuePixelPainter]</ref>
 
|-
 
|-
| SpoutDS Tilt ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion">[https://web.archive.org/web/20080503100321/http://ndsmotion.com/ NDSmotion.com]</ref>
+
| SpoutDS Tilt ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion">[https://web.archive.org/web/20080503100321/http://ndsmotion.com/ NDSmotion.com]</ref>
 
|-
 
|-
| WaterDrops Tilt ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| WaterDrops Tilt ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| DSaSketch ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| DSaSketch ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| DSaber ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| DSaber ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Marbles.nds ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Marbles.nds ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| POTN.nds ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| POTN.nds ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| DoubleSkill Motion ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| DoubleSkill Motion ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| CarreRouge Motion ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| CarreRouge Motion ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| SensitiveDS.nds ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| SensitiveDS.nds ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Circular Defense Motion ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Circular Defense Motion ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Mental Pong ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Mental Pong ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| SpoutEx ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| SpoutEx ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Holiday Toss ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Holiday Toss ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Physics Demo ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Physics Demo ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Pixel Bounce ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Pixel Bounce ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Triple Rotation ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Triple Rotation ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Shake teh bottal ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Shake teh bottal ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Eclipse Driving ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Eclipse Driving ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| DiggerDS ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| DiggerDS ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Balance ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Balance ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Cube Breakout ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Cube Breakout ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| DiagnoSe ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| DiagnoSe ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Sleeper Killer ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Sleeper Killer ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| DS MasterPlus ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| DS MasterPlus ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Whee! DS 2 ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Whee! DS 2 ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Codename Hacker ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Codename Hacker ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Sliding O' Mania ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Sliding O' Mania ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| BrickFall LP-3 ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| BrickFall LP-3 ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| NDS Tilt Pad ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| NDS Tilt Pad ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| X-Mas Gifts ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| X-Mas Gifts ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| TiltingLabirinth ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| TiltingLabirinth ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Protein DScratch ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Protein DScratch ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Pocket Physics ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Pocket Physics ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
|-
| Snowflakes ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| Snowflakes ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|}
 
|}
  
Line 751: Line 769:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| Flower ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 3|PlayStation 3 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Flower ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Folklore​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 3|PlayStation 3 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Folklore​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Heavenly Sword ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 3|PlayStation 3 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Heavenly Sword ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Uncharted: Drake's Fortune ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 3|PlayStation 3 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Uncharted: Drake's Fortune ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Killzone 2 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 3|PlayStation 3 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Killzone 2 ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Warhawk ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 3|PlayStation 3 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Warhawk ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|}
 
|}
 
{{mm}} [https://www.giantbomb.com/sixaxis-support/3015-5310/games/ GiantBomb's List - Games with SIXAXIS support.]
 
{{mm}} [https://www.giantbomb.com/sixaxis-support/3015-5310/games/ GiantBomb's List - Games with SIXAXIS support.]
Line 770: Line 788:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [https://wiki.dolphin-emu.org/index.php?title=Wii_Sports_Resort Wii Sports Resort] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || The first game to use Wii MotionPlus. Wii MotionPlus came packaged with the game. Requires the Wii MotionPlus emulation.
+
| [https://wiki.dolphin-emu.org/index.php?title=Wii_Sports_Resort Wii Sports Resort] ||style="text-align: center"| {{Tickcross|true}} || The first game to use Wii MotionPlus. Wii MotionPlus came packaged with the game. Requires the Wii MotionPlus emulation.
 
|-
 
|-
| [https://wiki.dolphin-emu.org/index.php?title=Red_Steel_2 Red Steel 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Ubisoft's sequel to Red Steel fixed many of the problems present in the original. A bundle was released alongside the game that included Wii MotionPlus. Requires the Wii MotionPlus emulation.
+
| [https://wiki.dolphin-emu.org/index.php?title=Red_Steel_2 Red Steel 2] ||style="text-align: center"| {{Tickcross|true}} || Ubisoft's sequel to Red Steel fixed many of the problems present in the original. A bundle was released alongside the game that included Wii MotionPlus. Requires the Wii MotionPlus emulation.
 
|-
 
|-
| [https://wiki.dolphin-emu.org/index.php?title=The_Legend_of_Zelda:_Skyward_Sword The Legend of Zelda: Skyward Sword] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Came bundled with a gold Wii Remote Plus, and received critical acclaim. Requires the Wii MotionPlus emulation.
+
| [https://wiki.dolphin-emu.org/index.php?title=The_Legend_of_Zelda:_Skyward_Sword The Legend of Zelda: Skyward Sword] ||style="text-align: center"| {{Tickcross|true}} || Came bundled with a gold Wii Remote Plus, and received critical acclaim. Requires the Wii MotionPlus emulation.
 
|-
 
|-
| [https://wiki.dolphin-emu.org/index.php?title=FlingSmash FlingSmash] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || First game to come bundled with a Wii Remote Plus. Requires the Wii MotionPlus emulation.
+
| [https://wiki.dolphin-emu.org/index.php?title=FlingSmash FlingSmash] ||style="text-align: center"| {{Tickcross|true}} || First game to come bundled with a Wii Remote Plus. Requires the Wii MotionPlus emulation.
 
|-
 
|-
| [https://wiki.dolphin-emu.org/index.php?title=Wii_Play:_Motion Wii Play: Motion] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Requires the Wii MotionPlus emulation.
+
| [https://wiki.dolphin-emu.org/index.php?title=Wii_Play:_Motion Wii Play: Motion] ||style="text-align: center"| {{Tickcross|true}} || Requires the Wii MotionPlus emulation.
 
|-
 
|-
| [https://wiki.dolphin-emu.org/index.php?title=Crazy_Mini_Golf_2 Crazy Mini Golf 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Requires the Wii MotionPlus emulation.
+
| [https://wiki.dolphin-emu.org/index.php?title=Crazy_Mini_Golf_2 Crazy Mini Golf 2] ||style="text-align: center"| {{Tickcross|true}} || Requires the Wii MotionPlus emulation.
 
|-
 
|-
| Academy of Champions ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Academy of Champions ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| All Star Karate ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| All Star Karate ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Backyard Sports : Sandlot Sluggers ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Backyard Sports : Sandlot Sluggers ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Conduit 2 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Conduit 2 ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Deca Sports 3 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Deca Sports 3 ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| The Garfield Show: Threat of the Space Lasagna ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| The Garfield Show: Threat of the Space Lasagna ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Grand Slam Tennis ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Grand Slam Tennis ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| GhostSlayer ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| GhostSlayer ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Goldeneye 007 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro">[https://www.neogaf.com/threads/list-of-games-with-gyro-aim.1352353/ NeoGaf - List of games with gyro aim]</ref>
+
| Goldeneye 007 ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro">[https://www.neogaf.com/threads/list-of-games-with-gyro-aim.1352353/ NeoGaf - List of games with gyro aim]</ref>
 
|-
 
|-
| Hooked! Again: Real Motion Fishing ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Hooked! Again: Real Motion Fishing ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| James Cameron's Avatar: The Game ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| James Cameron's Avatar: The Game ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| New Carnival Games ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| New Carnival Games ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| NewU Fitness First Mind Body, Yoga & Pilates Workout ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| NewU Fitness First Mind Body, Yoga & Pilates Workout ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| NHL 2K10 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| NHL 2K10 ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| NHL 2K11 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| NHL 2K11 ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Racquet Sports ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Racquet Sports ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Shaun White Snowboarding: World Stage ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Shaun White Snowboarding: World Stage ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Raving Rabbids: Travel in Time ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Raving Rabbids: Travel in Time ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Rage of the Gladiator ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Rage of the Gladiator ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| ShadowPlay ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| ShadowPlay ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| SpongeBob's Truth or Square ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| SpongeBob's Truth or Square ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Swords ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Swords ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| The Grinder ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| The Grinder ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Tiger Woods PGA Tour 10 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Tiger Woods PGA Tour 10 ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Tiger Woods PGA Tour 11 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Tiger Woods PGA Tour 11 ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Tiger Woods PGA Tour 12: The Masters ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Tiger Woods PGA Tour 12: The Masters ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Tron: Evolution - Battle Grids ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Tron: Evolution - Battle Grids ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Virtua Tennis 4 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Virtua Tennis 4 ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Virtua Tennis 2009 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Virtua Tennis 2009 ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Zangeki no Reginleiv ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Zangeki no Reginleiv ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|-
 
|-
| Zumba Fitness ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| Zumba Fitness ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus addon.
 
|}
 
|}
 
{{mm}} [https://nintendo.fandom.com/wiki/Category:Wii_MotionPlus_Lists Games which use Wii MotionPlus addon]
 
{{mm}} [https://nintendo.fandom.com/wiki/Category:Wii_MotionPlus_Lists Games which use Wii MotionPlus addon]
Line 851: Line 869:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| AR Games ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Native support.<ref name="3ds-faqs">[https://gamefaqs.gamespot.com/boards/997614-nintendo-3ds/61079299 Just to be clear, is there a tilt sensor or gyroscope built into the 3DS unit?]</ref>
+
| AR Games ​||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="3ds-faqs">[https://gamefaqs.gamespot.com/boards/997614-nintendo-3ds/61079299 Just to be clear, is there a tilt sensor or gyroscope built into the 3DS unit?]</ref>
 
|-
 
|-
| [https://citra-emu.org/game/dead-or-alive-dimensions/ DEAD OR ALIVE Dimensions] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || You can look around the stage in the main menu with motion controls.<ref name="3ds-faqs" />
+
| [https://citra-emu.org/game/dead-or-alive-dimensions/ DEAD OR ALIVE Dimensions] ​||style="text-align: center"| {{Tickcross|true}} || You can look around the stage in the main menu with motion controls.<ref name="3ds-faqs" />
 
|-
 
|-
| [https://citra-emu.org/game/face-raiders/ Face Raiders] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="3ds-faqs" />
+
| [https://citra-emu.org/game/face-raiders/ Face Raiders] ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="3ds-faqs" />
 
|-
 
|-
| [https://citra-emu.org/game/the-legend-of-zelda-ocarina-of-time-3d/ The Legend of Zelda: Ocarina of Time 3D] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [https://citra-emu.org/game/the-legend-of-zelda-ocarina-of-time-3d/ The Legend of Zelda: Ocarina of Time 3D] ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| [https://citra-emu.org/game/the-legend-of-zelda-majoras-mask-3d/ The Legend of Zelda: Majora's Mask 3D] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [https://citra-emu.org/game/the-legend-of-zelda-majoras-mask-3d/ The Legend of Zelda: Majora's Mask 3D] ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| [https://citra-emu.org/game/star-fox-64-3d/ Star Fox 64 3D] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [https://citra-emu.org/game/star-fox-64-3d/ Star Fox 64 3D] ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| [https://citra-emu.org/game/the-denpa-men-3-the-rise-of-digitoll/ The Denpa Men series] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [https://citra-emu.org/game/the-denpa-men-3-the-rise-of-digitoll/ The Denpa Men series] ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| [https://citra-emu.org/game/rustys-real-deal-baseball/ Rusty's Real Deal Baseball/Darumeshi Sports Shop] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming- aiming your baseball, fielding.<ref name="NeoGaf-Gyro"/>
+
| [https://citra-emu.org/game/rustys-real-deal-baseball/ Rusty's Real Deal Baseball/Darumeshi Sports Shop] ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming- aiming your baseball, fielding.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| [https://citra-emu.org/game/luigis-mansion-dark-moon/ Luigi's Mansion: Dark Moon] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Native support.<ref name="NeoGaf-Gyro"/>
+
| [https://citra-emu.org/game/luigis-mansion-dark-moon/ Luigi's Mansion: Dark Moon] ​||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| [https://citra-emu.org/game/mario-kart-7 Mario Kart 7] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Steering can be done either with buttons/slide-pad or tilting the controller like a steering wheel.<ref name="3ds-faqs" />
+
| [https://citra-emu.org/game/mario-kart-7 Mario Kart 7] ​||style="text-align: center"| {{Tickcross|true}} || Steering can be done either with buttons/slide-pad or tilting the controller like a steering wheel.<ref name="3ds-faqs" />
 
|-
 
|-
| [https://citra-emu.org/game/metal-gear-solid-snake-eater-3d/ Metal Gear Solid: Snake Eater 3D] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [https://citra-emu.org/game/metal-gear-solid-snake-eater-3d/ Metal Gear Solid: Snake Eater 3D] ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| [https://citra-emu.org/game/pac-man-and-galaga-dimensions/ PAC-MAN & Galaga Dimensions] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || First Galaga game has motion and slide-pad controls (you can use either, or both) and the Pac-Man platformer uses it to modify in-game gravity.<ref name="3ds-faqs" />
+
| [https://citra-emu.org/game/pac-man-and-galaga-dimensions/ PAC-MAN & Galaga Dimensions] ​||style="text-align: center"| {{Tickcross|true}} || First Galaga game has motion and slide-pad controls (you can use either, or both) and the Pac-Man platformer uses it to modify in-game gravity.<ref name="3ds-faqs" />
 
|-
 
|-
| [https://citra-emu.org/game/spirit-camera-the-cursed-memoir/ Spirit Camera] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [https://citra-emu.org/game/spirit-camera-the-cursed-memoir/ Spirit Camera] ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| [https://citra-emu.org/game/super-mario-3d-land/ Super Mario 3D Land] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="3ds-faqs"/>
+
| [https://citra-emu.org/game/super-mario-3d-land/ Super Mario 3D Land] ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="3ds-faqs"/>
 
|-
 
|-
| [https://citra-emu.org/game/super-monkey-ball-3d/ Super Monkey Ball 3D] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] ||  Steering by tilting the controller like a steering wheel.<ref>[https://www.youtube.com/watch?v=LhJdh8Sv35k YouTube: Super Monkey Ball 3D]</ref>
+
| [https://citra-emu.org/game/super-monkey-ball-3d/ Super Monkey Ball 3D] ​||style="text-align: center"| {{Tickcross|true}} ||  Steering by tilting the controller like a steering wheel.<ref>[https://www.youtube.com/watch?v=LhJdh8Sv35k YouTube: Super Monkey Ball 3D]</ref>
 
|-
 
|-
| [https://citra-emu.org/game/resident-evil-revelations/ Resident Evil Revelations] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [https://citra-emu.org/game/resident-evil-revelations/ Resident Evil Revelations] ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| [https://citra-emu.org/game/warioware-gold/ WarioWare Gold] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Has microgames with tilt control.<ref>[https://www.youtube.com/watch?v=jPma7S0sLhs YouTube: Motion Controlled Game Boy Games | Punching Weight [SSFF]]</ref>
+
| [https://citra-emu.org/game/warioware-gold/ WarioWare Gold] ​||style="text-align: center"| {{Tickcross|true}} || Has microgames with tilt control.<ref>[https://www.youtube.com/watch?v=jPma7S0sLhs YouTube: Motion Controlled Game Boy Games | Punching Weight [SSFF]]</ref>
 
|}
 
|}
  
Line 891: Line 909:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| Flower ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation Vita|PlayStation Vita]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Flower ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Gravity Rush ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation Vita|PlayStation Vita]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Gravity Rush ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Killzone: Mercenary ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation Vita|PlayStation Vita]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Killzone: Mercenary ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Little Deviants ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation Vita|PlayStation Vita]] || Native support.<ref name="NeoGaf-Gyro"/>
+
| Little Deviants ​||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Uncharted: Golden Abyss ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation Vita|PlayStation Vita]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Uncharted: Golden Abyss ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Smart As ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation Vita|PlayStation Vita]] || Native support.<ref name="NeoGaf-Gyro"/>
+
| Smart As ​||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeoGaf-Gyro"/>
 
|}
 
|}
  
Line 909: Line 927:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| Mario & Sonic at the Sochi 2014 Olympic Winter Games ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Use but not requires the Wii MotionPlus emulation.
+
| Mario & Sonic at the Sochi 2014 Olympic Winter Games ||style="text-align: center"| {{Tickcross|true}} || Use but not requires the Wii MotionPlus emulation.
 
|-
 
|-
| Splatoon ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Splatoon ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| The Legend of Zelda: Twilight Princess HD ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| The Legend of Zelda: Twilight Princess HD ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| The Legend of Zelda: Wind Waker HD ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| The Legend of Zelda: Wind Waker HD ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Nintendo Land ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Requires for some games the Wii MotionPlus emulation. Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Nintendo Land ||style="text-align: center"| {{Tickcross|true}} || Requires for some games the Wii MotionPlus emulation. Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Captain Toad: Treasure Tracker ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Captain Toad: Treasure Tracker ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Game & Wario ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Game & Wario ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| ZombiU ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming - scanner on the prepper pad.<ref name="NeoGaf-Gyro"/>
+
| ZombiU ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming - scanner on the prepper pad.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Fatal Frame/Project Zero: Maiden of Black Water ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Fatal Frame/Project Zero: Maiden of Black Water ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Batman: Arkham City - Armored Edition ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Batman: Arkham City - Armored Edition ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Pikmin 3 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming with camera control.<ref name="NeoGaf-Gyro"/>
+
| Pikmin 3 ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming with camera control.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Splinter Cell: Blacklist ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming and gadgets.<ref name="NeoGaf-Gyro"/>
+
| Splinter Cell: Blacklist ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming and gadgets.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Wii Fit U ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Wii Fit U ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Wii Sports Club ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Requires for some games the Wii MotionPlus emulation. Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Wii Sports Club ||style="text-align: center"| {{Tickcross|true}} || Requires for some games the Wii MotionPlus emulation. Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|}
 
|}
  
Line 1,041: Line 1,059:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| Gravity Rush 2 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Gravity Rush 2 ||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Gravity Rush Remastered ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Gravity Rush Remastered ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| MotorStorm ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Turning left and right.<ref name="NeoGaf-Gyro"/>
+
| MotorStorm ​||style="text-align: center"| {{Tickcross|true}} || Turning left and right.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Tearaway: Unfolded ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Native support.<ref name="NeoGaf-Gyro"/>
+
| Tearaway: Unfolded ​||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Warthunder ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Control movement and camera (additionaly supports PS4 Camera).<ref name="NeoGaf-Gyro"/>
+
| Warthunder ​||style="text-align: center"| {{Tickcross|true}} || Control movement and camera (additionaly supports PS4 Camera).<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Blue State ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro">[https://www.gameaccesory.com//post/complete-list-of-ps4-games-with-gyro-controls gameaccesory.com: Which PS4 games have gyro controls?]</ref>
+
| Blue State ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro">[https://www.gameaccesory.com//post/complete-list-of-ps4-games-with-gyro-controls gameaccesory.com: Which PS4 games have gyro controls?]</ref>
 
|-
 
|-
| Days Gone ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
+
| Days Gone ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
|-
| Driveclub ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports steering.<ref name="gameaccesory.com-ps4-gyro"/>
+
| Driveclub ​||style="text-align: center"| {{Tickcross|true}} || Supports steering.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
|-
| Flow ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Use gyro controls to guide and move your little creature across an aquatic abyss while you avoid predators and devour some other creatures yourself.<ref name="gameaccesory.com-ps4-gyro"/>
+
| Flow ​||style="text-align: center"| {{Tickcross|true}} || Use gyro controls to guide and move your little creature across an aquatic abyss while you avoid predators and devour some other creatures yourself.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
|-
| Flower ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| Flower ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
|-
| Fortnite ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.
+
| Fortnite ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.
 
|-
 
|-
| Elite Dangerous ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Allows you to control your head with the gyro.<ref name="gameaccesory.com-ps4-gyro"/>
+
| Elite Dangerous ​||style="text-align: center"| {{Tickcross|true}} || Allows you to control your head with the gyro.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
|-
| Gran Turismo Sport ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports steering.<ref name="gameaccesory.com-ps4-gyro"/>
+
| Gran Turismo Sport ​||style="text-align: center"| {{Tickcross|true}} || Supports steering.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
|-
| Grand Theft Auto 5 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports steering.<ref name="gameaccesory.com-ps4-gyro"/>
+
| Grand Theft Auto 5 ​||style="text-align: center"| {{Tickcross|true}} || Supports steering.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
|-
| Journey ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
+
| Journey ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
|-
| Paladins ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
+
| Paladins ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
|-
| Rogue Company ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
+
| Rogue Company ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
|-
| The Last of Us Part 2 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
+
| The Last of Us Part 2 ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
|-
| Until Dawn ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
+
| Until Dawn ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
|-
| Wipeout Omega Collection ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports steering.<ref name="gameaccesory.com-ps4-gyro"/>
+
| Wipeout Omega Collection ​||style="text-align: center"| {{Tickcross|true}} || Supports steering.<ref name="gameaccesory.com-ps4-gyro"/>
 
|}
 
|}
  
Line 1,298: Line 1,316:
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| Astro's Playroom ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit">[https://www.reddit.com/r/playstation/comments/prhdg3/list_of_games_with_gyro_aiming_on_ps4_and_ps5_so/ Reddit: List of games with gyro aiming on ps4 and ps5 so far]</ref>
+
| Astro's Playroom ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit">[https://www.reddit.com/r/playstation/comments/prhdg3/list_of_games_with_gyro_aiming_on_ps4_and_ps5_so/ Reddit: List of games with gyro aiming on ps4 and ps5 so far]</ref>
 
|-
 
|-
| Doom 1 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| Doom 1 ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
|-
| Doom 2 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| Doom 2 ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
|-
| Doom 64 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| Doom 64 ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
|-
| Enlisted ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| Enlisted ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
|-
| Quake ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| Quake ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
|-
| Days Gone ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| Days Gone ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
|-
| Fortnite ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.
+
| Fortnite ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.
 
|-
 
|-
| Gravity Rush Remastered ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| Gravity Rush Remastered ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
|-
| Gravity Rush 2 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| Gravity Rush 2 ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
|-
| Paladins ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| Paladins ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
|-
| Blue State ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| Blue State ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
|-
| Rogue Company ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| Rogue Company ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
|-
| The Last of Us Part II ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| The Last of Us Part II ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
|-
| Vermintide 2 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| Vermintide 2 ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
|-
| Resident Evil 8 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming, but disables Right Stick Camera.<ref name="Ps5-Reddit"/>
+
| Resident Evil 8 ​||style="text-align: center"| {{Tickcross|true}} || Supports gyro aiming, but disables Right Stick Camera.<ref name="Ps5-Reddit"/>
 
|}
 
|}
  

Revision as of 18:19, 12 August 2022

This is a manual list of games believed to support motion controllers without requiring the player to use a VR headset.

Games

Essential Reality P5 Glove

Game State Notes
Air Lock
Native support.
Beach Head 2002
Native support. Game included with the P5.
Black & White
Native support. Requires patch 1.3. Allows users to play game with hand and finger movements and gestures. Real gestures are directly control the characters and action of Black & White with intuitive movements of their hand and fingers.[1]
Hitman 2: Silent Assassin
Native support. Game included with the P5.
Serious Sam: The Second Encounter
Native support. Requires patch.
Tiger Hunt
Native support. Game included with the P5.

Wii Remote

Game State Notes
Cemu
Native support.

Third-party alternatives exist for motion control support via Wiimotes (MotionPlus model), including WiimoteHook and linuxmotehook.

Citra
Native support.
de Blob
Native support.
de Blob 2
Native support.
Dolphin
Native support.
Sun Blast: Star Fighter
Native support.

DualShock 3

Game State Notes
Cemu
Cemuhook's ScpToolkit patch. Capable of utilizing the gyroscope within the DualShock 3 on Windows.[2]
Citra
Cemuhook's ScpToolkit patch. Capable of utilizing the gyroscope within the DualShock 3 on Windows.[2]
Dolphin
Cemuhook's ScpToolkit patch. Capable of utilizing the gyroscope within the DualShock 3 on Windows.[2]
Grand Theft Auto III
GInput mod. Enables motion controls for DualShock 3 controllers or controllers which can emulate its behavior.
Grand Theft Auto: Vice City
GInput mod. Enables motion controls for DualShock 3 controllers or controllers which can emulate its behavior.
Grand Theft Auto: San Andreas
GInput mod. Enables motion controls for DualShock 3 controllers or controllers which can emulate its behavior.
RPCS3
Native support.
Ryujinx
Cemuhook's ScpToolkit patch. Capable of utilizing the gyroscope within the DualShock 3 on Windows.[2]
yuzu
Cemuhook's ScpToolkit patch. Capable of utilizing the gyroscope within the DualShock 3 on Windows.[2]

PlayStation Move

Game State Notes
Sportsfriends
Native support. J.S. Joust minigame requires a Bluetooth connection and at least two PlayStation Move (sold separately), and is only supported on MacOS and Linux[3].

Razer Hydra

Also known as Sixense.

Game State Notes
AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity
Alien Swarm
Amnesia: The Dark Descent
And Yet It Moves
Assassin's Creed II
Assassin's Creed: Brotherhood
Audiosurf
Batman: Arkham Asylum
Battlefield: Bad Company 2
Battlefield 3
Beyond Good and Evil
BioShock
BioShock 2
Bit.Trip Runner
Borderlands
Borderlands 2
Bulletstorm
Civilization IV
Civilization V
Call of Duty 4: Modern Warfare
Call of Duty: World at War
Call of Duty: Modern Warfare 2
Call of Duty: Black Ops
Company of Heroes
Company of Heroes: Opposing Fronts
Company of Heroes: Tales of Valor
Crysis 2
Dark
Darksiders
Dead Island
DeathSpank
Defense Grid
Deus Ex
Deus Ex: Invisible War
Diablo III
DogFighter
Doom 3
Eversion
Fallout 3
Fallout: New Vegas
Galcon Fusion
Grand Theft Auto III
Grand Theft Auto IV
Grand Theft Auto: Vice City
Half-Life 2
Half-Life: Blue Shift
Half-Life: Caged
Half-Life: Opposing Force
Half-Life
Hitman
Hitman 2: Silent Assassin
Hoard
Just Cause 2
Kane & Lynch: Dead Men
Kane & Lynch 2: Dog Days
Killing Floor
Larva Mortus
Left 4 Dead
Left 4 Dead 2
Lego Star Wars III: The Clone Wars
Lego Batman: The Videogame
Lego Harry Potter: Years 1-4
Lego Indiana Jones: The Original Adventures
Lego Star Wars: The Complete Saga
Lucidity
Machinarium
Magicka
Mass Effect
Mass Effect 2
Max Payne
Max Payne 2: The Fall of Max Payne
Metro 2033
Mirror's Edge
Monday Night Combat
Mount & Blade
Mount & Blade: Warband
Obulis
Oddworld: Abe's Exoddus
Oddworld: Abe's Oddysee
Osmos
Painkiller
Painkiller: Overdose
Peggle
Plain Sight
Plants vs. Zombies
Poker Night at the Inventory
Portal
Portal 2
Native support. The default controls for the game allow the player to look around, or move and rotate the carried object or portal, by moving their right hand. Flicking the left hand up, or pressing a button on the right controller, makes you jump. The left analog stick controls movement. The triggers fire or move portals.[4]
Psychonauts
Quantz
RAGE
Red Faction II
Red Faction: Guerrilla
Resident Evil 5
Return to Castle Wolfenstein
RollerCoaster Tycoon 3
Rush
STALKER
Sam and Max 101
Serious Sam HD: The First Encounter
Shadowgrounds
Shadowgrounds: Survivor
Shatter
The Sims 3
Singularity
Splinter Cell: Conviction
Super Laser Racer
Super Meat Boy
Surgeon Simulator 2013
Swarm Arena
Team Fortress 2
The Ball
The Elder Scrolls IV: Oblivion
The Void
The Wonderful End of the World
Titanfall
Titan Quest
Titan Quest: Immortal Throne
Toki Tori
Torchlight
Trials 2: Second Edition
Trine
VRChat
Warhammer 40,000: Dawn of War
Windosill
World of Goo
Worms Reloaded
Yosumin!
Zeno Clash
See more

Game Compatibilty List on Wikipedia

DualShock 4

Game State Notes
Avicii Invector
Native support.
Beyond: Two Souls
Native support.
Boomerang X
Native support.[5]
Cemu
Native support by setting the API to the SDLController API on Windows. On Linux, ds4drv-cemuhook is needed (rumble should also work with Wine's XInput emulation).
Days Gone
Native support.[5]
Death Stranding
Native support.[5]
Doom Classic
Native support.[6] [Note 1]
Doom II Classic
Native support.
Flower
Native support.
Fortnite
Native support.
Heavy Rain
Native support.
Horizon Zero Dawn
Native support.
Paladins
Native support.[5]
Rogue Company
Native support.[5]
Sekiro: Shadows Die Twice
Native support.
Super Monkey Ball: Banana Mania
Native support.

Intel RealSense

Game State Notes
Beatbuddy: On Tour
Native support.
Madagascar: Move It!
Native support.
Laserlife
Native support.
Lego Portal Racers
Native support.
Carmen Sandiego Returns
Native support.

Steam Controller

Game State Notes
Cemu
Native support by setting the API to the SDLController API on Windows.
Death Stranding
Native support. Gyro sensors are supported and can be used for Controls for Soothing BB.
Horizon Zero Dawn
Native support.
See more
Games with Official Steam Controller Support

Joy-Con

Game State Notes
Cemu
Native support by setting the API to the SDLController API on Windows. On Linux, joycond-cemuhook works.

Switch Pro Controller

Game State Notes
Cemu
Native support by setting the API to the SDLController API on Windows.

DualSense

Game State Notes
Cemu
Native support by setting the API to the SDLController API on Windows. On Linux, ds4drv-cemuhook is needed (rumble should also work with Wine's XInput emulation).
Death Stranding: Director's Cut
Native support. Gyro sensors are supported and can be used for Controls for Soothing BB.

Emulation

Emulators often supports UDP hooks - software which allows emulate controllers with motion control by other devices. Currently UDP hooks allows to use: Android smartphones, Wii Remote with Wii MotionPlus, Steam Controller, DualShock 3, DualShock 4, DualSense, Joy-Cons and Switch Controller Pro with every emulator which supports UDP hooks.

GameBoy Color Emulation

SameBoy emulator supports motion controls with modern controllers.[7]
Game State Notes
Kirby Tilt 'n' Tumble
The point of the game is to guide Kirby from the start of the level to the end of it by tilting the controller in the direction that you want the protagonist to go in.
Command Master
Native support.

GameBoy Advance Emulation

mGBA Development builds supports gyro control with modern controllers.
Game State Notes
Diddy Kong Pilot
Prototype. Requires applying patch. In the Options menu, there is possible to choose whether to use tilt controls or not but it's not working as designed.[8]
Koro Koro Puzzle Happy Panechu!
It is the first Game Boy Advance title that uses a tilt-sensor chip.
Yoshi Topsy-Turvy
By tilting the controller, the environment around Yoshi is rotated to knock over enemies, swing pendulums, bounce items all over the place, and to help Yoshi run up walls and leap huge pits.
WarioWare: Twisted!
Every single microgame in WarioWare Twisted! is controlled by twisting the controller left and right.

Nintendo DS

Requires DS Motion Card emulation which allows to use accelerometer and gyroscope, adding motion sensing functionality to DS homebrew projects.[9]
Game State Notes
Tony Hawk's Motion
Native support. Tilting is moving Skater in desired side (left or right).[10]
Hue Pixel Painter
Native support. You can control Hue by tilting your controller in the direction you want Hue to go, dodging over or around enemies.[11]
SpoutDS Tilt
Homebrew title. Requires DS Motion Card.[12]
WaterDrops Tilt
Homebrew title. Requires DS Motion Card.[12]
DSaSketch
Homebrew title. Requires DS Motion Card.[12]
DSaber
Homebrew title. Requires DS Motion Card.[12]
Marbles.nds
Homebrew title. Requires DS Motion Card.[12]
POTN.nds
Homebrew title. Requires DS Motion Card.[12]
DoubleSkill Motion
Homebrew title. Requires DS Motion Card.[12]
CarreRouge Motion
Homebrew title. Requires DS Motion Card.[12]
SensitiveDS.nds
Homebrew title. Requires DS Motion Card.[12]
Circular Defense Motion
Homebrew title. Requires DS Motion Card.[12]
Mental Pong
Homebrew title. Requires DS Motion Card.[12]
SpoutEx
Homebrew title. Requires DS Motion Card.[12]
Holiday Toss
Homebrew title. Requires DS Motion Card.[12]
Physics Demo
Homebrew title. Requires DS Motion Card.[12]
Pixel Bounce
Homebrew title. Requires DS Motion Card.[12]
Triple Rotation
Homebrew title. Requires DS Motion Card.[12]
Shake teh bottal
Homebrew title. Requires DS Motion Card.[12]
Eclipse Driving
Homebrew title. Requires DS Motion Card.[12]
DiggerDS
Homebrew title. Requires DS Motion Card.[12]
Balance
Homebrew title. Requires DS Motion Card.[12]
Cube Breakout
Homebrew title. Requires DS Motion Card.[12]
DiagnoSe
Homebrew title. Requires DS Motion Card.[12]
Sleeper Killer
Homebrew title. Requires DS Motion Card.[12]
DS MasterPlus
Homebrew title. Requires DS Motion Card.[12]
Whee! DS 2
Homebrew title. Requires DS Motion Card.[12]
Codename Hacker
Homebrew title. Requires DS Motion Card.[12]
Sliding O' Mania
Homebrew title. Requires DS Motion Card.[12]
BrickFall LP-3
Homebrew title. Requires DS Motion Card.[12]
NDS Tilt Pad
Homebrew title. Requires DS Motion Card.[12]
X-Mas Gifts
Homebrew title. Requires DS Motion Card.[12]
TiltingLabirinth
Homebrew title. Requires DS Motion Card.[12]
Protein DScratch
Homebrew title. Requires DS Motion Card.[12]
Pocket Physics
Homebrew title. Requires DS Motion Card.[12]
Snowflakes
Homebrew title. Requires DS Motion Card.[12]

Xbox 360 Emulation

Requires Kinect emulation.
Game State Notes
Adrenalin Misfits
Native support.
Alvin & Chipmunks: Chipwrecked
Native support.
Angry Birds Star Wars
Native support.
Black Eyed Peas Experience
Native support.
Blackwater
Native support.
Body & Brain Connection
Native support.
Brunswick Pro Bowling
Native support.
Cabela's Adventure Camp
Native support.
Carnival Games: Monkey See, Monkey Do
Native support.
Child of Eden
Native support.
Crimson Dragon
Native support.
Dance Central 2
Native support.
Dance Central 3
Native support.
Dance Central
Native support.
Dance Paradise
Native support.
Deca Sports Freedom
Native support.
Deep Black: Episode 1
Native support.
Deepak Chopra's Leela
Native support.
Defiance
Native support.
Diabolical Pitch
Native support.
Disney Pixar Brave: The Video Game
Native support.
Doodle Jump Kinect
Native support.
Double Fine Happy Action Theater
Native support.
Dragons Lair
Native support.
EA SPORTS Active 2
Native support.
Fable: The Journey
Native support.
FIFA Soccer 13
Native support.
Fighters Uncaged
Native support.
Forza Motorsport 4
Native support.
Fruit Ninja
Native support.
Grease Dance
Native support.
Gunstringer, The
Native support.
Harley Pasternak's Hollywood Workout
Native support.
Harry Potter for Kinect
Native support.
Haunt
Native support.
Hole in The Wall
Native support.
Home Run Stars
Native support.
Hulk Hogan's Main Event
Native support.
Hydro Thunder Hurricane
Native support.
Ice Age: Continental Drift - Arctic Games
Native support.
Islands of Wakfu
Native support.
Jillian Michaels' Fitness Adventure
Native support.
Just Dance 3
Native support.
Just Dance 4
Native support.
Just Dance Greatest Hits
Native support.
Just Dance Kids 2
Native support.
Just Dance: Disney Party
Native support.
Karaoke Revolution Glee: Volume 3
Native support.
Kinect Adventures!
Native support.
Kinect Joy Ride
Native support.
Kinect Nat Geo T.V.
Native support.
Kinect Party
Native support.
Kinect Sesame Street T.V.
Native support.
Kinect Sports
Native support.
Kinect Sports: Season 2
Native support.
Kinect Star Wars
Native support.
Kinect: Disneyland Adventures
Native support.
Kinectimals
Native support.
Kung Fu Panda 2
Native support.
Let's Cheer!
Native support.
London 2012 Olympics
Native support.
Madden NFL 13
Native support.
Marvel Avengers: Battle For Earth
Native support.
Mass Effect 3
Native support.
Mi Coach
Native support.
Michael Jackson: The Experience
Native support.
Mini Ninjas Adventures
Native support.
Minute to Win It
Native support.
Motion Explosion
Native support.
Motion Sports
Native support.
Motion Sports: Adrenaline
Native support.
NBA Baller Beats
Native support.
NCAA Football 14
Native support.
NCIS Game
Native support.
Nickelodeon Dance 2
Native support.
Nickelodeon Dance
Native support.
Nicktoons MLB
Native support.
Nike+ Kinect Training
Native support.
Penguins of Madagascar: Dr. Blowhole Returns
Native support.
Power Rangers Super Samurai
Native support.
PowerUp Heroes
Native support.
Puss In Boots
Native support.
Raving Rabbids: Alive & Kicking
Native support.
Rise of Nightmares
Native support.
Self Defense Training Camp
Native support.
Sesame Street: Once Upon a Monster
Native support.
Sonic Free Riders
Native support.
South Park: The Stick of Truth
Native support.
SpongeBob's Surf & Skate Roadtrip
Native support.
Steel Battalion: Heavy Armor
Native support.
The Adventures of Tin Tin
Native support.
The Biggest Loser: Ultimate Workout
Native support.
The Dishwasher: Vampire Smile
Native support.
The Hip-Hop Dance Experience
Native support.
The Path of Go
Native support.
The Price Is Right
Native support.
The Sims 3: Pets
Native support.
Tiger Woods PGA Tour 13
Native support.
Tiger Woods PGA Tour 14
Native support.
Tom Clancy's Splinter Cell: Blacklist
Native support.
Toy Story Mania
Native support.
Trine 2
Native support.
Twister Mania
Native support.
UFC Personal Trainer: The Ultimate Fitness System
Native support.
Victorious: Time to Shine
Native support.
Winter Stars
Native support.
Wipeout 2
Native support.
Wipeout 3
Native support.
Wipeout: In the Zone
Native support.
Wreckateer
Native support.
Your Shape: Fitness Evolved 2012
Native support.
Your Shape: Fitness Evolved
Native support.
Zumba Fitness Rush
Native support.
Zumba Fitness
Native support.
See more
Xbox 360 Kinect Titles

PlayStation 3 Emulation

Requires DualShock 3 or PlayStation Move emulation.
Game State Notes
Flower ​
Supports gyro aiming.[13]
Folklore​
Supports gyro aiming.[13]
Heavenly Sword ​
Supports gyro aiming.[13]
Uncharted: Drake's Fortune ​
Supports gyro aiming.[13]
Killzone 2 ​
Supports gyro aiming.[13]
Warhawk ​
Supports gyro aiming.[13]
GiantBomb's List - Games with SIXAXIS support.

Wii Emulation

Requires Wii remote and its addons emulation.
Game State Notes
Wii Sports Resort
The first game to use Wii MotionPlus. Wii MotionPlus came packaged with the game. Requires the Wii MotionPlus emulation.
Red Steel 2
Ubisoft's sequel to Red Steel fixed many of the problems present in the original. A bundle was released alongside the game that included Wii MotionPlus. Requires the Wii MotionPlus emulation.
The Legend of Zelda: Skyward Sword
Came bundled with a gold Wii Remote Plus, and received critical acclaim. Requires the Wii MotionPlus emulation.
FlingSmash
First game to come bundled with a Wii Remote Plus. Requires the Wii MotionPlus emulation.
Wii Play: Motion
Requires the Wii MotionPlus emulation.
Crazy Mini Golf 2
Requires the Wii MotionPlus emulation.
Academy of Champions
Use but not requires the Wii MotionPlus addon.
All Star Karate
Use but not requires the Wii MotionPlus addon.
Backyard Sports : Sandlot Sluggers
Use but not requires the Wii MotionPlus addon.
Conduit 2
Use but not requires the Wii MotionPlus addon.
Deca Sports 3
Use but not requires the Wii MotionPlus addon.
The Garfield Show: Threat of the Space Lasagna
Use but not requires the Wii MotionPlus addon.
Grand Slam Tennis
Use but not requires the Wii MotionPlus addon.
GhostSlayer
Use but not requires the Wii MotionPlus addon.
Goldeneye 007
Supports gyro aiming.[13]
Hooked! Again: Real Motion Fishing
Use but not requires the Wii MotionPlus addon.
James Cameron's Avatar: The Game
Use but not requires the Wii MotionPlus addon.
New Carnival Games
Use but not requires the Wii MotionPlus addon.
NewU Fitness First Mind Body, Yoga & Pilates Workout
Use but not requires the Wii MotionPlus addon.
NHL 2K10
Use but not requires the Wii MotionPlus addon.
NHL 2K11
Use but not requires the Wii MotionPlus addon.
Racquet Sports
Use but not requires the Wii MotionPlus addon.
Shaun White Snowboarding: World Stage
Use but not requires the Wii MotionPlus addon.
Raving Rabbids: Travel in Time
Use but not requires the Wii MotionPlus addon.
Rage of the Gladiator
Use but not requires the Wii MotionPlus addon.
ShadowPlay
Use but not requires the Wii MotionPlus addon.
SpongeBob's Truth or Square
Use but not requires the Wii MotionPlus addon.
Swords
Use but not requires the Wii MotionPlus addon.
The Grinder
Use but not requires the Wii MotionPlus addon.
Tiger Woods PGA Tour 10
Use but not requires the Wii MotionPlus addon.
Tiger Woods PGA Tour 11
Use but not requires the Wii MotionPlus addon.
Tiger Woods PGA Tour 12: The Masters
Use but not requires the Wii MotionPlus addon.
Tron: Evolution - Battle Grids
Use but not requires the Wii MotionPlus addon.
Virtua Tennis 4
Use but not requires the Wii MotionPlus addon.
Virtua Tennis 2009
Use but not requires the Wii MotionPlus addon.
Zangeki no Reginleiv
Use but not requires the Wii MotionPlus addon.
Zumba Fitness
Use but not requires the Wii MotionPlus addon.
Games which use Wii MotionPlus addon

Nintendo 3DS

Nintendo 3DS has built in 3-axis accelerometer and a 3-axis gyroscope which is emulated in Citra via CemuhookUDP.
Game State Notes
AR Games ​
Native support.[14]
DEAD OR ALIVE Dimensions
You can look around the stage in the main menu with motion controls.[14]
Face Raiders
Supports gyro aiming.[14]
The Legend of Zelda: Ocarina of Time 3D
Supports gyro aiming.[13]
The Legend of Zelda: Majora's Mask 3D
Supports gyro aiming.[13]
Star Fox 64 3D
Supports gyro aiming.[13]
The Denpa Men series
Supports gyro aiming.[13]
Rusty's Real Deal Baseball/Darumeshi Sports Shop
Supports gyro aiming- aiming your baseball, fielding.[13]
Luigi's Mansion: Dark Moon
Native support.[13]
Mario Kart 7
Steering can be done either with buttons/slide-pad or tilting the controller like a steering wheel.[14]
Metal Gear Solid: Snake Eater 3D
Supports gyro aiming.[13]
PAC-MAN & Galaga Dimensions
First Galaga game has motion and slide-pad controls (you can use either, or both) and the Pac-Man platformer uses it to modify in-game gravity.[14]
Spirit Camera
Supports gyro aiming.[13]
Super Mario 3D Land
Supports gyro aiming.[14]
Super Monkey Ball 3D
Steering by tilting the controller like a steering wheel.[15]
Resident Evil Revelations
Supports gyro aiming.[13]
WarioWare Gold
Has microgames with tilt control.[16]

PlayStation Vita

PlayStation Vita has Three-axis electronic compass and Sixaxis motion sensing which can be emulated
Game State Notes
Flower ​
Supports gyro aiming.[13]
Gravity Rush
Supports gyro aiming.[13]
Killzone: Mercenary ​
Supports gyro aiming.[13]
Little Deviants ​
Native support.[13]
Uncharted: Golden Abyss ​
Supports gyro aiming.[13]
Smart As ​
Native support.[13]

Wii U Emulation

Requires Wii remote or Wii U GamePad emulation.
Game State Notes
Mario & Sonic at the Sochi 2014 Olympic Winter Games
Use but not requires the Wii MotionPlus emulation.
Splatoon
Supports gyro aiming.[13]
The Legend of Zelda: Twilight Princess HD
Supports gyro aiming.[13]
The Legend of Zelda: Wind Waker HD
Supports gyro aiming.[13]
Nintendo Land
Requires for some games the Wii MotionPlus emulation. Supports gyro aiming.[13]
Captain Toad: Treasure Tracker
Supports gyro aiming.[13]
Game & Wario
Supports gyro aiming.[13]
ZombiU
Supports gyro aiming - scanner on the prepper pad.[13]
Fatal Frame/Project Zero: Maiden of Black Water
Supports gyro aiming.[13]
Batman: Arkham City - Armored Edition
Supports gyro aiming.[13]
Pikmin 3
Supports gyro aiming with camera control.[13]
Splinter Cell: Blacklist
Supports gyro aiming and gadgets.[13]
Wii Fit U
Supports gyro aiming.[13]
Wii Sports Club
Requires for some games the Wii MotionPlus emulation. Supports gyro aiming.[13]

Xbox One Emulation

Requires Kinect emulation.
Game State Notes
Air Guitar Warrior for Kinect
Native support.
Alien Isolation
Native support.
Angry Birds Star Wars
Native support.
Assassin's Creed IV Black Flag
Native support.
Baila Latino
Native support.
Battlefield 4
Native support.
Beatsplosion for Kinect
Native support.
Blue Estate
Native support.
Boom Ball for Kinect
Native support.
Boom Ball 2 for Kinect
Native support.
Boom Ball 3 for Kinect
Native support.
Commander Cherry for Kinect
Native support.
D4: Dark Dreams Don't Die
Native support.
Dance Central Spotlight
Native support.
Draw a Stickman: EPIC
Native support.
Fantasia: Music Evolved
Native support.
Fighter Within
Native support.
Forza Motorsport 5
Native support.
Fru
Native support.
Fruit Ninja Kinect 2
Native support.
Just Dance 2014
Native support.
Just Dance 2015
Native support.
Just Dance 2016
Native support.
Just Dance 2017
Native support.
Just Dance 2018
Native support.
Just Dance 2019
Native support.
Just Dance 2020
Native support.
Just Dance: Disney Party 2
Native support.
Kinect Rush: A Disney•Pixar Adventure
Native support.
Kinect Sports Rivals
Native support.
Kinect: Disneyland Adventures
Native support.
Kung-Fu for Kinect
Native support.
Peggle 2
Native support.
Perfect Woman
Native support.
Q
Native support.
Rabbids Invasion: The Interactive TV Show
Native support.
Shape Up
Native support.
Slice Zombies for Kinect
Native support.
Squid Hero for Kinect
Native support.
There Came an Echo
Native support.
Tomb Raider Definitive Edition
Native support.
Xbox Fitness
Native support.
ZAZEN
Native support.
Zoo Tycoon
Native support.
Zumba Fitness: World Party
Native support.
See more
Xbox One Kinect Titles

PlayStation 4 Emulation

Requires DualShock 4 or PlayStation Move emulation.
Game State Notes
Gravity Rush 2
Supports gyro aiming.[13]
Gravity Rush Remastered ​
Supports gyro aiming.[13]
MotorStorm ​
Turning left and right.[13]
Tearaway: Unfolded ​
Native support.[13]
Warthunder ​
Control movement and camera (additionaly supports PS4 Camera).[13]
Blue State ​
Supports gyro aiming.[17]
Days Gone ​
Supports gyro aiming.[17]
Driveclub ​
Supports steering.[17]
Flow ​
Use gyro controls to guide and move your little creature across an aquatic abyss while you avoid predators and devour some other creatures yourself.[17]
Flower ​
Supports gyro aiming.[13]
Fortnite ​
Supports gyro aiming.
Elite Dangerous ​
Allows you to control your head with the gyro.[17]
Gran Turismo Sport ​
Supports steering.[17]
Grand Theft Auto 5 ​
Supports steering.[17]
Journey ​
Supports gyro aiming.[17]
Paladins ​
Supports gyro aiming.[17]
Rogue Company ​
Supports gyro aiming.[17]
The Last of Us Part 2 ​
Supports gyro aiming.[17]
Until Dawn ​
Supports gyro aiming.[17]
Wipeout Omega Collection ​
Supports steering.[17]

Switch Emulation

Requires Joy-Cons or Switch Pro Controller emulation.
Game State Notes
1-2-Switch
Various controls.
Adrenaline Rush Miami Drive
Supports tilting.[18]
Apex Legends
Supports gyro aiming.[19]
ARMS
Motion control.
Boomerang X
Supports gyro aiming.[19]
Call of Juarez: Gunslinger
Supports gyro aiming.[19]
Captain Toad: Treasure Tracker
Cursor, wheel-spinning control
Crash Drive 2
Supports tilting.[18]
Crysis Remastered
Native support.
Doom Eternal
Supports gyro aiming.[19]
DOOM
Native support.
Donkey Kong Country: Tropical Freeze
Shaking support.
Fast RMX
Supports tilting.[18]
Fortnite
Native support since Season 5.
Horizon Chase Turbo
Supports tilting.[18]
Human Resource Machine
Gyro as pointing device.[13]
L.A. Noire
Native support.
Little Inferno
Gyro as pointing device.[13]
Mario Golf: Super Rush
Motion control
Mario Kart 8 Deluxe
Supports tilting.[18]
Mario Tennis Aces
Swinging support.
Mini Motor Racing X
Supports tilting.[18]
Morphite
Native support.
Need For Speed Hot Pursuit Remastered
Supports tilting.[18]
New Super Mario Bros. U Deluxe
Shaking support.
No More Heroes
Native support.
No More Heroes 2: Desperate Struggle
Native support.
No More Heroes 3
Native support.
Nordlicht
Cursor control.
Overwatch
Native support.
Paladins
Native support.
Ring Fit Adventure
Native support through the Ring-Con accessory.
Resident Evil 5
Native support.
Resident Evil 6
Native support.
Resident Evil: Revelations 2
Native support.
Road Redemption
Supports tilting.[18]
Splatoon 2
Cursor control and gyro aiming.
Star Wars Episode I: Racer
Supports tilting.[20]
Star Wars Jedi Knight II: Jedi Outcast
Supports gyro aiming.[19]
Star Wars Jedi Knight: Jedi Academy
Supports gyro aiming.[19]
Star Wars: The Force Unleashed
Optional motion controls are available in both the Single Player and Dual Modes. The Nintendo Switch Pro Controller is also supported. [21]
Super Mario 3D All-Stars
Galaxy only; various controls.
Super Mario 3D World + Bowser's Fury
Cursor control.
Super Mario Odyssey
Shaking, motion control.
Super Mario Party
Various controls.
Super Smash Bros. Ultimate
Camera motion; replay mode control.
Superhot
Native support.
The Legend of Zelda: Skyward Sword HD
Motion control.
The Legend of Zelda: Breath of the Wild
Supports gyro aiming.[13]
Travis Strikes Again: No More Heroes
Native support.
Truck & Logistics Simulator
Supports tilting.[18]
Turok: Dinosaur Hunter
Native support.
Warface
Supports gyro aiming.[19]
World of Goo
Cursor control.
Wolfenstein 2: The New Colossus
Native support.
Vigor
Supports gyro aiming.[19]
Screen Cheat
Supports gyro aiming.[19]
Rogue Company
Supports gyro aiming.[19]
Realm Royale
Supports gyro aiming.[19]
Overwatch
Supports gyro aiming.[19]
Ninjala
Supports gyro aiming.[19]
Morphie's Law
Supports gyro aiming.[19]
Hypercharge Unboxed
Supports gyro aiming.[19]
Immortal Redneck
Supports gyro aiming.[19]
Metro Redux
Supports gyro aiming.[19]
Metro: Last Light Redux
Supports gyro aiming.[19]
Red Faction: Remastered
Supports gyro aiming.[19]
Risk of Rain 2
Supports gyro aiming.[19]
Sniper Elite 3
Supports gyro aiming.[19]
Sniper Elite V2
Supports gyro aiming.[19]
Time Carnage
Supports gyro aiming.[19]
Turok 2
Supports gyro aiming.[19]
Wolfenstein Youngblood
Supports gyro aiming.[19]
Ziggurat
Supports gyro aiming.[19]
Assassin’s Creed Rebel Collection
Supports gyro aiming.[19]
Assassins Creed III
Supports gyro aiming.[19]
Daemon X Machina
Supports gyro aiming.[19]
Enter the Gungeon
Supports gyro aiming.[19]
Resident Evil Revelations
Supports gyro aiming.[19]
Resident Evil Revelations 2
Supports gyro aiming.[19]
Saint’s Row 3
Supports gyro aiming.[19]
Alien Isolation
Supports gyro aiming.[19]
Immortals Fenyx Rising
Supports gyro aiming.[19]
L.A. Noire
Supports gyro aiming.[19]
Mulaka
Supports gyro aiming.[19]
Pikmin 3 Deluxe
Supports gyro aiming.[19]
The Elder Scrolls V: Skyrim
Supports gyro aiming.[19]
Sub Level Zero Redux
Supports gyro aiming.[19]
Sword Art Online Fatal Bullet
Supports gyro aiming.[19]
Asphalt 9
Supports tilting.[18]
Burnout Paradise Remastered
Supports tilting.[18]
Gear Club Unlimited 1
Supports tilting.[18]
Gear Club unlimited 2
Supports tilting.[18]
Grid Autosports
Supports tilting.[18]
Mario Kart Live Home Circuit
Supports tilting.[18]
Mudrunner American Wilds
Supports tilting.[18]
SEGA AGES Virtua Racing
Supports tilting.[18]
WRC 8
Supports tilting.[18]
WRC 9
Supports tilting.[18]
Xenon Racer
Supports tilting.[18]
Xtreme Club Racing
Supports tilting.[18]
Pokémon Legends: Arceus
Supports gyro aiming.[19]
List of Nintendo Switch games that support gyro controls

PlayStation 5 Emulation

Requires DualSense or PlayStation Move emulation.
Game State Notes
Astro's Playroom ​
Supports gyro aiming.[22]
Doom 1 ​
Supports gyro aiming.[22]
Doom 2 ​
Supports gyro aiming.[22]
Doom 64 ​
Supports gyro aiming.[22]
Enlisted ​
Supports gyro aiming.[22]
Quake ​
Supports gyro aiming.[22]
Days Gone ​
Supports gyro aiming.[22]
Fortnite ​
Supports gyro aiming.
Gravity Rush Remastered ​
Supports gyro aiming.[22]
Gravity Rush 2 ​
Supports gyro aiming.[22]
Paladins ​
Supports gyro aiming.[22]
Blue State ​
Supports gyro aiming.[22]
Rogue Company ​
Supports gyro aiming.[22]
The Last of Us Part II ​
Supports gyro aiming.[22]
Vermintide 2 ​
Supports gyro aiming.[22]
Resident Evil 8 ​
Supports gyro aiming, but disables Right Stick Camera.[22]

Other information

GiantBomb's List - Games with Motion Control support.


Notes

  1. This function is only available on the Unity sourceport version (DOOM Classic and DOOM 2)..

References

  1. VGLN: P5 Glove to be enhanced for Black & White
  2. 2.0 2.1 2.2 2.3 2.4 ScpToolkit (supports DS3 and DS4 controllers, but requires that you dedicate a Bluetooth dongle to it)
  3. Steam: Sportsfriends
  4. Razer_Hydra#Portal_2
  5. 5.0 5.1 5.2 5.3 5.4 Proposal: Expand "Tracked motion sensor" Glossary to better highlight Gamepads with Motion Sensor functions. - last accessed on 2021-07-18
  6. DOOM & DOOM II Update - September 3 - last accessed on 2020-09-03
  7. SameBoy v0.15
  8. Diddy Kong Pilot
  9. DS Motion Card Now Available!
  10. YouTube: Tony Hawk's Motion (DS) - Let's Play (See the MOTION PAK)
  11. TvTropes: HuePixelPainter
  12. 12.00 12.01 12.02 12.03 12.04 12.05 12.06 12.07 12.08 12.09 12.10 12.11 12.12 12.13 12.14 12.15 12.16 12.17 12.18 12.19 12.20 12.21 12.22 12.23 12.24 12.25 12.26 12.27 12.28 12.29 12.30 12.31 12.32 12.33 NDSmotion.com
  13. 13.00 13.01 13.02 13.03 13.04 13.05 13.06 13.07 13.08 13.09 13.10 13.11 13.12 13.13 13.14 13.15 13.16 13.17 13.18 13.19 13.20 13.21 13.22 13.23 13.24 13.25 13.26 13.27 13.28 13.29 13.30 13.31 13.32 13.33 13.34 13.35 13.36 13.37 13.38 13.39 13.40 13.41 13.42 13.43 NeoGaf - List of games with gyro aim
  14. 14.0 14.1 14.2 14.3 14.4 14.5 Just to be clear, is there a tilt sensor or gyroscope built into the 3DS unit?
  15. YouTube: Super Monkey Ball 3D
  16. YouTube: Motion Controlled Game Boy Games | Punching Weight [SSFF]
  17. 17.00 17.01 17.02 17.03 17.04 17.05 17.06 17.07 17.08 17.09 17.10 17.11 17.12 gameaccesory.com: Which PS4 games have gyro controls?
  18. 18.00 18.01 18.02 18.03 18.04 18.05 18.06 18.07 18.08 18.09 18.10 18.11 18.12 18.13 18.14 18.15 18.16 18.17 18.18 18.19 18.20 gameaccesory.com: In which games can you use tilt controls on the Switch?
  19. 19.00 19.01 19.02 19.03 19.04 19.05 19.06 19.07 19.08 19.09 19.10 19.11 19.12 19.13 19.14 19.15 19.16 19.17 19.18 19.19 19.20 19.21 19.22 19.23 19.24 19.25 19.26 19.27 19.28 19.29 19.30 19.31 19.32 19.33 19.34 19.35 19.36 19.37 19.38 19.39 19.40 19.41 gameaccesory.com: Which Switch games have Gyro Aiming?
  20. How do you turn on motion Controls?
  21. Star Wars: The Force Unleashed FAQ
  22. 22.00 22.01 22.02 22.03 22.04 22.05 22.06 22.07 22.08 22.09 22.10 22.11 22.12 22.13 22.14 Reddit: List of games with gyro aiming on ps4 and ps5 so far