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Difference between revisions of "List of games compatible with Special K"

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|status        = Good
 
|status        = Good
 
|notes          = Needs to be tested further.
 
|notes          = Needs to be tested further.
 +
}}
 +
{{Special K/compatibility/row
 +
|name          = Biomutant
 +
|render api    = Direct3D 11
 +
|version        = 21.06.08
 +
|injection type = Global
 +
|status        = Good
 +
|notes          = HDR Requires 10-Bit Remaster to be disabled or it breaks God Rays turning them into black lines
 
}}
 
}}
 
{{Special K/compatibility/row
 
{{Special K/compatibility/row
Line 599: Line 607:
 
|status        = Major Issues
 
|status        = Major Issues
 
|notes          = Mouse lags in Special K menu
 
|notes          = Mouse lags in Special K menu
 +
}}
 +
{{Special K/compatibility/row
 +
|name          = Dynasty Warriors 4: Hyper
 +
|render api    = Direct3D 9
 +
|version        = 21.07.22
 +
|injection type = Global
 +
|status        = Crash
 +
|notes          = Use delayed injection(0.1 or more seconds). Works better with dgVoodoo 2 being utilized. Game can run in higher resolutions if Special K overrides.
 
}}
 
}}
 
{{Special K/compatibility/row
 
{{Special K/compatibility/row
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|render api    = Direct3D 9
 
|render api    = Direct3D 9
 
|version        = 21.06.08
 
|version        = 21.06.08
|injection type = Globa
+
|injection type = Global
 
|status        = Major Issues
 
|status        = Major Issues
 
|notes          = Will crash on startup unless you set [Steam.Log]Silent=True in the game specific config file. This game might crash when it's window loses focus. To fix this set the game to "Continue Rendering" under "Input/Output Behavior".
 
|notes          = Will crash on startup unless you set [Steam.Log]Silent=True in the game specific config file. This game might crash when it's window loses focus. To fix this set the game to "Continue Rendering" under "Input/Output Behavior".
Line 1,619: Line 1,635:
 
|name          = Valheim
 
|name          = Valheim
 
|render api    = Direct3D 11
 
|render api    = Direct3D 11
|version        = 0.11.1.0
+
|version        = 21.07.20
 
|injection type = Global
 
|injection type = Global
 
|status        = Good
 
|status        = Good
|notes          = Requires Ignore Textures Without Mipmaps top be enabnled within the Texture cache menu to prevent texture corruption; HDR requires scRGB to be set to resolve the screen being too dark.
+
|notes          = Requires disabling texture cache to prevent wrong colored terrain texture for modified terrain, like pathways or fields; HDR requires scRGB to be set to resolve the screen being too dark.
 
}}
 
}}
 
{{Special K/compatibility/row
 
{{Special K/compatibility/row
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|status        = Perfect
 
|status        = Perfect
 
|notes          =  
 
|notes          =  
 +
}}
 +
{{Special K/compatibility/row
 +
|name          = Yakuza: Like a Dragon
 +
|render api    = Direct3D 11
 +
|version        = 21.06.08
 +
|injection type = Global
 +
|status        = Good
 +
|notes          = HDR Requires 8-Bit Remaster to be disabled or it breaks menu textures.
 
}}
 
}}
 
{{Special K/compatibility/row
 
{{Special K/compatibility/row

Revision as of 21:14, 1 August 2021

See Special K for further information and instructions on how to use the application.

General support

Use at own risk in multiplayer games where Special K might have an adverse effect.
This is a general overview of the level of support Special K has for different render APIs, as well as what additional features might be available for each API.
Direct3D refers to the 3D render API of DirectX. In general, the terms 'Direct3D' and 'DirectX' are often interchangeable when discussing games.
Render API Notes
DirectDraw
DDraw
Requires dgVoodoo 2 to wrap the calls to Direct3D 11.
Direct3D 2-8 Requires dgVoodoo 2 to wrap the calls to Direct3D 11.
Direct3D 9 Basic support as well as texture modding support.
Direct3D 10 Unsupported, although flip model override is known to work in some games.
Direct3D 11 Enhanced support, including HDR injection, texture modding, flip model override, and shader debugging.
Direct3D 12 Enhanced support like D3D11, though no texture mods yet.
OpenGL Promoted to OpenGL-IK (uses an interop system where D3D11 is used for final presentation), which brings enhancements such as flip model and HDR injection.
Vulkan No support, except in HDR enabled modes running on Nvidia hardware, where Special K hooks the Nvidia DXGI/Direct3D 11 interop layer instead.

How to add a new game to the table

The following describes how to add a new game to the below table. It is recommended to use a desktop browser as that makes it more easier to copy/paste.
  1. Start by opening up the following link in a new tab: edit the below section
  2. Now go by the |name = parameter alphabetically to find the appropriate place to add the new game to the list. This is to ensure the list is sorted alphabetically when the page is opened.
  3. Copy the following template and insert it on a new row between }} and {{Special K/compatibility/row so that a new, empty, section gets added:
    {{Special K/compatibility/row
    |name           = 
    |render api     = 
    |version        = 
    |injection type = 
    |status         = 
    |notes          = 
    }}
    
  4. Fill out the new section something like below. Use comma to separate multiple values.
    {{Special K/compatibility/row
    |name           = Insert game name here
    |render api     = Direct3D 9, Direct3D 11, OpenGL, etc (multiple are allowed in a comma-delimited list)
    |version        = 0.11.0.45 (right click on the DLL file, select Properties, and then open the Details tab to see the version of the DLL file)
    |injection type = Local, Global (multiple are allowed)
    |status         = Perfect/Good/Major Issues/Crash/Blocked/Caution/Banned (select only one)
    |notes          = And additional notes here that might apply (for example, specific config parameter required, or incompatible features or such). Feel free to use multiple rows for this section.
    }}

Game compatibility

Use at own risk in multiplayer games where Special K might have an adverse effect.
This is a crowdsourced list of games compatible with Special K. Feel free to edit the section if a game is missing from the list.
Status Description
Perfect For use with games with no known issues with Special K.
Good For games where minor issues or limitations exists. This can for example be games that are only supported by a specific version of Special K, or only through one type of injection (e.g. local and not global).
Major Issues For games where major issues occurs, but can be worked around. Such as crashes on launch that can be worked around by changing a config parameter for Special K.
Crash Game crashes on injection with no way of working around it.
Blocked Game blocks Special K from being injected -- most common in games with anti-cheat protections.
Caution There is conflicting reports whether using Special K results in a ban or not. Use at your own risk.
Banned Using Special K is known to result in a banned account. Do not use Special K with this game.

Online games to avoid

Using Special K in these games can result in an account ban. Use Special K at your own risk.
Game Render API Version Injection Status Additional Notes
Dark Souls III Direct3D 11 Local Caution Current versions of Special K can cause bans if played online, reported that v0.4.0 of Souls Unsqueezed is the latest version that works.[1]

Compatibility list

Game Render API Version Injection Status Additional Notes
Ace Combat: Assault Horizon - Enhanced Edition Direct3D 9, Direct3D 9Ex 21.3.23.0 Global Good Make sure there are no ReShade DLLs or files inside the install directory; they may cause the game to crash when the main menu is loaded
ADR1FT Direct3D 11 0.11.1.1 Global Perfect
AdVenture Capitalist OpenGL 21.3.23.0 Global Crash Will not get past the boot screen; will hang on boot screen, forcing you to manually terminate the process via task manager
Agents of Mayhem Direct3D 11 0.11.0.45 Global Perfect
Aliens vs. Predator (2010) Direct3D 11 0.11.0.45 Global Crash Crashes just before gameplay
A Hat in Time Direct3D 9 0.11.0.50 GlobalLocal Good No framerate/stability issues, SK features may need more testing though
Alien: Isolation Direct3D 11 0.11.1 Global Perfect
Among Us Direct3D 11 0.11.0.50 GlobalLocal Perfect
Axiom Verge OpenGL Crash
Assassin's Creed Chronicles: China Direct3D 11 0.11.0.45 Global Good No textures in Mod Tools. HDR requires game to be in windowed mode before activating to avoid forced minimising.
Assassin's Creed III Remastered Direct3D 11 0.11.0.45 Global Major Issues Mouse lags in SpecialK's menu.
Assassin's Creed IV: Black Flag Direct3D 11 0.11.0.48 Global Major Issues No mouse movement once SKUI is opened.
Assassin's Creed Origins Direct3D 11 0.11.0.45 Global Perfect
Assassin's Creed Rogue Direct3D 11 0.11.0.45 Global Good Mouse lags in SpecialK's menu.
Assassin's Creed Syndicate Direct3D 11 0.11.0.45 Global Good HDR causes game to crash on startup
Assassin's Creed Unity Direct3D 11 0.11.0.45 Global Crash Crash at logo screen
Assetto Corsa Direct3D 11 0.11.1 Global Major Issues Game will crash on startup. You have to disable SpecialK for this game in SKIF, then the game will launch properly, and although there won't be SpecialK overlay in launcher, but it will appear in the game itself.

Also if steering wheel input doesn't work the you need to add EnableDirectInput8=false below [Input.Gamepad] in config for this game, as described in this post. This will be fixed in future SpecialK releases.

HDR tonemapping in this game looks really well and doesn't cause any problems.
Batman: Arkham Asylum Direct3D 9 0.8.43 Local Major Issues Chance of working with version 0.8.43, may help to trigger Nvidia's Geforce Experience overlay before the game launches if on an Nvidia GPU. - Consistent freezes with the latest SK builds, you can try dgVoodoo 2 to fix issues.
Batman: Arkham City Direct3D 9, Direct3D 11 0.11.0.45 GlobalLocal Good Use DirectX 11 mode. No texture injection support. Requires you to disable D3D9 renderers to avoid slowdown.
Batman: Arkham Knight Direct3D 11 0.11.1.1 GlobalLocal Major Issues Requires [Window.System] DontHookWndProc=true amd [Steam.Log]Silent=True to prevent crashes. Textures revert to 128x128 with texture caching enabled. HDR requires only 8-bit remasters to be enabled.
Batman: Arkham Origins Direct3D 9, Direct3D 11 0.11.0.45 Good Use DirectX 11 mode. No texture injection support. Disable D3D9 render backend.
Batman: Arkham Origins Blackgate Direct3D 9E 0.11.0.45 Good Texture modding does not work in native DX9E. Use dgVoodoo 2 for texture modding.
Batman: The Telltale Series Direct3D 11 0.11.0.45 Global Good Texture injection does not work.
Batman: The Enemy Within - The Telltale Series Direct3D 11 0.11.0.45 Global Good Texture injection does not work.
Battlefield 3 Direct3D 11 0.11.0.45 Global Major Issues Inputs like escape and the arrow keys make the widgets appear and disappear making SpecialK and the game inoperable.
Bayonetta Direct3D 9 Good Needs to be tested further.
Biomutant Direct3D 11 21.06.08 Global Good HDR Requires 10-Bit Remaster to be disabled or it breaks God Rays turning them into black lines
BioShock Remastered Direct3D 11 0.11.0.45 Global Good Texture injection does not work.
BioShock 2 Remastered Direct3D 11 0.11.0.45 Global Good Texture injection does not work.
BioShock Infinite Direct3D 11 0.11.0.45 Global Perfect
Borderlands: Game of the Year Enhanced Direct3D 11 0.11.0.45 Global Good Texture injection does not work
Borderlands 2 Direct3D 9 0.11.0.45 Global Major Issues Game runs at 2fps doing anything outside of playing movies.
Borderlands 3 Direct3D 11 0.11.1.0 Global Crash Crashes on startup and won't open correctly.
Bulletstorm: Full Clip Edition Direct3D 11 0.11.0.45 Global Perfect Run the game in Windowed Borderless before enabling SpecialK.
The Bureau: XCOM Declassified Direct3D 11 0.11.1.0 GlobalLocal Good Requires Local D3D11.dll injection in order to work.
Call of Duty: Advanced Warfare Direct3D 11 0.11.0.45 Global Perfect Multiplayer not tested
Call of Duty: Black Ops II Direct3D 11 0.11.0.45 Global Perfect Multiplayer not tested
Call of Duty: Ghosts Direct3D 11 0.11.0.45 Global Major Issues HDR flickers and tears.Bringing up SpecialK brings up the pause menu which stops active textures from being shown in mod tools. Multiplayer not tested
Cities: Skylines Direct3D 11 0.11.0.45 Global Major Issues Text will appear garbled, solved by disabling texture caching for textures without mipmapping. (Direct3D 11 menu > Texture Management > Ignore Textures With No Mipmaps)
Crysis 2 Direct3D 11 0.11.1.0 GlobalLocal Major Issues Major grahpical glitches in the main menu with Special K injected (Windowed Mode)
Crysis 3 Direct3D 11 0.11.0.45 GlobalLocal Crash Prevented by SecuROM: "A required security module could not be activated."
Danganronpa Another Episode: Ultra Despair Girls Direct3D 11 0.11.0.45 GlobalLocal Good Texture injection doesn't work on versions of SpecialK newer than 0.10.0.4096 (AKA SK 0.10.0 HDR)
Danganronpa V3: Killing Harmony Direct3D 11 0.11.0.45 GlobalLocal Good Texture injection doesn't work on versions of SpecialK newer than 0.10.0.4096 (AKA SK 0.10.0 HDR). Textures originally without mipmaps also ignore mipmaps of replaced textures.
Darksiders Warmastered Edition Direct3D 11 0.11.0.45 Global Perfect
Dark Souls Remastered Direct3D 11 0.11.0.45 GlobalLocal Good Texture injection doesn't work on versions of SpecialK newer than 0.10.0.4096 (AKA SK 0.10.0 HDR)
Dark Souls II: Scholar of the First Sin Direct3D 11 0.11.0.45 GlobalLocal Good Texture injection doesn't work on versions of SpecialK newer than 0.10.0.4096 (AKA SK 0.10.0 HDR)
Dead Island: Definitive Edition Direct3D 11 0.11.0.45 Global Major Issues Mouse lags in Special K menu
Dead Island: Riptide Definitive Edition Direct3D 11 0.11.0.45 Global Major Issues Mouse lags in Special K menu
Dead Rising Direct3D 11 0.11.0.50 Global Perfect Works Flawlessly
Dead Rising 4 Direct3D 11 21.1.11 Global Major Issues Required delayed global injection. Any attempt to inject at launch (either locally or globally) crashes the game.
Death Stranding Direct3D 12 Crash
Deep Rock Galactic Direct3D 11 0.11.0.45 GlobalLocal Perfect
Destroy All Humans! Direct3D 11 0.11.0.45 Global Good Texture injection does not work correctly
Deus Ex: Human Revolution Direct3D 11 0.11.0.45 GlobalLocal Perfect Director's Cut version also works flawlessly.
Deus Ex: Mankind Divided Direct3D 11 0.11.0.45 Good Will crash in HDR mode with 10 bit and/or 11 bit remastering enabled
Devil May Cry 5 Direct3D 11/12 21.03.23 Global Good Late injection only. Inject AFTER "Checking saved data".
Digimon Story: Cyber Sleuth Complete Edition OpenGL 0.11.1 Global Major Issues SpecialK UI only appears in the lower Left Hand side of the screen when running at 4k; cannot interact with the SpecialK UI at all; cannot accept the EULA and so no other features tested.
Dimension Drifter Direct3D 11 0.11.0.50 Global Good Texture injection does not work correctly
DiRT 3 Direct3D 11 0.11.1.0 Global Perfect HDR Requires 8-bit remasters to be active.
DiRT Rally Direct3D 11 0.11.1 Global Perfect
DiRT Showdown Direct3D 11 0.11.0.45 Global Crash Crashes after logos
Dishonored: Definitive Edition (Microsoft Store) Direct3D 9 21.04.04 Global Crash Bringing up the Special K UI crashes the game. The Microsoft Store Definitive Edition is actually a newly compiled 64-bit port of the game, rather than the old 32-bit Steam Definitive Edition.
Dishonored 2 Direct3D 11 0.11.0.45 Global Good Texture modding does not work. Some text will appear garbled, solved by disabling texture caching for textures without mipmapping. (Direct3D 11 menu > Texture Management > Ignore Textures With No Mipmaps)
Dishonored: Death of the Outsider Direct3D 11 0.11.0.45 Global Good Texture modding does not work
Doom Eternal Vulkan 0.11.0.45 Major Issues Only possible on Nvidia hardware with HDR enabled. Do not use with Battlemode.
Dragon Age II Direct3D 11 0.11.0.45 Global Good HDR doesn't activate in cutscenes, black screen ingame
Dragon Age Inquisition Direct3D 11 0.11.0.45 Global Major Issues Inputs like escape and the arrow keys make the widgets appear and disappear making SpecialK and the game inoperable.
Dying Light Direct3D 11 0.11.0.45 Global Major Issues Mouse lags in Special K menu
Dynasty Warriors 4: Hyper Direct3D 9 21.07.22 Global Crash Use delayed injection(0.1 or more seconds). Works better with dgVoodoo 2 being utilized. Game can run in higher resolutions if Special K overrides.
ELEX Direct3D 11 0.11.0.50 Global Major Issues Changing window focus (Alt-Tabbing) causes the game to freeze.
Escape from Tarkov Direct3D 11 0.11.0.45 Global Blocked BattleEye completely blocks injection.
The Evil Within Direct3D 11 0.11.0.45 Global Major Issues Mouse lags in Special K menu
Fallout 4 Direct3D 11 0.11.1.0 Global Perfect
Far Cry 3 Direct3D 11 0.11.0.45 Global Good Texture injection doesn't work
Far Cry 3 - Blood Dragon Direct3D 11 0.21.03.25 Global Good Texture injection doesn't work
Far Cry 4 Direct3D 11 0.11.0.45 Global Major Issues Crashes when loading campaign
F.E.A.R. 3 Direct3D 11 0.21.03.25 Global Good Configure SpecialK.ini and don't open SpecialK UI in game. Blood textures on surfaces except on ground/floor are corrupted.
Final Fantasy III OpenGL 0.11.0.45 Global Good Launching the game takes about 10-15 seconds longer.
Final Fantasy IV OpenGL 0.11.0.45 Global Good Launching the game takes about 5-10 seconds longer.
Final Fantasy IV: The After Years OpenGL 0.11.0.45 Global Perfect
Final Fantasy V OpenGL 0.11.0.45 Local Major Issues Neither Special K nor even the Steam overlay can hook the game window properly on a fresh install, in parts because the game ships with a OpenGL32.dll file from Windows 7 in the game folder. To fix both, that file needs to be removed (this fixes the Steam overlay), then Special K's 32-bit DLL file needs to be installed as OpenGL32.dll in the game folder instead. After that both Special K and Steam's overlay will work, although launching the game will take about 5-10 seconds longer. Global injection does not succeed in hooking the game at all.[2]
Final Fantasy VI OpenGL 0.11.0.45 Global Good Use the config tool of the game to set a higher resolution than 800x600, as otherwise the EULA prompt of Special K will repeatedly flash between two different widths.[3]
Final Fantasy VII Direct3D 9 0.11.0.45 Global Perfect
Final Fantasy VIII Direct3D 9 0.11.0.45 Global Perfect
Final Fantasy X/X-2 HD Remaster Direct3D 11 0.11.0.45 Global Perfect
Final Fantasy XII: The Zodiac Age Direct3D 11 0.11.0.45 Global Perfect
Final Fantasy XIII Direct3D 9 0.11.0.45 Global Major Issues Local injection using d3d9.dll crashes on launch. Regular global injection will also fail to work properly.[Note 1] The solution is to use a delayed global injection by first starting the game and then after the game has launched, start the global injection of Special K.[4]
Final Fantasy XIII-2 Direct3D 9 0.11.0.45 Global Major Issues Local injection using d3d9.dll crashes on launch. Regular global injection will also fail to work properly.[Note 1] The solution is to use a delayed global injection by first starting the game and then after the game has launched, start the global injection of Special K.[4]
Final Fantasy XV Direct3D 11 Perfect Local injection is recommended as not all threads are captured.[5]
Genshin Impact Direct3D 11 1.0.1 GlobalLocal Good
Ghostbusters: The Video Game Remastered Direct3D 11 0.11.1.0 Global Good HDR works flawlessly. Textures do not appear in mod tools.
Grand Theft Auto DirectDraw 0.11.0.45 Global Perfect Requires the use of dgVoodoo 2 to wrap the DDraw calls to Direct3D 11.
Grand Theft Auto V Direct3D 11 0.11.0.45 Global Perfect
GRID 2 Direct3D 11 0.11.0.45 Global Crash Hangs at the "press Enter" screen.
Grim Fandango Remastered OpenGL 0.11.0.45 GlobalLocal Major Issues Crashes on startup if CEGUI is enabled. Text in Control Panel is garbled
Halo: The Master Chief Collection Direct3D 11 0.11.0.45 Global Good Requires you to use the modding exe with anti-cheat disabled.
Heavy Rain Direct3D 11 0.11.0.45 Global Good Texture injection does not work
Hitman Direct3D 11 0.11.0.45 Global Crash Crashes on startup
Hitman 2 Direct3D 11 0.11.0.45 Global Crash Crashes after logos
Hitman: Absolution Direct3D 11 0.11.0.45 Global Perfect
Helltaker Direct3D 11 0.11.0.45 Global Perfect
Hexcells Infinite Direct3D 11 0.11.0.50 Global Good Requires "Direct3D 11 Settings > Texture Management > Ignore Textures Without Mipmaps" to be enabled otherwise text becomes increasingly more corrupted.
Homefront Direct3D 11 0.11.0.45 Global Good No textures in mod tools
Homefront: The Revolution Direct3D 11 0.11.1.0 Global Good HDR only renders normal maps.
Infinite Air with Mark McMorris Direct3D 11 0.11.1 Global Perfect
Injustice 2 Direct3D 11 0.11.0.45 Global Major Issues HDR causes black screen with erratic pixels. Textures do not display in Mod Tools, ones that do display do nto inject. Requires Silent=True to get around anti-cheat warnings.
Journey Direct3D 11 0.11.0.45 GlobalLocal Good "Use Flip Model Presentation" must be disabled, enabled causes major graphical issues.
Just Cause 3 Direct3D 11 0.11.0.45 Global Perfect HDR requires only 11-bit remasters to be active.
Just Cause 4 Direct3D 11 0.11.1.1 Global Perfect
L.A. Noire Direct3D 11 0.11.0.45 Global Crash Neither game or Launcher will start with Special K injected
Lego Batman 3: Beyond Gotham Direct3D 11 0.11.0.45 Global Perfect
Lego DC Super-Villains Direct3D 11 0.11.0.45 Global Perfect
Lego Marvel's Avengers Direct3D 11 0.11.0.45 GlobalLocal Perfect
Lego Marvel Super Heroes 2 Direct3D 11 0.11.0.45 Global Perfect
Lightning Returns: Final Fantasy XIII Direct3D 9Ex 0.11.0.45 Global Perfect
Mad Max Direct3D 11 0.11.0.45 Global Perfect
Mafia: Definitive Edition Direct3D 11 0.11.0.50 Global Good Texture injection doesn't seem to work correctly (replaced original texture with nothing).
Mafia II: Definitive Edition Direct3D 11 0.11.1.1 Global Good Requires delayed injection. Texture modding works, HDR doesn't.
Mass Effect: Andromeda Direct3D 11 0.11.0.45 Global Major Issues Inputs like escape and the arrow keys make the widgets appear and disappear making SpecialK and the game inoperable.
Max Payne 3 Direct3D 11 0.11.0.45 Global Major Issues No mouse input in Special K menu
Metal Gear Rising: Revengeance Direct3D 9 Good Can fix the HDMI 50hz bug.
Metal Gear Solid V: The Phantom Pain Direct3D 11 0.11.0.45 GlobalLocal Good ReShade injection doesn't work. Ground Zeroes also works.
Metal Gear Survive Direct3D 11 0.11.0.45 GlobalLocal Perfect Warning: Always online but has no anti-cheat. Can also be modded without any ban ever being issued. Use at your own risk.
Metro 2033 Redux Direct3D 11 0.11.0.45 Global Good Fix missing geometry issue by disabling tessellation in settings. Mouse stuck issue in SK UI
Metro: Last Light Redux Direct3D 11 0.11.0.45 Global Good Fix missing geometry issue by disabling tessellation in settings. Mouse stuck issue in SK UI
Middle-earth: Shadow of Mordor Direct3D 11 0.11.0.45 Global Good Texture corruption when using HD Texture Pack DLC as noted here can be fixed by disabling Texture Caching
Middle-earth: Shadow of War Direct3D 11 0.11.0.45 Perfect
Mortal Kombat X Direct3D 11 0.11.0.45 Global Perfect
Murdered: Soul Suspect Direct3D 11 0.11.1.0 LocalGlobal Good Mod tools require deferred rendering. HDR requires windowed mode to be active beforehand.
Murderous Pursuits Direct3D 11 0.11.0.45 Local Perfect
Muv-Luv photonflowers* Direct3D 9 0.11.0.45 GlobalLocal Crash Crashes after a few seconds or immediately upon interacting with the window, screen also misaligned
Necromunda: Underhive Wars Direct3D 11, Direct3D 12 21.5.29.0 Global Perfect
Need for Speed: Most Wanted (2012) Direct3D 11 0.11.0.45 GlobalLocal Major Issues SpecialK UI does not inject correctly but you can see the SKUI curser if you attempt to Alt+F4.
Next Up Hero Direct3D 11 0.11.0.45 Global Good Requires disabling Steam enhancements of Special K due to the use of two different steam_app64.dll files that ends up causing Special K to perform its DLL file verification on the wrong DLL file.
Ni no Kuni: Wrath of the White Witch Remastered Direct3D 11 0.11.0.45 Global Good Had to manually set Backbuffer resolution to Desktop resolution
NieR: Automata Direct3D 11 0.8.60.1
FAR 0.7.0.23
Local Good Some versions of the FAR mod (v0.7.0.23 in particular) is known to cause performance degradation after an hour or more of play. HDR requires enabling Remastering 8-bit passes (otherwise menus are black).
Ninja Gaiden Σ Direct3D 11 21.06.08 Global Major Issues Will crash on startup unless you set [Steam.Log]Silent=True in the game specific config file. You also need to disable all but the active API from Compatibility Settings -> Render Backends or the Special K Control Panel will disappear when the first intro cutscene starts playing.
Ninja Gaiden Σ2 Direct3D 11 21.06.08 Global Major Issues Will crash on startup unless you set [Steam.Log]Silent=True in the game specific config file.
Ninja Gaiden 3: Razor's Edge Direct3D 9 21.06.08 Global Major Issues Will crash on startup unless you set [Steam.Log]Silent=True in the game specific config file. This game might crash when it's window loses focus. To fix this set the game to "Continue Rendering" under "Input/Output Behavior".
Nioh 2: The Complete Edition Direct3D 11 0.11.0.50 Global Major Issues NoWarpUI and NoWarpVisibleGameCursor under [Input.Cursor] must be set to false for camera movement with the mouse to function correctly. Local injection makes the game unable to progress to the menu.
No Man's Sky Direct3D 11 0.11.1 Global Major Issues Graphical corruption, Mouse issues (lag, inaccurate movement) Game is unplayable.
Oddworld: Munch's Oddysee (2016) OpenGL 0.11.0.45 GlobalLocal Major Issues CEGUI must be disabled otherwise game crashes on loadscreens, step to disable are mentioned here in Step 5
Oddworld: Stranger's Wrath HD OpenGL 0.11.0.45 GlobalLocal Major Issues CEGUI must be disabled otherwise game crashes on startup, step to disable are mentioned here in Step 5
Onimusha: Warlords HD Direct3D 11 0.11.0.45 GlobalLocal Good Steam Enhancements don't work
The Outer Worlds Direct3D 11 0.11.1.0 Global Good Texture caching causes game to crash.
PC Building Simulator Direct3D 11 0.11.0.50 Global Good Requires "Direct3D 11 Settings > Texture Management > Ignore Textures Without Mipmaps" to be enabled otherwise text becomes increasingly more corrupted.
Persona 4 Golden Direct3D 11 Good Requires "Ignore Textures Without Mipmaps" to be enabled otherwise text becomes increasingly more corrupted
Phoenix Wright: Ace Attorney Trilogy Direct3D 11 0.11.0.45 GlobalLocal Good Texture injection doesn't work on versions of SpecialK newer than 0.10.0.4096 (AKA SK 0.10.0 HDR). Steam Enhancements don't work
Prey (2017) Direct3D 11 21.04.19 GlobalLocal Good Game will crash upon alt-tabbing out of it if CEGUI is enabled; Control Panel will not stop mouse movement from affecting game if mouse is outside the Control Panel window; HDR support needs to be tested
Project CARS Direct3D 11 0.11.1.1 Global Perfect Have to enable 8 bit in HDR options. Also disabled FXXA in game but dont think its made it compatible
Rabi-Ribi Direct3D 11 0.11.0.45 GlobalLocal Good "Use Flip Model Presentation" must be disabled.
Red Faction Armageddon Direct3D 11 0.11.0.45 Global Good HDR causes the game to force minimize
Red Faction Guerrilla Re-Mars-tered Direct3D 11 0.11.0.45 Global Perfect
Red Dead Redemption 2 Vulkan Major Issues Only possible on Nvidia hardware with HDR enabled.
Remnant: From the Ashes Direct3D 11 0.11.0.45 Global Perfect
RFactor 2 Direct3D 11 0.11.1.0 Global Perfect You need to copy SpecialK64.dll into your Rfactor 2 folder (for me: F:\Program Files (x86)\Steam\steamapps\common\rFactor 2\Bin64) and rename it to dxgi.dll. Just like in a case of non Steam game.
Rise of the Tomb Raider Direct3D 11 Perfect
S.T.A.L.K.E.R.: Call of Pripyat Direct3D 11 0.11.0.50 GlobalLocal Major Issues Special K doen't inject in global, with d3d11.dll Special K is injected but no mouse input is detected.
Saints Row: The Third Direct3D 11 0.11.0.45 Global Perfect HDR requires 8-bit remastering enabled to work properly.
Saints Row: The Third Remastered Direct3D 11 0.11.0.45 Global Perfect
Saints Row IV Direct3D 11 0.11.0.45 Global Perfect HDR requires 8-bit remastering enabled to work properly.
Saints Row: Gat out of Hell Direct3D 11 0.11.0.45 Global Perfect HDR requires 8-bit remastering enabled to work properly.
Sekiro: Shadows Die Twice Direct3D 11 0.11.0.45 GlobalLocal Good Requires Steam Enhancements to be disabled to earn achievements.
Serious Sam 3: BFE Direct3D 11 0.11.0.45 Global Crash Verification of exe failed
Serious Sam Fusion 2017 Direct3D 11 0.11.0.45 Global Crash Verification of exe failed
Shadow Complex Remastered Direct3D 11 0.11.0.45 Global Good No textures in mod tools. Requires the game to be in windowed mode before enabling HDR otherwuise the game will force minimise
Shadow of the Tomb Raider Direct3D 11 Perfect DirectX 11 will likely incur a performance drop vs DirectX 12.
Shadow Warrior (2013) Direct3D 11 0.11.0.45 Global Perfect Use full screen mode to prevent HDR ghosting.
ShellShock Live Direct3D 11 21.3.23.0 Global Perfect
Snake Pass Direct3D 11 0.11.0.50 Global Good
Sniper Elite V2 Remastered Direct3D 11 0.11.0.45 Global Crash Bringing up the Special K menu crashes the game
Sniper Elite III Direct3D 11 0.11.0.45 Global Perfect
Skyrim Special Edition Direct3D 11 0.11.0.45 Global Good HDR has "burn-in" effect on Magika and Stamina bars, otherwise perfect.
Sleeping Dogs: Definitive Edition Direct3D 11 0.11.0.45 Global Perfect
Space Engineers Direct3D 11 0.11.0.50 Global Good Game gives "Graphics Driver Crashed" error when booting into game with HDR enabled.
Spark the Electric Jester Direct3D 9 Crash Game crashes when pausing.
Sphinx and the Cursed Mummy OpenGL 0.11.0.45 GlobalLocal Good Requires CEGUI to be disabled to avoid major graphical issues on the inventory screen. Steam Enhancements don't work at all with Global injection, starts late with Local.
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated Direct3D 11 0.11.0.45 Global Good Requires Steam Enhancements to be disabled to track collectable progress
Spyro Reignited Trilogy Direct3D 11 0.11.0.45 Global Good Texture injection causes game to crash
Starpoint Gemini 2 Direct3D 11 0.11.0.45 Global Perfect
Star Wars Jedi: Fallen Order Direct3D 11 0.11.0.45 Global Good Texture injection causes game to crash
State of Decay 2 Direct3D 11 0.21.03.23 Global Good Don't use SK Framerate Limiter
Strike Suit Zero: Director's Cut Direct3D 11 0.11.1.1 Global Perfect
Sunset Overdrive Direct3D 11 0.11.1.1 Global Perfect
Superhot: Mind Control Delete Direct3D 11 0.11.0.45 Local Perfect
Tales of Berseria Direct3D 9 Local Good Use the game-specific version, see TBFix.
Tales of Symphonia Direct3D 9 Local Good Use the game-specific version, see TSFix.
Tales of Zestiria Direct3D 9 Local Good Use the game-specific version, see TZFix.
The Forest Direct3D 11 0.11.0.50 Global Good Textures don't appear to inject
The Legend of Heroes: Trails in the Sky Direct3D 9 0.11.0.45 GlobalLocal Good Textures don't show as used in the texture viewer, but they can be seen when set to show all textures and can still be dumped. Texture Injection works with 0.8.66 (0.9.x can't boot the game).
Thief Direct3D 11 0.11.0.45 Global Perfect
Tom Clancy's Ghost Recon: Future Soldier Direct3D 11 0.11.0.45 Global Crash Crashes on startup
Tom Clancy's Rainbow Six Siege Direct3D 11 0.11.0.45 Global Blocked Blocked by BattleEye
Tom Clancy's Splinter Cell: Blacklist Direct3D 11 0.11.0.45 Global Good Black screen throughout logos with HDR enabled. Game itself works fine.
Tomb Raider (2013) Direct3D 11 0.11.0.50 GlobalLocal Perfect
Trover Saves the Universe Direct3D 11 Global Good Not compatible with VR mode.
Valheim Direct3D 11 21.07.20 Global Good Requires disabling texture cache to prevent wrong colored terrain texture for modified terrain, like pathways or fields; HDR requires scRGB to be set to resolve the screen being too dark.
Vampire: The Masquerade - Shadows of New York Direct3D 11 0.11.0.50 Global Good Requires "Direct3D 11 Settings > Texture Management > Ignore Textures Without Mipmaps" to be enabled otherwise text becomes increasingly more corrupted.
The Vanishing of Ethan Carter Redux Direct3D 11 0.11.0.45 Global Good No textures in mod tools.
Victoria II Direct3D 9 21.4.4.0 Local Good
Warframe Direct3D 11 0.11.1.0 Global Crash HDR and texture injection work but game crashes shortly after you load into a level.
Watchmen: The End is Nigh Direct3D 9-11 21.04.04 Global Good Requires dgvoodoo in order to use HDR.
Watch Dogs Direct3D 11 0.11.0.45 Global Major Issues Mouse lags in SpecialK's UI
Watch Dogs 2 Direct3D 11 0.11.0.47 Global Good Requires global injection combined with using the -eac_launcher command line argument to disable Easy Anti-Cheat. Despite EAC being disabled, it still takes issues with and blocks local installs of Special K due to "untrusted system file."
Watch Dogs: Legion Direct3D 11 0.11.0.50 Global Good Requires global injection combined with using the -BattlEyeLauncher command line argument to disable BattlEye. Does not work under Direct3D 12.
The Witcher 3 Direct3D 11 0.11.0.50 Global Perfect
Yakuza: Like a Dragon Direct3D 11 21.06.08 Global Good HDR Requires 8-Bit Remaster to be disabled or it breaks menu textures.
Zero Escape: Zero Time Dilemma Direct3D 11 0.11.0.45 GlobalLocal Good Textures don't show as used in the texture viewer, but they can be seen when set to show all textures and can still be dumped, however texture injection doesn't work on versions of SpecialK newer than 0.10.0.4096 (AKA SK 0.10.0 HDR)


Notes

  1. 1.0 1.1 The game will take 20-40 seconds longer to launch, and when it finally launches Special K will have failed to render anything on it.

References

  1. The Version 0.6.0 causes ban, caution - last accessed on 2020-07-21
    "yep, I can confirm this and I know of several other people who got banned with that version. I personally still use v0.4.0 and, playing with an alt account, I haven't been banned in over two years.."
  2. Verified by User:Aemony on 2020-07-23
  3. Verified by User:Aemony on 2020-07-23
    The EULA window can technically still be interacted with despite the flashing.
  4. 4.0 4.1 Verified by User:Aemony on 2020-07-24
  5. Final Fantasy XV Stuff :: Steam Discussion Forums - last accessed on 2020-07-21
    "Be aware, that global injection does not catch all of the threads in FFXV, you need local injection in order to tune the priority of the filesystem thread."