Life Goes On: Done to Death
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Developers | |
---|---|
Infinite Monkeys Entertainment | |
Release dates | |
Windows | April 17, 2014 |
macOS (OS X) | April 17, 2014[citation needed] |
Linux | April 17, 2014[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz | Intel Core i3 3.3 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1100 MB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
1 GB of VRAM Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.9 Snow Leopard or better | 10.8.5 Mountain Lion or better |
Processor (CPU) | 2.4 GHz | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1100 MB | |
Video card (GPU) | 512 MB of VRAM Shader model 3.0 support |
1 GB of VRAM Shader model 3.0 support |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 32/64 | Ubuntu 64 |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz | Intel Core i3 3.3 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1100 MB | |
Video card (GPU) | 512 MB of VRAM Shader model 3.0 support |
1 GB of VRAM Shader model 3.0 support |