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Difference between revisions of "Lethal League Blaze"

From PCGamingWiki, the wiki about fixing PC games
(→‎System requirements: Updated to match Steam store page)
(→‎Video settings: Ultrawide fixes. I suggested the one on hex editing to a WSGF user and it was reported as sufficient, though linking Discord as a reference is not very reliable)
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}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Lethal League Blaze - video settings.png|Video settings}}
 
{{Image|Lethal League Blaze - video settings.png|Video settings}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 112: Line 112:
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        = 16:9 {{term|anamorphic}}.<ref>{{Refcheck|user=Baronsmoki|date=2020-09-06|comment=Tested at 2560x480 custom resolution.}}</ref>
 
|multimonitor notes        = 16:9 {{term|anamorphic}}.<ref>{{Refcheck|user=Baronsmoki|date=2020-09-06|comment=Tested at 2560x480 custom resolution.}}</ref>
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      = 16:9 {{term|anamorphic}}.<ref>{{Refcheck|user=Baronsmoki|date=2020-09-06|comment=Tested at 2560x1080 custom resolution.}}</ref>
+
|ultrawidescreen notes      = 16:9 {{term|anamorphic}}.<ref>{{Refcheck|user=Baronsmoki|date=2020-09-06|comment=Tested at 2560x1080 custom resolution.}}</ref> See [[#Ultra-widescreen|Ultra-widescreen]] for a workaround.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
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|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
 +
{{Fixbox|description=Modify a game file to remove {{term|pillarboxing}} in the Steam version|ref=|fix=
 +
# Open {{file|{{P|game}}\LLBlaze_Data\Managed\Assembly-CSharp.dll}} in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]).
 +
# Search for <code>39 8E E3 3F</code> as hex.
 +
# Replace all found instances with <code>26 B4 17 40</code> (for 2560x1080) or [https://www.wsgf.org/article/common-hex-values any other] aspect ratio matching the display resolution.
 +
# Save the changes.
 +
}}
 +
 +
{{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/2252-lethal-league-blaze-ultrawide-fix-game-pass/ related community tool] to remove {{term|pillarboxing}} in the Microsoft Store version.|ref=|fix=
 
}}
 
}}
  

Revision as of 16:57, 1 August 2021

Lethal League Blaze
Lethal League Blaze cover
Developers
Team Reptile
Engines
Unity 2018[Note 1]
Release dates
Windows October 24, 2018
macOS (OS X) May 15, 2019[2]
Linux February 21, 2020[3]
Reception
OpenCritic 81
Taxonomy
Microtransactions Cosmetic, Finite spend
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Scrolling, Side view
Controls Direct control
Genres Fighting
Sports Fictional sport
Art styles Cartoon, Cel-shaded
Themes Fantasy
Series Lethal League
Lethal League Blaze on HowLongToBeat
Lethal League Blaze on IGDB
Lethal League Blaze on MobyGames
Lethal League
Lethal League 2014
Lethal League Blaze 2018

General information

Developer Discord server
Steam Community Discussions

Availability

All OS X and Linux versions require Steam DRM.

DLC and expansion packs

Name Notes
Master of the Mountain Outfit for Dust & Ashes
Windows
macOS (OS X)
Linux
Heavyduty R. Evolution Outfit for Raptor
Windows
macOS (OS X)
Linux
Late Stage Illmatic Outfit for Dice
Windows
macOS (OS X)
Linux
Nuclear Nourishment Outfit for Toxic
Windows
macOS (OS X)
Linux
Stereo Overdrive Arachnida for Sonata
Windows
macOS (OS X)
Linux
Gigahertz Visualizer X for Doombox
Windows
macOS (OS X)
Linux
Soundtrack
Windows
macOS (OS X)
Linux

Game data

Game settings
Game settings

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Team Reptile\LLBlaze\
Microsoft Store
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
Microsoft Store
macOS (OS X)
Linux
Steam <Steam-folder>\userdata\<user-id>\553310\remote\progress.sav

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
16:9 anamorphic.[4]
Multi-monitor
16:9 anamorphic.[5]
Ultra-widescreen
16:9 anamorphic.[6] See Ultra-widescreen for a workaround.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Used instead of exclusive fullscreen.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
MSAA x2, x4, x8.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate is capped at 122 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Ultra-widescreen

Modify a game file to remove pillarboxing in the Steam version
  1. Open <path-to-game>\LLBlaze_Data\Managed\Assembly-CSharp.dll in a hex editor (e.g. HxD).
  2. Search for 39 8E E3 3F as hex.
  3. Replace all found instances with 26 B4 17 40 (for 2560x1080) or any other aspect ratio matching the display resolution.
  4. Save the changes.
Use the related community tool to remove pillarboxing in the Microsoft Store version.

Input settings

Input settings
Input settings

Template:Input settings

Audio settings

Audio settings
Audio settings

Template:Audio settings

Localizations

Language selection
Language selection
Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
LAN play
Online play
4 Versus

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input Rewired

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3 2.5 GHz
AMD Phenom 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 460
ATI Radeon HD 5850
DirectX 11 compatible
Other Broadband Internet connection
A 64-bit operating system is required.
Integrated Intel GPUs are not recommended.
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 14.04
Processor (CPU) Intel Core 2 Duo 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
A 64-bit operating system is required.

Notes

  1. Unity engine build: 2018.4.1f1[1]

References

  1. Verified by User:Baronsmoki on 2020-09-05
  2. Steam :: Lethal League Blaze :: Mac OSX is live! 1.14! - last accessed on 2020-09-05
  3. Steam :: Lethal League Blaze :: Dropping the Dice - last accessed on 2020-09-05
    "Last but not least, the native Linux build finally arrives on the scene."
  4. Verified by User:Baronsmoki on 2020-09-06
    Tested at 2560x1600 resolution.
  5. Verified by User:Baronsmoki on 2020-09-06
    Tested at 2560x480 custom resolution.
  6. Verified by User:Baronsmoki on 2020-09-06
    Tested at 2560x1080 custom resolution.