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Difference between revisions of "Lego Star Wars III: The Clone Wars"

From PCGamingWiki, the wiki about fixing PC games
(Wake up babe, new TCW mod dropped)
m
 
(32 intermediate revisions by 12 users not shown)
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{{Infobox game/row/publisher|Feral Interactive|OS X}}
 
{{Infobox game/row/publisher|Feral Interactive|OS X}}
 
{{Infobox game/row/publisher|Disney Interactive Studios}}
 
{{Infobox game/row/publisher|Disney Interactive Studios}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Nu2}}
 
{{Infobox game/row/engine|Nu2}}
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{{Infobox game/row/reception|Metacritic|lego-star-wars-iii-the-clone-wars|76}}
 
{{Infobox game/row/reception|Metacritic|lego-star-wars-iii-the-clone-wars|76}}
 
{{Infobox game/row/reception|OpenCritic|link|rating}}
 
{{Infobox game/row/reception|OpenCritic|link|rating}}
{{Infobox game/row/reception|IGDB|lego-star-wars-iii-the-clone-wars|70}}
+
{{Infobox game/row/reception|IGDB|lego-star-wars-iii-the-clone-wars|}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
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{{Availability|
 
{{Availability|
 
{{Availability/row| Retail |  | disc | {{DRM|SecuROM|7}}. | | Windows }}
 
{{Availability/row| Retail |  | disc | {{DRM|SecuROM|7}}. | | Windows }}
 +
{{Availability/row| Retail |  | disc, key | | | OS X }}
 
{{Availability/row| GamersGate | lego-star-wars-iii-the-clone-wars | Steam | | | Windows }}
 
{{Availability/row| GamersGate | lego-star-wars-iii-the-clone-wars | Steam | | | Windows }}
 
{{Availability/row| GOG.com | lego_star_wars_the_clone_wars | DRM-free | | | Windows }}
 
{{Availability/row| GOG.com | lego_star_wars_the_clone_wars | DRM-free | | | Windows }}
 
{{Availability/row| Humble | lego-star-wars-iii-the-clone-wars | Steam | | | Windows }}
 
{{Availability/row| Humble | lego-star-wars-iii-the-clone-wars | Steam | | | Windows }}
{{Availability/row| Origin | lego/lego-star-wars-iii-the-clone-wars | Origin, Activation | | | Windows }}
 
 
{{Availability/row| Steam | 32510 | Steam | | | Windows }}
 
{{Availability/row| Steam | 32510 | Steam | | | Windows }}
 +
{{Availability/row| MacApp | id465605103 | MacApp | | | OS X | unavailable }}
 +
{{Availability/row| Origin | lego/lego-star-wars-iii-the-clone-wars | Origin, Activation | | | Windows | unavailable }}
 
}}
 
}}
{{ii}} The Mac OS X version is no longer sold digitally.
 
  
 
==Game data==
 
==Game data==
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{{Game data|
 
{{Game data|
 
{{Game data/config|Windows|{{P|appdata}}\Lucasarts\LEGOStarWarsIII\}}
 
{{Game data/config|Windows|{{P|appdata}}\Lucasarts\LEGOStarWarsIII\}}
{{Game data/config|OS X|}}
+
{{Game data/config|OS X|{{P|osxhome}}/Library/Application Support/Feral Interactive/LEGO Star Wars III - The Clone Wars/}}
 
}}
 
}}
 
{{ii}} <code>Mappings.dat</code> stores Keyboard and Controller mappings
 
{{ii}} <code>Mappings.dat</code> stores Keyboard and Controller mappings
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{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{P|appdata}}\Lucasarts\LEGOStarWarsIII\SavedGames\}}
 
{{Game data/saves|Windows|{{P|appdata}}\Lucasarts\LEGOStarWarsIII\SavedGames\}}
{{Game data/saves|OS X|}}
+
{{Game data/saves|OS X|{{P|osxhome}}/Library/Application Support/Feral Interactive/LEGO Star Wars III - The Clone Wars/SavedGames/}}
 
}}
 
}}
  
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|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = Animated character icons are upscaled from 720p at resolutions higher than 720p.<ref>[https://media.discordapp.net/attachments/539440851441418250/674825698845917194/unknown.png Image by aaronlink127#0127 on Discord, taken at 1080p]</ref>
+
|4k ultra hd notes          = Animated character icons are upscaled from 720p at resolutions higher than 720p.<ref>{{Refurl|url=https://media.discordapp.net/attachments/539440851441418250/674825698845917194/unknown.png|title=Image by aaronlink127#0127 on Discord, taken at 1080p|date=9 June 2023}}</ref>
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  = Uses fixed perspectives.
 
|fov notes                  = Uses fixed perspectives.
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|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = always on
 
|anisotropic                = always on
|anisotropic notes          = unknown fixed amount
+
|anisotropic notes          = Unknown fixed amount
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Edge AA with Enhanced Graphics enabled.<br/>Up to 8x [[FSAA]] with Enhanced Graphics disabled.<br/>See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for SGSSAA.
 
|antialiasing notes        = Edge AA with Enhanced Graphics enabled.<br/>Up to 8x [[FSAA]] with Enhanced Graphics disabled.<br/>See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for SGSSAA.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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{{ii}} Nvidia users can force [[SGSSAA]] regardless of Enhanced Graphics setting; no LOD adjustment is necessary.
 
{{ii}} Nvidia users can force [[SGSSAA]] regardless of Enhanced Graphics setting; no LOD adjustment is necessary.
  
{{Fixbox|description=Force SGSSAA|ref=<ref>[https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/pub?output=html NVidia Profile Inspector - AA Flags]</ref>|fix=
+
{{Fixbox|description=Force SGSSAA|ref=<ref>{{Refurl|url=https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/pub?output=html|title=NVidia Profile Inspector - AA Flags|date=May 2023}}</ref>|fix=
 
# Download and open [[Nvidia Profile Inspector]].
 
# Download and open [[Nvidia Profile Inspector]].
 
# Open the ''LEGO Star Wars III: The Clone Wars'' profile.
 
# Open the ''LEGO Star Wars III: The Clone Wars'' profile.
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# Set ''Antialiasing - Behavior flags'' to {{code|None}}.
 
# Set ''Antialiasing - Behavior flags'' to {{code|None}}.
 
# Set ''Antialiasing - Mode'' to {{code|Override any application setting}}.
 
# Set ''Antialiasing - Mode'' to {{code|Override any application setting}}.
# Set ''Antialiasing - Setting'' to {{code|2x [2x Multisampling]}}, {{code|4x [4x Multisampling]}}, or {{code|8x [8x Multisampling]}} based on the level of MSAA you wish to use.
+
# Set ''Antialiasing - Setting'' to {{code|2x [2x Multisampling]}}, {{code|4x [4x Multisampling]}}, or {{code|8xQ [8x Multisampling]}} based on the level of MSAA you wish to use.
 
# Set ''Antialiasing - Transparency Supersampling '' to {{code|2x Sparse Grid Supersampling}}, {{code|4x Sparse Grid Supersampling}}, or {{code|8x Sparse Grid Supersampling}}, but make it the same value as in the preceding step.
 
# Set ''Antialiasing - Transparency Supersampling '' to {{code|2x Sparse Grid Supersampling}}, {{code|4x Sparse Grid Supersampling}}, or {{code|8x Sparse Grid Supersampling}}, but make it the same value as in the preceding step.
 
# Apply changes and exit.
 
# Apply changes and exit.
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|other controllers notes  = XInput and DirectInput controllers.
 
|other controllers notes  = XInput and DirectInput controllers.
 
|other button prompts      = Xbox, DualShock, Nintendo, Generic
 
|other button prompts      = Xbox, DualShock, Nintendo, Generic
|other button prompts notes= XInput only; DirectInput uses generic prompts.<br/>For Dualshock button prompts, see See [[#DualShock button prompts|DualShock button prompts]].<br>For Nintendo button prompts use the [https://gamebanana.com/mods/328252 Wii U Button Prompts mod].
+
|other button prompts notes= XInput only; DirectInput uses generic prompts.<br/>For Dualshock button prompts, see [[#DualShock button prompts|DualShock button prompts]].<br>For Nintendo button prompts use the [https://gamebanana.com/mods/328252 Wii U Button Prompts mod].
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
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{{Fixbox|description=Reorganize game files|ref=<ref>{{Refcheck|user=SirYodaJedi|date=2021-10-16|comment=}}</ref>|fix=
 
{{Fixbox|description=Reorganize game files|ref=<ref>{{Refcheck|user=SirYodaJedi|date=2021-10-16|comment=}}</ref>|fix=
 
# Use an XInput controller or [[Glossary:Controller#XInput wrappers|XInput wrapper]] so that button prompts appear.
 
# Use an XInput controller or [[Glossary:Controller#XInput wrappers|XInput wrapper]] so that button prompts appear.
# Prepare the game for [[#Mods|mod support]] by [https://www.youtube.com/watch?v=_EQ3hPrh0V8 extracting the DAT files].
+
# Prepare the game for [[#Mods|mod support]] by [[Engine:Nu2#Extracting game files|extracting the DAT files]].
 
# Navigate to {{code|{{p|game}}\FRAMEWORK-DATA\GUI\FONT}}.
 
# Navigate to {{code|{{p|game}}\FRAMEWORK-DATA\GUI\FONT}}.
 
# Delete or rename the existing {{file|BUTTONS_PC_NXG.FT2}}.
 
# Delete or rename the existing {{file|BUTTONS_PC_NXG.FT2}}.
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|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = limited
|surround sound notes    =  
+
|surround sound notes    = Music, cutscenes, and background ambience are encoded as [[Dolby Pro Logic II|surround-compatible stereo]] from a 5.1 source. This results in music being more aggressively left-panned than the PS3 and Xbox 360 versions, see the [[#Mods|Music Stereo Balancing Fix mod]] for an alternative.<ref>{{Refcheck|user=SirYodaJedi|date=2022-01-24|comment=Compared the OGG files head-to-head (ear-to-ear?) with the MSF files from the PS3 version, which are encoded as 5.1. In that version:<br/>• The cutscenes are natively 5.1.<br/>• The ambience tracks are quadrophonic 4.0 with empty center and LFE channels.<br/>• The music files are upmixed from 2.0 stereo to quadrophonic 4.0 with empty center and LFE channels. The method used is simply repeating the audio from the fronts in the rears at half volume.
 +
}}</ref>
 
|subtitles                = n/a
 
|subtitles                = n/a
 
|subtitles notes          = No voice acting beyond grunts.
 
|subtitles notes          = No voice acting beyond grunts.
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|mute on focus lost      = true
 
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = false
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio      = false
 +
|royalty free audio notes = Uses music from The Clone Wars movie and TV series, as well as the Star Wars Prequel Trilogy.
 
}}
 
}}
  
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  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Retail only. Use the <code>-language polish</code> [[Glossary:Command line arguments|parameter]] for the digital releases.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Retail only. Use the <code>-language russian</code> [[Glossary:Command line arguments|parameter]] for the digital releases.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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|upnp =  
 
|upnp =  
 
}}
 
}}
 +
 +
==Issues unresolved==
 +
===Game is very dark, even when turning up in-game brightness===
 +
{{ii}} In the first level on certain Intel iGPUs, the game is very dark except for lightsaber and blaster glow, studs, particle effects, and the HUD. Turning up the in-game brightness option washes out the image without increasing visibility.{{cn}}
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  =  
+
|shader model versions  = 3.0
 
|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 +
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = true
 
|macos intel 32-bit app = true
 
|macos intel 64-bit app = false
 
|macos intel 64-bit app = false
|macos arm app          =  
+
|macos arm app          = unknown
 
|macos app notes        = 32-bit only.<ref>[https://www.feralinteractive.com/en/news/933/ Last chance to buy these Mac classics! | Feral News]</ref>
 
|macos app notes        = 32-bit only.<ref>[https://www.feralinteractive.com/en/news/933/ Last chance to buy these Mac classics! | Feral News]</ref>
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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===Mods===
 
===Mods===
  
{{ii}} See the [https://www.rockraidersunited.com/topic/6593-modding-tt-lego-games-beginners-preparationsetup/ beginners setup guide] for instructions on how to configure the game for mod support.
+
{{ii}} See the [[Engine:Nu2#Extracting game files|Nu2 engine page]] for instructions on how to configure the game for mod support.
 
{{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.
 
{{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.
  
 
====Add Geonosian Arena characters to Free Play grid====
 
====Add Geonosian Arena characters to Free Play grid====
  
{{++}} Although the Geonosian Arena variants of Anakin, Obi-Wan, and Padmé are playable in the prologue level, appear as taggable characters in the hub, and are sometimes randomly chosen for the Free Play party, they are unable to be selected manually from the Free Play Grid by default.
+
{{ii}} Although the Geonosian Arena variants of Anakin, Obi-Wan, and Padmé are playable in the prologue level, appear as taggable characters in the hub, and are sometimes randomly chosen for the Free Play party, they are unable to be selected manually from the Free Play Grid by default.
  
 
{{Fixbox|description=Edit {{code|Collection.txt}}|ref=<ref>{{Refcheck|user=SirYodaJedi|date=2021-05-15|comment=Based upon [https://cdn.discordapp.com/attachments/539441000838463498/554009017358483456/COLLECTION.TXT this mod] by MrAdam}}</ref>|fix=
 
{{Fixbox|description=Edit {{code|Collection.txt}}|ref=<ref>{{Refcheck|user=SirYodaJedi|date=2021-05-15|comment=Based upon [https://cdn.discordapp.com/attachments/539441000838463498/554009017358483456/COLLECTION.TXT this mod] by MrAdam}}</ref>|fix=
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</ol>}}
 
</ol>}}
  
'''Bug-fixes/Improvements'''
+
====Notable mods====
 +
{{ii}} Unless otherwise specified, archives should be extracted to {{code|{{p|game}}}} of a [[Engine:Nu2#Extracting game files|mod-ready]] game installation.
 +
'''Bug fixes/Improvements'''
  
 
* [https://cdn.discordapp.com/attachments/830147770806960188/932444862840709180/SABRES_PLUS.zip Sabres Plus by NeoCambion] - Adds every available color from the regular lightsaber hilt to the other lightsaber hilt types.
 
* [https://cdn.discordapp.com/attachments/830147770806960188/932444862840709180/SABRES_PLUS.zip Sabres Plus by NeoCambion] - Adds every available color from the regular lightsaber hilt to the other lightsaber hilt types.
  
 
* [https://cdn.discordapp.com/attachments/539441000838463498/557502598899302423/Slight_Gameplay_Changes.rar Slight Gameplay Changes mod by MrAdam] - Increases the maximum amount of targets and allows Jedi characters to use the force push attack at will. Place in {{code|{{p|game}}\STUFF}}.
 
* [https://cdn.discordapp.com/attachments/539441000838463498/557502598899302423/Slight_Gameplay_Changes.rar Slight Gameplay Changes mod by MrAdam] - Increases the maximum amount of targets and allows Jedi characters to use the force push attack at will. Place in {{code|{{p|game}}\STUFF}}.
 +
 +
* [https://cdn.discordapp.com/attachments/825825640065662988/1055905868929056858/STARKILLER_TORSO_FIX.zip Starkiller Torso Fix by Mando Modding] - Changes the color of the blood on Vader's Apprentice's torso print from grey to red, to be accurate to the real-life minifigure.
  
 
* [https://cdn.discordapp.com/attachments/825825640065662988/883433313136681041/LSW3TC70FIX.rar TC70 fix by Suso] - Fixes TC-70's limbs not falling off when she's modded to be playable. Place files in {{code|{{p|game}}\CHARS}}.
 
* [https://cdn.discordapp.com/attachments/825825640065662988/883433313136681041/LSW3TC70FIX.rar TC70 fix by Suso] - Fixes TC-70's limbs not falling off when she's modded to be playable. Place files in {{code|{{p|game}}\CHARS}}.
Line 398: Line 433:
  
 
* [https://cdn.discordapp.com/attachments/587344389068685317/795505526984933417/TEXTSCROLL.OGG Clone Wars Opening Crawl music by SirYodaJedi] - Replaces the Prequel Trilogy text crawl music with the version from the Clone Wars movie. Place in {{code|{{p|game}}\AUDIO\TRACKS\MUSIC}}.
 
* [https://cdn.discordapp.com/attachments/587344389068685317/795505526984933417/TEXTSCROLL.OGG Clone Wars Opening Crawl music by SirYodaJedi] - Replaces the Prequel Trilogy text crawl music with the version from the Clone Wars movie. Place in {{code|{{p|game}}\AUDIO\TRACKS\MUSIC}}.
 +
 +
* [https://gamebanana.com/sounds/58865 Music Stereo Balancing Fix by SirYodaJedi and Sonygamer455] - Makes the music less aggressively left-panned by replacing the files in the game with ones derived from the PS3 version.
  
 
==System requirements==
 
==System requirements==
Line 444: Line 481:
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 04:06, 29 June 2023

Lego Star Wars III: The Clone Wars
Lego Star Wars III: The Clone Wars cover
Developers
Traveller's Tales
Publishers
LucasArts
OS X Feral Interactive
Disney Interactive Studios
Russia 1C-SoftClub
Engines
Nu2
Release dates
Windows March 22, 2011
macOS (OS X) October 27, 2011
Reception
Metacritic 76
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Action, Adventure, Strategy
Vehicles Space flight, Hovercraft
Themes Space, Sci-fi
Series Lego Star Wars
Lego Star Wars III: The Clone Wars on HowLongToBeat
Lego Star Wars III: The Clone Wars on IGDB
Lego Star Wars III: The Clone Wars guide on StrategyWiki
Lego Star Wars III: The Clone Wars on MobyGames
Lego Star Wars III: The Clone Wars on Wikipedia
Lego Star Wars
Subseries of Lego
Subseries of Star Wars
Lego Star Wars: The Video Game 2005
Lego Star Wars II: The Original Trilogy 2006
Lego Star Wars: The Complete Saga 2009
Lego Star Wars III: The Clone Wars 2011
Lego Star Wars: The Force Awakens 2016
Lego Star Wars Battles 2021
Lego Star Wars: Castaways 2021
Lego Star Wars: The Skywalker Saga 2022

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Lego Star Wars III: The Clone Wars is a singleplayer and multiplayer cinematic camera action, adventure and strategy game in the Lego Star Wars series.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM.
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
macOS (OS X)
GamersGate
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)
Origin (unavailable)
Origin
Requires online activation
Windows

Game data

In-game options menu.
In-game options menu.

Configuration file(s) location

System Location
Windows %APPDATA%\Lucasarts\LEGOStarWarsIII\
macOS (OS X) $HOME/Library/Application Support/Feral Interactive/LEGO Star Wars III - The Clone Wars/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/32510/pfx/[Note 1]
Mappings.dat stores Keyboard and Controller mappings
pcconfig.txt stores all general settings

Save game data location

System Location
Windows %APPDATA%\Lucasarts\LEGOStarWarsIII\SavedGames\
macOS (OS X) $HOME/Library/Application Support/Feral Interactive/LEGO Star Wars III - The Clone Wars/SavedGames/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/32510/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video

In-game video settings.
In-game video settings.
In-game effects settings.
In-game effects settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Animated character icons are upscaled from 720p at resolutions higher than 720p.[1]
Field of view (FOV)
Uses fixed perspectives.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Unknown fixed amount
Anti-aliasing (AA)
Edge AA with Enhanced Graphics enabled.
Up to 8x FSAA with Enhanced Graphics disabled.
See Anti-aliasing (AA) for SGSSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
No frame rate or refresh rate cap.[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Anti-aliasing (AA)

Nvidia users can force SGSSAA regardless of Enhanced Graphics setting; no LOD adjustment is necessary.
Force SGSSAA[3]
  1. Download and open Nvidia Profile Inspector.
  2. Open the LEGO Star Wars III: The Clone Wars profile.
  3. Set Antialiasing compatibility to 0x004010C1.
  4. Set Antialiasing fix to On.
  5. Set Antialiasing - Behavior flags to None.
  6. Set Antialiasing - Mode to Override any application setting.
  7. Set Antialiasing - Setting to 2x [2x Multisampling], 4x [4x Multisampling], or 8xQ [8x Multisampling] based on the level of MSAA you wish to use.
  8. Set Antialiasing - Transparency Supersampling to 2x Sparse Grid Supersampling, 4x Sparse Grid Supersampling, or 8x Sparse Grid Supersampling, but make it the same value as in the preceding step.
  9. Apply changes and exit.

Input

In-game Control Setup settings.
In-game Control Setup settings.

DualShock button prompts

The game uses Xbox 360 button prompts by default, but unused DualShock 3 (PS3) button prompts are in the game's files.
Reorganize game files[4]
  1. Use an XInput controller or XInput wrapper so that button prompts appear.
  2. Prepare the game for mod support by extracting the DAT files.
  3. Navigate to <path-to-game>\FRAMEWORK-DATA\GUI\FONT.
  4. Delete or rename the existing BUTTONS_PC_NXG.FT2.
  5. Rename BUTTONS_PS3_NXG.FT2 to BUTTONS_PC_NXG.FT2.

Note

Requires extracting the game's DAT files, which significantly increase file size.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Music, cutscenes, and background ambience are encoded as surround-compatible stereo from a 5.1 source. This results in music being more aggressively left-panned than the PS3 and Xbox 360 versions, see the Music Stereo Balancing Fix mod for an alternative.[5]
Subtitles
No voice acting beyond grunts.
Closed captions
Mute on focus lost
Royalty free audio
Uses music from The Clone Wars movie and TV series, as well as the Star Wars Prequel Trilogy.

Localizations

Language UI Audio Sub Notes
English
Danish
French
German
Italian
Polish
Retail only. Use the -language polish parameter for the digital releases.
Russian
Retail only. Use the -language russian parameter for the digital releases.
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op, Versus
Story Mode and Free Play support drop-in/drop-out co-op.
2 Player Arcade is versus only.
LAN play
Online play

Issues unresolved

Game is very dark, even when turning up in-game brightness

In the first level on certain Intel iGPUs, the game is very dark except for lightsaber and blaster glow, studs, particle effects, and the HUD. Turning up the in-game brightness option washes out the image without increasing visibility.[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
32-bit only.[6]

Mods

See the Nu2 engine page for instructions on how to configure the game for mod support.
Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.

Add Geonosian Arena characters to Free Play grid

Although the Geonosian Arena variants of Anakin, Obi-Wan, and Padmé are playable in the prologue level, appear as taggable characters in the hub, and are sometimes randomly chosen for the Free Play party, they are unable to be selected manually from the Free Play Grid by default.
Edit Collection.txt[7]
  1. Open <path-to-game>\CHARS\COLLECTION.TXT in a text editor, such as Notepad.
  2. Search for the following lines:
    collect "obiwan_ep2" 0 only_in_hub cheat_code "5u9fjk"
    collect "anakin_ep2" 0 only_in_hub cheat_code "9aa4dw"
    collect "padme_ep2" 0 only_in_hub cheat_code "sz824q"
    
  3. Add buy_in_shop  to each line, followed by an arbitrary non-zero 64-bit integer, so that it looks something like this:
    collect "obiwan_ep2" buy_in_shop 1000 only_in_hub cheat_code "5u9fjk"
    collect "anakin_ep2" buy_in_shop 1000 only_in_hub cheat_code "9aa4dw"
    collect "padme_ep2" buy_in_shop 1000 only_in_hub cheat_code "sz824q"
    
  4. Save and close the file. The characters should now appear at the start of the Free Play character grid, even if the Geonosian Arena level has already been completed.

Notable mods

Unless otherwise specified, archives should be extracted to <path-to-game> of a mod-ready game installation.

Bug fixes/Improvements

Restored/Expanded content

Audio enhancements

  • Better Jedi Rocks by SirYodaJedi - Replaces the 10-second snippet of the vocal section of Jedi Rocks that plays in the "Castle of Doom" bonus level with a looping 34-second snippet of the instrumental guitar section.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Intel Pentium 4 2.24 GHz
AMD Athlon 64
System memory (RAM) 512 MB
Hard disk drive (HDD) 8 GB
Video card (GPU) ATI Radeon X1300
Nvidia GeForce FX 5800
Intel GMA 3-Series
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) Intel 1.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) 128 MB of VRAM


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Image by aaronlink127#0127 on Discord, taken at 1080p - last accessed on 9 June 2023
  2. Verified by User:Keith on 2020-10-19
  3. NVidia Profile Inspector - AA Flags - last accessed on May 2023
  4. Verified by User:SirYodaJedi on 2021-10-16
  5. Verified by User:SirYodaJedi on 2022-01-24
    Compared the OGG files head-to-head (ear-to-ear?) with the MSF files from the PS3 version, which are encoded as 5.1. In that version:
    • The cutscenes are natively 5.1.
    • The ambience tracks are quadrophonic 4.0 with empty center and LFE channels.
    • The music files are upmixed from 2.0 stereo to quadrophonic 4.0 with empty center and LFE channels. The method used is simply repeating the audio from the fronts in the rears at half volume.
  6. Last chance to buy these Mac classics! | Feral News
  7. Verified by User:SirYodaJedi on 2021-05-15
    Based upon this mod by MrAdam
  8. Verified by User:SirYodaJedi on 2021-05-08