Difference between revisions of "Lego Island"
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(Turns out there's a handy tool which fixes some of the game's biggest issues.) |
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{{ii}} An official release of the soundtrack was never made. A project to restore soundtrack at 44.1 kHz stereo from the original composer's backup tapes (compared to the 11.025 kHz mono found in-game<ref>[https://www.youtube.com/watch?v=dF66z7lVRZ4 A Technical Look at LEGO Island's Soundtrack - YouTube]</ref>) can be found on the [https://projectisland.org/music/ Project Island website]. | {{ii}} An official release of the soundtrack was never made. A project to restore soundtrack at 44.1 kHz stereo from the original composer's backup tapes (compared to the 11.025 kHz mono found in-game<ref>[https://www.youtube.com/watch?v=dF66z7lVRZ4 A Technical Look at LEGO Island's Soundtrack - YouTube]</ref>) can be found on the [https://projectisland.org/music/ Project Island website]. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===[https://github.com/itsmattkc/LEGOIslandRebuilder LEGO Island Rebuilder]=== | ||
+ | {{++}} Allows for framerate capping, movement speed alterations when using FPS rates beyond 10 FPS, and music replacement. | ||
+ | {{++}} Runs on hardware near-contemporaneous with the original release. | ||
==Game data== | ==Game data== | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Locks at 90 FPS when exploring world, locks at either 30 or 90 FPS in certain indoor environments. Since the game was never intended to run this fast (it was designed with 10 FPS in mind), many timer issues also arise as a result; for example, turning is very sensitive and many of the animations run too fast. | + | |120 fps notes = Locks at 90 FPS when exploring world, locks at either 30 or 90 FPS in certain indoor environments. Since the game was never intended to run this fast (it was designed with 10 FPS in mind), many timer issues also arise as a result; for example, turning is very sensitive and many of the animations run too fast. Use [[#LEGO Island Rebuilder|LEGO Island Rebuilder]] to cap the framerate. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = |
Revision as of 18:13, 3 January 2020
Developers | |
---|---|
Mindscape | |
Release dates | |
Windows | October 2, 1997 |
Lego Island | |
---|---|
Subseries of Lego | |
Lego Island | 1997 |
Lego Island 2: The Brickster's Revenge | 2001 |
Island Xtreme Stunts | 2002 |
Key points
- Modern systems need workarounds for some compatibility problems; see Installing on modern versions of Windows.
- Keyboard control is extremely twitchy due to the game being programmed for low framerates. Using an Xbox 360 control pad or other game controller for movement is recommended.
General information
- Unofficial Lego Wiki
- Brickimedia
- Rock Raiders United - A fan forum for all of the classic Lego games.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | See Run without a CD |
- An official release of the soundtrack was never made. A project to restore soundtrack at 44.1 kHz stereo from the original composer's backup tapes (compared to the 11.025 kHz mono found in-game[1]) can be found on the Project Island website.
Essential improvements
LEGO Island Rebuilder
- Allows for framerate capping, movement speed alterations when using FPS rates beyond 10 FPS, and music replacement.
- Runs on hardware near-contemporaneous with the original release.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Mindscape\LEGO Island[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 2] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Danish | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Portuguese | ||||
Russian | Published by Noviy Disk in 2002 | |||
Spanish |
Issues fixed
Installing on modern versions of Windows
Use alternate installer[citation needed] |
---|
|
Install with workarounds[citation needed] |
---|
|
Progress Doesn't Save
Close the game with Alt+F4[citation needed] |
---|
|
Run without a CD
Change the cdpath registry value[citation needed] |
---|
Notes
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 120 MHz | |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 20 MB | |
Video card (GPU) | Direct3D-compatible |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).