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Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
- A demo is available.
Game data
Configuration file(s) location
-
Mappings.dat
stores Keyboard and Controller mappings
-
pcconfig.txt
stores all general settings
Save game data location
Video
In-game effects settings.
Force MSAA or SGSSAA (Nvidia only)[2][3]
|
- Download and run Nvidia Profile Inspector.
- Open the LEGO Indiana Jones: The Original Adventures game profile.
- Set Antialiasing Compatibility to
0x004010C1 .[Note 2]
- Set Antialiasing - Behavior Flags to
None
- Set Antialiasing - Mode to
Override any application setting .
- Set Antialiasing - Setting to
2x , 4x , or 8xQ .
- If SGSSAA is desired instead of MSAA, set Antialiasing - Transparency Supersampling to the same level of
Sparse Grid Supersampling as the Antialiasing Setting.
- Apply changes.
Notes
- Depth of Field does not work properly when the compatibility bit is set.
- LOD adjustment is not necessary for this game.[2]
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Input
In-game Control Setup settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
|
5.1 only. The rear channels are barely notable, and when they are used, they only reproduce interface sound effects. |
Subtitles |
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There is no dialogues. |
Closed captions |
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Mute on focus lost |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Danish |
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French |
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German |
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Hungarian |
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Fan translation, download. |
Italian |
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Spanish |
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Polish |
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Fan translation, download. |
Network
Multiplayer types
Issues fixed
Game uses incorrect refresh rate
- Some resolutions only accept 60 Hz with no way to change it.
Override refresh rate set by game[4]
|
- Download Chiri's resolution forcing tool.
- Extract
d3d9.dll and d3dx.ini to the installation folder.
- Open
d3dx.ini .
- Change
refresh_rate=60 to desired hertz; e.g. refresh_rate=120 .
|
Game breaking bugs at high frame rate
- High frame rates will cause characters to not jump over certain obstacles.[5]
Run RivaTuner Statistics Server in the background
|
- Set Framerate limit to 60 FPS by adding the game's .exe.
|
Nvidia specific solution - NVIDIA Profile Inspector[6]
|
- Download and run Nvidia Profile Inspector.
- Select LEGO Indiana Jones: The Original Adventures.
- Set Frame Rate Limiter to 60 FPS.
- Apply the changes.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Mods
- See the beginners setup guide for instructions on how to configure the game for mod support.
- Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.
Bug-fixes/Improvements
Restored/Expanded content
System requirements
Windows |
|
Minimum |
Operating system (OS) |
XP, Vista |
Processor (CPU) |
Intel Pentium III 1.0 GHz AMD Athlon XP |
System memory (RAM) |
256 MB (XP) 512 MB (Vista) |
Hard disk drive (HDD) |
4 GB |
Video card (GPU) |
128 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
macOS (OS X) |
|
Minimum |
Recommended |
Operating system (OS) |
10.4.10 |
10.5 |
Processor (CPU) |
Intel 1.8 GHz
| Intel 2.2 GHz |
System memory (RAM) |
512 MB |
1 GB |
Hard disk drive (HDD) |
5 GB | |
Video card (GPU) |
128 MB of VRAM
| 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/32330/
in addition to or instead of this directory. The app ID (32330) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
- ↑ This step can be skipped if Enhanced Graphics is disabled.
References