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Difference between revisions of "Lego Indiana Jones: The Original Adventures"

From PCGamingWiki, the wiki about fixing PC games
(42 intermediate revisions by 15 users not shown)
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{{Infobox game
 
{{Infobox game
 +
|title        = Lego Indiana Jones:<br/>The Original Adventures
 
|cover        = Lego Indiana Jones The Original Adventures - cover.png
 
|cover        = Lego Indiana Jones The Original Adventures - cover.png
 
|developers  =  
 
|developers  =  
Line 9: Line 10:
 
{{Infobox game/row/publisher|Disney Interactive Studios}}
 
{{Infobox game/row/publisher|Disney Interactive Studios}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Nu2}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|June 3, 2008}}
 
{{Infobox game/row/date|Windows|June 3, 2008}}
 
{{Infobox game/row/date|OS X|December 9, 2008}}
 
{{Infobox game/row/date|OS X|December 9, 2008}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|lego-indiana-jones-the-original-adventures|78}}
 +
{{Infobox game/row/reception|IGDB|lego-indiana-jones-the-original-adventures|69}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Cinematic camera }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Adventure }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile, Motorcycle }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | Interwar }}
 +
{{Infobox game/row/taxonomy/series            | Lego Indiana Jones }}
 
|steam appid  = 32330
 
|steam appid  = 32330
 
|gogcom id    = 1194227151
 
|gogcom id    = 1194227151
|strategywiki = Lego Indiana Jones: The Original Adventures
+
|hltb        = 5253
 +
|strategywiki = LEGO Indiana Jones: The Original Adventures
 +
|mobygames    = lego-indiana-jones-the-original-adventures
 
|wikipedia    = Lego Indiana Jones: The Original Adventures
 
|wikipedia    = Lego Indiana Jones: The Original Adventures
 
|winehq      = 7317
 
|winehq      = 7317
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Lego Indiana Jones}}
+
 
 +
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://lego.wikia.com/wiki/LEGO_Indiana_Jones:_The_Original_Adventures Brickipedia] - Game page on LEGO Wiki
 
 
{{GOG.com links|1194227151|legor_indiana_jones_series|for game series}}
 
{{GOG.com links|1194227151|legor_indiana_jones_series|for game series}}
 
{{mm}} [https://steamcommunity.com/app/32330/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/32330/discussions/ Steam Community Discussions]
Line 29: Line 55:
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | disc check | {{DRM|SecuROM|7}} disc check |  | Windows }}
 
{{Availability/row| Retail | | disc check | {{DRM|SecuROM|7}} disc check |  | Windows }}
{{Availability/row| GamersGate | DD-LEGOIJOA | Steam | | | Windows }}
+
{{Availability/row| Retail | | disc, key | | | OS X }}
 +
{{Availability/row| GamersGate | lego-indiana-jones-the-original-adventures | Steam | | | Windows }}
 
{{Availability/row| GOG.com | lego_indiana_jones_the_original_adventures | DRM-free | | | Windows }}
 
{{Availability/row| GOG.com | lego_indiana_jones_the_original_adventures | DRM-free | | | Windows }}
 
{{Availability/row| Steam | 32330 | Steam | | | Windows }}
 
{{Availability/row| Steam | 32330 | Steam | | | Windows }}
Line 52: Line 79:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = true
+
|discord                =
|gog galaxy notes     =  
+
|discord notes          =
|origin               =  
+
|epic games store      =
|origin notes         =  
+
|epic games store notes =
|steam cloud           = true
+
|gog galaxy             = true
|steam cloud notes     =  
+
|gog galaxy notes       =  
|uplay                 =  
+
|origin                 =  
|uplay notes           =  
+
|origin notes           =  
|xbox cloud           =  
+
|steam cloud           = true
|xbox cloud notes     =  
+
|steam cloud notes     =  
 +
|uplay                 =  
 +
|uplay notes           =  
 +
|xbox cloud             =  
 +
|xbox cloud notes       =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Lego Indiana Jones The Original Adventures Video.jpg|In-game video settings.}}
 
{{Image|Lego Indiana Jones The Original Adventures Video.jpg|In-game video settings.}}
 
{{Image|Lego Indiana Jones The Original Adventures Effects.jpg|In-game effects settings.}}
 
{{Image|Lego Indiana Jones The Original Adventures Effects.jpg|In-game effects settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/lego-indiana-jones-original-adventures
+
|wsgf link                  = https://www.wsgf.org/dr/lego-indiana-jones-original-adventures
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = gold
 
|multimonitor wsgf award    = gold
Line 74: Line 105:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= 16:9 supported
+
|widescreen resolution notes=  
 
|multimonitor              = true
 
|multimonitor              = true
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = true
 
|4k ultra hd                = true
Line 87: Line 118:
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = Unknown fixed amount
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Edge AA with Enhanced Graphics enabled.<br/>Up to 8x [[FSAA]] with Enhanced Graphics disabled.
+
|antialiasing notes        = Selective blurring "Edge AA" with Enhanced Graphics enabled.<br/>Up to 16x [[FSAA]] with Enhanced Graphics disabled.<br/>For [[MSAA]] or [[SGSSAA]] with Enhanced Graphics enabled on Nvidia cards, see [[#Anti-aliasing|Anti-aliasing]].
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = true
+
|120 fps                    = false
|120 fps notes              = Game limited to 120 FPS
+
|120 fps notes              = Capped at 120 FPS, but with [[#Game breaking bugs at high frame rate|game breaking bugs at higher than 60 FPS]].
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 103: Line 134:
 
}}
 
}}
  
===[[Glossary:Refresh Rate (Hz)|Refresh rate (Hz)]]===
+
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
{{ii}} The game only has the output option for 60&nbsp;Hz; but can be run higher to the max of 120&nbsp;FPS.
+
{{Fixbox|description=Force [[MSAA]] or [[SGSSAA]] (Nvidia only)|ref=<ref name="sgssaa">{{Refcheck|user=SirYodaJedi|date=2020-04-04|comment=}}</ref><ref>[[List of anti-aliasing compatibility flags for Nvidia]]</ref>|fix=
 +
# Download and run [[Nvidia Profile Inspector]].
 +
# Open the '''LEGO Indiana Jones: The Original Adventures''' game profile.
 +
# Set '''Antialiasing Compatibility''' to {{code|0x004010C1}}.{{note|This step can be skipped if Enhanced Graphics is disabled.}}
 +
# Set '''Antialiasing - Behavior Flags''' to {{code|None}}
 +
# Set '''Antialiasing - Mode''' to {{code|Override any application setting}}.
 +
# Set '''Antialiasing - Setting''' to {{code|2x}}, {{code|4x}}, or {{code|8xQ}}.
 +
# If SGSSAA is desired instead of MSAA, set '''Antialiasing - Transparency Supersampling''' to the same level of {{code|Sparse Grid Supersampling}} as the Antialiasing Setting.
 +
# Apply changes.
  
===Game breaking bugs at high frame rate===
+
'''Notes'''
{{ii}} High frame rates will cause characters to not jump over certain obstacles.'''<ref>{{Refurl|url=https://steamcommunity.com/app/32330/discussions/0/2906376154317991654/|title=Unncomon bug  :: LEGOⓇ Indiana Jones™: The Original Adventures :: Steam Discussions|date=2017-12-15}}</ref>
+
{{--}} Depth of Field does not work properly when the compatibility bit is set.
 
+
{{ii}} LOD adjustment is not necessary for this game.<ref name="sgssaa" />
{{Fixbox|description=Run RivaTuner Statistics Server in the background |fix=
 
{{ii}} Set Framerate limit to 60 FPS by adding the game's .exe.
 
 
}}
 
}}
  
{{Fixbox|description=Nvidia specific solution - NVIDIA Profile Inspector|ref=<ref>{{Refcheck|user=Hawaii_Beach|date=2017-01-09|comment=}}</ref>|fix=
+
==Input==
# Download and run [[Nvidia Profile Inspector]].
 
# Select LEGO Indiana Jones: The Original Adventures.
 
# Set '''Frame Rate Limiter''' to 60 FPS.
 
# Apply the changes.
 
}}
 
 
 
==Input settings==
 
 
{{Image|Lego Indiana Jones The Original Adventures Input.jpg|In-game Control Setup settings.}}
 
{{Image|Lego Indiana Jones The Original Adventures Input.jpg|In-game Control Setup settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = limited
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Camera can be inverted by swapping analog stick directions in control configuration.
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
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|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = DInput and XInput devices supported.
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|button prompts            = Xbox
+
|button prompts            = Xbox, Generic
 
|button prompts notes      =  
 
|button prompts notes      =  
|controller hotplug        = false
+
|controller hotplug        = limited
|controller hotplug notes  =  
+
|controller hotplug notes  = Must go to control configuration to switch input methods in-game.
|haptic feedback          = false
+
|haptic feedback          = true
|haptic feedback notes    =  
+
|haptic feedback notes    = Can be changed in <code>pcconfig.txt</code>
|simultaneous input        = false
+
|simultaneous input        = true
|simultaneous input notes  =  
+
|simultaneous input notes  = Used for separate players.
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Lego Indiana Jones The Original Adventures Options.jpg|In-game options menu.}}
 
{{Image|Lego Indiana Jones The Original Adventures Options.jpg|In-game options menu.}}
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 202: Line 232:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =
+
  }}
}}
 
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Danish
 
  |language  = Danish
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =
+
  }}
}}
 
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =
+
  }}
}}
 
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =
+
  }}
}}
 
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Hungarian
 
  |language  = Hungarian
  |interface = yes
+
  |interface = hackable
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    = [https://magyaritasok.hu/magyaritasok/lego-indiana-jones/lego-indiana-jones/2349 Fan made translation].
 
  |notes    = [https://magyaritasok.hu/magyaritasok/lego-indiana-jones/lego-indiana-jones/2349 Fan made translation].
  |fan      =  
+
  |fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =
+
  }}
}}
 
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish
 
  |language  = Spanish
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = hackable
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = [https://grajpopolsku.pl/download/lego-indiana-jones/ Fan made translation].
 +
  |fan       = true
 
}}
 
}}
 
}}
 
}}
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|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 +
}}
 +
 +
==Issues fixed==
 +
===Game uses incorrect refresh rate===
 +
{{--}} Some resolutions only accept 60&nbsp;Hz with no way to change it.
 +
 +
{{Fixbox|description=Override refresh rate set by game|ref=<ref>{{Refcheck|user=Keith|date=2020-10-05|comment=}}</ref>|fix=
 +
# Download [http://helixmod.blogspot.com/2013/02/chiris-force-certain-resolutionhertz.html Chiri's resolution forcing tool].
 +
# Extract <code>d3d9.dll</code> and <code>d3dx.ini</code> to the installation folder.
 +
# Open <code>d3dx.ini</code>.
 +
# Change <code>refresh_rate=60</code> to desired hertz; e.g. <code>refresh_rate=120</code>.
 +
}}
 +
 +
===Game breaking bugs at high frame rate===
 +
{{ii}} High frame rates will cause characters to not jump over certain obstacles.'''<ref>{{Refurl|url=https://steamcommunity.com/app/32330/discussions/0/2906376154317991654/|title=Unncomon bug  :: LEGOⓇ Indiana Jones™: The Original Adventures :: Steam Discussions|date=2017-12-15}}</ref>
 +
 +
{{Fixbox|description=Run RivaTuner Statistics Server in the background |fix=
 +
{{ii}} Set Framerate limit to 60 FPS by adding the game's .exe.
 +
}}
 +
 +
{{Fixbox|description=Nvidia specific solution - NVIDIA Profile Inspector|ref=<ref>{{Refcheck|user=Hawaii_Beach|date=2017-01-09|comment=}}</ref>|fix=
 +
# Download and run [[Nvidia Profile Inspector]].
 +
# Select LEGO Indiana Jones: The Original Adventures.
 +
# Set '''Frame Rate Limiter''' to 60 FPS.
 +
# Apply the changes.
 
}}
 
}}
  
Line 280: Line 337:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 300: Line 357:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|macos 32-bit app      = unknown
 +
|macos 64-bit app      = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux executable notes =  
 
}}
 
}}
 +
 +
===Mods===
 +
 +
{{ii}} See the [https://www.rockraidersunited.com/topic/6593-modding-tt-lego-games-beginners-preparationsetup/ beginners setup guide] for instructions on how to configure the game for mod support.
 +
{{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.
 +
 +
'''Fixes/Improvements'''
 +
 +
* [https://cdn.discordapp.com/attachments/587344389068685317/693314213514575882/HANSOLO_PC.GHG Fixed Han Solo by Suso] - High-poly Han Solo, but his head doesn't stick through his mouth. Place in {{code|{{p|game}}\CHARS\HANSOLO}}.
 +
 +
* [https://drive.google.com/open?id=1D7-lzbhhanxyAcipnc6dW3d5zHdWn3B4 Level and Cutscene Fixes by PiPPiN] - Fixes some visual inconsistencies between levels and cutscenes, as well as outfit differences between cutscenes and the movies. Place files in {{code|{{p|game}}}}.
 +
 +
'''Expanded content'''
 +
 +
* [https://gamebanana.com/gamefiles/15145 The Roster Expanded by legorunnerkid] - Adds 35 new characters that were previously unused or unplayable. Requires starting a new save.
  
 
==System requirements==
 
==System requirements==
Line 309: Line 388:
  
 
|minOS    = XP, Vista
 
|minOS    = XP, Vista
|minCPU  = Intel Pentium 3 1.0 GHz
+
|minCPU  = Intel Pentium III 1.0 GHz
 
|minCPU2  = AMD Athlon XP
 
|minCPU2  = AMD Athlon XP
 
|minRAM  = 256 MB (XP)<br/>512 MB (Vista)
 
|minRAM  = 256 MB (XP)<br/>512 MB (Vista)

Revision as of 06:25, 27 July 2021

Lego Indiana Jones:
The Original Adventures
Lego Indiana Jones: The Original Adventures cover
Developers
Traveller's Tales
macOS (OS X) Robosoft Technologies[1]
Publishers
LucasArts
OS X Feral Interactive
Disney Interactive Studios
Engines
Nu2
Release dates
Windows June 3, 2008
macOS (OS X) December 9, 2008
Reception
Metacritic 78
IGDB 69
Taxonomy
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Action, Adventure
Vehicles Automobile, Motorcycle
Art styles Stylized
Themes Interwar
Series Lego Indiana Jones
Lego Indiana Jones: The Original Adventures on HowLongToBeat
Lego Indiana Jones: The Original Adventures on IGDB
Lego Indiana Jones: The Original Adventures guide on StrategyWiki
Lego Indiana Jones: The Original Adventures on MobyGames
Lego Indiana Jones: The Original Adventures on Wikipedia
Lego Indiana Jones
Subseries of Indiana Jones
Subseries of Lego
Lego Indiana Jones: The Original Adventures 2008
Lego Indiana Jones 2: The Adventure Continues 2009

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Lego Indiana Jones: The Original Adventures is a singleplayer and multiplayer cinematic camera action and adventure game in the Lego Indiana Jones series.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM disc check
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
macOS (OS X)
GamersGate
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows
A demo is available.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\LucasArts\LEGOIndianaJones\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/32330/pfx/[Note 1]
Mappings.dat stores Keyboard and Controller mappings
pcconfig.txt stores all general settings

Save game data location

System Location
Windows %LOCALAPPDATA%\LucasArts\LEGOIndianaJones\SavedGames\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/32330/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game video settings.
In-game video settings.
In-game effects settings.
In-game effects settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Uses fixed camera angles
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Unknown fixed amount
Anti-aliasing (AA)
Selective blurring "Edge AA" with Enhanced Graphics enabled.
Up to 16x FSAA with Enhanced Graphics disabled.
For MSAA or SGSSAA with Enhanced Graphics enabled on Nvidia cards, see Anti-aliasing.
Vertical sync (Vsync)
60 FPS
120+ FPS
Capped at 120 FPS, but with game breaking bugs at higher than 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Anti-aliasing (AA)

Force MSAA or SGSSAA (Nvidia only)[2][3]
  1. Download and run Nvidia Profile Inspector.
  2. Open the LEGO Indiana Jones: The Original Adventures game profile.
  3. Set Antialiasing Compatibility to 0x004010C1.[Note 2]
  4. Set Antialiasing - Behavior Flags to None
  5. Set Antialiasing - Mode to Override any application setting.
  6. Set Antialiasing - Setting to 2x, 4x, or 8xQ.
  7. If SGSSAA is desired instead of MSAA, set Antialiasing - Transparency Supersampling to the same level of Sparse Grid Supersampling as the Antialiasing Setting.
  8. Apply changes.

Notes

Depth of Field does not work properly when the compatibility bit is set.
LOD adjustment is not necessary for this game.[2]

Input

In-game Control Setup settings.
In-game Control Setup settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse not used in game.
Mouse sensitivity
Mouse input in menus
Scroll wheel and LMB/RMB can be used to browse menu
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Camera can be inverted by swapping analog stick directions in control configuration.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
DInput and XInput devices supported.
Button prompts
Additional information
Button prompts
Input settings icon - Generic Controller.svg
Controller hotplugging
Must go to control configuration to switch input methods in-game.
Haptic feedback
Can be changed in pcconfig.txt
Digital movement supported
Simultaneous controller+KB/M
Used for separate players.

Audio

In-game options menu.
In-game options menu.

Audio feature State Notes
Separate volume controls
Surround sound
5.1 only. The rear channels are barely notable, and when they are used, they only reproduce interface sound effects.
Subtitles
There is no dialogues.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Danish
French
German
Hungarian
Fan made translation.
Italian
Spanish
Polish
Fan made translation.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play

Issues fixed

Game uses incorrect refresh rate

Some resolutions only accept 60 Hz with no way to change it.
Override refresh rate set by game[4]
  1. Download Chiri's resolution forcing tool.
  2. Extract d3d9.dll and d3dx.ini to the installation folder.
  3. Open d3dx.ini.
  4. Change refresh_rate=60 to desired hertz; e.g. refresh_rate=120.

Game breaking bugs at high frame rate

High frame rates will cause characters to not jump over certain obstacles.[5]
Run RivaTuner Statistics Server in the background
Set Framerate limit to 60 FPS by adding the game's .exe.
Nvidia specific solution - NVIDIA Profile Inspector[6]
  1. Download and run Nvidia Profile Inspector.
  2. Select LEGO Indiana Jones: The Original Adventures.
  3. Set Frame Rate Limiter to 60 FPS.
  4. Apply the changes.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Mods

See the beginners setup guide for instructions on how to configure the game for mod support.
Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.

Fixes/Improvements

Expanded content

System requirements

Windows
Minimum
Operating system (OS) XP, Vista
Processor (CPU) Intel Pentium III 1.0 GHz
AMD Athlon XP
System memory (RAM) 256 MB (XP)
512 MB (Vista)
Hard disk drive (HDD) 4 GB
Video card (GPU) 128 MB of VRAM
DirectX 9.0c compatible
Shader model 2.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.4.10
Processor (CPU) Intel 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 5 GB
Video card (GPU) 128 MB of VRAM


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/32330/ in addition to or instead of this directory. The app ID (32330) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. This step can be skipped if Enhanced Graphics is disabled.

References