Difference between revisions of "Lego Indiana Jones: The Original Adventures"
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{{Infobox game/row/publisher|Disney Interactive Studios}} | {{Infobox game/row/publisher|Disney Interactive Studios}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Nu2}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 3, 2008}} | {{Infobox game/row/date|Windows|June 3, 2008}} | ||
Line 48: | Line 49: | ||
'''General information''' | '''General information''' | ||
− | |||
{{GOG.com links|1194227151|legor_indiana_jones_series|for game series}} | {{GOG.com links|1194227151|legor_indiana_jones_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/32330/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/32330/discussions/ Steam Community Discussions] | ||
Line 56: | Line 56: | ||
{{Availability/row| Retail | | disc check | {{DRM|SecuROM|7}} disc check | | Windows }} | {{Availability/row| Retail | | disc check | {{DRM|SecuROM|7}} disc check | | Windows }} | ||
{{Availability/row| Retail | | disc, key | | | OS X }} | {{Availability/row| Retail | | disc, key | | | OS X }} | ||
− | {{Availability/row| GamersGate | | + | {{Availability/row| GamersGate | lego-indiana-jones-the-original-adventures | Steam | | | Windows }} |
{{Availability/row| GOG.com | lego_indiana_jones_the_original_adventures | DRM-free | | | Windows }} | {{Availability/row| GOG.com | lego_indiana_jones_the_original_adventures | DRM-free | | | Windows }} | ||
{{Availability/row| Steam | 32330 | Steam | | | Windows }} | {{Availability/row| Steam | 32330 | Steam | | | Windows }} | ||
Line 105: | Line 105: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= |
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 121: | Line 121: | ||
|anisotropic notes = Unknown fixed amount | |anisotropic notes = Unknown fixed amount | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Edge AA with Enhanced Graphics enabled.<br/>Up to | + | |antialiasing notes = Selective blurring "Edge AA" with Enhanced Graphics enabled.<br/>Up to 16x [[FSAA]] with Enhanced Graphics disabled.<br/>For [[MSAA]] or [[SGSSAA]] with Enhanced Graphics enabled on Nvidia cards, see [[#Anti-aliasing|Anti-aliasing]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 132: | Line 132: | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Force [[MSAA]] or [[SGSSAA]] (Nvidia only)|ref=<ref name="sgssaa">{{Refcheck|user=SirYodaJedi|date=2020-04-04|comment=}}</ref><ref>[[List of anti-aliasing compatibility flags for Nvidia]]</ref>|fix= | ||
+ | # Download and run [[Nvidia Profile Inspector]]. | ||
+ | # Open the '''LEGO Indiana Jones: The Original Adventures''' game profile. | ||
+ | # Set '''Antialiasing Compatibility''' to {{code|0x004010C1}}.{{note|This step can be skipped if Enhanced Graphics is disabled.}} | ||
+ | # Set '''Antialiasing - Behavior Flags''' to {{code|None}} | ||
+ | # Set '''Antialiasing - Mode''' to {{code|Override any application setting}}. | ||
+ | # Set '''Antialiasing - Setting''' to {{code|2x}}, {{code|4x}}, or {{code|8xQ}}. | ||
+ | # If SGSSAA is desired instead of MSAA, set '''Antialiasing - Transparency Supersampling''' to the same level of {{code|Sparse Grid Supersampling}} as the Antialiasing Setting. | ||
+ | # Apply changes. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} Depth of Field does not work properly when the compatibility bit is set. | ||
+ | {{ii}} LOD adjustment is not necessary for this game.<ref name="sgssaa" /> | ||
}} | }} | ||
Line 155: | Line 171: | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = limited |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Camera can be inverted by swapping analog stick directions in control configuration. |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = DInput and XInput devices supported. |
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |button prompts = Xbox | + | |button prompts = Xbox, Generic |
|button prompts notes = | |button prompts notes = | ||
− | |controller hotplug = | + | |controller hotplug = limited |
− | |controller hotplug notes = | + | |controller hotplug notes = Must go to control configuration to switch input methods in-game. |
− | |haptic feedback = | + | |haptic feedback = true |
− | |haptic feedback notes = | + | |haptic feedback notes = Can be changed in <code>pcconfig.txt</code> |
− | |simultaneous input = | + | |simultaneous input = true |
− | |simultaneous input notes = | + | |simultaneous input notes = Used for separate players. |
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = Hungarian | |language = Hungarian | ||
− | |interface = | + | |interface = hackable |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
Line 265: | Line 281: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = [https://grajpopolsku.pl/download/lego-indiana-jones/ Fan made translation]. | ||
+ | |fan = true | ||
+ | }} | ||
}} | }} | ||
Line 311: | Line 335: | ||
==Other information== | ==Other information== | ||
− | + | ===API=== | |
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows exe notes = | ||
+ | |macos 32-bit app = unknown | ||
+ | |macos 64-bit app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
===Mods=== | ===Mods=== | ||
+ | |||
{{ii}} See the [https://www.rockraidersunited.com/topic/6593-modding-tt-lego-games-beginners-preparationsetup/ beginners setup guide] for instructions on how to configure the game for mod support. | {{ii}} See the [https://www.rockraidersunited.com/topic/6593-modding-tt-lego-games-beginners-preparationsetup/ beginners setup guide] for instructions on how to configure the game for mod support. | ||
{{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size. | {{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size. | ||
− | + | '''Fixes/Improvements''' | |
− | * [https://cdn.discordapp.com/attachments/587344389068685317/693314213514575882/HANSOLO_PC.GHG Fixed Han Solo by Suso] - High-poly Han Solo, but his head doesn't stick through his mouth. | + | |
− | * [https://drive.google.com/open?id=1D7-lzbhhanxyAcipnc6dW3d5zHdWn3B4 Level and Cutscene Fixes by PiPPiN] - Fixes some visual inconsistencies between levels and cutscenes, as well as outfit differences between cutscenes and the movies. | + | * [https://cdn.discordapp.com/attachments/587344389068685317/693314213514575882/HANSOLO_PC.GHG Fixed Han Solo by Suso] - High-poly Han Solo, but his head doesn't stick through his mouth. Place in {{code|{{p|game}}\CHARS\HANSOLO}}. |
+ | |||
+ | * [https://drive.google.com/open?id=1D7-lzbhhanxyAcipnc6dW3d5zHdWn3B4 Level and Cutscene Fixes by PiPPiN] - Fixes some visual inconsistencies between levels and cutscenes, as well as outfit differences between cutscenes and the movies. Place files in {{code|{{p|game}}}}. | ||
+ | |||
+ | '''Expanded content''' | ||
+ | |||
+ | * [https://gamebanana.com/gamefiles/15145 The Roster Expanded by legorunnerkid] - Adds 35 new characters that were previously unused or unplayable. Requires starting a new save. | ||
==System requirements== | ==System requirements== | ||
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|minOS = XP, Vista | |minOS = XP, Vista | ||
− | |minCPU = Intel Pentium | + | |minCPU = Intel Pentium III 1.0 GHz |
|minCPU2 = AMD Athlon XP | |minCPU2 = AMD Athlon XP | ||
|minRAM = 256 MB (XP)<br/>512 MB (Vista) | |minRAM = 256 MB (XP)<br/>512 MB (Vista) |
Revision as of 06:25, 27 July 2021
Developers | |
---|---|
Traveller's Tales | |
macOS (OS X) | Robosoft Technologies[1] |
Publishers | |
LucasArts | |
OS X | Feral Interactive |
Disney Interactive Studios | |
Engines | |
Nu2 | |
Release dates | |
Windows | June 3, 2008 |
macOS (OS X) | December 9, 2008 |
Reception | |
Metacritic | 78 |
IGDB | 69 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure |
Vehicles | Automobile, Motorcycle |
Art styles | Stylized |
Themes | Interwar |
Series | Lego Indiana Jones |
Lego Indiana Jones | |
---|---|
Subseries of Indiana Jones | |
Subseries of Lego | |
Lego Indiana Jones: The Original Adventures | 2008 |
Lego Indiana Jones 2: The Adventure Continues | 2009 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Lego Indiana Jones: The Original Adventures is a singleplayer and multiplayer cinematic camera action and adventure game in the Lego Indiana Jones series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM disc check | |||
Retail | ||||
GamersGate | ||||
GOG.com | ||||
Steam |
- A demo is available.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\LucasArts\LEGOIndianaJones\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32330/pfx/[Note 1] |
-
Mappings.dat
stores Keyboard and Controller mappings -
pcconfig.txt
stores all general settings
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\LucasArts\LEGOIndianaJones\SavedGames\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Uses fixed camera angles | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Unknown fixed amount | ||
Anti-aliasing (AA) | Selective blurring "Edge AA" with Enhanced Graphics enabled. Up to 16x FSAA with Enhanced Graphics disabled. For MSAA or SGSSAA with Enhanced Graphics enabled on Nvidia cards, see Anti-aliasing. |
||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped at 120 FPS, but with game breaking bugs at higher than 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Anti-aliasing (AA)
Force MSAA or SGSSAA (Nvidia only)[2][3] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse not used in game. | |
Mouse sensitivity | ||
Mouse input in menus | Scroll wheel and LMB/RMB can be used to browse menu | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Camera can be inverted by swapping analog stick directions in control configuration. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | DInput and XInput devices supported. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | Must go to control configuration to switch input methods in-game. | |
Haptic feedback | Can be changed in pcconfig.txt |
|
Digital movement supported | ||
Simultaneous controller+KB/M | Used for separate players. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 only. The rear channels are barely notable, and when they are used, they only reproduce interface sound effects. | |
Subtitles | There is no dialogues. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Danish | ||||
French | ||||
German | ||||
Hungarian | Fan made translation. | |||
Italian | ||||
Spanish | ||||
Polish | Fan made translation. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Issues fixed
Game uses incorrect refresh rate
- Some resolutions only accept 60 Hz with no way to change it.
Override refresh rate set by game[4] |
---|
|
Game breaking bugs at high frame rate
- High frame rates will cause characters to not jump over certain obstacles.[5]
Run RivaTuner Statistics Server in the background |
---|
|
Nvidia specific solution - NVIDIA Profile Inspector[6] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Mods
- See the beginners setup guide for instructions on how to configure the game for mod support.
- Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.
Fixes/Improvements
- Fixed Han Solo by Suso - High-poly Han Solo, but his head doesn't stick through his mouth. Place in
<path-to-game>\CHARS\HANSOLO
.
- Level and Cutscene Fixes by PiPPiN - Fixes some visual inconsistencies between levels and cutscenes, as well as outfit differences between cutscenes and the movies. Place files in
<path-to-game>
.
Expanded content
- The Roster Expanded by legorunnerkid - Adds 35 new characters that were previously unused or unplayable. Requires starting a new save.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon XP |
|
System memory (RAM) | 256 MB (XP) 512 MB (Vista) |
|
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.4.10 | 10.5 |
Processor (CPU) | Intel 1.8 GHz | Intel 2.2 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 128 MB of VRAM | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/32330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (32330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ This step can be skipped if Enhanced Graphics is disabled.
References
- ↑ Feral Support | LEGO Indiana Jones: The Original Adventures
- ↑ 2.0 2.1 Verified by User:SirYodaJedi on 2020-04-04
- ↑ List of anti-aliasing compatibility flags for Nvidia
- ↑ Verified by User:Keith on 2020-10-05
- ↑ Unncomon bug :: LEGOⓇ Indiana Jones™: The Original Adventures :: Steam Discussions - last accessed on 2017-12-15
- ↑ Verified by User:Hawaii_Beach on 2017-01-09