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Difference between revisions of "Lego Batman: The Videogame"

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(added HLTB)
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|introduction      = '''''Lego Batman: The Videogame''''' (sometimes abbreviated as "Lego Batman 1" or "LB1") is a [[Series:Lego|Lego]]-styled [[:Category:Action|action]]-[[:Category:Adventure|adventure]] game loosely inspired by Tim Burton and Joel Schumacher's [[Series:Batman|Batman]] movies and [[Wikipedia:Batman: The Animated Series|the 1992 animated TV series]], with music from the 1989 ''[[Wikipedia:Batman (1989 film)|Batman]]''. The game is split into three independent stories, or chapters, with each chapter having 5 levels told from Batman and Robin's perspective and 5 levels from the villain's perspective.
 
|introduction      = '''''Lego Batman: The Videogame''''' (sometimes abbreviated as "Lego Batman 1" or "LB1") is a [[Series:Lego|Lego]]-styled [[:Category:Action|action]]-[[:Category:Adventure|adventure]] game loosely inspired by Tim Burton and Joel Schumacher's [[Series:Batman|Batman]] movies and [[Wikipedia:Batman: The Animated Series|the 1992 animated TV series]], with music from the 1989 ''[[Wikipedia:Batman (1989 film)|Batman]]''. The game is split into three independent stories, or chapters, with each chapter having 5 levels told from Batman and Robin's perspective and 5 levels from the villain's perspective.
  
|release history  = The game was originally under development simultaneously with ''[[Lego Star Wars: The Complete Saga]]'', but development was postponed to work on [[Lego Indiana Jones: The Original Adventures|a Lego Indiana Jones game]] to tie into the then upcoming movie ''[[Wikipedia:Indiana Jones and the Kingdom of the Crystal Skull|Kingdom of the Crystal Skull]]''. Lego Batman would ultimately be released under four months later on 23 September 2008, running under the same version of [[Company:TT Games|TT Games's]] "nu2" engine as the original Lego Indiana Jones.
+
|release history  = The game was originally under development simultaneously with ''[[Lego Star Wars: The Complete Saga]]'', but development was postponed to work on [[Lego Indiana Jones: The Original Adventures|a Lego Indiana Jones game]] to tie into the then upcoming movie ''[[Wikipedia:Indiana Jones and the Kingdom of the Crystal Skull|Kingdom of the Crystal Skull]]''. Lego Batman would ultimately be released under four months later on 23 September 2008, running under the same version of [[Company:TT Games|TT Games's]] "[[Engine:Nu2|nu2]]" engine as the original Lego Indiana Jones.
  
 
|current state    = On PC, there is an active small but growing modding community for all of [[Company:TT Games|Traveler's Tales]]' Lego video games, based primarily around [https://discord.gg/8tRm3bMcJU a Discord server]. While The Complete Saga is the most popular Lego video game to mod, the original Lego Batman is considered to be a part of the unofficial "Holy Trinity of Lego Games" by modders (alongside The Complete Saga and the original Lego Indiana Jones), due to sharing similar versions of an engine that are easy to mod. As such, there are a small number of [[#Mods|mods]] that add characters or fix developer oversights, most being published to the aforementioned server.
 
|current state    = On PC, there is an active small but growing modding community for all of [[Company:TT Games|Traveler's Tales]]' Lego video games, based primarily around [https://discord.gg/8tRm3bMcJU a Discord server]. While The Complete Saga is the most popular Lego video game to mod, the original Lego Batman is considered to be a part of the unofficial "Holy Trinity of Lego Games" by modders (alongside The Complete Saga and the original Lego Indiana Jones), due to sharing similar versions of an engine that are easy to mod. As such, there are a small number of [[#Mods|mods]] that add characters or fix developer oversights, most being published to the aforementioned server.
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{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | Disc Check | {{DRM|SecuROM}} | | Windows }}
 
{{Availability/row| Retail | | Disc Check | {{DRM|SecuROM}} | | Windows }}
 +
{{Availability/row| Retail | | Disc, key | | | OS X}}
 
{{Availability/row| Epic Games Store | lego-batman | DRM-free | DRM-free when launched directly from executable. | | Windows }}
 
{{Availability/row| Epic Games Store | lego-batman | DRM-free | DRM-free when launched directly from executable. | | Windows }}
 
{{Availability/row| Gamesplanet | 2340-1 | Steam |  |  | Windows }}
 
{{Availability/row| Gamesplanet | 2340-1 | Steam |  |  | Windows }}
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{{Availability/row| Steam | 21000 | Steam | | | Windows }}
 
{{Availability/row| Steam | 21000 | Steam | | | Windows }}
 
{{Availability/row| GamersGate | DD-LEGOB | Steam | | | Windows | unavailable }}
 
{{Availability/row| GamersGate | DD-LEGOB | Steam | | | Windows | unavailable }}
 +
{{Availability/row| MacApp | id437518148 | MacApp | | | OS X | unavailable }}
 
}}
 
}}
 
{{ii}} The Mac OS X version is no longer sold digitally.
 
{{ii}} The Mac OS X version is no longer sold digitally.
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{{ii}} By default, the cutscene that plays upon starting a new game uses a pre-rendered {{term|FMV}}. It is possible to render the cutscene in realtime instead by deleting the FMV video file.
 
{{ii}} By default, the cutscene that plays upon starting a new game uses a pre-rendered {{term|FMV}}. It is possible to render the cutscene in realtime instead by deleting the FMV video file.
 
{{Fixbox|description=Delete or rename {{file|{{p|game}}\MOVIES\MAININTRO.BIK}}|ref=<ref>{{Refcheck|user=SirYodaJedi|date=2021-02-09|comment=}}</ref>|fix=
 
{{Fixbox|description=Delete or rename {{file|{{p|game}}\MOVIES\MAININTRO.BIK}}|ref=<ref>{{Refcheck|user=SirYodaJedi|date=2021-02-09|comment=}}</ref>|fix=
 +
'''Note:'''
 +
{{--}} May result in audio desynchronization on slow or fragmented drives.
 
}}
 
}}
  
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{{Game data|
 
{{Game data|
 
{{Game data/config|Windows|{{p|localappdata}}\Warner Bros. Interactive Entertainment\LEGO Batman}}
 
{{Game data/config|Windows|{{p|localappdata}}\Warner Bros. Interactive Entertainment\LEGO Batman}}
{{Game data/config|OS X|}}
+
{{Game data/config|OS X|{{P|osxhome}}/Library/Preferences/Feral Interactive/Lego Batman/}}
 
}}
 
}}
 
{{ii}} {{file|Mappings.dat}} stores Keyboard and Controller mappings.
 
{{ii}} {{file|Mappings.dat}} stores Keyboard and Controller mappings.
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{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{p|localappdata}}\Warner Bros. Interactive Entertainment\LEGO Batman\Saved Games}}
 
{{Game data/saves|Windows|{{p|localappdata}}\Warner Bros. Interactive Entertainment\LEGO Batman\Saved Games}}
{{Game data/saves|OS X|}}
+
{{Game data/saves|OS X|{{P|osxhome}}/Library/Preferences/Feral Interactive/Lego Batman/Saved Games/}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       = false
+
|epic games launcher       = false
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = false
+
|gog galaxy               = false
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 = unknown
+
|origin                   = unknown
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
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|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = Use the <code>-windowed</code> [[Glossary:Command line arguments|parameter]].
 
|windowed notes            = Use the <code>-windowed</code> [[Glossary:Command line arguments|parameter]].
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Use [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] while in windowed mode.
+
|borderless windowed notes  =  
 
|anisotropic                = always on
 
|anisotropic                = always on
 
|anisotropic notes          = Unknown fixed amount.<ref>{{Refcheck|user=SirYodaJedi|date=2020-02-21|comment=Judged by eye, based upon the grates on the floor of the opening area of the Batcave.}}</ref>
 
|anisotropic notes          = Unknown fixed amount.<ref>{{Refcheck|user=SirYodaJedi|date=2020-02-21|comment=Judged by eye, based upon the grates on the floor of the opening area of the Batcave.}}</ref>
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}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Lego Batman control rebinding - keyboard.png|Input settings}}
 
{{Image|Lego Batman control rebinding - keyboard.png|Input settings}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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|mouse sensitivity        = n/a
 
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = false
+
|mouse menu                = limited
|mouse menu notes          =  
+
|mouse menu notes          = Scroll wheel and LMB/RMB can be used to browse menu.
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = true
 
|full controller          = true
|full controller notes    = Game is much better with a controller.
+
|full controller notes    = Game is designed for a controller.{{cn}} A player using the keyboard cannot tilt the camera, nor walk slower than full run speed.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
|controller sensitivity notes=  
+
|controller sensitivity notes= <!--Is this even applicable? The game uses a fixed camera.-->
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = hackable
|dualshock prompts notes  =  
+
|dualshock prompts notes  = See Additional Information below.
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
|tracked motion controllers notes =  
+
|tracked motion controllers notes = Wii version only.
|tracked motion prompts    = unknown
+
|tracked motion prompts    = n/a
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = DirectInput and XInput devices supported
|other button prompts      = unknown
+
|other button prompts      = Xbox, DualShock, Nintendo, Generic
|other button prompts notes=  
+
|other button prompts notes= XInput only.<br/>For DualShock prompts use [https://gamebanana.com/mods/321264 the PlayStation Button Prompts mod]. <br/>For Nintendo button prompts use the [https://gamebanana.com/mods/321265 Wii U Button Prompts mod].
|controller hotplug        = unknown
+
|controller hotplug        = limited
|controller hotplug notes  =  
+
|controller hotplug notes  = Must go to control configuration to switch input methods in-game.
|haptic feedback          = unknown
+
|haptic feedback          = false
|haptic feedback notes    =  
+
|haptic feedback notes    = Console versions only.
|simultaneous input        = unknown
+
|simultaneous input        = true
|simultaneous input notes  =  
+
|simultaneous input notes  = For separate players
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Lego Batman audio settings.png|Audio settings}}
 
{{Image|Lego Batman audio settings.png|Audio settings}}
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
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{{L10n|content=
 
{{L10n|content=
 +
{{L10n/switch
 +
|language  = Danish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Hungarian
+
  |language  = German
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Follow [https://steamcommunity.com/sharedfiles/filedetails/?id=1842459571 this guide] for the Steam version.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Retail only.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = retail only.
+
  |notes    = Retail only.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Retail only.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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==Issues fixed==
 
==Issues fixed==
 
===Vehicles not working===
 
===Vehicles not working===
{{ii}} Vehicles (including Robin's RC toys) become unresponsive and won't move or work correctly. This is most noticeable in an early RC car section, where the RC car needs to climb on top of special buttons.<ref>[https://web.archive.org/web/20150619094430/http://forums.steampowered.com/forums/showthread.php?t=1677578 Stuck robot bug and the solution - Steam Users' Forums] (retrieved)</ref>
+
{{ii}} Vehicles (including Robin's RC toys) become unresponsive and won't move or work correctly. This is most noticeable in an early RC car section, where the RC car needs to climb on top of special buttons.<ref name="web.archive.org">[https://web.archive.org/web/20150619094430/http://forums.steampowered.com/forums/showthread.php?t=1677578 Stuck robot bug and the solution - Steam Users' Forums] (retrieved)</ref>
  
{{Fixbox|description=Enable Vsync|ref=<ref>[https://web.archive.org/web/20150619094430/http://forums.steampowered.com/forums/showthread.php?t=1677578 Stuck robot bug and the solution - Steam Users' Forums] (retrieved)</ref>|fix=
+
{{Fixbox|description=Enable Vsync|ref=<ref name="web.archive.org">[https://web.archive.org/web/20150619094430/http://forums.steampowered.com/forums/showthread.php?t=1677578 Stuck robot bug and the solution - Steam Users' Forums] (retrieved)</ref>|fix=
 
Enable Vertical Sync in-game while set to a 60 Hz output.
 
Enable Vertical Sync in-game while set to a 60 Hz output.
 
}}
 
}}
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===Game Randomly Crashes===
 
===Game Randomly Crashes===
 
{{ii}} Some Windows 8.1 or Windows 10 Users had this game randomly crashes at moment.
 
{{ii}} Some Windows 8.1 or Windows 10 Users had this game randomly crashes at moment.
{{Fixbox|description=Change Compability Mode|ref=<ref>https://steamcommunity.com/app/21000/discussions/0/43099722283539235/ Game keeps crashing during first level - Steam Community] (retrieved)</ref>|fix=
+
{{Fixbox|description=Change Compability Mode|ref=<ref>[https://steamcommunity.com/app/21000/discussions/0/43099722283539235/ Game keeps crashing during first level - Steam Community] (retrieved)</ref>|fix=
 
Changing Compability mode to Windows Vista or Windows 7 will resolve this issue.
 
Changing Compability mode to Windows Vista or Windows 7 will resolve this issue.
 
}}
 
}}
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|macos intel 32-bit app = true
 
|macos intel 32-bit app = true
 
|macos intel 64-bit app = false
 
|macos intel 64-bit app = false
 +
|macos arm app          =
 
|macos app notes        = 32-bit only.<ref>[https://www.feralinteractive.com/en/news/933/ Last chance to buy these Mac classics! | Feral News]</ref>
 
|macos app notes        = 32-bit only.<ref>[https://www.feralinteractive.com/en/news/933/ Last chance to buy these Mac classics! | Feral News]</ref>
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
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{{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.
 
{{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.
  
'''Fixes/Improvements'''
+
'''Bug-fixes/Improvements'''
  
 
* [https://cdn.discordapp.com/attachments/587344389068685317/705529452616089621/LB1_MODEL_FIXES.zip Civilian Model Fixes by Bario the Weird] - Increases the resolution of businesswoman's face and fixes Factory Worker's and Bio-Hazard Scientist's facial and hand animations.
 
* [https://cdn.discordapp.com/attachments/587344389068685317/705529452616089621/LB1_MODEL_FIXES.zip Civilian Model Fixes by Bario the Weird] - Increases the resolution of businesswoman's face and fixes Factory Worker's and Bio-Hazard Scientist's facial and hand animations.
Line 400: Line 437:
 
* [https://cdn.discordapp.com/attachments/587344389068685317/809579826943754290/Civvy_Wide-eye_fix.rar Wide-eyed Civvy fix by SirYodaJedi] - Shifts both eyes inwards on the female Civvy face texture by 4 pixels, making them more naturally spaced apart.  
 
* [https://cdn.discordapp.com/attachments/587344389068685317/809579826943754290/Civvy_Wide-eye_fix.rar Wide-eyed Civvy fix by SirYodaJedi] - Shifts both eyes inwards on the female Civvy face texture by 4 pixels, making them more naturally spaced apart.  
  
'''Expanded content'''
+
'''Restored/Expanded content'''
  
* [https://cdn.discordapp.com/attachments/539441000838463498/788454446303543358/The_Extended_Bat-roster.rar The Extended Bat-roster by JustNathan] - Adds several characters and vehicles that were either unplayable or missing in the game as well as some fixes. {{note|note='''Lego Batman: The Videogame - The Extended Bat-roster Readme'''<br/><pre>Lego Batman: The Extended Bat-roster is a mod that aims to add characters and vehicles to the roster that are either unplayable or missing in the base game, as well as fix a few issues/inconsistencies in the base game.  
+
* [https://gamebanana.com/mods/315153 The Extended Bat-roster by JustNathan] - Adds several characters and vehicles that were either unplayable or missing in the game as well as some fixes. To play this mod without Reloaded-II, extract the files from {{code|'''The_Extended_Bat-roster.rar'''\legobatman.mod.extendedbatroster\Redirector}} onto {{code|{{p|game}}}}.
  
Disclaimer: This mod will not work well with existing save files, so it's best that you start a new one to use this mod
+
'''Audio enhancements'''
  
Characters from the first release:
+
* [https://1drv.ms/f/s!AhK3Gqngl-usgeEjpd7ytKtS2rp4LA Shirley Walker and Co. Music Mod by Gabriel Bezerra] - Replaces most of the soundtrack with fitting music from [[Wikipedia:Batman: The Animated Series|''Batman: The Animated Series'']]. Place the {{code|AUDIO}} and {{code|LEVELS}} folders in {{code|{{p|game}}}}, replacing files when prompted.
  
- Bio-Hazard Scientist
+
* [https://gamebanana.com/sounds/56042 Vanilla Music fixes by SirYodaJedi] - Fixes some minor bugs and oversights with the game's music playback.
- Business Man
 
- Business Woman
 
- Civvy
 
- Factory Worker
 
- Freeze Girl (Red)
 
- Gardener
 
- Janitor
 
- L.B.I. Agent
 
- Penguin Henchman (Striped) (Sailor_striped)
 
- Policeman (Policeman_1)
 
- Riot Policeman
 
- Rock Chick
 
- Security Man (Securityguard_2)
 
- Sewage Worker
 
- Zookeeper
 
  
Characters from the second release:
+
<!--* [https://gamebanana.com/projects/35546 Lego Batman: Rescored by SirYodaJedi] - Replaces a majority of the soundtrack with fitting music from other Batman media such as [[Wikipedia:Batman Returns|''Batman Returns'']] and [[Wikipedia:Batman Forever|''Batman Forever'']]. If you want to play this mod without Reloaded-II, extract the files from {{code|lb1_rescored_0_1_1.7z\legobatman.mod.rescored\Redirector}} onto {{code|{{p|game}}}}. (Commented out until the mod is at least 75% complete)-->
 
 
- Black Mask
 
- Geek
 
- Spoiler
 
 
 
Vehicles:
 
 
 
- Police Dog Van
 
- Riddler Goon Car
 
 
 
Fixes from the first release:
 
 
 
- Zoosweeper has a matching icon instead of reusing Zookeeper's
 
- The Police Marksman also has a matching icon instead of reusing the Policeman's
 
- Clayface is smooth to be consistent with his icon
 
 
 
Fixes from the second release:
 
 
 
- The AI in the level An Icy Reception has been edited to add the red freeze girls as goons
 
- Zoosweeper's icon has been remade using LB1.blend
 
 
 
Known issues:
 
 
 
- The icons for Zoosweeper and the Police Marksman appear as their vanilla versions in the character roster
 
- The icons for Spoiler and Black Mask do not appear until the characters are loaded into a level
 
 
 
Don't forget to read Tutorial.txt for the installation guide and Credits.txt to see the credits</pre>}} If you want to play this mod without Reloaded-II, extract the files from {{code|'''The_Extended_Bat-roster.rar'''\Version 2\legobatman.mod.extendedbatroster\Redirector}} onto {{code|{{p|game}}}}.
 
 
 
'''Audio enhancements'''
 
 
 
* [https://cdn.discordapp.com/attachments/587344389068685317/797336504494063677/V_Ch2_NastySewers_A_Disco.ogg Fixed NastySewers disco ambience (V_Ch2_NastySewers_A_Disco) by SirYodaJedi] - Fixes the wrong ambience being used in a bonus room of the level "A Daring Rescue" when music is enabled. See note for installation instructions. {{note|To apply, first put the file in {{code|{{p|game}}\AUDIO\_MUSIC}}. Next open {{file|{{p|game}}\AUDIO\MUSIC.CFG}} in a text editor. Search for the line that says:
 
<pre>ACTION  "H_Ch3_Slums_B_Disco"  ID "V_Ch2_NastySewers_A_Disco"  ATTENUATION -1</pre>
 
And edit it to say:
 
<pre>ACTION  "V_Ch2_NastySewers_A_Disco"  ID "V_Ch2_NastySewers_A_Disco"  ATTENUATION -3</pre>
 
Save the file, and restart the game if it is already running.}}
 
 
 
* [https://1drv.ms/f/s!AhK3Gqngl-usgeEjpd7ytKtS2rp4LA Shirley Walker and Co. Music Mod by Gabriel Bezerra] - Replaces most of the soundtrack with fitting music from [[Wikipedia:Batman: The Animated Series|''Batman: The Animated Series'']]. Place the {{code|AUDIO}} and {{code|LEVELS}} folders in {{code|{{p|game}}}}, replacing files when prompted.
 
  
 
==System requirements==
 
==System requirements==

Revision as of 01:58, 27 April 2022

Lego Batman: The Videogame
Lego Batman: The Videogame cover
Developers
Traveller's Tales
macOS (OS X) Robosoft Technologies[1]
Publishers
Warner Bros. Interactive Entertainment
OS X Feral Interactive
Engines
Nu2
Release dates
Windows September 23, 2008
macOS (OS X) April 9, 2009
Reception
Metacritic 80
IGDB 76
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Action, Adventure
Vehicles Automobile, Naval/watercraft, Flight
Themes Contemporary, Sci-fi
Series Lego Batman
Lego Batman: The Videogame on HowLongToBeat
Lego Batman: The Videogame on IGDB
Lego Batman: The Videogame guide on StrategyWiki
Lego Batman: The Videogame on MobyGames
Lego Batman: The Videogame on Wikipedia
Lego Batman
Subseries of Batman
Subseries of Lego
Lego Batman: The Videogame 2008
Lego Batman 2: DC Super Heroes 2012
Lego Batman 3: Beyond Gotham 2014
Lego DC Super-Villains 2018

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Lego Batman: The Videogame (sometimes abbreviated as "Lego Batman 1" or "LB1") is a Lego-styled action-adventure game loosely inspired by Tim Burton and Joel Schumacher's Batman movies and the 1992 animated TV series, with music from the 1989 Batman. The game is split into three independent stories, or chapters, with each chapter having 5 levels told from Batman and Robin's perspective and 5 levels from the villain's perspective.

The game was originally under development simultaneously with Lego Star Wars: The Complete Saga, but development was postponed to work on a Lego Indiana Jones game to tie into the then upcoming movie Kingdom of the Crystal Skull. Lego Batman would ultimately be released under four months later on 23 September 2008, running under the same version of TT Games's "nu2" engine as the original Lego Indiana Jones.

On PC, there is an active small but growing modding community for all of Traveler's Tales' Lego video games, based primarily around a Discord server. While The Complete Saga is the most popular Lego video game to mod, the original Lego Batman is considered to be a part of the unofficial "Holy Trinity of Lego Games" by modders (alongside The Complete Saga and the original Lego Indiana Jones), due to sharing similar versions of an engine that are easy to mod. As such, there are a small number of mods that add characters or fix developer oversights, most being published to the aforementioned server.

General information

Official Website
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM DRM
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
macOS (OS X)
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Origin
Origin
Windows
Steam
Icon overlay.png
Windows
GamersGate (unavailable)
Icon overlay.png
Windows
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)
The Mac OS X version is no longer sold digitally.

Essential improvements

Render new game cutscene in real time

By default, the cutscene that plays upon starting a new game uses a pre-rendered FMV. It is possible to render the cutscene in realtime instead by deleting the FMV video file.
Delete or rename <path-to-game>\MOVIES\MAININTRO.BIK[2]

Note:

May result in audio desynchronization on slow or fragmented drives.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Warner Bros. Interactive Entertainment\LEGO Batman
macOS (OS X) $HOME/Library/Preferences/Feral Interactive/Lego Batman/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/21000/pfx/[Note 1]
Mappings.dat stores Keyboard and Controller mappings.
pcconfig.txt stores all general settings.

Save game data location

System Location
Windows %LOCALAPPDATA%\Warner Bros. Interactive Entertainment\LEGO Batman\Saved Games
macOS (OS X) $HOME/Library/Preferences/Feral Interactive/Lego Batman/Saved Games/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/21000/pfx/[Note 1]

Save game cloud syncing

Video

Video settings
Video settings
Effects settings when Enhanced Graphics is disabled
Effects settings when Enhanced Graphics is disabled
Effects settings when Enhanced Graphics is enabled
Effects settings when Enhanced Graphics is enabled

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Set aspect ratio to From screen res. Pre-rendered cutscenes are stretched.
4K Ultra HD
Field of view (FOV)
Uses fixed perspectives.
Windowed
Use the -windowed parameter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Unknown fixed amount.[3]
Anti-aliasing (AA)
Selective blurring "Edge AA" with Enhanced Graphics enabled.
Up to 16x FSAA with Enhanced Graphics disabled.
For MSAA or SGSSAA with Enhanced Graphics enabled, see Anti-aliasing.
Vertical sync (Vsync)
60 FPS
120+ FPS
See Run the game at screen refresh rate.
Note that running the game above 60 FPS can make certain sections impossible.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
Certain puzzles require distinction between Red, Green, Yellow, and Blue.[4]

Anti-aliasing (AA)

Force MSAA or SGSSAA (Nvidia only)[5][6]
  1. Download and run Nvidia Profile Inspector.
  2. Open the LEGO: Batman game profile.
  3. Set Antialiasing Compatibility to 0x004010C1.[Note 2]
  4. Set Antialiasing - Behavior Flags to None
  5. Set Antialiasing - Mode to Override any application setting.
  6. Set Antialiasing - Setting to 2x, 4x, or 8xQ.
  7. If SGSSAA is desired instead of MSAA, set Antialiasing - Transparency Supersampling to the same level of Sparse Grid Supersampling as the Antialiasing Setting.
  8. Apply changes.

Notes

Depth of Field does not work properly when the compatibility bit is set.
LOD adjustment is not necessary for this game.[5]

Input

Input settings
Input settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
No mouse support
Mouse sensitivity
Mouse input in menus
Scroll wheel and LMB/RMB can be used to browse menu.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Game is designed for a controller.[citation needed] A player using the keyboard cannot tilt the camera, nor walk slower than full run speed.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
See Additional Information below.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
DirectInput and XInput devices supported
Button prompts
Input settings icon - Generic Controller.svg
XInput only.
For DualShock prompts use the PlayStation Button Prompts mod.
For Nintendo button prompts use the Wii U Button Prompts mod.
Additional information
Controller hotplugging
Must go to control configuration to switch input methods in-game.
Haptic feedback
Console versions only.
Digital movement supported
Simultaneous controller+KB/M
For separate players

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
Danish
English
Both British and American.
French
German
Italian
Follow this guide for the Steam version.
Japanese
Retail only.
Polish
Retail only.
Russian
Retail only.
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play

Issues fixed

Vehicles not working

Vehicles (including Robin's RC toys) become unresponsive and won't move or work correctly. This is most noticeable in an early RC car section, where the RC car needs to climb on top of special buttons.[7]
Enable Vsync[7]

Enable Vertical Sync in-game while set to a 60 Hz output.

Cap frame rate at 60 FPS or lower[8]

Run the game at screen refresh rate

Fullscreen mode defaults to 60 Hz for some resolutions, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed]
  1. Install Special K by following the Special K Unofficial Guide. Manual local installation is recommended.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\LEGOBatman.exe\SpecialK.ini depending on the installation method used.
  4. Change RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate].
  5. Change TargetFPS=0.0 to TargetFPS=60.0 to enable 60 FPS cap (This fixes issues with vehicles).

Various shadows exhibit prominent color banding

Disable ambient occlusion[9]

Unable to destroy last two electrical pylons/coils with robot in "An Enterprising Theft"

A gray, rectangular bar blocks the robot from reaching the innermost two pylons.
Exit and re-enter the room[10][11]

Game Randomly Crashes

Some Windows 8.1 or Windows 10 Users had this game randomly crashes at moment.
Change Compability Mode[12]

Changing Compability mode to Windows Vista or Windows 7 will resolve this issue.

Custom characters are all black in "Experiment Room" (Epic Games Store version)

The build of the game on the Epic Games Store has a bugged texture archive that causes the custom characters' textures to appear all black inside the customizer, even if the Silhouettes extra is disabled.[13]
Remove bugged file[14]
  1. Make the game installation mod ready by following this guide.
  2. Delete or rename <path-to-game>\CHARS\WEIRDO\ALL_TEXTURES.FPK. This will force the game to load from the standalone files instead.

Note

This requires extracting the .DAT files, which nearly doubles disk space requirements.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
32-bit only.[15]

Mods

See the beginners setup guide for instructions on how to configure the game for mod support.
Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.

Bug-fixes/Improvements

Restored/Expanded content

  • The Extended Bat-roster by JustNathan - Adds several characters and vehicles that were either unplayable or missing in the game as well as some fixes. To play this mod without Reloaded-II, extract the files from The_Extended_Bat-roster.rar\legobatman.mod.extendedbatroster\Redirector onto <path-to-game>.

Audio enhancements


System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 1.5 GHz
AMD Athlon XP 1500+
System memory (RAM) 256 MB (XP)
512 MB (Vista)
Hard disk drive (HDD) 4.2 GB
Video card (GPU) 128 MB of VRAM
DirectX 9.0c compatible
Shader model 2.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.5.8
Processor (CPU) Intel 1.4 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 5 GB
Video card (GPU) 128 MB of VRAM


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/21000/ in addition to or instead of this directory. The app ID (21000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. This step can be skipped if Enhanced Graphics is disabled.

References