Left Alive
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Developers | |
---|---|
ILINX[1] | |
Publishers | |
Square Enix | |
Engines | |
OROCHI 4 | |
Release dates | |
Windows | March 5, 2019 |
Reception | |
Metacritic | 40 |
OpenCritic | 38 |
IGDB | 31 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Stealth, TPS |
Art styles | Realistic |
Themes | Contemporary, Eastern Europe |
Series | Front Mission |
Front Mission | |
---|---|
Front Mission Online | 2005 |
Front Mission Evolved | 2010 |
Left Alive | 2019 |
Front Mission 1st: Remake | 2023 |
Front Mission 2: Remake | 2024 |
Left Alive is a singleplayer third-person stealth and TPS game in the Front Mission series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam and Denuvo Anti-Tamper DRM.[2]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\LEFT ALIVE\Steam\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/714370/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\714370 |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/714370/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Limited resolution selection with the maximum being 3840x2160. For higher or arbitrary resolutions, change the values in the configuration file(s) location after applying other graphic options.[3] Setting a resolution that isn't supported by your system will use the closest available resolution and upscale instead.[4] | ||
Multi-monitor | Set the desired resolution in configuration file(s) location. Hor+ gameplay and pillarboxed FMVs and menus. | ||
Ultra-widescreen | Set the desired resolution in configuration file(s) location. Hor+ gameplay and pillarboxed FMVs and menus.[5] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA | ||
Vertical sync (Vsync) | Double buffered.[6] | ||
60 FPS and 120+ FPS | Full-screen mode may limit refresh rate; if so set the desired value in configuration file(s) location.[7] Optional 30.5 FPS cap available. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | Uses "Gamepad With Camera Controls" preset. | |
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Inactive audio option available. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8.1, 10 | |
Processor (CPU) | Intel Core i5-2400S AMD A8-7650K |
Intel Core i5-6500 AMD Ryzen 5 1400 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 Nvidia GeForce GTX 1050 AMD Radeon R9 280 DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 |
Sound (audio device) | DirectSound compatible device |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/714370/
in addition to or instead of this directory. The app ID (714370) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ 弊社が開発を担当しました「LEFT ALIVE」が発売されました
- ↑ EULA - last accessed on May 2023
- ↑ Verified by User:Radmaxx on 2022-02-22
- Tested by setting it to 5120x2880.
- ↑ diff.pics - last accessed on May 2023
- ↑ Verified by User:Radmaxx on 2022-02-22
- Tested by setting it to 2560x1080 in windowed mode.
- ↑ Verified by User:Radmaxx on 2022-02-22
- At 144Hz, framerate drops cause a consistent 144FPS to drop to a consistent 72FPS.
- ↑ Verified by User:Radmaxx on 2022-02-22
- At 144Hz only 60 and 120Hz options were available.