Later Alligator
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Revision as of 09:20, 11 September 2022 by Dandelion Sprout (talk | contribs)
| Developers | |
|---|---|
| SmallBü | |
| Pillow Fight | |
| Engines | |
| Unity 2018[Note 1] | |
| Release dates | |
| Windows | September 18, 2019 |
| macOS (OS X) | September 18, 2019 |
| Linux | December 19, 2019 |
| Reception | |
| OpenCritic | 86 |
| Taxonomy | |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | First-person |
| Controls | Point and select |
| Genres | Adventure, Mini-games |
| Art styles | Cartoon |
| Themes | Detective/mystery, North America |
General information
Availability
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\PillowFightIo\LaterAlligator\Unity\local.897ca0d97e1d54df898dd45a8b6084f0\Analytics\ |
| macOS (OS X) |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\PillowFightIo\LaterAlligator\<user-id>\ |
| macOS (OS X) |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | [2] | ||
| Ultra-widescreen | Pillarboxed to a 16:9 aspect ratio.[3] | ||
| 4K Ultra HD | UI only. Game and FMV cutscenes are rendered at 1080p.[4] | ||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Used in place of exclusive fullscreen. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | Always enabled. | ||
| 60 FPS and 120+ FPS | The cursor and the items that are interactable in certain mini-games, as well as phone messages are updated at the monitor's refresh rate. All character animations, however, are locked at 30 FPS. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse, touch | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Touchscreen optimised | In-game cursor appears, but otherwise functions properly.[5] | |
| Controller | ||
| Controller support | Controller support was added in April 2021 update. | |
| Full controller support | Mouse and keyboard are required to complete some mini-games. | |
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Generic/other controllers |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sliders for Music, SFX, and Voice. | |
| Surround sound | Stereo only.[6] | |
| Subtitles | All dialogue is text-based. | |
| Closed captions | ||
| Mute on focus lost |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Other information
API
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
Middleware
| Middleware | Notes | |
|---|---|---|
| Cutscenes | WebM |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10 | |||
| Processor (CPU) | 2 GHz | |||
| System memory (RAM) | 4 GB | |||
| Storage drive (HDD/SSD) | 2 GB | |||
| Video card (GPU) | Nvidia GeForce GT 750M DirectX 9.0c compatible |
|||
- A 64-bit system is required.
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10.11 | |||
| Processor (CPU) | 2 GHz | |||
| System memory (RAM) | 4 GB | |||
| Storage drive (HDD/SSD) | 2 GB | |||
| Video card (GPU) | Nvidia GeForce GT 750M | |||
- A 64-bit system is required.
Notes
References
- ↑ Verified by User:MasterBlaster on 2019-10-15
- As indicated in the output_log.txt file.
- ↑ Verified by User:MasterBlaster on 2019-10-22
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2019-10-22
- Tested on an ultra-wide monitor.
- ↑ Verified by User:MasterBlaster on 2019-10-22
- Tested at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2021-08-05
- Tested by playing the game with a stylus on my Surface Pro 7.
- ↑ Verified by User:MasterBlaster on 2019-10-22
- Tested using Orban Loudness Meter in conjunction with Razer Surround.