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Later Alligator

From PCGamingWiki, the wiki about fixing PC games
Revision as of 07:29, 6 January 2021 by MasterBlaster (talk | contribs) (Removed stub.)
Later Alligator
Later Alligator cover
Developers
SmallBü
Pillow Fight
Engines
Unity 2018[Note 1]
Release dates
Windows September 18, 2019
macOS (OS X) September 18, 2019
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Point and select
Genres Adventure, Mini-games
Art styles Cartoon
Themes Detective/mystery, North America

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/966320/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\PillowFightIo\LaterAlligator
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/966320/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video and audio settings
Video and audio settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
[2]
Ultra-widescreen
Locked to 16:9 resolutions. [3]
4K Ultra HD
[4]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Used in place of exclusive fullscreen.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Always enabled.
60 FPS and 120+ FPS
The cursor and the items that you interact with in certain minigames, as well as phone messages are updated at your monitor's refresh rate. All character animations, however, are locked at 30 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
A controller can only be used to navigate the title screen.
All other inputs must be made with a mouse and keyboard.
Controller types

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum
Operating system (OS) 10
Processor (CPU) 2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GT 750M
DirectX 9.0c compatible
A 64-bit system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU) 2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GT 750M
A 64-bit system is required.

Notes

  1. Unity engine build: 2018.4.2f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:MasterBlaster on 2019-10-15
    As indicated in the output_log.txt file.
  2. Verified by User:MasterBlaster on 2019-10-22
    Tested on a multi-monitor setup.
  3. Verified by User:MasterBlaster on 2019-10-22
    Tested on an ultra-wide monitor.
  4. Verified by User:MasterBlaster on 2019-10-22
    Tested at 3840x2160 resolution.