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Difference between revisions of "Last Bronx"

From PCGamingWiki, the wiki about fixing PC games
(Created page with "{{stub}} {{Infobox game |cover = Last Bronx cover.jpg |developers = {{Infobox game/row/developer|Sega AM3}} |publishers = {{Infobox game/row/publisher|Sega}} |eng...")
 
 
(9 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Last Bronx cover.jpg
 
|cover        = Last Bronx cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Sega AM3}}
 
{{Infobox game/row/developer|Sega AM3}}
 +
{{Infobox game/row/porter|Sega PC|Windows}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Sega}}
 
{{Infobox game/row/publisher|Sega}}
 +
{{Infobox game/row/publisher|Expert Software|North American re-release}}
 +
{{Infobox game/row/publisher|Empire Interactive|European re-release}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
Line 14: Line 16:
 
{{Infobox game/row/reception|IGDB|last-bronx|rating}}
 
{{Infobox game/row/reception|IGDB|last-bronx|rating}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
{{Infobox game/row/taxonomy/pacing            | Real-time}}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | Side view}}
+
{{Infobox game/row/taxonomy/perspectives      | Side view }}
{{Infobox game/row/taxonomy/controls          | Direct control}}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Arcade, Fighting}}
+
{{Infobox game/row/taxonomy/genres            | Arcade, Fighting }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | Anime}}
+
{{Infobox game/row/taxonomy/art styles        | Anime }}
{{Infobox game/row/taxonomy/themes            | Japan}}
+
{{Infobox game/row/taxonomy/themes            | Japan }}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
Line 31: Line 33:
 
|gogcom id side =  
 
|gogcom id side =  
 
|official site=  
 
|official site=  
|hltb        =  
+
|hltb        = 14880
 
|mobygames    = last-bronx
 
|mobygames    = last-bronx
 
|strategywiki = Last Bronx
 
|strategywiki = Last Bronx
Line 49: Line 51:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| retail | | unknown | |  | Windows }}
+
{{Availability/row| retail | | Disc| Simple disc check |  | Windows }}
 +
}}
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported        =
 +
|dlc                =
 +
|expansion pack      =
 +
|freeware            =
 +
|free-to-play        =
 +
|one-time game purchase = Last Bronx requires an upfront purchase to access.
 +
|sponsored          =
 +
|subscription        =
 +
}}
 +
 
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = Last Bronx has no microtransactions.
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 
}}
 
}}
  
Line 55: Line 84:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|hkcu}}\Software\SEGA\LBRONX\OPTION}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\LASTBRONX.DAT}}
 
}}
 
}}
  
 
==Video==
 
==Video==
 +
{{Image|Last Bronx Display Settings.png|Display settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 71: Line 101:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = false
 
|widescreen resolution      = false
|widescreen resolution notes=  
+
|widescreen resolution notes= Options for 640x480 and 320x240 only.
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
Line 80: Line 110:
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = false
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
Line 88: Line 118:
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = false
|120 fps notes              =  
+
|120 fps notes              = Game logic is tied to the framerate, resulting in speed-ups at values higher than 60 FPS. There is no framerate cap; it is managed through Vsync.<br>Either set the display's refresh rate to 60 Hz, or [[Glossary:Frame_rate_(FPS)#Frame_rate_capping|cap]] the framerate.<br>The '''"Frame Control"''' option in '''"Display Settings"''' skips frames which increases game speed; set it to <code>None</code>.
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 +
 +
<gallery>
 +
Last Bronx Game Settings.png|General settings
 +
</gallery>
  
 
==Input==
 
==Input==
 +
{{Image|Last Bronx Key Settings.png|Gamepad and keyboard bindings}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
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|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
|full controller notes    =  
+
|full controller notes    = {{key|Esc}} is used to access the pause menu in-game.
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = n/a
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|playstation controllers  = false
|dualshock 4 notes         =  
+
|playstation controller models =  
|dualshock prompts         = unknown
+
|playstation controllers notes =  
|dualshock prompts notes   =  
+
|playstation prompts       = false
|light bar support        = unknown
+
|playstation prompts notes =  
 +
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = false
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes =  
 +
|playstation connection modes notes =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
Line 148: Line 191:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|digital movement supported = false
|simultaneous input notes  =  
+
|digital movement supported notes= The game uses the analog stick for movement and menu navigation.
 +
|simultaneous input        = false
 +
|simultaneous input notes  = Each input can be set to one of two Player slots.
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
Line 168: Line 213:
 
==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound            = unknown
+
|surround sound            = false
|surround sound notes      =  
+
|surround sound notes      = Stereo only.<ref>{{Refcheck|user=MasterBlaster|date=2024-03-31|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref>
|subtitles                = true
+
|subtitles                = always on
|subtitles notes          =  
+
|subtitles notes          = Subtitles are forced on during in-game and {{term|FMV}} cutscenes and cannot be disabled.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = always on
|mute on focus lost notes  =  
+
|mute on focus lost notes  = Game stops when focus is lost.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
|red book cd audio        =  
+
|royalty free audio        = false
 +
|royalty free audio notes  = A licensed song, "''Jaggy Love''" by D'Secrets, plays during the opening FMV.
 +
|red book cd audio        = true
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
 
|general midi audio        =  
 
|general midi audio        =  
Line 205: Line 252:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 +
}}
 +
 +
==Issues fixed==
 +
===Installer Error: Cannot run on Windows NT===
 +
{{Fixbox|description=Change the compatibility setting|ref=|fix=
 +
# Open the CD and locate {{file|SETUP.EXE}}.
 +
# Right-click on it, go to <code>Properties</code> and on the <code>Compatibility</code> tab set it to <code>Windows 98 / Windows Me</code>.
 
}}
 
}}
  
Line 210: Line 264:
 
{{Network/Multiplayer
 
{{Network/Multiplayer
 
|local play          = true
 
|local play          = true
|local play players  =  
+
|local play players  = 2
|local play modes    =  
+
|local play modes    = Versus
 
|local play notes    =  
 
|local play notes    =  
 
|lan play            = true
 
|lan play            = true
 
|lan play players    =  
 
|lan play players    =  
|lan play modes      =  
+
|lan play modes      = Versus
 
|lan play notes      = TCP/IP, IPX, modem, serial link
 
|lan play notes      = TCP/IP, IPX, modem, serial link
 
|online play          = unknown
 
|online play          = unknown
Line 245: Line 299:
 
|direct3d versions      =  
 
|direct3d versions      =  
 
|direct3d notes        =  
 
|direct3d notes        =  
|directdraw versions    =  
+
|directdraw versions    = true
 
|directdraw notes      =  
 
|directdraw notes      =  
 
|wing                  =  
 
|wing                  =  

Latest revision as of 21:29, 1 April 2024

Last Bronx
Last Bronx cover
Developers
Sega AM3
Windows Sega PC
Publishers
Sega
North American re-release Expert Software
European re-release Empire Interactive
Release dates
Windows 1998
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Arcade, Fighting
Art styles Anime
Themes Japan
Last Bronx on HowLongToBeat
Last Bronx on IGDB
Last Bronx guide on StrategyWiki
Last Bronx on MobyGames
Last Bronx on Wikipedia

Last Bronx is a singleplayer and multiplayer side view arcade and fighting game.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check
Windows

Monetization

Type Notes
One-time game purchase Last Bronx requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions Last Bronx has no microtransactions.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\SEGA\LBRONX\OPTION

Save game data location

System Location
Windows <path-to-game>\LASTBRONX.DAT[Note 1]

Video

Display settings
Display settings

Graphics feature State Notes
Widescreen resolution
Options for 640x480 and 320x240 only.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Game logic is tied to the framerate, resulting in speed-ups at values higher than 60 FPS. There is no framerate cap; it is managed through Vsync.
Either set the display's refresh rate to 60 Hz, or cap the framerate.
The "Frame Control" option in "Display Settings" skips frames which increases game speed; set it to None.
High dynamic range display (HDR)
Ray tracing (RT)

Input

Gamepad and keyboard bindings
Gamepad and keyboard bindings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Esc is used to access the pause menu in-game.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
The game uses the analog stick for movement and menu navigation.
Simultaneous controller+KB/M
Each input can be set to one of two Player slots.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Stereo only.[1]
Subtitles
Subtitles are forced on during in-game and FMV cutscenes and cannot be disabled.
Closed captions
Mute on focus lost
Game stops when focus is lost.
Royalty free audio
A licensed song, "Jaggy Love" by D'Secrets, plays during the opening FMV.
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.

Localizations

Language UI Audio Sub Notes
English
Japanese

Issues fixed

Installer Error: Cannot run on Windows NT

Change the compatibility setting
  1. Open the CD and locate SETUP.EXE.
  2. Right-click on it, go to Properties and on the Compatibility tab set it to Windows 98 / Windows Me.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
LAN play
Versus
TCP/IP, IPX, modem, serial link
Online play

Other information

API

Technical specs Supported Notes
DirectDraw
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 133 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 35 MB
Video card (GPU) DirectX 5 compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:MasterBlaster on 2024-03-31
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.