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Laser Squad: Nemesis

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Laser Squad: Nemesis
Developers
Codo Technologies
Publishers
Just Play
Got Game Entertainment
Merscom
Release dates
Windows February 1, 2002
Reception
Metacritic 73
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Turn-based
Perspectives Bird's-eye view
Controls Point and select
Genres Strategy
Themes Sci-fi
Series Laser Squad
Laser Squad: Nemesis on IGDB
Laser Squad: Nemesis on MobyGames
Laser Squad: Nemesis on Wikipedia
Laser Squad
Laser Squad 1992
Laser Squad: Nemesis 2002

Laser Squad: Nemesis is a multiplayer-oriented turn-based tactics game designed by Julian Gollop. It required an account and monthly subscription to play online multiplayer, but also features a singleplayer campaign as well as hotseat play that do not require account registration or subscriptions.

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>/Configs[Note 1]

Save game data location

System Location
Windows <path-to-game>[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Fullscreen is 640x480, 800x600, or 1024x768 only.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Allows higher resolutions than fullscreen by resizing the window. Resizing the window does not stretch the image.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
Ray tracing (RT)

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support

Audio

Audio feature State Notes
Separate volume controls
Can only turn sound on or off.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
LAN play
Online play
2 Versus
Required an account with a monthly subscription. No longer available.

Other information

API

Technical specs Supported Notes
DirectDraw 8
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 98
Processor (CPU) Pentium III
System memory (RAM) 64 MB
Hard disk drive (HDD) 40 MB


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References