Kromaia
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Developers | |
---|---|
Kraken Empire | |
Publishers | |
Rising Star Games | |
Engines | |
Ogre | |
Release dates | |
Windows | October 23, 2014 |
Reception | |
Metacritic | 68 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Art styles | Abstract |
Themes | Sci-fi |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Can be played without Steam running.[1] | |||
GOG.com (unavailable) | ||||
Humble Store (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Configuration\Options\*.xml[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/285980/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\XML\Backups\*.xml[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/285980/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Game may render upside down on Windows 10.[2] | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | Frame rate is capped at 125 FPS, physics are capped at 100 FPS.[3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Anti-aliasing (AA)
- Game uses post processing method to reduce aliasing. It's also possible to force 2x, 4x and 8x FSAA through configuration file.
Modify config file[citation needed] |
---|
|
Vertical sync (Vsync)
- Disabled by default.
Modify config file[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No cursor available. Moving mouse acts like arrow keys and left clicking is select. | |
Mouse Y-axis inversion | Via key rebinding. | |
Controller | ||
Controller support | DirectInput. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Via key rebinding. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music on or off, master volume slider. | |
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | ||||
Spanish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | DK2 only. Change<VRSYSTEMTYPE Value=”-1″ /> to 0 in Graphics.xml .[4] LibOVRWrapper might work for this game. |
||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Issues fixed
Constantly moving or shooting without user interaction
- This may also fix XInput controllers not working.
Unplug all unused controllers[citation needed] |
---|
Rebind all controller buttons[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9, 11 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Bullet | |
Audio | IrrKlang |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | |
Processor (CPU) | Intel Core i3 2 GHz | Intel Core i5 Dual Core 2 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | Nvidia or ATI 1 GB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
Nvidia or ATI 2 GB of VRAM Shader model 2.0 support |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/285980/
in addition to or instead of this directory. The app ID (285980) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Marioysikax on 10 September 2015
- ↑ Rather odd bug with triple surround setup. :: Kromaia General Discussions - last accessed on May 2023
- ↑ How important is the 1GB Video RAM minimum requirement? :: Kromaia Yleiset keskustelut - Post #8
- ↑ KROMAIA: Oculus Rift First Tests - last accessed on May 2023