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Knights of the Temple: Infernal Crusade

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Knights of the Temple: Infernal Crusade
Knights of the Temple: Infernal Crusade cover
Developers
Starbreeze Studios
Publishers
TDK Mediactive
BitComposer Interactive
Engines
Starbreeze Engine[1]
Release dates
Windows March 3, 2004
Knights of the Temple: Infernal Crusade on MobyGames
Knights of the Temple: Infernal Crusade on Wikipedia
Knights of the Temple
Knights of the Temple: Infernal Crusade 2004
Knights of the Temple II 2005

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM DRM
Windows
Steam
Icon overlay.png
Windows
Demo version is available for download here.

Essential improvements

Skip Intro Videos

Delete or Rename
  1. Go to <path-to-game>\Sbz1\Videos
  2. Delete or Rename: BD_02.bik, NVIDIA.bik, SBZ.bik, TDK.bik

Unlock Talbot Difficult Level

Instructions
  1. Go to <path-to-game> and open Options.cfg file
  2. Change the following values as noted
    • PROGRESS=26
You can now play with Talbot Difficulty in the NEW GAME

Unlock Some Bow Abilities

Use Bow On First Level

Text edit
  1. Go to <path-to-game>\Sbz1\Registry\Templates and open TplCharacters.xrg file
  2. Find these:
*player_paulrank1
{
	*classname 	template_paul
	*model 		"players\\paul\\Paul_Rank_1"
	
	*rpgobject char_player
	{
		*health 400
		*skill_armor 1
	}
  • Add below *skill_armor 1:
		*item_Arrow_20
		*item_templar_bow

Carry Many Arrow As You Want

Text edit
  1. Go to <path-to-game>\Sbz1\Registry\Rpg and open RpgAmmo.xrg
  2. Find *maxnumitems 40
  3. Change 40 to you want

Disable Re-Arrow Reload Animation

Text edit
  1. Go to <path-to-game>\Sbz1\Anim\AnimLists\ and open ALKOTT.xrg
  2. Find *073_Bow1P_ShootNReload Main\Templar\Bow1P:3
  3. Change Bow1P:3 to Bow1P:1

Disable Take Damage Animation While Bow is Selected

Text edit
  1. Go to <path-to-game>\Sbz1\Anim\AnimLists\ and open ALKOTT.xrg
  2. Find *170_Response_HurtBow1P Main\Templar\Bow1P:8
  3. Delete Main\Templar\Bow1P:8

Gun Mode

Instructions
  1. Go to <path-to-game>\Sbz1\Anim\Main\Templar
  2. Delete or Rename: Bow1P.xsa

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Environment.cfg[Note 1]
<path-to-game>\Options.cfg[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1194610/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\Sbz1\Save\(Name of User)\*.xrg[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1194610/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Issues fixed

Enable Alt+F4

Instructions
  1. Download SuperF4, Install and open it.
  2. Press Ctrl+Alt+F4 keys simultaneously to exit the game during the game.

Restore filtered screen resolutions

Use d3d8to9

Fog Effects Fix

On some cards supporting vertex shaders fog artefacts may appear on the horizon or in the sky. To avoid this you can disable vertex shaders at the loss of some special effects (water and dynamic lighting).
  • To disable vertex shaders add the line D3D8_ENABLEVERTEXSHADERS=0 to the file environment.cfg found in the root of the install directory.

Water Effects Fix

On Radeon 8500 and Matrox Parhelia the water surfaces don’t render correctly (using the current drivers at the time of writing). This is a driver issue. Until new drivers have been released that solves this problem you can disable pixel shaders to minimize the problem.
  • To disable pixel shaders add the line D3D8_ENABLEPIXELSHADERS=0 to the file environment.cfg found in the root of the install directory.

Input

Audio

Audio feature State Notes
Separate volume controls
Separate settings for sound and music.
Surround sound
Up to 7.0 output with DirectSound3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
DirectSound3D.[2]

Localizations

Language UI Audio Sub Notes
English
German
Russian
Fan translation, download
Simplified Chinese
Turkish
Fan translation, download

VR support

3D modes State Notes
vorpX
G3D
User created game profile.Important settings required, see vorpx forum profile introduction.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98 / Me / 2000 / XP
Processor (CPU) Intel Pentium III - 600 MHz
System memory (RAM) 192 MB
Hard disk drive (HDD) 2.3 GB
Video card (GPU) Nvidia GeForce
16 MB of VRAM
DirectX 8.1 compatible


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1194610/ in addition to or instead of this directory. The app ID (1194610) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References