Difference between revisions of "Kiss Before Midnight"
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|minOS = 2000 SP4 | |minOS = 2000 SP4 | ||
|minCPU = Intel Pentium IV | |minCPU = Intel Pentium IV | ||
+ | |minCPU2 = Athlon XP 1.5 GHz | ||
|minRAM = 512 MB | |minRAM = 512 MB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = | + | |minGPU = ATI Radeon 9600 |
|minVRAM = 128 MB | |minVRAM = 128 MB | ||
|minDX = 9.0 | |minDX = 9.0 | ||
|minSM = 2.0 | |minSM = 2.0 | ||
− | |recOS = | + | |recOS = XP, Vista |
|recCPU = | |recCPU = | ||
|recRAM = | |recRAM = |
Revision as of 15:19, 17 August 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Rotobee | |
Publishers | |
dtp entertainment AG | |
Release dates | |
Windows | February 8, 2008 |
Warnings
- This game is not playable in English (see Localizations for supported languages).>
General information
- Official website (archived)
- MobyGames entry
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available online.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
German |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 SP4 | XP, Vista |
Processor (CPU) | Intel Pentium IV Athlon XP 1.5 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon 9600 128 MB of VRAM DirectX 9.0 compatible Shader model 2.0 support |