Difference between revisions of "Kingdoms of Amalur: Re-Reckoning"
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+ | {{Disambig||the original release|[[Kingdoms of Amalur: Reckoning]]}} | ||
{{Infobox game | {{Infobox game | ||
− | |cover = Kingdoms of Amalur | + | |cover = Kingdoms of Amalur Re-Reckoning cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|KAIKO Games}} | {{Infobox game/row/developer|KAIKO Games}} | ||
Line 12: | Line 13: | ||
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|kingdoms-of-amalur-re-reckoning|72}} | {{Infobox game/row/reception|Metacritic|kingdoms-of-amalur-re-reckoning|72}} | ||
− | {{Infobox game/row/reception|OpenCritic|9594/kingdoms-of-amalur-re-reckoning| | + | {{Infobox game/row/reception|OpenCritic|9594/kingdoms-of-amalur-re-reckoning|75}} |
− | {{Infobox game/row/reception|IGDB|kingdoms-of-amalur-re-reckoning| | + | {{Infobox game/row/reception|IGDB|kingdoms-of-amalur-re-reckoning|82}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | Expansion pack}} | {{Infobox game/row/taxonomy/monetization | Expansion pack}} | ||
Line 32: | Line 33: | ||
|hltb = 79015 | |hltb = 79015 | ||
|igdb = | |igdb = | ||
− | |mobygames = | + | |mobygames = kingdoms-of-amalur-re-reckoning |
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Kingdoms_of_Amalur:_Reckoning#Future |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 40: | Line 41: | ||
{{Introduction | {{Introduction | ||
− | |introduction = '''''Kingdoms of Amalur: Re-Reckoning''''' is a [[:Category:singleplayer|singleplayer]] [[:Category:third-person|third-person]] [[:Category:Action|action]] [[:Category:RPG|RPG]] game developed by [[Company: | + | |introduction = '''''Kingdoms of Amalur: Re-Reckoning''''' is a [[:Category:singleplayer|singleplayer]] [[:Category:third-person|third-person]] [[:Category:Action|action]] [[:Category:RPG|RPG]] game developed by [[Company:KAIKO Games|KAIKO Games]] and published by [[Company:THQ Nordic|THQ Nordic]]. It serves as a remaster of the 2012 game ''[[Kingdoms of Amalur: Reckoning]]'', developed by [[Company:Big Huge Games|Big Huge Games]] and [[Company:38 Studios|38 Studios]], and is THQ Nordic's first use of the property following its acquisition in 2018.<ref>{{Refurl|url=https://twitter.com/THQNordic/status/1037687044464697349|title=THQ Nordic on Twitter|date=2020-09-11|snippet=We are beyond proud to announce that THQ Nordic has acquired the "Kingdoms of Amalur" IP, among other assets, from 38 Studios.}}</ref> It was announced via Twitter in June 2020<ref>{{Refurl|url=https://twitter.com/ReckoningGame/status/1268558080532455426?s=19|title=Kingdoms of Amalur Re-Reckoning on Twitter|date=2020-09-11}}</ref> after being leaked from a store listing.<ref>{{Refurl|url=https://www.vg247.com/2020/06/04/kingdoms-of-amalur-re-reckoning-remaster-leak/|title=Kingdoms of Amalur: Re-Reckoning leaks on the Microsoft Store|date=2020-09-11}}</ref> |
− | |release history = | + | |
− | + | |release history = ''Kingdoms of Amalur: Re-Reckoning'' released for [[Microsoft Windows|Windows]] on September 8, 2020 through the [[Epic Games Store]], [[GOG.com|GOG]], [[Origin]] and [[Steam]]. The remaster includes improved textures and lighting; quality of life changes involving character levelling and loot acquisition; a new "Very Hard" difficulty and all the downloadable content from the original release.<ref>{{Refurl|url=https://news.xbox.com/en-us/2020/09/08/kingdoms-of-amalur-re-reckoning-starts-today-xbox-one/|title=The Re-Reckoning in Amalur Starts Today on Xbox One|date=2020-09-11}}</ref> | |
+ | |||
+ | |current state = Critic reviews and post-release user reports suggested that the game exhibits a number of technical issues, including crashing<ref name="issues-1">{{Refurl|url=https://steamcommunity.com/app/1041720/discussions/0/2950376208550554697/|title=100% crash when selecting to start a new game from Menu.|date=2020-09-10}}</ref><ref name="issues-2">{{Refurl|url=https://steamcommunity.com/app/1041720/discussions/0/2950376844041105721/|title=crashing|date=2020-09-10}}</ref> and poor performance on high-end systems.<ref>{{Refurl|url=https://www.pcinvasion.com/kingdoms-of-amalur-re-reckoning-review/|title=Kingdoms of Amalur: Re-reckoning review – Kill, collect, craft, repeat|date=2020-09-11|snippet=I could’ve easily looked past my initial disappointment had I spent less time battling rocky frame rates, falling victim to frequent crashes, and struggling to overcome various bugs as well.}}</ref><ref name="issues-3">{{Refurl|url=https://steamcommunity.com/app/1041720/discussions/0/2950376208550658181/|title=serious fps issues|date=2020-09-09}}</ref> A new expansion titled ''Fatesworn'' is scheduled to release in 2021.<ref>{{Refurl|url=https://thqnordic.com/article/faq-kingdoms-amalur-re-reckoning|title=FAQ - Kingdoms of Amalur Re-Reckoning|date=2020-09-07}}</ref> | ||
}} | }} | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Amazon.com | B089PBXKPG | unknown | Collector's Edition | + | {{Availability/row| Amazon.com | B089PBXKPG | unknown | Collector's Edition also available. | | Windows }} |
− | {{Availability/row| Gamesplanet | 4660-1 | Steam | | | Windows }} | + | {{Availability/row| Epic Games Store | kingdoms-of-amalur-re-reckoning | unknown | FATE Edition also available. | | Windows }} |
− | {{Availability/row| GOG.com | kingdoms_of_amalur_rereckoning | DRM-free | | | Windows }} | + | {{Availability/row| GamersGate | DD-KINGDOMS-OF-AMALUR-RE-RECKONING | Steam | {{store link|Gamersgate|DD-KINGDOMS-OF-AMALUR-RE-RECKONING-FATE-EDITION|FATE Edition}} also available. | | Windows }} |
− | {{Availability/row| GMG | kingdoms-of-amalur-re-reckoning-pc | Steam | | | Windows }} | + | {{Availability/row| Gamesplanet | 4660-1 | Steam | {{store link|Gamesplanet|4660-2|FATE Edition}} also available. | | Windows }} |
− | {{Availability/row| Humble | kingdoms-of-amalur-rereckoning | Steam | | | Windows }} | + | {{Availability/row| GOG.com | kingdoms_of_amalur_rereckoning | DRM-free | {{store link|GOG.com|kingdoms_of_amalur_rereckoning_fate_edition|FATE Edition}} also available. | | Windows }} |
− | {{Availability/row| Steam | 1041720 | Steam | | + | {{Availability/row| GMG | kingdoms-of-amalur-re-reckoning-pc | Steam | {{store link|GMG|kingdoms-of-amalur-re-reckoning-fate-edition-pc|FATE Edition}} also available. | | Windows }} |
+ | {{Availability/row| Humble | kingdoms-of-amalur-rereckoning | Steam | {{store link|Humble|kingdoms-of-amalur-rereckoning-fates-edition|FATE Edition}} also available. | | Windows }} | ||
+ | {{Availability/row| Origin | kingdoms-of-amalur-reckoning/kingdoms-of-amalur-re-reckoning | Origin | Included with {{store feature|EA Play Pro}}. | | Windows }} | ||
+ | {{Availability/row| Steam | 1041720 | Steam | FATE Edition also available. | | Windows }} | ||
}} | }} | ||
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==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Delete/rename video files|ref=<ref>Renamed both video files manually to test intro skipping.</ref>|fix= | + | {{Fixbox|description=Delete/rename video files|ref=<ref>{{Refcheck|user=Fayaine|date=2020-09-08|comment=Renamed both video files manually to test intro skipping.}}</ref>|fix= |
− | # Go to <code>{{p|game}}\videos\</code> | + | # Go to <code>{{p|game}}\data\videos\</code> |
# Remove or rename <code>logo_kaiko.bik</code> and <code>logo_thq_nordic.bik</code> | # Remove or rename <code>logo_kaiko.bik</code> and <code>logo_thq_nordic.bik</code> | ||
}} | }} | ||
Line 75: | Line 81: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P| | + | {{Game data/config|Windows|{{P|appdata}}\kaiko\koa}} |
}} | }} | ||
Line 87: | Line 93: | ||
|discord = | |discord = | ||
|discord notes = | |discord notes = | ||
− | |epic games store = | + | |epic games store = unknown |
|epic games store notes = | |epic games store notes = | ||
|gog galaxy = true | |gog galaxy = true | ||
|gog galaxy notes = | |gog galaxy notes = | ||
− | |origin = | + | |origin = unknown |
|origin notes = | |origin notes = | ||
|steam cloud = true | |steam cloud = true | ||
Line 114: | Line 120: | ||
|widescreen resolution notes= Cutscenes are pre-rendered at 1280x720. | |widescreen resolution notes= Cutscenes are pre-rendered at 1280x720. | ||
|multimonitor = limited | |multimonitor = limited | ||
− | |multimonitor notes = {{term|Vert-}} gameplay and conversations. Pre-rendered cutscenes are {{Term|pillarboxed}}.<br>Gameplay FOV can be adjusted with the "'''Field of View'''" slider.<ref>{{Refcheck|user=Fayaine|date=2020-09-02|comment=Tested at 5760x1080 custom resolution.}}</ref> | + | |multimonitor notes = {{term|Vert-}} gameplay and conversations. Pre-rendered cutscenes are {{Term|pillarboxed}} to 16:9.<br>Gameplay FOV can be adjusted with the "'''Field of View'''" slider.<ref>{{Refcheck|user=Fayaine|date=2020-09-02|comment=Tested at 5760x1080 custom resolution.}}</ref> |
|ultrawidescreen = limited | |ultrawidescreen = limited | ||
− | |ultrawidescreen notes = {{term|Vert-}} gameplay and conversations. Pre-rendered cutscenes are {{Term|pillarboxed}}.<br>Gameplay FOV can be adjusted with the "'''Field of View'''" slider.<ref>{{Refcheck|user=Fayaine|date=2020-09-02|comment=Tested at 2560x1080 custom resolution.}}</ref> | + | |ultrawidescreen notes = {{term|Vert-}} gameplay and conversations. Pre-rendered cutscenes are {{Term|pillarboxed}} to 16:9.<br>Gameplay FOV can be adjusted with the "'''Field of View'''" slider.<ref>{{Refcheck|user=Fayaine|date=2020-09-02|comment=Tested at 2560x1080 custom resolution.}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = <ref>{{Refcheck|user=Fayaine|date=2020-09-02|comment=Tested at 3840x2160 custom resolution.}}</ref> | |4k ultra hd notes = <ref>{{Refcheck|user=Fayaine|date=2020-09-02|comment=Tested at 3840x2160 custom resolution.}}</ref> | ||
Line 124: | Line 130: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = Adjustable with a slider. | + | |anisotropic notes = Adjustable with a slider up to 16x. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[FXAA]] | + | |antialiasing notes = [[FXAA]] only, with a separate option to enable [[SSAA]] up to x2.0 in x0.25 increments. |
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Kingdoms of Amalur ReReckoning 16x9.png|Default FOV at 16:9 | ||
+ | Kingdoms of Amalur ReReckoning 21x9.png|Default FOV at 21:9 | ||
+ | </gallery> | ||
==Input== | ==Input== | ||
+ | {{Image|AmalurControls.png|Control options}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = limited |
− | |key remap notes = | + | |key remap notes = Mouse bindings cannot be changed or assigned. |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = Referred to as "'''Camera Sensitivity'''". | + | |mouse sensitivity notes = Referred to as "'''Camera Sensitivity'''".<br>Setting also affects controller input. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = "'''Invert Camera'''" | + | |invert mouse y-axis notes = Referred to as "'''Invert Camera'''".<br>Setting also affects controller input. |
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 162: | Line 173: | ||
|controller remap notes = Only one default preset available. | |controller remap notes = Only one default preset available. | ||
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= "'''Camera Sensitivity'''" | + | |controller sensitivity notes= Referred to as "'''Camera Sensitivity'''".<br>Setting also affects mouse input. |
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= "'''Invert Camera'''" | + | |invert controller y-axis notes= Referred to as "'''Invert Camera'''".<br>Setting also affects mouse input. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 173: | Line 184: | ||
|dualshock 4 = true | |dualshock 4 = true | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = V2 tested |
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = unknown |
|other controllers notes = A config for a Switch Pro Controller is in the game files. | |other controllers notes = A config for a Switch Pro Controller is in the game files. | ||
|other button prompts = unknown | |other button prompts = unknown | ||
Line 190: | Line 201: | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = | + | |haptic feedback notes = |
|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = | |simultaneous input notes = | ||
Line 206: | Line 217: | ||
<gallery> | <gallery> | ||
− | |||
AmalurKeybinds.png|Keybinding options | AmalurKeybinds.png|Keybinding options | ||
AmalurGamepad.png|Gamepad controls | AmalurGamepad.png|Gamepad controls | ||
Line 217: | Line 227: | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sliders for "Effects", "Music" and "Dialogue" volume. | |separate volume notes = Sliders for "Effects", "Music" and "Dialogue" volume. | ||
− | |surround sound = | + | |surround sound = always on |
− | |surround sound notes = <ref>{{Refcheck|user= | + | |surround sound notes = Up to 7.1 output.<ref>{{Refcheck|user=Shadowstealer7|date=2020-09-11|comment=Tested using Razer Surround to emulate 7.1 output and using Special K to confirm}}</ref> |
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 296: | Line 306: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Game crashing=== | ||
+ | {{ii}} The game may crash when starting a new game, loading, saving or randomly during gameplay.<ref name="issues-1" /><ref name="issues-2" /><ref>{{Refurl|url=https://steamcommunity.com/app/1041720/discussions/0/2950376844043015963/|title=Game Crash! | ||
+ | |date=2020-09-10}}</ref> | ||
+ | |||
+ | ===Performance issues=== | ||
+ | {{ii}} Several reports indicate that performance issues are present, even on hardware that is within the listed system requirements.<ref name="issues-3" /><ref>{{Refurl|url=https://steamcommunity.com/app/1041720/discussions/0/2950376844040949347/|title=Strange Performance... | ||
+ | |date=2020-09-09}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1041720/discussions/0/2950376844040875934/|title=Terrible Performance|date=2020-09-09}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1041720/discussions/0/2950376208550936454/|title=Probably worst remaster i've ever seen | ||
+ | |date=2020-09-09}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1041720/discussions/0/2950376208550929598/|title=Optimization is REALLY POOR which is just a fail|date=2020-09-09}}</ref><ref>{{Refcheck|user=Fayaine|date=2020-09-09|comment=I can confirm this myself by comparing the original game to the remaster. The slight improvements of the graphics do not make sense together with the huge FPS drops and performance issues the game is suffering from currently. 270 FPS in one scene turned into 80FPS in the remaster for no apparent reason. Towns in particular are a huge drop in FPS and a GTX 1080 can't hold 60 FPS in the first small town of the game. This of course is a remaster of an 8 year old game but it just makes no sense as to why it performs this bad.}}</ref> | ||
+ | {{ii}} Lowering the in-game graphics options may not result in significant performance improvement. | ||
+ | {{ii}} Using '''DXVK''' to wrap the D3D11 calls to Vulkan has shown performance improvements up to 30% at 4K, and even more at lower resolutions.<ref>{{Refurl|url=https://discourse.differentk.fyi/t/kingdoms-of-amalur-re-reckoning/756/50?u=aemony|title=Special K - Kingdoms of Amalur Re-reckoning - Reply #48 by Aemony|date=2020-09-21}}</ref> | ||
+ | |||
+ | {{Fixbox|description=Use DXVK|ref=<ref>{{Refcheck|user=Aemony|date=2020-09-21|comment=Tested and verified myself that there's noticeable performance improvements of using DXVK. This is not a proper solution, but it alleviates the issue partially at least.}}</ref>|fix= | ||
+ | # Download [https://github.com/doitsujin/dxvk/releases DXVK.] | ||
+ | # Open the archive and navigate to the <code>x32</code> subfolder of the archive. | ||
+ | # Extract <code>dxgi.dll</code> and <code>d3d11.dll</code> to {{p|game}}. | ||
+ | # Launch the game. | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game crashing at launch=== | ||
+ | {{Fixbox|description=Close [[MSI Afterburner]] or disable "Stealth Mode" in RivaTuner Statistics Server.|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/1041720/discussions/0/2950376844043015963/#c2950376844043093366|title=Zyddie comments on "Game Crash!"|date=2020-09-11}}</ref><ref>{{Refcheck|user=Shadowstealer7|date=2020-09-11|comment=Confirmed from testing.}}</ref>|fix= | ||
+ | }} | ||
+ | {{Fixbox|description=Ensure the game is not attempting to launch using the integrated GPU.|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/1041720/discussions/0/2950376844041105721/#c2950376844042885993|title=Zyddie comments on "crashing"|date=2020-09-11}}</ref>|fix= | ||
}} | }} | ||
Line 358: | Line 394: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7 | + | |minOS = 7 |
|minCPU = Intel dual core CPU 2.5 GHz | |minCPU = Intel dual core CPU 2.5 GHz | ||
|minCPU2 = AMD dual core CPU 2.5 GHz | |minCPU2 = AMD dual core CPU 2.5 GHz | ||
Line 368: | Line 404: | ||
|minVRAM = 1 GB | |minVRAM = 1 GB | ||
− | |recOS = | + | |recOS = 7, 8, 10 |
|recCPU = Intel or AMD quad core CPU 3 GHz | |recCPU = Intel or AMD quad core CPU 3 GHz | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
Line 379: | Line 415: | ||
{{References}} | {{References}} | ||
+ | [[Category:GOG.com Enhancement Project]] |
Revision as of 20:09, 21 September 2020
For the original release, see Kingdoms of Amalur: Reckoning.
Developers | |
---|---|
KAIKO Games | |
Original developer | Big Huge Games |
Publishers | |
THQ Nordic | |
Engines | |
Big Huge Engine | |
Release dates | |
Windows | September 8, 2020 |
Reception | |
Metacritic | 72 |
OpenCritic | 75 |
IGDB | 82 |
Taxonomy | |
Monetization | Expansion pack |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, RPG |
Art styles | Stylized |
Themes | Fantasy |
Series | Kingdoms of Amalur |
Kingdoms of Amalur | |
---|---|
Kingdoms of Amalur: Reckoning | 2012 |
Kingdoms of Amalur: Re-Reckoning | 2020 |
Kingdoms of Amalur: Re-Reckoning is a singleplayer third-person action RPG game developed by KAIKO Games and published by THQ Nordic. It serves as a remaster of the 2012 game Kingdoms of Amalur: Reckoning, developed by Big Huge Games and 38 Studios, and is THQ Nordic's first use of the property following its acquisition in 2018.[1] It was announced via Twitter in June 2020[2] after being leaked from a store listing.[3]
Kingdoms of Amalur: Re-Reckoning released for Windows on September 8, 2020 through the Epic Games Store, GOG, Origin and Steam. The remaster includes improved textures and lighting; quality of life changes involving character levelling and loot acquisition; a new "Very Hard" difficulty and all the downloadable content from the original release.[4]
Critic reviews and post-release user reports suggested that the game exhibits a number of technical issues, including crashing[5][6] and poor performance on high-end systems.[7][8] A new expansion titled Fatesworn is scheduled to release in 2021.[9]
General information
- Official Discord server for series
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | Collector's Edition also available. | |||
Epic Games Store | FATE Edition also available. | |||
GamersGate | FATE Edition also available. | |||
FATE Edition also available. | ||||
GOG.com | FATE Edition also available. | |||
Green Man Gaming | FATE Edition also available. | |||
Humble Store | FATE Edition also available. | |||
Origin | Included with EA Play Pro. | |||
Steam | FATE Edition also available. |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Fatesworn | Scheduled to be released in 2021 |
Essential improvements
Skip intro videos
Delete/rename video files[10] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\kaiko\koa |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1041720/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\1041720\remote\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1041720/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Cutscenes are pre-rendered at 1280x720. | ||
Multi-monitor | Vert- gameplay and conversations. Pre-rendered cutscenes are pillarboxed to 16:9. Gameplay FOV can be adjusted with the "Field of View" slider.[11] |
||
Ultra-widescreen | Vert- gameplay and conversations. Pre-rendered cutscenes are pillarboxed to 16:9. Gameplay FOV can be adjusted with the "Field of View" slider.[12] |
||
4K Ultra HD | [13] | ||
Field of view (FOV) | Adjustable with a slider. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Adjustable with a slider up to 16x. | ||
Anti-aliasing (AA) | FXAA only, with a separate option to enable SSAA up to x2.0 in x0.25 increments. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Mouse bindings cannot be changed or assigned. | |
Mouse acceleration | ||
Mouse sensitivity | Referred to as "Camera Sensitivity". Setting also affects controller input. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | Referred to as "Invert Camera". Setting also affects controller input. |
|
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only one default preset available. | |
Controller sensitivity | Referred to as "Camera Sensitivity". Setting also affects mouse input. |
|
Controller Y-axis inversion | Referred to as "Invert Camera". Setting also affects mouse input. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired V2 tested |
Generic/other controllers | A config for a Switch Pro Controller is in the game files. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for "Effects", "Music" and "Dialogue" volume. | |
Surround sound | Up to 7.1 output.[14] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | ||||
Spanish |
Issues unresolved
Game crashing
Performance issues
- Several reports indicate that performance issues are present, even on hardware that is within the listed system requirements.[8][16][17][18][19][20]
- Lowering the in-game graphics options may not result in significant performance improvement.
- Using DXVK to wrap the D3D11 calls to Vulkan has shown performance improvements up to 30% at 4K, and even more at lower resolutions.[21]
Use DXVK[22] |
---|
|
Issues fixed
Game crashing at launch
Close MSI Afterburner or disable "Stealth Mode" in RivaTuner Statistics Server.[23][24] |
---|
Ensure the game is not attempting to launch using the integrated GPU.[25] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Bullet Physics | |
Cutscenes | Bink Video, FaceFX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 7, 8, 10 |
Processor (CPU) | Intel dual core CPU 2.5 GHz AMD dual core CPU 2.5 GHz |
Intel or AMD quad core CPU 3 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | DirectX 10 feature level AMD card DirectX 10 feature level NVIDIA card 1 GB of VRAM DirectX 11 compatible | DirectX 11 feature level AMD card DirectX 11 feature level NVIDIA card 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1041720/
in addition to or instead of this directory. The app ID (1041720) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ THQ Nordic on Twitter - last accessed on 2020-09-11
- "We are beyond proud to announce that THQ Nordic has acquired the "Kingdoms of Amalur" IP, among other assets, from 38 Studios."
- ↑ Kingdoms of Amalur Re-Reckoning on Twitter - last accessed on 2020-09-11
- ↑ Kingdoms of Amalur: Re-Reckoning leaks on the Microsoft Store - last accessed on 2020-09-11
- ↑ The Re-Reckoning in Amalur Starts Today on Xbox One - last accessed on 2020-09-11
- ↑ 5.0 5.1 100% crash when selecting to start a new game from Menu. - last accessed on 2020-09-10
- ↑ 6.0 6.1 crashing - last accessed on 2020-09-10
- ↑ Kingdoms of Amalur: Re-reckoning review – Kill, collect, craft, repeat - last accessed on 2020-09-11
- "I could’ve easily looked past my initial disappointment had I spent less time battling rocky frame rates, falling victim to frequent crashes, and struggling to overcome various bugs as well."
- ↑ 8.0 8.1 serious fps issues - last accessed on 2020-09-09
- ↑ FAQ - Kingdoms of Amalur Re-Reckoning - last accessed on 2020-09-07
- ↑ Verified by User:Fayaine on 2020-09-08
- Renamed both video files manually to test intro skipping.
- ↑ Verified by User:Fayaine on 2020-09-02
- Tested at 5760x1080 custom resolution.
- ↑ Verified by User:Fayaine on 2020-09-02
- Tested at 2560x1080 custom resolution.
- ↑ Verified by User:Fayaine on 2020-09-02
- Tested at 3840x2160 custom resolution.
- ↑ Verified by User:Shadowstealer7 on 2020-09-11
- Tested using Razer Surround to emulate 7.1 output and using Special K to confirm
- ↑ Game Crash! - last accessed on 2020-09-10
- ↑ Strange Performance... - last accessed on 2020-09-09
- ↑ Terrible Performance - last accessed on 2020-09-09
- ↑ Probably worst remaster i've ever seen - last accessed on 2020-09-09
- ↑ Optimization is REALLY POOR which is just a fail - last accessed on 2020-09-09
- ↑ Verified by User:Fayaine on 2020-09-09
- I can confirm this myself by comparing the original game to the remaster. The slight improvements of the graphics do not make sense together with the huge FPS drops and performance issues the game is suffering from currently. 270 FPS in one scene turned into 80FPS in the remaster for no apparent reason. Towns in particular are a huge drop in FPS and a GTX 1080 can't hold 60 FPS in the first small town of the game. This of course is a remaster of an 8 year old game but it just makes no sense as to why it performs this bad.
- ↑ Special K - Kingdoms of Amalur Re-reckoning - Reply #48 by Aemony - last accessed on 2020-09-21
- ↑ Verified by User:Aemony on 2020-09-21
- Tested and verified myself that there's noticeable performance improvements of using DXVK. This is not a proper solution, but it alleviates the issue partially at least.
- ↑ Zyddie comments on "Game Crash!" - last accessed on 2020-09-11
- ↑ Verified by User:Shadowstealer7 on 2020-09-11
- Confirmed from testing.
- ↑ Zyddie comments on "crashing" - last accessed on 2020-09-11