Difference between revisions of "Kingdom Rush"
From PCGamingWiki, the wiki about fixing PC games
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+ | |64-bit executable = unknown | ||
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Revision as of 11:26, 20 January 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Ironhide Game Studio | |
Engines | |
Unity | |
Release dates | |
Windows | January 6, 2014 |
macOS (OS X) | January 6, 2014 |
Linux | March 6, 2014 |
Kingdom Rush | |
---|---|
Kingdom Rush | 2014 |
Kingdom Rush: Frontiers | 2016 |
Kingdom Rush: Origins | 2018 |
Kingdom Rush: Vengeance | 2020 |
Legends of Kingdom Rush | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
- The original Flash version is available to play for free at the Armor Games website.
Game data
Configuration file location
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | |
Processor (CPU) | Dual core | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1500 MB | |
Video card (GPU) | 512 MB of VRAM OpenGL 3.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7.5 | |
Processor (CPU) | Dual core | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1500 MB | |
Video card (GPU) | 512 MB of VRAM OpenGL 3.0 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | Dual core | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1500 MB | |
Video card (GPU) | 512 MB of VRAM OpenGL 3.0 compatible |