Difference between revisions of "Kingdom Hearts HD 2.8 Final Chapter Prologue"
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Revision as of 00:26, 2 April 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Square Enix | |
Engines | |
Back Cover A Fragmentary Passage |
Unreal Engine 4[1][2][3] |
Release dates | |
Windows | March 30, 2021 |
Reception | |
OpenCritic | 76 |
IGDB | 79 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, JRPG |
Themes | Fantasy |
Series | Kingdom Hearts |
Kingdom Hearts | |
---|---|
Subseries of Disney | |
Kingdom Hearts HD 1.5 + 2.5 ReMIX | 2021 |
Kingdom Hearts HD 2.8 Final Chapter Prologue | 2021 |
Kingdom Hearts III | 2021 |
Kingdom Hearts Melody of Memory | 2021 |
Kingdom Hearts HD 2.8 Final Chapter Prologue is a singleplayer third-person ARPG and JRPG game in the Kingdom Hearts series.
It is a compilation containing a remaster of Kingdom Hearts 3D: Dream Drop Distance, a cinematic film retelling Kingdom Hearts χ titled Back Cover, and Kingdom Hearts 0.2: Birth by Sleep – A Fragmentary Passage, which is set after Dream Drop Distance and has narrative ties to Kingdom Hearts III.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store |
Game data
Configuration file(s) location
System | Location |
---|---|
Epic Games Launcher | %USERPROFILE%\Documents\KINGDOM HEARTS HD 2.8 Final Chapter Prologue\Epic Games Store\<user-id>\ |
Save game data location
System | Location |
---|---|
Epic Games Launcher | %USERPROFILE%\Documents\KINGDOM HEARTS HD 2.8 Final Chapter Prologue\Epic Games Store\<user-id>\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [4] | ||
Ultra-widescreen | Restricted to a pillarboxed 16:9 aspect ratio.[5] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Options for 30 FPS, 60 FPS, 120 FPS, and Unlimited. Cutscenes in Dream Drop Distance and Back Cover are locked to 30 FPS. |
||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | |||
Color blind mode | Protanopia, deuteranopia and tritanopia filters are available. A strength slider is also available and can be set in intervals of 1, from 1 to 10. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | A slider is also available and can be set in intervals of 1, from 1 to 5. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Both the Y and X-axis can be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only the Confirm button can be swapped between the X/A and O/B buttons. | |
Controller sensitivity | Three presets are available in Dream Drop Distance, and a slider for both vertical and horizontal camera control is available in Birth by Sleep. | |
Controller Y-axis inversion | Both the Y and X-axis can be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Set Button Icons to "Type 1" in Game Settings > Gamepad. On by default. |
|
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Set Button Icons to "Type 2" in Game Settings > Gamepad. | |
Light bar support | Static blue. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , |
Generic/other controllers | ||
---|---|---|
Button prompts | For Generic prompts, set Button Icons to "Type 3" in Game Settings > Gamepad. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, BGM, Sound Effects, and Voices. | |
Surround sound | Plays up to 7.1 for Birth by Sleep, 4.1 for Dream Drop Distance, and 2.1 for Back Cover.[6] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
- Game language is defined by that of Epic Games Launcher.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Dual audio is not supported. Language is only available when purchased from Japan region. |
|||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Interface | Autodesk Scaleform | |
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (1909) | |
Processor (CPU) | Intel Core i5-3330 3.0GHz AMD Ryzen 3 1200 3.1GHz |
Intel Core i5-7500 AMD Ryzen 3 3100 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R7 260X 2 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 |
- A 64-bit operating system is required.
- Also runs on Windows 7 despite minimum requirements on the store page.
References
- ↑ PS4 1080p 60fps Kingdom Hearts X Back Cover Full Cutscenes HD - Kingdom Hearts 2.8 - last accessed on 2021-03-16
- ↑ Kingdom Hearts 0.2 Birth by Sleep: A Fragmentary Passage Full Gameplay (1080p 60fps - Proud Mode) - last accessed on 2021-03-16
- ↑ Test: Kingdom Hearts HD 2.8 Final Chapter Prologue - last accessed on 2021-03-16
- ""Back Cover and A Fragmentary Passage are probably the reason that this HD collection only appears on the PlayStation 4 because of the use of Unreal Engine 4.""
- ↑ Verified by User:MasterBlaster on 2021-04-01
- Tested on an multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2021-04-01
- Tested at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2021-04-01
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.