Difference between revisions of "Kingdom Hearts HD 2.8 Final Chapter Prologue"
From PCGamingWiki, the wiki about fixing PC games
(Overhauled page, adding new info and pictures.) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config| | + | {{Game data/config|Epic Games Store|{{P|userprofile}}\Documents\KINGDOM HEARTS HD 2.8 Final Chapter Prologue\Epic Games Store\{{P|uid}}\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves| | + | {{Game data/saves|Epic Games Store|{{P|userprofile}}\Documents\KINGDOM HEARTS HD 2.8 Final Chapter Prologue\Epic Games Store\{{P|uid}}\}} |
}} | }} | ||
Line 71: | Line 71: | ||
|discord = | |discord = | ||
|discord notes = | |discord notes = | ||
− | |epic games store = | + | |epic games store = false |
|epic games store notes = | |epic games store notes = | ||
|gog galaxy = | |gog galaxy = | ||
Line 86: | Line 86: | ||
==Video== | ==Video== | ||
+ | {{Image|KH 2.8 Display Settings.png|Display settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 94: | Line 95: | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = <ref>{{Refcheck|user=MasterBlaster|date=2021-04-01|comment= Tested on an multi-monitor setup.}}</ref> |
− | |ultrawidescreen = | + | |ultrawidescreen = false |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Restricted to a {{term|pillarboxed}} 16:9 aspect ratio.<ref>{{Refcheck|user=MasterBlaster|date=2021-04-01|comment= Tested at 2560x1080 resolution.}}</ref> |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown | ||
Line 110: | Line 111: | ||
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Options for 30 FPS, 60 FPS, 120 FPS, and Unlimited.<br>Cutscenes in ''Dream Drop Distance'' and ''Back Cover'' are locked to 30 FPS. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = true |
− | |color blind notes = | + | |color blind notes = Protanopia, deuteranopia and tritanopia filters are available.<br>A strength slider is also available and can be set in intervals of 1, from 1 to 10. |
}} | }} | ||
+ | <gallery> | ||
+ | KH 2.8 Color Blind Settings.png|Color blind settings | ||
+ | </gallery> | ||
==Input== | ==Input== | ||
+ | {{Image|KH 2.8 Keyboard Bindings (DDD).png|Keyboard and mouse bindings (exemplary for ''Dream Drop Distance'' and ''Birth by Sleep'')}} | ||
+ | {{Image|KH 2.8 Gamepad Settings.png|Gamepad settings}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = A slider is also available and can be set in intervals of 1, from 1 to 5. |
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Both the Y and X-axis can be inverted. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
− | |controller remap notes = | + | |controller remap notes = Only the Confirm button can be swapped between the X/A and O/B buttons. |
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Three presets are available in ''Dream Drop Distance'', and a slider for both vertical and horizontal camera control is available in ''Birth by Sleep''. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Both the Y and X-axis can be inverted. |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
− | |xbox prompts notes = | + | |xbox prompts notes = Set '''Button Icons''' to "'''Type 1'''" in Game Settings > Gamepad.<br>On by default. |
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Set '''Button Icons''' to "'''Type 2'''" in Game Settings > Gamepad. |
− | |light bar support = | + | |light bar support = true |
− | |light bar support notes = | + | |light bar support notes = Static blue. |
− | |dualshock 4 modes = | + | |dualshock 4 modes = V2, Wired. |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = Xbox, DualShock, Generic |
− | |other button prompts notes= | + | |other button prompts notes= For Generic prompts, set '''Button Icons''' to "'''Type 3'''" in Game Settings > Gamepad. |
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 187: | Line 193: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | KH 2.8 Gameplay Settings (DDD).png|Gameplay settings (''Dream Drop Distance'') | ||
+ | KH 2.8 Gameplay Settings (0.8 BBS).png|Gameplay settings (''Birth by Sleep'') | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|KH 2.8 Audio Settings.png|Audio settings}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Sliders for Master, BGM, Sound Effects, and Voices. |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Plays up to 7.1 for ''Birth by Sleep'', 4.1 for ''Dream Drop Distance'', and 2.1 for ''Back Cover''.<ref>{{Refcheck|user=MasterBlaster|date=2021-04-01|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> |
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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{{L10n|content= | {{L10n|content= | ||
+ | {{ii}} Game language is defined by that of Epic Games Launcher. | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
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{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
− | |interface = | + | |interface = limited |
− | |audio = | + | |audio = limited |
− | |subtitles = | + | |subtitles = limited |
− | |notes = | + | |notes = Dual audio is not supported.<br>Language is only available when purchased from Japan region.<ref>{{Refcheck|user=MasterBlaster|date=2021-04-01|comment=Tested by changing language in Epic Games Launcher settings. While all other languages shown here are properly supported, when set to Japanese, the language defaults to English instead.}}</ref> |
|fan = | |fan = | ||
|ref = | |ref = | ||
Line 307: | Line 319: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Criware |
|audio notes = | |audio notes = | ||
− | |interface = | + | |interface = Autodesk Scaleform |
|interface notes = | |interface notes = | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Criware |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = |
Revision as of 00:23, 2 April 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Square Enix | |
Engines | |
Back Cover A Fragmentary Passage |
Unreal Engine 4[1][2][3] |
Release dates | |
Windows | March 30, 2021 |
Reception | |
OpenCritic | 76 |
IGDB | 79 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, JRPG |
Themes | Fantasy |
Series | Kingdom Hearts |
Kingdom Hearts | |
---|---|
Subseries of Disney | |
Kingdom Hearts HD 1.5 + 2.5 ReMIX | 2021 |
Kingdom Hearts HD 2.8 Final Chapter Prologue | 2021 |
Kingdom Hearts III | 2021 |
Kingdom Hearts Melody of Memory | 2021 |
Kingdom Hearts HD 2.8 Final Chapter Prologue is a singleplayer third-person ARPG and JRPG game in the Kingdom Hearts series.
It is a compilation containing a remaster of Kingdom Hearts 3D: Dream Drop Distance, a cinematic film retelling Kingdom Hearts χ titled Back Cover, and Kingdom Hearts 0.2: Birth by Sleep – A Fragmentary Passage, which is set after Dream Drop Distance and has narrative ties to Kingdom Hearts III.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store |
Game data
Configuration file(s) location
System | Location |
---|---|
Epic Games Launcher | %USERPROFILE%\Documents\KINGDOM HEARTS HD 2.8 Final Chapter Prologue\Epic Games Store\<user-id>\ |
Save game data location
System | Location |
---|---|
Epic Games Launcher | %USERPROFILE%\Documents\KINGDOM HEARTS HD 2.8 Final Chapter Prologue\Epic Games Store\<user-id>\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [4] | ||
Ultra-widescreen | Restricted to a pillarboxed 16:9 aspect ratio.[5] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Options for 30 FPS, 60 FPS, 120 FPS, and Unlimited. Cutscenes in Dream Drop Distance and Back Cover are locked to 30 FPS. |
||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | |||
Color blind mode | Protanopia, deuteranopia and tritanopia filters are available. A strength slider is also available and can be set in intervals of 1, from 1 to 10. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | A slider is also available and can be set in intervals of 1, from 1 to 5. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Both the Y and X-axis can be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only the Confirm button can be swapped between the X/A and O/B buttons. | |
Controller sensitivity | Three presets are available in Dream Drop Distance, and a slider for both vertical and horizontal camera control is available in Birth by Sleep. | |
Controller Y-axis inversion | Both the Y and X-axis can be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Set Button Icons to "Type 1" in Game Settings > Gamepad. On by default. |
|
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Set Button Icons to "Type 2" in Game Settings > Gamepad. | |
Light bar support | Static blue. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , |
Generic/other controllers | ||
---|---|---|
Button prompts | For Generic prompts, set Button Icons to "Type 3" in Game Settings > Gamepad. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, BGM, Sound Effects, and Voices. | |
Surround sound | Plays up to 7.1 for Birth by Sleep, 4.1 for Dream Drop Distance, and 2.1 for Back Cover.[6] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
- Game language is defined by that of Epic Games Launcher.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Dual audio is not supported. Language is only available when purchased from Japan region.[7] |
|||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Interface | Autodesk Scaleform | |
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (1909) | |
Processor (CPU) | Intel Core i5-3330 3.0GHz AMD Ryzen 3 1200 3.1GHz |
Intel Core i5-7500 AMD Ryzen 3 3100 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R7 260X 2 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 |
- A 64-bit operating system is required.
- Also runs on Windows 7 despite minimum requirements on the store page.
References
- ↑ PS4 1080p 60fps Kingdom Hearts X Back Cover Full Cutscenes HD - Kingdom Hearts 2.8 - last accessed on 2021-03-16
- ↑ Kingdom Hearts 0.2 Birth by Sleep: A Fragmentary Passage Full Gameplay (1080p 60fps - Proud Mode) - last accessed on 2021-03-16
- ↑ Test: Kingdom Hearts HD 2.8 Final Chapter Prologue - last accessed on 2021-03-16
- ""Back Cover and A Fragmentary Passage are probably the reason that this HD collection only appears on the PlayStation 4 because of the use of Unreal Engine 4.""
- ↑ Verified by User:MasterBlaster on 2021-04-01
- Tested on an multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2021-04-01
- Tested at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2021-04-01
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:MasterBlaster on 2021-04-01
- Tested by changing language in Epic Games Launcher settings. While all other languages shown here are properly supported, when set to Japanese, the language defaults to English instead.