Difference between revisions of "Kena: Bridge of Spirits"
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7 | + | |minOS = 7, 8.1, 10 |
− | |minCPU = AMD FX-6100 | + | |minCPU = Intel Core i3-3220 |
− | |minRAM = 8 GB | + | |minCPU2 = AMD FX-6100 |
+ | |minRAM = 8 GB | ||
|minHD = 25 GB | |minHD = 25 GB | ||
− | |minGPU = AMD Radeon HD 7750 | + | |minGPU = Nvidia GeForce GTX 650 |
+ | |minGPU2 = AMD Radeon HD 7750 | ||
+ | |minDX = 11 | ||
− | |recOS = | + | |recOS = |
− | |recCPU = AMD Ryzen 7 1700 | + | |recCPU = Intel Core i7-6700K |
− | |recRAM = 16 GB | + | |recCPU2 = AMD Ryzen 7 1700 |
+ | |recRAM = 16 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = AMD RX Vega 56 | + | |recGPU = Nvidia GeForce GTX 1070 |
+ | |recGPU2 = AMD Radeon RX Vega 56 | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 16:16, 29 September 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Ember Lab | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | Q1 2021 |
Taxonomy | |
Perspectives | Third-person |
Kena: Bridge of Spirits is a third-person game.
Announced on June 11, 2020 and set to become available later in 2020, the game release has been delayed to Q1 2021.[1][2]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store |
- This game is not available yet.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i3-3220 AMD FX-6100 |
Intel Core i7-6700K AMD Ryzen 7 1700 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 AMD Radeon HD 7750 DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 |
- A 64-bit operating system is required.
References
- ↑ Kena: Bridge of Spirits is coming to PC later this year - last accessed on 2020-09-14
- ↑ An update to our Kena community - last accessed on 2020-09-14