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Difference between revisions of "Kairo"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video: AF off, vsync always on, Hor+, AA note cleanup)
(→‎Input: more info; screenshot of controller calibration is provided instead of note)
Line 130: Line 130:
 
==Input==
 
==Input==
 
{{Image|Kairo input settings.png|Input settings}}
 
{{Image|Kairo input settings.png|Input settings}}
 +
{{Image|Kairo calibration.png|Controller calibration}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = '''Look sensitivity''' setting.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
Line 143: Line 144:
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
|full controller notes    =  
+
|full controller notes    = Menus are mouse-controlled.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
 
|controller sensitivity    = true
 
|controller sensitivity    = true
|controller sensitivity notes= There is a calibrate Joystick option{{cn|December 2017}}
+
|controller sensitivity notes= '''Look sensitivity''' setting.
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
Line 175: Line 176:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown

Revision as of 01:24, 22 September 2021

Kairo
Kairo cover
Developers
Locked Door Puzzle
Publishers
Lupus Studios
Engines
Unity 4[Note 1]
Release dates
Windows October 21, 2012
macOS (OS X) October 21, 2012
Linux November 26, 2012
Reception
Metacritic 76
IGDB 80
Taxonomy
Microtransactions None
Modes Singleplayer
Perspectives First-person
Controls Direct control
Kairo on HowLongToBeat
Kairo on IGDB
Kairo on MobyGames

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Official Website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Purchase via Humble Widget. Includes Android version.
Icon overlay.png
Windows
macOS (OS X)
Linux
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Locked Door Puzzle\Kairo
macOS (OS X)
Linux ~/.config/unity3d/Locked Door Puzzle/Kairo/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Steam <Steam-folder>\userdata\<user-id>\233230\remote\kairo.sav
Windows
macOS (OS X)
Linux ~/.config/unity3d/Locked Door Puzzle/Kairo/

Save game cloud syncing

System Native Notes
Steam Cloud

Video

General settings
General settings
Sample using NVIDIA Surround at 5960x1080@144hz
Sample using NVIDIA Surround at 5960x1080@144hz

Graphics feature State Notes
Widescreen resolution
Hor+
Multi-monitor
Game scales pretty well across multiple monitors
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Slider from 20 to 120.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FSAA
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
There is no FPS cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings
Input settings
Controller calibration
Controller calibration

Audio

Language selection on startup
Language selection on startup

Audio feature State Notes
Separate volume controls
One volume slider
Surround sound
2.0 Stereo[2]
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

VR support

Headsets State Notes
SteamVR
LibOVRWrapper with Revive Compatibility Layer with might work.
Oculus VR (LibOVR)
DK2 only, using the dk2version beta branch.
For CV1, LibOVRWrapper might work for this game.
Windows Mixed Reality
LibOVRWrapper with Revive Compatibility Layer with might work.
OSVR
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 11 D3D11 can be forced with the -force-d3d11 command line argument.
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.5
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Shader model 3.0 support
Linux
Minimum
Operating system (OS) Ubuntu 10.10
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Shader model 3.0 support


Notes

  1. Unity engine build: 4.3.0f4[1]

References

  1. Verified by User:Vetle on 2017-05-25
  2. Verified by User:Mastan on 2021-09-22
    Tested in 7.1 using Orban Loudness Meter.