Journey to the Savage Planet
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Developers | |
---|---|
Typhoon Studios | |
Publishers | |
505 Games | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | January 28, 2020 |
Reception | |
Metacritic | 76 |
OpenCritic | 76 |
IGDB | 80 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Adventure, Metroidvania |
Art styles | Stylized |
Themes | Sci-fi |
General information
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Green Man Gaming | ||||
Humble Store | Choice between Epic Games or Steam key. | |||
Steam | Deluxe Edition is also available. |
Version differences
- Deluxe Edition includes the Hot Garbage DLC.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Hot Garbage |
Essential improvements
Skip intro videos
Skip the otherwise unskippable splash screens |
---|
Delete or rename |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Towers\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/973810/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Towers\Saved\SaveGames\<user-id> |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/973810/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ scaling.[3] | ||
4K Ultra HD | [4] | ||
Field of view (FOV) | 55 to 105. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | High level of AF is always enabled. | ||
Anti-aliasing (AA) | Off, FXAA, and TAA. | ||
Vertical sync (Vsync) | [4] | ||
60 FPS and 120+ FPS | [5] | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | 'Default' and 'Alternate' layout. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Button prompts may flash. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Dialogue. | |
Surround sound | No option, uses all channels except LFE with 7.1 setup.[6] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 2 | Co-op |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | D3D12 is experimental.[7] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i5-750 2.67 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 5.5 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7950 DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.21.1.0[1][2]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/973810/
in addition to or instead of this directory. The app ID (973810) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Awesome games coming in 2020 and beyond - last accessed on 2020-01-02
- ↑ Verified by User:Mastan on 2021-02-02
- ↑ Verified by User:Mastan on 2021-02-12
- Tested at 2560x1080 custom resolution.
- ↑ 4.0 4.1 Journey to the Savage Planet 4K Epic Settings RTX 2080 Ti i9 9900K 5GHz - last accessed on 2020-01-28
- ↑ Journey to the Savage Planet Epic Settings RTX 2080 Ti i9 9900K 5GHz Ultrawide 3440x1440 - last accessed on 2020-01-28
- ↑ Verified by User:Mastan on 2021-02-03
- Tested using Orban Loudness Meter.
- ↑ Game Update (PC) – Direct X 12 Support - last accessed on 2020-10-18