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Initial D: Mountain Vengeance

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Revision as of 03:43, 30 December 2019 by Luigi master89 (talk | contribs)
Initial D: Mountain Vengeance
Initial D: Mountain Vengeance cover
Developers
Canopy Games
Publishers
ValuSoft
Release dates
Windows February 24, 2004
Initial D: Mountain Vengeance on MobyGames
Initial D
Initial D: Ryosuke Takahashi's Fastest Typing Theory 2000
Initial D Second Stage: Fastest Typing in Kanto Project 2001
Initial D: Mountain Vengeance 2004

Key points

Based on the TOKYOPOP dub of the anime, and thus uses the dub's names and soundtrack.
Released only in North America.
Limited video options; only two (800x600, 1024x768) screen resolutions. See Increase Rendering Resolution.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
CD-ROM used only for installation.
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\cfg[Note 1]
Editing files doesn't seem to change anything.

Save game data location

System Location
Windows <path-to-game>\Saves\[Note 1]
Save files are encrypted.

Video settings

Sound and Display options.
Sound and Display options.

Template:Video settings

Increase Rendering Resolution

Play at 1080p or higher
  1. Download dgVoodoo.
  2. Extract dgVoodooCpl.exe and dgVoodoo.conf to <path-to-game>, where InitialD.exe resides.
  3. Open the MS folder in the dgVoodoo zip and extract DDraw.dll, D3DImm.dll, and D3D8.dll to <path-to-game>, again where InitialD.exe resides.
  4. Open dgVoodooCpl.exe.
  5. Make sure the Config folder / Running instance is set to <path-to-game>, it may already be there by default.
  6. In the General tab, set Adapter(s) to use / enable to your current graphics card, Appearance to Full Screen, and Scaling mode to either Stretched, keep Aspect Ratio or Stretched, 4:3 Aspect Ratio.
  7. In the DirectX tab, make sure Disable and passthru to real DirectX is unchecked, and set Resolution to Max. You can uncheck dgVoodoo Watermark if you wish.
  8. Optional: under Texturing, set Filtering to Force anisotropic 16x and set Antialiasing (MSAA) to 8x to enable anisotropic filtering and antialiasing respectively.
  9. Click Apply and exit the program.

Borderless fullscreen windowed

Play in Borderless Windowed mode
  1. Download and install 3D-Analyze.
  2. Launch 3D-Analyze.
  3. In 3D-Analyze, click the SELECT button and choose <path-to-game>\InitialD.exe
  4. Check "force windowed mode".
  5. Click the RUN button.

Input settings

Control options.
Control options.

Template:Input settings

Controller support

Fix button assignment
  1. Download and run XInput Plus.
  2. Set the "Target Program" to InitialD.exe.
  3. Go to "DirectInput" and check "Enable DirectInput Output".
  4. Assign LT/RT to Button 11/12.
  5. Click Apply, this will install DLL files in the installation folder.

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, XP
Processor (CPU) Intel Pentium III 500 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 375 MB
Video card (GPU) 16 MB of VRAM
DirectX 8.1 compatible
Sound (audio device) DirectX 8.1 Compliant Sound Card
Other 4X CD-ROM Drive

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References