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Infinity: Battlescape

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Infinity: Battlescape
Infinity: Battlescape cover
Developers
I-Novae Studios
Engines
I-Novae[1]
Release dates
Windows Early access
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, Sandbox, Simulation, Shooter, Vehicle combat, Vehicle simulator
Vehicles Space flight
Art styles Realistic
Themes Sci-fi

General information

Official forums
Official Discord channel
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website In addition to their own launcher, Steam keys are not provided. Instead the connected Steam account receives a copy of the game.[2] (Not mentioned on the site)
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Windows
Steam
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Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\I-Novae Studios\Infinity Battlescape\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1079620/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
With -launcher command line argument
Borderless fullscreen windowed
With -launcher command line argument
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
Uses HDRR
Ray tracing (RT)
Color blind mode
Few HUD color presets HUD available in options and possibility to further customize through XML files

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Community made translation added to the game by developer. Chinese Infinity community
French
Initial support removed. Lead French-Belgian Developer no longer takes the time to immediately translate existing or new strings.
German
Community made translation added to the game by developer.
Russian
Community made translation forum post

Network

Multiplayer types

Type Native Players Notes
Local play
Singleplayer available since v0.10, which runs a local webserver
LAN play
Online play
300 Player limit has yet to be reached in a single server instance and may be increased.
Asynchronous multiplayer

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Singleplayer tutorials and custom missions
Direct IP
Command line arguments exist.

Ports

Protocol Port(s) and/or port range(s)
UDP 7778 - 7788
Universal Plug and Play (UPnP) support status is unknown.

VR support

Headsets State Notes
SteamVR
With vorpX: cinema mode; increase brightness 90%; increase contrast 10%; decrease screen distance 0%
Oculus VR (LibOVR)
With vorpX: cinema mode; increase brightness 90%; increase contrast 10%; decrease screen distance 0%
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR.
OSVR
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse
Tobii Eye Tracking
Supports: Extended View - Head & Eye Tracking.
TrackIR
With vJoy and FreePIE by a community member in this post.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
Only 64-bit OS support
Linux
Wine and Proton reportedly working. Proton profile on ProtonDB.

System requirements

Windows
MinimumRecommended
Operating system (OS) 7
Processor (CPU) Intel core i3/i5 @ 3.4 Ghz or above
AMD equivalent
System memory (RAM) 8 GB
Storage drive (HDD/SSD) 15 GB
Video card (GPU) Nvidia GeForce 970 GTX
AMD equivalent ( 4 GB VRAM )
DirectX 11 compatible
A 64-bit system is required.


Notes

  1. Notes regarding Steam Play (Linux) data:

References

  1. I-Novae Studios - last accessed on May 2023
  2. CEO statement and right after a customers response post - last accessed on 2019-10-05