Difference between revisions of "Incoming"
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|minOS = 95 | |minOS = 95 | ||
− | |minCPU = Intel Pentium | + | |minCPU = Intel Pentium 133 MHz |
|minRAM = 16 MB | |minRAM = 16 MB | ||
− | |minHD = | + | |minHD = 50 MB |
|minGPU = 3D accelerator | |minGPU = 3D accelerator | ||
|minVRAM = 4 MB | |minVRAM = 4 MB | ||
|minDX = 5 | |minDX = 5 | ||
− | |recCPU = | + | |recCPU = |
− | |recRAM = | + | |recRAM = |
|recGPU = | |recGPU = | ||
− | |recDX = | + | |recHD = 138 MB |
+ | |recDX = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 16:41, 17 May 2022
Developers | |
---|---|
Rage Software | |
Publishers | |
Blue Moon Red Owl | |
OS X | MacPlay |
Release dates | |
Windows | March 23, 1998 |
macOS (OS X) | September 30, 2002 |
Taxonomy | |
Series | Incoming |
Incoming | |
---|---|
Incoming | 1998 |
Incoming Forces | 2002 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Uses 16 bit installer, which doesn't work on 64 bit operating systems. | |||
Retail | Some copies might use SecuROM DRM. | |||
GOG.com | Includes Incoming and Incoming Forces. | |||
Steam | Includes Incoming and Incoming Forces. | |||
ZOOM Platform | Includes Incoming, Incoming Forces, and the Incoming Subversion Expansion Pack. |
DLC and expansion packs
Name | Notes | |
---|---|---|
The Subversion Expansion Pack | Only available on eBay as Retail, and as Incoming Trilogy on ZOOM Platform |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\save\incoming.cfg[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/283390/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/283390/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
-screenmode
parameter).
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | -screenmode parameter lists up to 1024x768. Everything stretches from 4:3. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Use dgVoodoo2. | ||
Borderless fullscreen windowed | Can be forced using DxWnd and Borderless Gaming, but the results are blurry. | ||
Anisotropic filtering (AF) | Use dgVoodoo2. | ||
Anti-aliasing (AA) | Use dgVoodoo2. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Game speed is tied to fps. 30 fps cap (= frame scaling on) is necessary. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | 0% to 100% | |
Mouse input in menus | Only if Mouse polling set to 125Hz | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Partial, set Controls to Joystick in Game Options | |
Full controller support | Both Indirect and Direct input work | |
Controller remapping | Select Configure in control settings after selecting either Joystick 1 or 2 | |
Controller sensitivity | 0% to 100% | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | Must restart game for full detection | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | CD Music and Sound Effects Only | |
Surround sound | ||
Subtitles | Dialogue small, commands prompt on screen | |
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.0[1] | |
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Retail only. | |||
German | Retail only; download for digital releases. | |||
Brazilian Portuguese | Retail only. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Arcade only. Split-screen. | ||
LAN play | 2 | Arcade only. Split-screen. | ||
Online play | Servers shut down, "Network error". |
Issues fixed
The "Create Surface for Z-Buffer Failed" Crash
Apply teleguy AMD Driver fix to Game[citation needed] |
---|
|
The "Please report exception code (c0000005) ADDRESS: (777af82b)" Crash
Buy or Download a new .EXE[citation needed] |
---|
This solution could be from a corrupted install, or from a disagreement between the 32-bit game and a 64-bit operating system. Before assuming it's the second problem, please uninstall and re-install the game. If the re-installation does not solve the problem, then you will have to find a different version of the game from a different store using the sources above in the Availability section. The GOG.com version is known to be the most stable under these circumstances. |
Missing In-Game Texture Fixes and Corrupt UI Elements / Increase Graphical Fidelity
Install dgVoodoo 2[citation needed] |
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|
Fix Missing In-Game Texture Fixes and Corrupt UI Elements[citation needed] |
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|
Increase Graphical Fidelity[citation needed] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | |
Glide |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 133 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 50 MB | 138 MB |
Video card (GPU) | 3D accelerator 4 MB of VRAM DirectX 5 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (283390) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.