In Silence
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Developers | |
---|---|
Ravenhood Games | |
Engines | |
Former | Unity 2019[Note 1] |
Unity 2020[Note 2] | |
Release dates | |
Windows | October 29, 2021 |
macOS (OS X) | October 29, 2021 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Survival horror |
Art styles | Realistic |
Themes | Horror |
Warnings
- This game requires a constant internet connection for all game modes.
In Silence is a singleplayer and multiplayer first-person action and survival horror game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam DRM and a constant internet connection for all game modes
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Ravenhood Games\In Silence\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1361000/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1361000/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Gameplay is Hor+; UI is Vert-. Some UI elements are inaccessible, and the HUD takes up a significant amount of vertical space.[3] | ||
Ultra-widescreen | Gameplay is Hor+; UI is Vert-.[4] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Used instead of exclusive fullscreen. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA, SMAA, or off. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | As of version 0.60, only Push-to-talk can be remapped. Full remapping is planned for a future update.[5] |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, VOIP Receive, VOIP Send | |
Surround sound | Stereo.[6] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 6 | Versus, Co-op |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5 Intel Core i3 (new generation) |
Intel Core i7 AMD FX-9500 series |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 2 GB of VRAM DirectX 10 compatible | 4 GB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.12.6 | 10.14 |
Processor (CPU) | Intel Core i5 | Intel Core i7 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 2 GB of VRAM | 4 GB of VRAM |
Other | Broadband Internet connection |
Notes
- ↑ Unity engine build: 2019.4.5f1[1]
- ↑ Unity engine build: 2020.1.1f1[2]
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1361000/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1361000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2020-12-01
- ↑ Verified by User:Baronsmoki on 2021-11-01
- ↑ Verified by User:Baronsmoki on 2020-12-05
- Tested at 2560x480 custom resolution.
- ↑ Verified by User:Baronsmoki on 2020-12-05
- Tested at 2560x1080 custom resolution.
- ↑ In Silence - Patch Notes v0.60 - Steam News - last accessed on 2021-01-20
- "On next updates, we gonna add keybinding system."
- ↑ Verified by User:Baronsmoki on 2020-12-05
- Tested with Special K.