iRacing
| Developers | |
|---|---|
| iRacing Studios | |
| Engines | |
| Papy3D | |
| Release dates | |
| Windows | August 26, 2008 |
| Taxonomy | |
| Monetization | Subscription |
| Modes | Multiplayer |
| Pacing | Real-time |
| Perspectives | First-person, Third-person |
| Controls | Direct control |
| Genres | Racing, Simulation |
| Vehicles | Track racing |
| Art styles | Realistic |
| Themes | Contemporary |
| Series | iRacing |
| iRacing | |
|---|---|
| iRacing | 2008 |
| iRacing Arcade | 2025 |
Warnings
- This game requires a constant internet connection for all game modes.
iRacing is a multiplayer racing game developed and published by iRacing Studios.
Made using the source code of NASCAR Racing 2003 Season, it retains the former's multi-body physics system, some of the track presentation, and multi-user packet code, but also includes new features like a new tire model and graphics engine.
Being the developer's first game title (and the only online, subscription-only game title), it was launched on August 26, 2008. The game receives regular updates between 12-week competition seasons.
Supports for 32-bit Windows OS, DirectX 9 graphics API, MacOS and Linux OS were removed in a update in March 2017.[1]
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Official website | ||||
| Epic Games Store | ||||
| Steam |
- All versions require an iRacing subscription and account and a constant internet connection for all game modes.
Monetization
| Type | Notes |
|---|---|
| Subscription | A subscription of varying length (1/3/12/24 months) is required to access and play the game. |
Microtransactions
- For more specific information, see iRacing's What Comes With Membership? page.
| Type | Notes |
|---|---|
| Infinite spend | Hosted Sessions can be scheduled as often as desired. |
| Unlock | Cars and Tracks are one time purchases. Once owned, they can be used indefinitely. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\iRacing\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/266410/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\iRacing\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/266410/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
| Steam Cloud |
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | UI Zoom adjustment available. | ||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Available when Full Screen and Border are unchecked. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | SMAA, FXAA | ||
| High-fidelity upscaling | FSR 1 Added in the 2022 Season 3 update on June 6, 2022.[2] Under Res Scaling. Requires anti-aliasing to be active.[3] |
||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | HDR is enabled by enabling "HDR" option in options (which enables HDRR), and then selecting an "HDR Enabled" Resolution | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse, touch | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Touchscreen optimised | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| PlayStation controllers | DualShock 4 |
|
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | Use Aurora to add DS4 light bar support. | |
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired, Wireless (Bluetooth) |
|
| Tracked motion controllers |
|---|
| Generic/other controllers | See Controller support for sim-racing device support. | |
|---|---|---|
| Button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
- The game can send telemetry data to supported software like SimHub and devices like motion platforms, bass shakers and telemetry displays through the shared memory protocol. Also support D-Box haptic/motion platforms through the proprietary D-Box Coded Gaming protocol.[4]
Controller support
- The game can supports virtually all racing wheels/wheel bases, pedals and other sim-racing peripheral from various manufacturers.[5]
| Compatible steering wheels | Notes |
|---|---|
| Fanatec ClubSport V1 | |
| Fanatec ClubSport V2 | |
| Fanatec ClubSport V2.5 | |
| Fanatec CSL Elite V1 | |
| Fanatec CSL Elite V1.1 | |
| Fanatec CSL Elite+ | |
| Fanatec Podium DD1 | |
| Fanatec Podium DD2 | |
| Fanatec Podium DD1 F1 | |
| Fanatec CSL DD | |
| Fanatec Gran Turismo DD Pro | |
| Fanatec ClubSport DD | Supports Fanatec FullForce force feedback protocol. |
| Fanatec ClubSport DD+ | Supports Fanatec FullForce force feedback protocol. |
| Logitech G25 | |
| Logitech G27 | |
| Logitech G29 | |
| Logitech G920 | |
| Logitech G923 | Supports Logitech TrueForce force feedback protocol. |
| Logitech G Pro Racing Wheel | Supports Logitech TrueForce force feedback protocol and 360 Hz mode. |
| Logitech G RS50 | Supports Logitech TrueForce force feedback protocol and 360 Hz mode. |
| Simucube | Supports 360 Hz mode. |
| Simucube 2 Sports | Supports 360 Hz mode. |
| Simucube 2 Pro | Supports 360 Hz mode. |
| Simucube 2 Ultimate | Supports 360 Hz mode. |
| Simagic Alpha/Alpha Mini/Alpha | Supports 360 Hz mode. |
| MOZA R3 | Supports Moza Low Frequency Effects (LFE) and 360 Hz mode.[6] |
| MOZA R5 | Supports Moza Low Frequency Effects (LFE) and 360 Hz mode.[6] |
| MOZA R9 V1/V2/V2.5 | Supports Moza Low Frequency Effects (LFE) and 360 Hz mode.[6] |
| MOZA R12 | Supports Moza Low Frequency Effects (LFE) and 360 Hz mode.[6] |
| MOZA R16 V1/V2 | Supports Moza Low Frequency Effects (LFE) and 360 Hz mode.[6] |
| MOZA R21 V1/V2 | Supports Moza Low Frequency Effects (LFE) and 360 Hz mode.[6] |
| Thrustmaster T80 | |
| Thrustmaster T500 | |
| Thrustmaster TX | |
| Thrustmaster T300 | |
| Thrustmaster T150 | |
| Thrustmaster TMX | |
| Thrustmaster TS-PC Racer | |
| Thrustmaster TS-XW Racer | |
| Thrustmaster T-GT/T-GT II | |
| Thrustmaster T248 | |
| Thrustmaster T128 | |
| Thrustmaster T818 | |
| Thrustmaster T598 |
Logitech GamePanel
- Statistics can be displayed on the LCD panel or smartphone application.[7]
| Display | Notes |
|---|---|
| Arx Control application | Native support. |
| G19 color screen | |
| G15 monochrome screen |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | Up to 7.1 | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | mute_WhenFocusLost can be set to 1 in the app.ini file. 0 will disable this. | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | Race engineer is in English. |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | ||||
| LAN play | ||||
| Online play | 63 | Versus, Co-op Co-op is available in the Endurance series. Player count depends on the race series. |
||
| Asynchronous multiplayer | Time Attack Competitions only. | |||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | Private sessions are available, but they are still rented from and managed by iRacing AWS Dedicated Servers. | |
| Direct IP |
VR support
| Headsets | State | Notes | |
|---|---|---|---|
| OpenXR | Added in 2022 Season 3 Patch 2 Hotfix 1 update on July 7, 2022.[8] | ||
| SteamVR | OpenVR supported natively, however many users use Revive Compatibility Layer to resolve issues with rendering issues on canted display VR headsets. | ||
| Oculus VR (LibOVR) | |||
| Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR, or OpenXR for Windows Mixed Reality. | ||
| OSVR | |||
| Devices | |||
|---|---|---|---|
| Tracked motion controllers | |||
| Traditional controller | See Input for details. | ||
| Keyboard/Mouse | |||
| Tobii Eye Tracking | Supports: Extended View - Eye & Head Tracking and Camera Boost. Requires GameHub 4.0 for official support of Opentrack standard.[9] |
||
| TrackIR | Supports: Yaw, Pitch, Roll, X, Y, Z. | ||
| Play area | |||
|---|---|---|---|
| Seated | |||
| Standing | |||
| Room-scale | |||
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Interface | Electron | |
| Anti-cheat | Easy Anti-Cheat | [10] |
System requirements
| Windows[11] | ||||
|---|---|---|---|---|
| Minimum | Recommended | High End | ||
| Operating system (OS) | 10, 11 | 10 | ||
| Processor (CPU) | Intel Core i5 4430 AMD Ryzen 3 1200 | Intel Core i7 8700K AMD Ryzen 5 3600 | Intel Core i9-9900KS AMD Ryzen 9 3900X |
|
| System memory (RAM) | 16 GB | 16 GB | 32 GB | |
| Storage drive (HDD/SSD) | 25 GB | 170 GB[Note 2] | ||
| Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 570 4 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB of VRAM | Nvidia GeForce RTX 2080 Ti AMD Radeon VII 8 GB of VRAM |
|
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (266410) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ With all cars and tracks installed.
References
- ↑ 32 Bit - DX9 - MAC/Linux Support Ending - r/iRacing - last accessed on 2024-12-07
- ↑ 2022 Season 3 Release Notes (2022.06.06.04) - last accessed on 2024-12-07
- ↑ Understanding Resolution Scaling - iRacing Support - last accessed on 2024-12-07
- ↑ iRacing - D-Box Catalogue - last accessed on November 5, 2023
- ↑ Wheels and Controllers - iRacing - last accessed on 2025-10-17
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 2025 Season 3 Release Notes [2024.06.10.01 - iRacing Support] - last accessed on 2025-10-17
- ↑ Logitech What are you thinking? (Seriously) - last accessed on May 2023
- ↑ 2022 Season 3 Patch 2 Hotfix 1 Release Notes (2022.07.06.02) - iRacing support - last accessed on June 16, 2023
- ↑ Opentrack Tobii Gaming - last accessed on 2025-08-19
- ↑ Iracing Metadata - SteamDB - last accessed on 2025-11-25
- "Detected Technologies: EasyAntiCheat AntiCheat"
- ↑ System requirement - iRacing - last accessed on 2025-10-17