Difference between revisions of "Hydroneer"
From PCGamingWiki, the wiki about fixing PC games
(Created article skeleton) |
(Updated article based on current information for assignment.) |
||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
+ | {{State|dev}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Hydroneer cover.jpg | |cover = Hydroneer cover.jpg | ||
Line 6: | Line 7: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|May 8, 2020}} |
|steam appid = 1106840 | |steam appid = 1106840 | ||
|steam appid side = | |steam appid side = | ||
Line 14: | Line 16: | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
− | |license = | + | |license = commercial |
}} | }} | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [https://discord.gg/hgYBTGP Official Discord] | ||
{{mm}} [https://steamcommunity.com/app/1106840/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/1106840/discussions/ Steam Community Discussions] | ||
Line 28: | Line 31: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|localappdata}}\Mining\Saved\Config\WindowsNoEditor}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|localappdata}}\Mining\Saved\SaveGames}} |
}} | }} | ||
Line 46: | Line 49: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = false |
|steam cloud notes = | |steam cloud notes = | ||
|uplay = | |uplay = | ||
Line 55: | Line 58: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|Hydroneer Graphics Settings.png|Graphics settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 61: | Line 65: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 69: | Line 73: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
|60 fps = unknown | |60 fps = unknown | ||
Line 92: | Line 96: | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|Hydroneer Keybindings.png|Keybindings.}} | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 157: | Line 162: | ||
==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = false |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
Line 185: | Line 190: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 205: | Line 210: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 5 |
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 242: | Line 247: | ||
|minOS = 10 | |minOS = 10 | ||
− | |minCPU = | + | |minCPU = Quad-core Intel processor 2.0 GHZ |
+ | |minCPU2 = Quad-core AMD processor 2.0 GHZ | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | |minGPU = 1 GB | + | |minGPU = |
+ | |minVRAM = 1 GB | ||
+ | |minDX = 11 | ||
|recOS = | |recOS = |
Revision as of 20:25, 1 May 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Foulball Hangover | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 8, 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Mining\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1106840/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Mining\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1106840/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 | |
Processor (CPU) | Quad-core Intel processor 2.0 GHZ Quad-core AMD processor 2.0 GHZ |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1106840/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1106840) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.