Difference between revisions of "Hurtworld"
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Revision as of 01:08, 10 November 2018
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Bankroll Studios | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
General information
- Official Hurtworld Dev Twitter
- Official Subreddit
- Official Wiki
- Community Wiki
- Steam Community Discussions
- Hurtworld Bug Reporter
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Bankroll Studios\Hurtworld |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/393420/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Graphics settings.
Input settings
Control settings.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 50 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console (F1) and use connect followed by the IP and port. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
OpenGL | 2, 4 | |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DaikonForge Voice | |
Input | Rewired | |
Multiplayer | Steamworks | |
Anti-cheat | Easy Anti-Cheat |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | 2 GHz | 3 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | Nvidia GeForce 460 AMD Radeon HD 5850 Intel HD 4600 1 GB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 660 AMD Radeon HD 6970 2 GB of VRAM DirectX 11 compatible Shader model 5.0 support |
- A 64-bit system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | 10.9 |
Processor (CPU) | 2 GHz | 3 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | Nvidia GeForce 460 AMD Radeon HD 5850 Intel HD 4600 1 GB of VRAM OpenGL 2.x compatible | Nvidia GeForce 660 AMD Radeon HD 6970 2 GB of VRAM OpenGL 4.x compatible |
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 5.3.4f1[1]
- ↑ File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/393420/
in addition to or instead of this directory. The app ID (393420) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Vetle on 2018-03-19