Hour of Victory
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Revision as of 23:22, 2 February 2023 by Dandelion Sprout (talk | contribs) (→Video: General maintenance with AutoWikiBrowser in Bot mode)
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Developers | |
---|---|
N-Fusion Interactive | |
Publishers | |
Midway Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 1, 2007 |
Taxonomy | |
Modes | Multiplayer |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Key points
- Game was released with many bugs including failure to proceed to next checkpoint. However these can be fixed.
Availability
- All versions require Games for Windows - LIVE and SecuROM DRM.[Note 1]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Hour of Victory\HOVGame\Config\ |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Hour of Victory\HOVGame\Config\ |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Hor+. For unlisted resolutions, see Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See the WSGF entry. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | |||
Vertical sync (Vsync) | [1] | ||
60 FPS | Locked to 62 FPS. | ||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Change resolution manually[2] |
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High frame rate
Remove frame rate cap[3] |
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|
Windowed
Disable fullscreen[5] |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | "Looking Speed" slider. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | [6] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No audio settings in-game. | |
Surround sound | ||
Subtitles | Only in cutscenes. | |
Closed captions | ||
Mute on focus lost | [7] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 8 |
Issues fixed
Game fails to proceed to next checkpoint in certain missions
- This issue mostly arises in missions where you have to escort or guard friendly AIs. Its cause is most likely a softlock caused when the player rushes too quickly through a level, not considering the AI. To prevent the game softlocking, stay close to the AIs and kill every enemy you see to make sure the AI proceeds with you.[8]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 4 2.4 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 6.5 GB | |
Video card (GPU) | Nvidia GeForce 6800 GT ATI Radeon X1600 |
Notes
- ↑ Games for Windows - LIVE DRM features: Legacy activation, supports local profiles.
References
- ↑ Verified by User:SojerManLan on 2021-09-30
- No setting in-game.While there is a
UseVSYNC
line in theHOVEngine.ini
file, it seems to do nothing, as it does not limit frame rate to the display's refresh rate.
- No setting in-game.While there is a
- ↑ Hour of Victory | WSGF
- ↑ Verified by User:SojerManLan on 2021-09-30
- ↑ Verified by User:SojerManLan on 2021-09-30
- Tested with this fix. After enabling high frame rate, killed enemies' ragdolls spin and bounce through the map areas.
- ↑ Verified by User:SojerManLan on 2021-09-30
- ↑ Verified by User:SojerManLan on 2021-09-30
- Tested with a Xbox One controller. The game does allow using a controller in the menu and assigning buttons to some actions, but movement cannot be assigned, essentially making it impossible to play with a controller.
- ↑ Verified by User:SojerManLan on 2021-09-30
- Upon changing to another window, the game mutes all sounds.
- ↑ Verified by User:SojerManLan on 2021-10-02