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Difference between revisions of "Hotline Miami"

From PCGamingWiki, the wiki about fixing PC games
(Added an issue and a fix)
m (Moved Russel mask bullet to availability. Simplified to only mention "console version" since it's in all console versions)
 
(29 intermediate revisions by 14 users not shown)
Line 1: Line 1:
{{Infobox game/row/engine|
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | }}
 
{{Infobox game/row/taxonomy/pacing            | }}
 
{{Infobox game/row/taxonomy/perspectives      | }}
 
{{Infobox game/row/taxonomy/controls          | }}
 
{{Infobox game/row/taxonomy/genres            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Hotline Miami cover.jpg
 
|cover        = Hotline Miami cover.jpg
Line 22: Line 7:
 
{{Infobox game/row/publisher|Devolver Digital}}
 
{{Infobox game/row/publisher|Devolver Digital}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|GameMaker|name=GameMaker 7|Original}}
+
{{Infobox game/row/engine|GameMaker|name=GameMaker 7|Former}}
{{Infobox game/row/engine|GameBaker|name=GameBaker 1.0|Update|ref=<ref name="AGEngine">{{Refurl|url=https://www.gamesindustry.biz/articles/2020-11-23-the-black-art-of-platform-conversions-recreating-engines-and-platforms|title=The black art of platform conversions: The challenges of integrating and recreating engines and platforms - GamesIndustry.biz|date=2020-11-24|snippet=GameBaker has evolved over the years with every game it was used on, and the graphics engine saw the biggest changes. For the initial console releases of Hotline Miami, GameBaker integrated with Phyre Engine, which later was also used in the upgraded PC release. We were then asked to replace Dennator/Devolver's original GameMaker 7 version on Steam with our own GameBaker for better run-time performance and improved stability.}}</ref>}}
+
{{Infobox game/row/engine|GameBaker|name=GameBaker 1.0|ref=<ref name="AGEngine">{{Refurl|url=https://www.gamesindustry.biz/articles/2020-11-23-the-black-art-of-platform-conversions-recreating-engines-and-platforms|title=The black art of platform conversions: The challenges of integrating and recreating engines and platforms - GamesIndustry.biz|date=2020-11-24|snippet=GameBaker has evolved over the years with every game it was used on, and the graphics engine saw the biggest changes. For the initial console releases of Hotline Miami, GameBaker integrated with Phyre Engine, which later was also used in the upgraded PC release. We were then asked to replace Dennator/Devolver's original GameMaker 7 version on Steam with our own GameBaker for better run-time performance and improved stability.}}</ref>}}
{{Infobox game/row/engine|PhyreEngine|Update|ref=<ref name="AGEngine"/>}}
+
{{Infobox game/row/engine|PhyreEngine|ref=<ref name="AGEngine"/>}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 23, 2012}}
 
{{Infobox game/row/date|Windows|October 23, 2012}}
Line 33: Line 18:
 
{{Infobox game/row/reception|IGDB|hotline-miami|86}}
 
{{Infobox game/row/reception|IGDB|hotline-miami|86}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | Top-down view }}
+
{{Infobox game/row/taxonomy/perspectives      | Top-down view, Scrolling }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Shooter }}
+
{{Infobox game/row/taxonomy/genres            | Action, Shooter }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
Line 54: Line 39:
 
|winehq      = 14626
 
|winehq      = 14626
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://hotline-miami.wikia.com/wiki/Hotline_Miami_Wiki Unofficial wiki]
 
 
{{GOG.com links|1207659118|hotline_miami_series|for game series}}
 
{{GOG.com links|1207659118|hotline_miami_series|for game series}}
 
{{mm}} [https://steamcommunity.com/app/219150/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/219150/discussions/ Steam Community Discussions]
Line 66: Line 58:
 
{{Availability/row| GOG.com | hotline_miami | DRM-free | Includes 2 wallpapers, 4 avatars and 1 poster. | | Windows, OS X, Linux}}
 
{{Availability/row| GOG.com | hotline_miami | DRM-free | Includes 2 wallpapers, 4 avatars and 1 poster. | | Windows, OS X, Linux}}
 
{{Availability/row| Humble | hotline-miami | DRM-free | | Steam | Windows, OS X, Linux}}
 
{{Availability/row| Humble | hotline-miami | DRM-free | | Steam | Windows, OS X, Linux}}
{{Availability/row| Microsoft Store | 9ppcs86ws28z | Microsoft Store | {{Store feature|Xbox Game Pass}} | | Windows }}
+
{{Availability/row| Microsoft Store | 9ppcs86ws28z | Microsoft Store | | | Windows }}
 
{{Availability/row| Steam | 219150 | Steam | | | Windows, OS X, Linux}}
 
{{Availability/row| Steam | 219150 | Steam | | | Windows, OS X, Linux}}
 
}}
 
}}
 +
{{--}} The PC version does not include the Russell mask, which is exclusive to the console and Stadia versions of the game.
  
{{DLC|
+
==Monetization==
{{DLC/row| Soundtrack | | Windows}}
+
{{Monetization
 +
|ad-supported          =
 +
|dlc                    =
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
}}
 +
 
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = Game does not contain any microtransactions.
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 
}}
 
}}
  
Line 79: Line 95:
 
{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\HotlineMiami\hotline.cfg}}
 
{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\HotlineMiami\hotline.cfg}}
 
{{Game data/config|Microsoft Store|}}
 
{{Game data/config|Microsoft Store|}}
{{Game data/config|OS X|~/Library/Application Support/Hotline Miami/hotline.cfg}}
+
{{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/Hotline Miami/hotline.cfg}}
 
{{Game data/config|Linux|{{P|xdgdatahome}}/HotlineMiami/hotline.cfg}}
 
{{Game data/config|Linux|{{P|xdgdatahome}}/HotlineMiami/hotline.cfg}}
 
}}
 
}}
Line 89: Line 105:
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\HotlineMiami\SaveData.sav}}
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\HotlineMiami\SaveData.sav}}
 
{{Game data/saves|Microsoft Store|}}
 
{{Game data/saves|Microsoft Store|}}
{{Game data/saves|OS X|~/Library/Application Support/Hotline Miami/SaveData.sav}}
+
{{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/Hotline Miami/SaveData.sav}}
 
{{Game data/saves|Linux|{{P|xdgdatahome}}/HotlineMiami/SaveData.sav}}
 
{{Game data/saves|Linux|{{P|xdgdatahome}}/HotlineMiami/SaveData.sav}}
 
}}
 
}}
Line 97: Line 113:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = false
+
|gog galaxy               = false
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     = not indicated on the store page (1MB available)
+
|steam cloud notes         = Not indicated on the store page (1MB available).
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             = unknown
+
|xbox cloud               = false
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
Line 120: Line 136:
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
|ultrawidescreen wsgf award = unsupported
+
|ultrawidescreen wsgf award = limited
|4k ultra hd wsgf award    = incomplete
+
|4k ultra hd wsgf award    = silver
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
Line 134: Line 150:
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] or similar software.
+
|borderless windowed notes  =  
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = n/a
 
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 145: Line 164:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Frame rate is capped at 60 FPS.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref>
+
|120 fps notes              = Frame rate is capped at 60 FPS.<ref>{{Refurl|url=http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref>
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 161: Line 180:
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = limited
 
|mouse menu                = limited
|mouse menu notes          = only mouse buttons; no cursor
+
|mouse menu notes          = Only mouse buttons; no cursor
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
Line 171: Line 190:
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = false
 
|controller remap          = false
|controller remap notes    = Game launcher allows for swapping trigger and shoulder buttons (LT/RT with LB/RB)
+
|controller remap notes    = Game launcher allows for swapping trigger and shoulder buttons (LT/RT with LB/RB).
 
|controller sensitivity    = false
 
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 +
|xinput controllers        = true
 +
|xinput controllers notes  = <ref>{{Refurl|url=https://twitter.com/hotlinemiami/status/260805067450507264|title=Hotline Miami on Twitter|date=25 September 2022}}</ref>
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 209: Line 252:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Brazilian Portuguese
+
  |language  = French
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
Line 216: Line 259:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = French
+
  |language  = German
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
Line 223: Line 266:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = Italian
 +
|interface = hackable
 +
|audio    = n/a
 +
|subtitles = hackable
 +
|notes    = Fan translation, [https://steamcommunity.com/app/219150/discussions/0/540732889278803855/ download].
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Japanese
+
  |language  = Polish
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
Line 237: Line 287:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Polish
+
  |language  = Brazilian Portuguese
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
Line 261: Line 311:
 
==Issues fixed==
 
==Issues fixed==
 
===Game won't start===
 
===Game won't start===
{{ii}} This issue seems to be more prone for those trying to launch the game with the updated engine/executable instead of the original GameMaker version.
+
{{ii}} This issue seems to be more prevalent for those trying to launch the game with the updated engine/executable instead of the original GameMaker version.
  
 
{{Fixbox|description=Install [https://community.pcgamingwiki.com/files/file/10-openal/ OpenAL]|ref={{cn|date=September 2016}}}}
 
{{Fixbox|description=Install [https://community.pcgamingwiki.com/files/file/10-openal/ OpenAL]|ref={{cn|date=September 2016}}}}
 
{{Fixbox|description=Disable statistics (FPS counters) software|fix=
 
{{Fixbox|description=Disable statistics (FPS counters) software|fix=
{{ii}} Programs that report computer statistics such as frame rate, GPU usage, memory usage etc. can cause the game to not start correctly and is recommend to shut them down if you're having issues launching the game.
+
{{ii}} Programs that report computer statistics such as frame rate, GPU usage, memory usage, etc. can cause the game to not start correctly, so it's recommended to shut them down if you're having issues launching the game.
{{ii}} Programs that use RivaTuner Statistics Server such as MSI Afterburner or EVGA Precision X allow you to exclude a game's executable file to prevent RivaTuner from attempting to look at the game if you wish to keep MSI Afterburner or EVGA Precision X running for those that want to view their system's statistics.
+
{{ii}} Programs that use RivaTuner Statistics Server, such as MSI Afterburner or EVGA Precision X, allow you to exclude a game's executable file to prevent RivaTuner from attempting to look at the game if you wish to keep MSI Afterburner or EVGA Precision X running for those that want to view their system's statistics.
 
# Open RivaTuner Statistics Server if installed.
 
# Open RivaTuner Statistics Server if installed.
 
# Click the "+" button to open a separate window that will ask you to select the executable.
 
# Click the "+" button to open a separate window that will ask you to select the executable.
# Locate <code>HotlineMiami.exe</code> in the installation folder.
+
# Locate {{file|HotlineMiami.exe}} in the installation folder.
 
# On the right, look for "Application Detection Level" and select "None".
 
# On the right, look for "Application Detection Level" and select "None".
 
# Minimize RivaTuner Statistics and try to launch the game.
 
# Minimize RivaTuner Statistics and try to launch the game.
# If you're still having issues, try excluding the OpenGL executable by repeating steps 2 through 4 but selecting <code>HotlineGL.exe</code> instead.
+
# If you're still having issues, try excluding the OpenGL executable by repeating steps 2 through 4 but selecting {{file|HotlineGL.exe}} instead.
 
}}
 
}}
  
 
===Window not fully visible===
 
===Window not fully visible===
 
{{Fixbox|description=Change Windows compatibility settings|ref=<ref name="Window not fully visible fix">https://steamcommunity.com/app/219150/discussions/0/630800445027956276/</ref>|fix=
 
{{Fixbox|description=Change Windows compatibility settings|ref=<ref name="Window not fully visible fix">https://steamcommunity.com/app/219150/discussions/0/630800445027956276/</ref>|fix=
# {{P|game}}
+
# Go to {{folder|{{P|game}}}}.
# Right-click on <Code>HotlineGL.exe</Code>
+
# Right-click on {{file|HotlineGL.exe}}
 
# Properties  
 
# Properties  
 
# Compatibility
 
# Compatibility
Line 308: Line 358:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
+
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = true
 
|macos intel 32-bit app = true
 
|macos intel 64-bit app = false
 
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= true
 
|linux 32-bit executable= true
 
|linux 64-bit executable= false
 
|linux 64-bit executable= false
 +
|linux arm app          = false
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 350: Line 403:
 
|recVRAM  = 32 MB
 
|recVRAM  = 32 MB
 
|recGPU  =  
 
|recGPU  =  
|recDX    = 8
+
|recDX    =  
 
}}
 
}}
  

Latest revision as of 19:24, 18 March 2024

Hotline Miami
Hotline Miami cover
Developers
Original Dennaton Games
Update Abstraction Games
Publishers
Devolver Digital
Engines
Former GameMaker 7
GameBaker 1.0[1]
PhyreEngine[1]
Release dates
Windows October 23, 2012
macOS (OS X) March 19, 2013
Linux May 28, 2013
Reception
Metacritic 85
IGDB 86
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Top-down view, Scrolling
Controls Direct control
Genres Action, Shooter
Art styles Pixel art, Stylized
Themes Contemporary, North America
Series Hotline Miami
Hotline Miami on HowLongToBeat
Hotline Miami on IGDB
Hotline Miami on MobyGames
Hotline Miami on Wikipedia
Hotline Miami
Hotline Miami 2012
Hotline Miami 2: Wrong Number 2015

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Hotline Miami is a singleplayer top-down view and scrolling action and shooter game in the Hotline Miami series.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Includes 2 wallpapers, 4 avatars and 1 poster.
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Microsoft Store
Microsoft Store
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
The PC version does not include the Russell mask, which is exclusive to the console and Stadia versions of the game.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions Game does not contain any microtransactions.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\HotlineMiami\hotline.cfg
Microsoft Store
macOS (OS X) $HOME/Library/Application Support/Hotline Miami/hotline.cfg
Linux $XDG_DATA_HOME/HotlineMiami/hotline.cfg
hotline.cfg stores the configuration.
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\HotlineMiami\SaveData.sav
Microsoft Store
macOS (OS X) $HOME/Library/Application Support/Hotline Miami/SaveData.sav
Linux $XDG_DATA_HOME/HotlineMiami/SaveData.sav
SaveData.sav stores the save game data.
Save games are fully cross-platform.

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Not indicated on the store page (1MB available).
Xbox Cloud

Video

Launcher options menu
Launcher options menu
Hotline Miami is letterboxed.
Hotline Miami is letterboxed.

Input

Keyboard and mouse State Notes
Remapping
Only movement and restart keys.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Only mouse buttons; no cursor
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Game launcher allows for swapping trigger and shoulder buttons (LT/RT with LB/RB).
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
[3]
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Called Rumble in Launcher
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Auto configures up to 7.0 output.
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Fan translation, download.
Japanese
Polish
Brazilian Portuguese
Russian
Spanish

Issues fixed

Game won't start

This issue seems to be more prevalent for those trying to launch the game with the updated engine/executable instead of the original GameMaker version.
Install OpenAL[citation needed]
Disable statistics (FPS counters) software
Programs that report computer statistics such as frame rate, GPU usage, memory usage, etc. can cause the game to not start correctly, so it's recommended to shut them down if you're having issues launching the game.
Programs that use RivaTuner Statistics Server, such as MSI Afterburner or EVGA Precision X, allow you to exclude a game's executable file to prevent RivaTuner from attempting to look at the game if you wish to keep MSI Afterburner or EVGA Precision X running for those that want to view their system's statistics.
  1. Open RivaTuner Statistics Server if installed.
  2. Click the "+" button to open a separate window that will ask you to select the executable.
  3. Locate HotlineMiami.exe in the installation folder.
  4. On the right, look for "Application Detection Level" and select "None".
  5. Minimize RivaTuner Statistics and try to launch the game.
  6. If you're still having issues, try excluding the OpenGL executable by repeating steps 2 through 4 but selecting HotlineGL.exe instead.

Window not fully visible

Change Windows compatibility settings[4]
  1. Go to <path-to-game>.
  2. Right-click on HotlineGL.exe
  3. Properties
  4. Compatibility
  5. Tick "Override high DPI scaling behavior" and set "Scaling performed by:" to "Application", and apply.
If this setting is not there (older versions of Windows): tick "Disable display scaling on high DPI settings", and apply.

Other information

API

Technical specs Supported Notes
Direct3D 8 Original version only.
OpenGL 2.1 Updated version only.
Shader Model support 1.4
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Audio BASS, OpenAL

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) 1.2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) 32 MB of VRAM
OpenGL 2.1 compatible
DirectX 8 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) 2.4 GHz Intel Core 2 Duo
System memory (RAM) 1 GB
Hard disk drive (HDD) 130 MB
Video card (GPU) OpenGL 2.1 compatible
Linux
Minimum
Operating system (OS)
Processor (CPU) 1.8 GHz Dual-Core
System memory (RAM) 512 MB
Hard disk drive (HDD) 130 MB
Video card (GPU) OpenGL 2.1 compatible


References

  1. 1.0 1.1 The black art of platform conversions: The challenges of integrating and recreating engines and platforms - GamesIndustry.biz - last accessed on 2020-11-24
    "GameBaker has evolved over the years with every game it was used on, and the graphics engine saw the biggest changes. For the initial console releases of Hotline Miami, GameBaker integrated with Phyre Engine, which later was also used in the upgraded PC release. We were then asked to replace Dennator/Devolver's original GameMaker 7 version on Steam with our own GameBaker for better run-time performance and improved stability."
  2. New 120Hz Games Report - last accessed on May 2023
  3. Hotline Miami on Twitter - last accessed on 25 September 2022
  4. https://steamcommunity.com/app/219150/discussions/0/630800445027956276/